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    Variable lists do not seem to work

    Scheduled Pinned Locked Moved Map Making
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    • FrostionF Offline
      Frostion Admin
      last edited by

      world_of_war_heroes.xml

      Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @Frostion
        last edited by

        @Frostion Oh the problem is the givesMovement doesn't allow a list of units. So you can't have this:

                <option name="givesMovement" value="-1:unit1:unit2:unit3"/>
        

        You have to do this:

                <option name="givesMovement" value="-1:unit1"/>
                <option name="givesMovement" value="-1:unit2"/>
                <option name="givesMovement" value="-1:unit3"/>
        

        So you can't use the variable list for those currently. Would be a good feature request to allow a list of units in a single line so the first example above would work šŸ™‚

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        FrostionF 1 Reply Last reply Reply Quote 1
        • FrostionF Offline
          Frostion Admin @redrum
          last edited by Frostion

          @redrum Oh! I will make this feature request immediately! šŸ™‚

          https://forums.triplea-game.org/topic/1586/allow-unit-property-givesmovement-to-use-variable-lists

          Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

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          • wc_sumptonW Online
            wc_sumpton
            last edited by

            @redrum, @Frostion
            Isn't 'givesMovement' an array list, and needs '-reset-'? So would something like this work:

                <attachment foreach="$AllLandUnits$^$AllAirUnits$" name="unitAttachment" attachTo="Frost-Trap" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType">
                    <option name="isInfrastructure" value="true"/>
                    <option name="givesMovement" value="-1:@AllLandUnits@"/>
                    <option name="givesMovement" value="-1:@AllAirUnits@"/>
                    <option name="destroyedWhenCapturedFrom" value="$AllPlayers$"/>
                </attachment>
            

            Cheers...

            redrumR 1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @wc_sumpton
              last edited by

              @wc_sumpton I don't believe so. The foreach would be creating multiple separate unit attachments not multiple options in the same attachment.

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              wc_sumptonW 1 Reply Last reply Reply Quote 0
              • wc_sumptonW Online
                wc_sumpton @redrum
                last edited by

                @redrum Yea caught that after I'd posted it (Watching American football). I believe that with a trigger this same thing could be achieved.

                Cheers...

                redrumR 1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin @wc_sumpton
                  last edited by

                  @wc_sumpton Yeah, I think you could do it with variable list + a trigger using it to essentially generate triggers to add to the unit attachment givesMovement list. But that is kind of messy for defining the unit attachment that isn't changing so decided it was worth updating the property to allow a list of unit types šŸ™‚

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • Martin MadueƱoM Offline
                    Martin MadueƱo
                    last edited by

                    Hello,

                    I'm new creating maps, but i just finished one

                    Im trying to use variables to clean the code but i'm receaving this message when i try. It's in spanish, but i think its quite clear.

                    error.PNG

                    		<variableList>
                    			<variable name="prueba">
                    				<element name=""/>
                    			</variable>
                    		</variableList>
                    

                    ĀæCan you please tell me what I'm missing?

                    Thanks

                    redrumR 1 Reply Last reply Reply Quote 0
                    • redrumR Offline
                      redrum Admin @Martin MadueƱo
                      last edited by

                      @Martin-MadueƱo What version of TripleA are you using? Variables haven't been added into the stable release yet (1.9.0.0.13066) so you need to use the pre-release which can be downloaded here: https://github.com/triplea-game/triplea/releases

                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                      Martin MadueƱoM 1 Reply Last reply Reply Quote 2
                      • Martin MadueƱoM Offline
                        Martin MadueƱo @redrum
                        last edited by

                        @redrum Thanks, i will try with pre-release :grinning_face_with_smiling_eyes:

                        1 Reply Last reply Reply Quote 1

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