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    Map/xml with tech system?

    Scheduled Pinned Locked Moved Map Making
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    • FrostionF Offline
      Frostion Admin
      last edited by

      I am looking to implement a tech system in my xml. It would be easy to just look, learn and copy from an already existing map and it's tech system.

      Is there a map that utilizes one of the TripleA engines supported tech systems, and that allows for direct puchase of techs (no dice rolling)? Preferably that also uses custom techs.

      Alternatively, could someone just mention what maps use the engine supported tech systems, besides Star Trek and TWW. I am already familiar with those ☺

      Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

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      • C Offline
        Cernel Moderators Lobby Moderators @Frostion
        last edited by

        @Frostion Beside, of course, having 1 accessible tech per player, the only basic ruleset that allows targeting techs is v2 (World War II Revised and the LHTR mod), but you can also do it with v3 by having any number of categories of 1 tech each (instead of 2 categories of 6 techs each, as you can find in World War II v3 1941 and the 1942 mod).

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        • SchulzS Offline
          Schulz
          last edited by

          https://axisandallies.fandom.com/wiki/Domination_1914_NML_Navalland

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