Total World War: December 1941 3.0.0.6
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And I am not even sure if I have an opinion on the matter at this point. Hadn't really even considered the possibilities.
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is it normal that a neutral territory (southern sweden) should be switching back to the original owner if the capital is still controlled by opposing forces?
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@ubernaut Yes the neutrals return to the original owner if liberated regardless of whether they control their Capital or not.
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@Hepps thanks for clarifying that. curious why it works that way.
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@Hepps
Strategic bombing. Version 2.8.0.6 (i think, def not latest map).
Since my first UK and US serious bombing of Germany, i’ve had “odd” results. 3 improved us bombers..hits: 0 0 2
4 improved: 2 0 0 3
4 improved, 2 advanced; 1 improved AA casualty; 3 0 0 2 4
Etc etc, too many non hits? I know about the 33% miss change if normal, 25% if improved and NA if advanced = 0-12 range.
Was or is something fishy going on? Totally useless this bombing... -
SZ27 seems to be linked to Northern Germany. Surely if an enemy holds Copenhagen, that should prevent a landing from SZ27 to Northern Germany?
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@mattbarnes 27 is indeed connected to Northern Germany. Copenhagen however only controls movement between 27 and 26
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@wirkey indeed that seems to be the case. However, is it logical? Visually, one rather has to sail close to Copenhagen to reach Northern Germany.
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@mattbarnes While looking at the map as drawn in TWW it can very much look as though the proximity of Northern Germany to the Danish Islands is roughly equidistant to that of Mainland Denmark or Sweden. However in reality the choke points created by the straits (between Denmark & Sweden) are far more restricting than that of sailing off the Northern German coast. since one can hug (metaphorically speaking) the German coast and stay close to 20 - 40 km away from any part of what would be considered part of the Danish Islands.
Furthermore, since the mechanic is really meant to embody the ability of being able to block movement through the strait via a defensible area that would offer the ability to mine or torpedo any navigable parts of the straits... This part of the Baltic would not be considered part of that.
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might have found another bug my american Air Transport did not change to british ownership in labrador.
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@ubernaut The unit changes as soon as you click done.
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@Hendriks1 Hi @Hendriks1 good to see a post from you.
Try 3.0.0.6
I am still looking at the bombing stats as I watch and play games.
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@wirkey said in Total World War: December 1941 3.0.0.6:
@Hepps @ubernaut all territories return to the original owner, even if that capital is occupied or not. I've been adressing this issue for years...
What do you mean by "addressing"? Did you open any bug reports about it?
I've one opened here about this issue, but, so far, no developer responded, sadly (in more than 4 years):
https://sourceforge.net/p/triplea/bugs/1115/ -
@Hepps thanks its strange that the unit in labrador changes after the unit in queensland.
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@ubernaut I like to keep some mystery in the relationship.
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@Cernel no, never made a report, cause I did not think it was a bug, rather the way it was coded.
But I have said it several times that I find it problematic that territories, especially in Russia and China revert to the original owners if liberated, even if their capital(s) are occupied. Prevents the liberator from building infrastructure. That way liberating Russia through Siberia or China from the coast is next to impossible without the ability to build AFs (or rails or whatever). -
@wirkey Yeah, the issue is without reverting to original owners immediately that if you would build infrastructure and then liberate the nation's capital, that nation wouldn't be able to use that infrastructure (americanFactory != chineseFactory). So we'd need triggers to either convert infra units across nations or have them become materials when liberation occurs.
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@Hepps How does this work, the Vichy Fleet at Toulon and Dakar, scuttle or capture, when does this trigger? I installed 3.0.0.6 and use politics, but this doesn't come up on the Axis first turn? What needs to happen?
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@Hepps Japan took the Allied exchange unit territory in the east of USSR from USSR. The UK battled for it in the next turn and won and "liberated" it, now expecting to be able to land a tank there and that tank to switch to become USSR, but UK wasn't allowed to land a tank there in the non combat move...is that ok? Does the territory need to be Russian again for at least one turn? Seems silly to me.