@Schulz said in Mixed Questions:
I want to mention about variety of different questions I though it would be overloading opening separate topics for each one.
1)How to set up a game without any capital?
Just examine any game that does not use Capitals. Game of Thrones comes to mind as a good example.
- What are some advantages having doubled dice system in games? Can dice nomber also be set up between 6 and 12?
I'm guessing what you are asking is what is the advantage of using a dice system beyond D6? At the end of the day it is really about being able to have far more variety for unit strengths. If you are using a large unit roster and/or are planning to have techs that improve units... D6 can be way to limiting as you end up with everything being way to similar. Also the larger the dice range the less potent incremental bonuses become... e.g. a +1 bonus to attack on D12 is far less game changing than giving a +1 in a D6 setting.
- Is it possible having limited tech system? I mean for example there are 12 different techs but a nation can achieve only 10 techs
Yes you can customize the techs available to any nation in the XML. Simply look a China in TWW... China only has 6 Techs available to them while everyone else has the full range of techs available.
- Is it possible setting up possibilities for every tech in terms of achievability?
Depending on how you set up techs... it is possible... I would not call it easy work as the process of setting it up would be quite lengthy and laborious... But it could be achievable.
- Is it possible to create a tech that reduces upkeep for units?
I have never looked at it... but I have to guess it could be possible. Looking at Civil War would probably be a good place to start as it is by far the most advanced in the area of unit upkeep to my knowledge.
I will probably continue questions.