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    Variable lists do not seem to work

    Scheduled Pinned Locked Moved Map Making
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    • redrumR
      redrum @Frostion
      last edited by

      @Frostion At a glance, you need to use "$" not "@" if you want the whole list of players so like this:

          <attachment name="unitAttachment" attachTo="Frost-Trap" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
              <option name="isInfrastructure" value="true"/>
              <option name="givesMovement" value="-1:$AllLandUnits$"/>
              <option name="givesMovement" value="-1:$AllAirUnits$"/>
              <option name="destroyedWhenCapturedFrom" value="$AllPlayers$"/>
          </attachment>
      

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      1 Reply Last reply Reply Quote 1
      • FrostionF
        Frostion
        last edited by

        @redrum I still get an error:
        Unavngivet.png

        The AllLandUnits and AllAirUnits are used many times in the XML so it cant be them I think.

        Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

        redrumR 1 Reply Last reply Reply Quote 0
        • redrumR
          redrum @Frostion
          last edited by

          @Frostion Can you post the 3 variable lists from the XML? Or just post your XML?

          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

          1 Reply Last reply Reply Quote 1
          • FrostionF
            Frostion
            last edited by

            world_of_war_heroes.xml

            Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

            redrumR 1 Reply Last reply Reply Quote 0
            • redrumR
              redrum @Frostion
              last edited by

              @Frostion Oh the problem is the givesMovement doesn't allow a list of units. So you can't have this:

                      <option name="givesMovement" value="-1:unit1:unit2:unit3"/>
              

              You have to do this:

                      <option name="givesMovement" value="-1:unit1"/>
                      <option name="givesMovement" value="-1:unit2"/>
                      <option name="givesMovement" value="-1:unit3"/>
              

              So you can't use the variable list for those currently. Would be a good feature request to allow a list of units in a single line so the first example above would work šŸ™‚

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              FrostionF 1 Reply Last reply Reply Quote 1
              • FrostionF
                Frostion @redrum
                last edited by Frostion

                @redrum Oh! I will make this feature request immediately! šŸ™‚

                https://forums.triplea-game.org/topic/1586/allow-unit-property-givesmovement-to-use-variable-lists

                Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

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                • wc_sumptonW
                  wc_sumpton
                  last edited by

                  @redrum, @Frostion
                  Isn't 'givesMovement' an array list, and needs '-reset-'? So would something like this work:

                      <attachment foreach="$AllLandUnits$^$AllAirUnits$" name="unitAttachment" attachTo="Frost-Trap" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
                          <option name="isInfrastructure" value="true"/>
                          <option name="givesMovement" value="-1:@AllLandUnits@"/>
                          <option name="givesMovement" value="-1:@AllAirUnits@"/>
                          <option name="destroyedWhenCapturedFrom" value="$AllPlayers$"/>
                      </attachment>
                  

                  Cheers...

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR
                    redrum @wc_sumpton
                    last edited by

                    @wc_sumpton I don't believe so. The foreach would be creating multiple separate unit attachments not multiple options in the same attachment.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    wc_sumptonW 1 Reply Last reply Reply Quote 0
                    • wc_sumptonW
                      wc_sumpton @redrum
                      last edited by

                      @redrum Yea caught that after I'd posted it (Watching American football). I believe that with a trigger this same thing could be achieved.

                      Cheers...

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR
                        redrum @wc_sumpton
                        last edited by

                        @wc_sumpton Yeah, I think you could do it with variable list + a trigger using it to essentially generate triggers to add to the unit attachment givesMovement list. But that is kind of messy for defining the unit attachment that isn't changing so decided it was worth updating the property to allow a list of unit types šŸ™‚

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        1 Reply Last reply Reply Quote 0
                        • Martin MadueƱoM
                          Martin MadueƱo
                          last edited by

                          Hello,

                          I'm new creating maps, but i just finished one

                          Im trying to use variables to clean the code but i'm receaving this message when i try. It's in spanish, but i think its quite clear.

                          error.PNG

                          		<variableList>
                          			<variable name="prueba">
                          				<element name=""/>
                          			</variable>
                          		</variableList>
                          

                          ĀæCan you please tell me what I'm missing?

                          Thanks

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR
                            redrum @Martin MadueƱo
                            last edited by

                            @Martin-MadueƱo What version of TripleA are you using? Variables haven't been added into the stable release yet (1.9.0.0.13066) so you need to use the pre-release which can be downloaded here: https://github.com/triplea-game/triplea/releases

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            Martin MadueƱoM 1 Reply Last reply Reply Quote 2
                            • Martin MadueƱoM
                              Martin MadueƱo @redrum
                              last edited by

                              @redrum Thanks, i will try with pre-release :grinning_face_with_smiling_eyes:

                              1 Reply Last reply Reply Quote 1

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