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    Revised Tournament of Champions (ToC 15) "Arctic Convoy"

    Revised Tournament Of Champions
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    • Emil Rose Tophøj
      Emil Rose Tophøj last edited by

      Sign me up - i don't find the option to edit first post

      prastle 1 Reply Last reply Reply Quote 0
      • prastle
        prastle Moderators Admin @Emil Rose Tophøj last edited by

        @Emil-Rose-Tophøj added GLHF! (Only the post creator or a mod can edit.)

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        • Greg Anderson
          Greg Anderson @prastle last edited by

          @prastle I was wondering, is there any date set for the start of the tournament?

          I definitely don't want to miss the beginning. 🙂

          prastle 1 Reply Last reply Reply Quote 0
          • prastle
            prastle Moderators Admin @Greg Anderson last edited by

            @Greg-Anderson we need hopefully 32 players or more first. Also we would like to try and use the next 2.0 release if possible.

            1 Reply Last reply Reply Quote 1
            • boardgamer2020
              boardgamer2020 last edited by

              Count me in.

              1 Reply Last reply Reply Quote 0
              • C
                Cernel Moderators @jeffschultz32 last edited by

                @jeffschultz32 Moved this post from https://forums.triplea-game.org/topic/1364/revised-tournament-of-champions-toc-14-st-nazaire-raiders.

                1 Reply Last reply Reply Quote 0
                • J
                  jbwood53 last edited by

                  Sign me up! @jbwood53

                  Can these be played on the site or is it only PBEM?

                  prastle 1 Reply Last reply Reply Quote 0
                  • prastle
                    prastle Moderators Admin @jbwood53 last edited by

                    @jbwood53 updated

                    1 Reply Last reply Reply Quote 0
                    • TangoRomeo
                      TangoRomeo last edited by TangoRomeo

                      @bayder
                      @prastle please sign me up.

                      Thanks,
                      TangoRomeo

                      1 Reply Last reply Reply Quote 0
                      • B
                        brxxx last edited by

                        Please sign me up aswell. Thank you.

                        B 1 Reply Last reply Reply Quote 0
                        • TangoRomeo
                          TangoRomeo @Deltium last edited by

                          @Deltium please ad me, TangoRomeo, thanks

                          1 Reply Last reply Reply Quote 0
                          • B
                            Barca last edited by

                            Who is discussing the rule set for the ToC15 tournament?

                            1. Can I participate in the rule discussion?
                            2. My recommendation is the following. Change the Victory Conditions from 9 to 8 in the early stages of this tournament.
                              a) Games will finish faster (supporting @Deltium concern that ToC14 took too long)
                              b) Less games will need to be adjudicated
                            prastle 1 Reply Last reply Reply Quote 1
                            • prastle
                              prastle Moderators Admin @Barca last edited by

                              @Barca It has been a hectic weekend with many discussions. I will be adding some rule changes next week. Need a break for a day sorry 🙂 Your input is always welcome 🙂

                              prastle 1 Reply Last reply Reply Quote 1
                              • prastle
                                prastle Moderators Admin @prastle last edited by

                                @prastle updated

                                prastle 1 Reply Last reply Reply Quote 0
                                • prastle
                                  prastle Moderators Admin @prastle last edited by

                                  @prastle With the release of 2.0 coming we will not be adding an engine change for the tocs. Simply stated which I am sure @panther can elaborate here. Allied fighters will be considered cargo on another allies Carrier. THEY DO NOT HAVE TO ATTACK! When for example a placement has allowed a magical fleet to suddenly appear. They can remain as cargo. Of course the allied fleet in question will have to do something on their turn. Sadly the engine does not allow this and forces them to attack. Thus a player can move them in combat anywhere and return them in non combat to land on the same ac. EVEN though this is against the rulebook about having to have combat etc. Yes they can be edited off and returned but it would be better if people just use common sense and avoid having to use the editor and the questions that might arise.... Further news coming.

                                  1 Reply Last reply Reply Quote 0
                                  • ubernaut
                                    ubernaut Moderators last edited by

                                    the engine does handle this properly under certain circumstances, but yeah put simply cargo is cargo. 🙂

                                    prastle 1 Reply Last reply Reply Quote 0
                                    • TangoRomeo
                                      TangoRomeo last edited by

                                      Can someone sign me up? I've tagged few guys already but no luck yet.

                                      TangoRomeo

                                      prastle 1 Reply Last reply Reply Quote 0
                                      • prastle
                                        prastle Moderators Admin @TangoRomeo last edited by

                                        @TangoRomeo added

                                        1 Reply Last reply Reply Quote 0
                                        • prastle
                                          prastle Moderators Admin @ubernaut last edited by

                                          @ubernaut This is reffering to v2 uber not what we play 🙂

                                          prastle 1 Reply Last reply Reply Quote 0
                                          • prastle
                                            prastle Moderators Admin @prastle last edited by Panther

                                            @prastle A few copied tidbits for everyone

                                            Exception : During this phase, you may move any of your units out of spaces containing enemy units that were there at the start of your turn. (This normally occurs only in sea zones.) Doing so allows you to end the units’ combat move in a space that doesn’t contain enemy units.
                                            Aircraft carriers can move during this phase, but first they must “launch” any of their fighters that are to engage in combat this turn. (You don’t have to launch all fighters on a carrier.) The fighters can then make a combat move from the carrier’s sea zone. Fighters that you don’t launch before moving the aircraft carrier are cargo (generally, these are fighters belonging to a friendly power). Cargo cannot take part in combat and is destroyed if the carrier is destroyed.
                                            Roughly page 11 and 12 of da Book
                                            https://www.axisandallies.org/wp-content/uploads/2011/12/Axis-Allies-Revised.pdf

                                            Please note the carrier can't be destroyed until the opposing powers next turn

                                            Addition edited in by @Panther:

                                            Allow me to complete this with two additional quotes from the rulebook (some words bolded by me):

                                            "Page 20:
                                            Multinational Attack: A fighter may launch from an aircraft carrier owned by a friendly power, but the carrier may not move until its controller’s turn."

                                            Page 27:
                                            A fighter must be launched from the carrier’s initial position to participate in combat this turn.

                                            So in order to perform a combat move/participate in combat the fighter must launch before. Launching is not mandatory however as the fighter "may launch" and not "must launch".

                                            1 Reply Last reply Reply Quote 0
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