Switching out default units
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@Joe-Pants So you have the world_at_war-master.zip file in the "downloadedMaps" directory. Where did you unzip it to?
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I unzipped it to the same "downloadedMaps" directory.
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So in your donwloadedMaps directory you now have
a subdirectory called world_at_war-master
as well as the world_at_war-master.zip file? -
@Joe-Pants Delete or relocate the original zipped file from the downloaded maps folder.
I ran into the same issue. You can't have both the zipped and unzipped version in the DL maps folder at the same time.
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@Hepps
That's what I was after...
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@Joe-Pants BTW good to see your name again on the forums.

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@Joe-Pants said in Switching out default units:
I guess the properties file isn't crucial to be in the downloadedMaps folder.
It is just for comparing the installed map-version with the current one on the server to inform about updates.
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OH I'M SO HAPPY!!

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@Joe-Pants said in Switching out default units:
Thanks! I'm not trying to use older map files, just swap out unit pngs. When I unzip and add the units, the Properties file also changes and the game can't find the spinning globe zip, nor can it find anything in the doc images file. Not certain why it's happening like that.
Welcome back! Did you spot any of units of yours in that map?
If you don't intend to push a change to the original in the repository, I suggest rather making a mapskin, for your case, leaving the original as is.
The mapskin path should be:
downloadedMaps/world_at_war-*skin
with "*" meaning anything.
Then, you can also share it, of course.
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@Joe-Pants I really like the new infantries, especially since that the basic and ubiquitous NWO/WAW infantry is really not good (but it is at least decent, since it gets zoomed so much that it becomes fairly indistinctive), but the risk here is confusion with the elite and marine units.
I wonder what the Italian and Romanian armours are representing, exactly. I think the current, shared, one is not bad, albeit surely not very good, either, but the new ones seem nice, and diversity is good.
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@Cernel, there was a point maybe five years ago where I went bananas with unit images. That screenshot is just the tip of the iceberg - I have elite units, marines, long range units, pretty much anything that was available at the time. The Italian and Romanian Tanks are based on actual units used by those coutries, or by an associated country. I'll make an attempt to load "JoePantsSkin" or something like that.
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@Joe-Pants Yeah, I'm sure of that. I was just asking what model exactly; I've especially no idea about the Romanians; that looks like a French tank.
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@Joe-Pants If you are planning on a formal skin... I'd make the suggestion to flip the direction the Britsh and French units are facing.
And Dutch for that matter.
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@Hepps I suppose he decided to have all Axis and all Allies facing one or the other side, and prioritized Germans facing the Russians. Or maybe he's just depicting the French as not very willingly to fight... The British can go both ways, cause Africa.
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@Cernel is right, I wanted to standardize so all the Allies face left and all the Axis face right. It's cool for the US vs. Japan and for Germany, Finns, & Romania vs. Russia, but it is a bit odd for France and Britain.
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@Cernel You have a very good eye, it's a Renault R35. According to Wikipedia France imported them to to Poland, Romania, Turkey and Yugoslavia just before the invasion of Poland.
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@Joe-Pants I'd add that if its pretty clear the units are better than the default, I'm pretty open to just updating the base map. @Cernel was the last person to make some improvements to the WaW units so if you can convince him then you have my vote. Here is also the map thread if you'd like to discuss it there: https://forums.triplea-game.org/topic/145/world-at-war-official-thread
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@redrum Yeah, well, if he makes a list in here, like the automatic list you get in GitHub when push changes, I can quote and give my opinion as like/indifferent/dislike over the current. It would also help if knowing exactly what the images are representing. Though the main concern is that if you make 1 infantry image per country, then it is likely hard to tell the elite and marine apart, unless you do it like @Hepps did in RSoC, or something, while there is not this concern at all for WAW40 (the ice's mod), that I see it is actually what he's playing. For the images themselves, it is very easy to get something better than the very blurry one used (that has the arguable value of being the traditional infantry of NWO, that is referenced in the WAW map itself, that was actually why I decided to leave it alone).
Theorically, of course, the best would be the opinions of the players. A mapskin could help with that, I guess.
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@Cernel Just for the sake of clarity here's what the US Infantry, Elite, and Marines look like. They're different but the special troops also have a symbol similar to what paratroopers get:



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