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    Missing Image Trouble

    Scheduled Pinned Locked Moved Map Making
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    • redrumR Offline
      redrum Admin @beelee
      last edited by

      @beelee Can you upload the whole map zip? Or do you have everything uploaded to the github repo? Just easier than trying to piece together different parts.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      B 1 Reply Last reply Reply Quote 2
      • B Offline
        beelee @redrum
        last edited by beelee

        @redrum yea it's at git under "oztea_1939_global"

        Thanks guys

        Also, although they're not in there for the Americans now, I have tried it with adding the units the new ones replaced into the folder as well.

        1 Reply Last reply Reply Quote 0
        • wc_sumptonW Offline
          wc_sumpton
          last edited by

          @beelee
          Not an expert. But the error shown points to 'mech_infantry' and not 'American_mech_infantry'.

          What I tried was to place a copy of the regular units in the Americans folder and a copy of the 'Americans_' units into the other countries folders and the error went away.

          Hope this helps...

          Cheers...

          1 Reply Last reply Reply Quote 1
          • C Offline
            Cernel Moderators @Cernel
            last edited by Cernel

            Ok I've put this:
            https://github.com/beelee1/oztea_1939_global/archive/master.zip
            into my downloadedMaps folder.

            Just starting the game, the only missing image I get is:
            MISSING IMAGE (this unit or image will be invisible): UnitType{name=American_infantry}

            Taking a look at the xml, you have a series of entries, in "unitInitialize", where "American_infantry" is owned by "Russians", "Dutch" and "Mongolians", none of these players having the required image in their units subfolders. This is why you are getting those errors and not seeing those units.


            At the developers, I suggest reworking the "Missing Image" error as also to tell the owner of the missing unit. I recall this warning was introduced by @LaFayette.

            B redrumR 2 Replies Last reply Reply Quote 5
            • B Offline
              beelee @Cernel
              last edited by

              @Cernel Right on ! Thanks man ! Yea Idk what happened when I was adding the separate production Frontiers and the new units but the unitInialize was all whacked out and like doubled itself. I got all that sorted but never thought to look close enough at the owners.

              Thanks again everyone

              1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin @Cernel
                last edited by

                @Cernel Like this?

                d488e4a0-2f9f-44fd-8ce7-d5932ae8ee61-image.png

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                C 1 Reply Last reply Reply Quote 2
                • C Offline
                  Cernel Moderators @redrum
                  last edited by

                  @redrum Yeah, that seems ok. I would write it this way, though, also adding the zone, if this thing was meant to make the game somewhat playable anyways (before, the game just crashed, with any missing images):

                  MISSING UNIT IMAGE (this unit is not displayed): American_infantry (owner: Russians; zone: Rostov)

                  Mostly the question here is how it works. If it still takes a placement spot, but you see nothing, like if you would have a blank image, I would say "not visible". If it is not drawn at all on the board, I would say "not displayed".

                  Looking at the current warning, I guess it works also for missing images that are not units? I mean also something else than "UnitType"? If so, I guess those will need to be reworded, if we want to be specific here.

                  This would be the current format; not sure why it is worded this way:

                  MISSING IMAGE (this unit or image will be invisible): UnitType{name=American_infantry}

                  It makes me think there is a series of other instances of this warning that are not "UnitType". Is this so?

                  redrumR 1 Reply Last reply Reply Quote 2
                  • redrumR Offline
                    redrum Admin @Cernel
                    last edited by

                    @Cernel Ah, good idea on location:
                    c8093fc1-4026-46cf-81b3-c9931244b4cb-image.png

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    C 1 Reply Last reply Reply Quote 1
                    • C Offline
                      Cernel Moderators @redrum
                      last edited by

                      @redrum If I recall correctly (not sure), correct English doesn't officially allow missing the subject; so it should be "it won't be displayed". If the rest is in that format, I would put the specific elements within quotation marks.

                      Meaning:

                      MISSING UNIT IMAGE (it won't be displayed): "American_infantry" owned by "Russians" in "Timguska".

                      Not sure if the whole thing should have a full stop at the end or just no terminal punctuation at all.

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin
                        last edited by

                        Good enough. Here is the PR: https://github.com/triplea-game/triplea/pull/4922

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 3
                        • C Offline
                          Cernel Moderators
                          last edited by

                          Should this topic be moved to feature requests, at this point?

                          1 Reply Last reply Reply Quote 0
                          • RoiEXR Offline
                            RoiEX Admin
                            last edited by

                            @Cernel nah, I think we should be fine

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee
                              last edited by

                              Well I can take consolation in the fact that my stupidity actually had a beneficial side effect this time :face_with_tears_of_joy: :face_with_tears_of_joy: :face_with_tears_of_joy:

                              1 Reply Last reply Reply Quote 1

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