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    Ancient Empires: 222 BC

    Scheduled Pinned Locked Moved Maps & Mods
    265 Posts 8 Posters 228.6k Views 7 Watching
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    • C Offline
      Cernel Moderators @Name
      last edited by

      @Name You are a natural.:face_blowing_a_kiss:

      1 Reply Last reply Reply Quote 0
      • C Offline
        Cernel Moderators @Name
        last edited by

        @Name I strongly suggest avoiding any cases of crossed borders, like Jasi, Iapodes F/mines, Andizetes, Mazaei H. Most times you are presented with such element, you have the doubt whether you are seeing a very small border or no border. In this case, one might wonder if there is a very small border connecting Japodes F/mines with Andizetes.

        My suggestion, never having crossed borders except maybe if two of them are sea-to land. That is becoming even more confusing to read in the moment any borders are rivers, or anyways not single pixels, or such (and, regardless, they tend to become confusing once you do relief tiles, typically).

        Especially to give more possibilities when it comes to details drawing, I also suggest avoiding small borders (as they might, then, look like crossed borders, with some relief on it).

        N 1 Reply Last reply Reply Quote 1
        • N Offline
          Name @Cernel
          last edited by

          @Cernel I've been told of this already, I just failed to notice in this case, thanks for pointing it out.

          HeppsH 1 Reply Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators @Name
            last edited by

            @Name Looks incredible!!! I guess I should start preparing for a relief "How To..." 😃

            "A joyous heart sours with the burden of expectation"
            Hepster

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            • N Offline
              Name @Hepps
              last edited by

              @Hepps Everything but borders is in other layer(s), at least for now until I deside for sure. Or do you mean extra details, ideas etc?

              HeppsH 1 Reply Last reply Reply Quote 0
              • N Offline
                Name
                last edited by

                Wip Dacia and neighbourhood, center-north part of the map:
                f6b4758e-0605-46ff-9d37-baf6e0d1ddc9-εικόνα.png

                HeppsH 1 Reply Last reply Reply Quote 3
                • HeppsH Offline
                  Hepps Moderators @Name
                  last edited by

                  @Name said in Ancient Empires: 222 BC:

                  @Hepps Everything but borders is in other layer(s), at least for now until I deside for sure. Or do you mean extra details, ideas etc?

                  I was just being funny... when your ready, and if you want some pointers for adding some pizaz to the map, just let me know.

                  "A joyous heart sours with the burden of expectation"
                  Hepster

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                  • HeppsH Offline
                    Hepps Moderators @Name
                    last edited by

                    @Name Quick question... are mountains meant to be impassable territories?

                    "A joyous heart sours with the burden of expectation"
                    Hepster

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      Name @Hepps
                      last edited by

                      @Hepps The ones you can see here, yes, representing high mountains/peaks. But there will also be a mountain territory effect, preventing blitz and buffing some unit types and garrisons.

                      HeppsH 1 Reply Last reply Reply Quote 1
                      • HeppsH Offline
                        Hepps Moderators @Name
                        last edited by

                        @Name I have to say I am genuinely and completely impressed with the level of detail and your total commitment to adding a sense of realism!

                        "A joyous heart sours with the burden of expectation"
                        Hepster

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                        • N Offline
                          Name @Hepps
                          last edited by

                          @Hepps Thanks:) Not that I'm deeply satisfied. The research and polish on this can never end, if I want to claim realism. Anyway, here's the Alps WIP, probably the hardest part (so far).

                          3ca67b17-3332-4dfe-83d6-56150ee85f0d-εικόνα.png

                          HeppsH 2 Replies Last reply Reply Quote 0
                          • HeppsH Offline
                            Hepps Moderators @Name
                            last edited by

                            @Name Still map maker porn to me! 😉

                            "A joyous heart sours with the burden of expectation"
                            Hepster

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                            • HeppsH Offline
                              Hepps Moderators @Name
                              last edited by Hepps

                              @Name I am glad to see you are adding comparable detail to the entire map and bringing a greater parity to territory size when compared to Greece across the map. Well done.

                              "A joyous heart sours with the burden of expectation"
                              Hepster

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                              • N Offline
                                Name @Hepps
                                last edited by

                                @Hepps It makes more sense from almost any perspective this way, I was just trying to skip extensive map and XML work with the excuse that tribal areas won't have many players anyway.

                                HeppsH 2 Replies Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @Name
                                  last edited by

                                  @Name I agree with your decision to "hunker down" and make the extra effort to add the detail that makes the most sense.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  1 Reply Last reply Reply Quote 1
                                  • HeppsH Offline
                                    Hepps Moderators @Name
                                    last edited by

                                    @Name After reassembling the pieces it looks even hotter. Looks like you are about 30% there.

                                    "A joyous heart sours with the burden of expectation"
                                    Hepster

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                                    • FrostionF Offline
                                      Frostion Admin
                                      last edited by

                                      Ancient Empires seem like a serious map project with a real good chance to become a playable game 😃 Yay! I think this is a rare thing to happen. Most map making seems to start and end during the conception / idea phase.

                                      @Name I hope you are just as insistent and perfectionistic when it comes to all the other different aspects of the map as you have been in regards to drawing borders. If so this can become a real nice map 😁

                                      How do you end up handling the big rivers? Was there to be a few bridges along rivers? Where will crossings be set? At places good for the gameplay or places that could be considered realistic and/or historical?

                                      How big pixel-wise is your working image? I mean do you work with a drawing that you most shrink down at some point or are you drawing it 100% sized to "what you see is what you get" ingame?

                                      Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

                                      N 1 Reply Last reply Reply Quote 1
                                      • N Offline
                                        Name @Frostion
                                        last edited by Name

                                        @Frostion Thanks, I also hope I'll finish it and it will be enjoyable. I think I'll be even more focused on other parts, such map detail only got into the plan due to advice by people here (and after some mapping "accidents" due to ignorance).

                                        The map is 22400 x 9400 and ment to be played best at about 55-70% zoom (what you've seen is at 100%). I'm a bit concerned now that I'm adding high terriotory density almost everywhere. Could it lag in game, could it take too long to finish a game? Victory conditions could help with the later I guess. For sure now it's also going to take quite a while for the XML.

                                        I used mostly @Hepps mapping method, but making it easier on myself. I cropped a strategy game map to the region I wanted and scaled it up x5. Did the coastline black lines "by hand"(with pencil tool), smoothing the effects of scaling up. Then I used a fitting rivers/lakes map, region map and heightmap, saving time over google maps copy-paste (as per @Hepps advice). It might contain some minor innacuracies this way, but the ancient landscape wouldn't be exactly the same as today's anyway. Drew borders, rivers, mountains etc (again pencil tool), using the extra maps as layers/guidance, while researching each region I wasn't too familiar with for tribe names and estimated locations. Mostly wikipedia and it's maps, as it already was a quite massive task to go deeper.

                                        Rivers were chosen for being too important to ignore or being suitable as borders (so not always the larger rivers or tributaries were chosen). For now I have them in a different layer. It might stay as a relief, with rivers being just some of the borders. Else once/if the map is ready and good enough I could make them territories and spam @redrum to implement penalties for attacking over rivers. Not sure yet 😛

                                        @Hepps I'm also done with Gauls and the southern Germanic tribes between Gaul and Dacia. Will upload pics later. I'd say maybe 40% of the map done now.

                                        HeppsH 1 Reply Last reply Reply Quote 1
                                        • HeppsH Offline
                                          Hepps Moderators @Name
                                          last edited by

                                          @Name said in Ancient Empires: 222 BC:

                                          @Hepps I'm also done with Gauls and the southern Germanic tribes between Gaul and Dacia. Will upload pics later. I'd say maybe 40% of the map done now.

                                          Looking forward to seeing the progress. Enjoying very much watching your creative process.

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          N 1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Name @Hepps
                                            last edited by Name

                                            North of the Alps
                                            00fe5882-50d2-4e54-9303-894e675c8ce4-εικόνα.png

                                            North Gaul
                                            0c4ed8a7-b517-4d8b-9f1c-5b0e07e80f9b-εικόνα.png

                                            South Gaul
                                            11a68160-fa9f-4856-a74c-881323ffde7d-εικόνα.png

                                            Edit: Forgot Italy
                                            951fc3dc-6c5c-4f6d-bdc5-c4c5b9182c6d-εικόνα.png

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