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    Variable lists do not seem to work

    Scheduled Pinned Locked Moved Map Making
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    • FrostionF Offline
      Frostion Admin
      last edited by

      I am working on my XML and stumbled into this problem. Is deliberate that this works:

          <attachment name="unitAttachment" attachTo="Frost-Trap" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
              <option name="isInfrastructure" value="true"/>
              <option name="givesMovement" value="-1:Footmen"/>
              <option name="givesMovement" value="-1:Cavalry"/>
              <option name="destroyedWhenCapturedBy" value="Gnomes"/>
          </attachment>
      

      But this does not work and will not let my load the XML: (and yes I made the variable list)

          <attachment name="unitAttachment" attachTo="Frost-Trap" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
              <option name="isInfrastructure" value="true"/>
              <option name="givesMovement" value="-1:$AllLandUnits$"/>
              <option name="givesMovement" value="-1:$AllAirUnits$"/>
              <option name="destroyedWhenCapturedFrom" value="@AllPlayers@"/>
          </attachment>
      

      If this is supposed to not work, I will have to make Looong value lists in this unit attackment 😞 Or am I doing something else wrong?
      BTW: I use very latest pre-release

      Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @Frostion
        last edited by

        @Frostion At a glance, you need to use "$" not "@" if you want the whole list of players so like this:

            <attachment name="unitAttachment" attachTo="Frost-Trap" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
                <option name="isInfrastructure" value="true"/>
                <option name="givesMovement" value="-1:$AllLandUnits$"/>
                <option name="givesMovement" value="-1:$AllAirUnits$"/>
                <option name="destroyedWhenCapturedFrom" value="$AllPlayers$"/>
            </attachment>
        

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        1 Reply Last reply Reply Quote 1
        • FrostionF Offline
          Frostion Admin
          last edited by

          @redrum I still get an error:
          Unavngivet.png

          The AllLandUnits and AllAirUnits are used many times in the XML so it cant be them I think.

          Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

          redrumR 1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @Frostion
            last edited by

            @Frostion Can you post the 3 variable lists from the XML? Or just post your XML?

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 1
            • FrostionF Offline
              Frostion Admin
              last edited by

              world_of_war_heroes.xml

              Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

              redrumR 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin @Frostion
                last edited by

                @Frostion Oh the problem is the givesMovement doesn't allow a list of units. So you can't have this:

                        <option name="givesMovement" value="-1:unit1:unit2:unit3"/>
                

                You have to do this:

                        <option name="givesMovement" value="-1:unit1"/>
                        <option name="givesMovement" value="-1:unit2"/>
                        <option name="givesMovement" value="-1:unit3"/>
                

                So you can't use the variable list for those currently. Would be a good feature request to allow a list of units in a single line so the first example above would work 🙂

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                FrostionF 1 Reply Last reply Reply Quote 1
                • FrostionF Offline
                  Frostion Admin @redrum
                  last edited by Frostion

                  @redrum Oh! I will make this feature request immediately! 🙂

                  https://forums.triplea-game.org/topic/1586/allow-unit-property-givesmovement-to-use-variable-lists

                  Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

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                  • wc_sumptonW Online
                    wc_sumpton
                    last edited by

                    @redrum, @Frostion
                    Isn't 'givesMovement' an array list, and needs '-reset-'? So would something like this work:

                        <attachment foreach="$AllLandUnits$^$AllAirUnits$" name="unitAttachment" attachTo="Frost-Trap" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
                            <option name="isInfrastructure" value="true"/>
                            <option name="givesMovement" value="-1:@AllLandUnits@"/>
                            <option name="givesMovement" value="-1:@AllAirUnits@"/>
                            <option name="destroyedWhenCapturedFrom" value="$AllPlayers$"/>
                        </attachment>
                    

                    Cheers...

                    redrumR 1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin @wc_sumpton
                      last edited by

                      @wc_sumpton I don't believe so. The foreach would be creating multiple separate unit attachments not multiple options in the same attachment.

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      wc_sumptonW 1 Reply Last reply Reply Quote 0
                      • wc_sumptonW Online
                        wc_sumpton @redrum
                        last edited by

                        @redrum Yea caught that after I'd posted it (Watching American football). I believe that with a trigger this same thing could be achieved.

                        Cheers...

                        redrumR 1 Reply Last reply Reply Quote 0
                        • redrumR Offline
                          redrum Admin @wc_sumpton
                          last edited by

                          @wc_sumpton Yeah, I think you could do it with variable list + a trigger using it to essentially generate triggers to add to the unit attachment givesMovement list. But that is kind of messy for defining the unit attachment that isn't changing so decided it was worth updating the property to allow a list of unit types 🙂

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          1 Reply Last reply Reply Quote 0
                          • Martin MadueñoM Offline
                            Martin Madueño
                            last edited by

                            Hello,

                            I'm new creating maps, but i just finished one

                            Im trying to use variables to clean the code but i'm receaving this message when i try. It's in spanish, but i think its quite clear.

                            error.PNG

                            		<variableList>
                            			<variable name="prueba">
                            				<element name=""/>
                            			</variable>
                            		</variableList>
                            

                            ¿Can you please tell me what I'm missing?

                            Thanks

                            redrumR 1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @Martin Madueño
                              last edited by

                              @Martin-Madueño What version of TripleA are you using? Variables haven't been added into the stable release yet (1.9.0.0.13066) so you need to use the pre-release which can be downloaded here: https://github.com/triplea-game/triplea/releases

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              Martin MadueñoM 1 Reply Last reply Reply Quote 2
                              • Martin MadueñoM Offline
                                Martin Madueño @redrum
                                last edited by

                                @redrum Thanks, i will try with pre-release :grinning_face_with_smiling_eyes:

                                1 Reply Last reply Reply Quote 1

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