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    can set isDestroyer to affect less than all subs

    Scheduled Pinned Locked Moved Feature Requests & Ideas
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    • B Offline
      beelee
      last edited by

      you could have 1:1 or 2, 3 etc...
      See you've been doing a lot of good work lately redrum. Just wanna say good job : ) and thanks too all the devs and other members that are getting the new site dialed in. Good work everyone !

      redrumR 1 Reply Last reply Reply Quote 3
      • redrumR Offline
        redrum Admin @beelee
        last edited by

        @beelee Good suggestion. I've seen this mentioned a few times over the years and is something that would definitely give more flexibility for destroyers/subs along with adding realism for maps (not having 1 destroyer being able to cancel out 100 subs).

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        HeppsH 1 Reply Last reply Reply Quote 3
        • HeppsH Offline
          Hepps Moderators @redrum
          last edited by

          @redrum Yes this is a very old idea. One who's time in the sun is long over due.

          That being said.... I'm not a fan of how the "is destroyer" behavior works at all anyways... but this would surely provide for a system that at least make some sense.

          "A joyous heart sours with the burden of expectation"
          Hepster

          1 Reply Last reply Reply Quote 0
          • C Offline
            Cernel Moderators
            last edited by

            Pretty much everything that is 1 to infinite would be good having the option for 1 to something. Units giving bonus movement to other units comes to mind immediately.

            1 Reply Last reply Reply Quote 0

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