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@ubernaut Global is generally fine though the AI's diplomacy on the map is fairly limited and has a decent amount of randomness. It also doesn't understand NOs. Other than those 2 limitations it should play fairly well.
So if you turn off NOs and do war declarations for it then you'll probably have an even better game.
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@redrum tried it once with ai as axis already and didnt attack france.
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@redrum another i've noticed in past ai at least on this map is that the ai doesn't seem to understand the effects of ports very well.
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@ubernaut It didn't attack France at all? That would seem pretty strange. Does that happen frequently?
Yeah, I believe the AI will use the airfield and port move bonus but I don't think it actively tries to end in a sea zone with a port (I believe it does actively try to land where there are airfields).
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@redrum well in the past at least it wasn't aware of my range and i only saw it not attack france once wiht the prerelease but i will try it again.

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@ubernaut Ok, I believe it should be aware of your range and if not that's a pretty big issue for the map as it would make it very easy to pick off their fleets since they wouldn't see the threat.
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@redrum i will check it for sure.

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@ubernaut Are you the one that reported this error? https://github.com/triplea-game/triplea/issues/5929. If so can you describe when it occurred and are you able to reproduce it?
User Description
started game g40 2nd additiona with ai hard for axis -
@redrum yeah that was the second time i tried the ai might have changed some of the game options but not 100% sure how i had them set i think i unchecked choose aa casualties, and maybe remove tech tokens (but not use tech :P)
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@redrum you rock!
So, I test re-ran the same battle against the Allies AI and this time the Russia AI did attack on its 1st turn -.-
I'm glad the bugs were minor so I think I will now battle the Axis AI (1st match I will forfeit my 1st Russian attack for fun ... funny irony since the AI just did that vs me previous match hehehehe)
YES I thought the Russia AI not attacking anything on the 1st round was bizarre and so after I made my post about it I had a thought about it ... so I downloaded the latest AI upgrade prerelease 2.0.17997 because I was playing the 1.9.0.0.13066 stable release version of the game and so the game downloader asks you to update your game to 2.0.17997 and I clicked yes ... well I then ran the game BUT I DIDN'T REDOWNLOAD THE WWIIClassic MAP although it was still in the game folder and I could still play it but I just wondered if not redownloading the WWIIClassic map may have caused that weird glitch? Just my thought.
Ok, I really should re-battle the Allies AI (it's the toughest scenario to battle against the AI since the Axis AI is easier because its just 2 countries) but I will eventually try for a win vs the latest Axis AI and then post it.
redrum, thanks for understanding and mentioning my problem with the Combat Window ... it just needs like 2 or 3 more centimetres height or lower those Quick/Fast buttons below it or make it so we can remove those Quick/Fast buttons below the Combat Window.
I'll post my win vs the latest Axis AI asap
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@redrum keep getting that error no matter which options i set

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@ubernaut Yeah, that's a bad error. I'm assuming its happening during the AI's turn? Do you have a save game that can reproduce it?
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@redrum it happens right away during German purchase phase so there's no auto-save yet.
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@ubernaut Oh really? On just a brand new G40 game? Does it happen pretty much every time?
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@redrum as far as i can tell yeah like 4/4 now
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@ubernaut Alright. I'll take a look then today.
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@ubernaut I was able to reproduce and fix the bug on G40 G1 related to the error "IllegalStateException - ConcurrentBattleCalculator.calculate: friendlyUnits should but does not contain all units from targetsToPickFrom". Here is the PR and once that is merged, you can download the new pre-release to avoid the error: https://github.com/triplea-game/triplea/pull/5933
Thanks again for testing and reporting the issue.
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@redrum sure happy to check out the ai again after the update im not sure how to be notified tho so you might want to ping m.

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@ubernaut Ok. I'll reply here once its merged and there is a new pre-release to test.
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@ubernaut Latest pre-release should now have the fix: https://github.com/triplea-game/triplea/releases
Here is direct link for the Mac install: https://github.com/triplea-game/triplea/releases/download/2.0.18008/TripleA_2.0.18008_macos.dmg
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