TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
-
@colin stats
-
TripleA Turn Summary: Brazil round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Combat Move - Brazil Non Combat Move - Brazil 1 brazilianFighter moved from Florida Peninsula to Azores 2 brazilianArtillerys, 2 brazilianDestroyers, 2 brazilianInfantrys and 2 brazilianTransports moved from 11 Sea Zone to 39 Sea Zone 2 brazilianArtillerys and 2 brazilianInfantrys moved from 39 Sea Zone to Azores 1 brazilianSubmarine moved from 65 Sea Zone to 62 Sea Zone 1 brazilianSubmarine moved from 62 Sea Zone to 42 Sea Zone 1 Truck moved from Rio de Janeiro to Southern Brazil 1 Truck and 1 brazilianAntiAirGun moved from Southern Brazil to Rio de Janeiro 1 brazilianTank moved from Eastern Brazil to Rio de Janeiro 1 brazilianArtillery and 1 brazilianInfantry moved from Nigeria to Gold Coast Purchase Units - Brazil Brazil buy 1 brazilianInfantry; Remaining resources: 4 PUs; Place Units - Brazil 1 brazilianInfantry placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 7 PUs; end with 11 PUs
Combat Hit Differential Summary :
-
-
@colin why does it look like you're making multiple runs on your attack round right now?
-
@colin oh guess it's just that you kept missing in yakut. go team! i guess that's what i get for looking at email right before im about to pass out. marti rolls can be confusing when they come in out of order.
-
TripleA Turn Summary: Thailand round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 7 PUs Research Technology - Japan Trigger japaneseaTAH: Japan gains access to AdvancedHulls Trigger japaneseaTIC: Japan gains access to ImprovedCarriers Japan spend 0 on tech rolls Japan roll 9,9,1,12,6,9,12,4,11 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedArtillery Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Northern China to Ningsia Japan take Ningsia from China 5 japaneseInfantrys moved from Northern Manchuria to Yakut 1 japaneseInfantry moved from Dutch New Guinea to New Guinea Japan take New Guinea from Australia 2 japaneseInfantrys and 3 japaneseMarines moved from Dutch New Guinea to Papua 1 japaneseInfantry moved from Shanghai to Anhwei Japan take Anhwei from China 2 japaneseInfantrys moved from Manchuria to 97 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 97 Sea Zone to 95 Sea Zone 2 japaneseInfantrys moved from 95 Sea Zone to Kwangtung 1 japaneseInfantry moved from Burma to Rangoon Japan take Rangoon from Britain 1 japaneseInfantry moved from Shantung to Shensi Japan take Shensi from China 1 japaneseInfantry moved from Eastern Manchuria to 98 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 99 Sea Zone 1 japaneseInfantry moved from Tokyo to 99 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseStrategicBomber moved from Manchuria to Irkutsk 1 japaneseInfantry moved from Northern Manchuria to Yakut 1 japaneseInfantry moved from French Indochina to 95 Sea Zone 1 japaneseInfantry and 2 japaneseTransports moved from 95 Sea Zone to 91 Sea Zone 3 japaneseInfantrys moved from Thailand to 91 Sea Zone 4 japaneseInfantrys moved from 91 Sea Zone to Malay 1 japaneseFighter moved from Thailand to Malay 2 japaneseFighters moved from French Indochina to Kwangtung Combat - Japan Strategic bombing raid in Irkutsk Bombing raid in Irkutsk rolls: 0 and causes: 0 damage to unit: Rail Bombing raid in Irkutsk causes 0 damage total. Battle in Yakut Japan attack with 6 japaneseInfantrys Russia defend with 1 Flagpole, 1 russianAirfield, 1 russianAntiAirGun and 1 russianEntrenchment Japan roll dice for 6 japaneseInfantrys in Yakut, round 2 : 0/6 hits, 1.00 expected hits Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 2 : 0/2 hits, 0.67 expected hits Japan roll dice for 6 japaneseInfantrys in Yakut, round 3 : 1/6 hits, 1.00 expected hits Units damaged: 1 russianEntrenchment owned by the Russia Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 3 : 0/2 hits, 0.67 expected hits Japan roll dice for 6 japaneseInfantrys in Yakut, round 4 : 3/6 hits, 1.00 expected hits Russia roll dice for 1 russianAntiAirGun and 1 russianEntrenchment in Yakut, round 4 : 1/2 hits, 0.67 expected hits 1 russianEntrenchment owned by the Russia, 1 russianAntiAirGun owned by the Russia and 1 japaneseInfantry owned by the Japan lost in Yakut Some non-combat units are destroyed: Japan win, taking Yakut from Russia with 5 japaneseInfantrys remaining. Battle score for attacker is 7 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianAntiAirGun and 1 russianEntrenchment Battle in Soviet Far East Battle in Papua Japan attack with 2 japaneseInfantrys and 3 japaneseMarines Britain defend with 1 britishAirfield and 1 britishAntiAirGun; Australia defend with 1 Flagpole Japan roll dice for 2 japaneseInfantrys and 3 japaneseMarines in Papua, round 2 : 1/5 hits, 0.83 expected hits Australia roll dice for 1 britishAntiAirGun in Papua, round 2 : 0/1 hits, 0.17 expected hits 1 britishAntiAirGun owned by the Britain lost in Papua Some non-combat units are destroyed: Japan win, taking Soviet Far East from Russia, taking Papua from Australia with 2 japaneseInfantrys and 3 japaneseMarines remaining. Battle score for attacker is 4 Casualties for Britain: 1 britishAntiAirGun Battle in Kwangtung Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kwangtung, round 2 : 3/4 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung Japan win, taking Kwangtung from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Malay Japan attack with 1 japaneseFighter and 4 japaneseInfantrys Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys Japan roll dice for 1 japaneseFighter and 4 japaneseInfantrys in Malay, round 2 : 2/5 hits, 0.83 expected hits Britain roll dice for 2 britishInfantrys in Malay, round 2 : 0/2 hits, 0.83 expected hits 2 britishInfantrys owned by the Britain lost in Malay Japan win, taking Malay from Britain with 1 japaneseFighter and 4 japaneseInfantrys remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Non Combat Move - Japan Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseStrategicBomber moved from Irkutsk to Northern Manchuria 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 20 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks moved from Central Mongolia to Ningsia 3 Trucks moved from Central Mongolia to Northern Manchuria 1 japaneseBattleship moved from 96 Sea Zone to 129 Sea Zone 2 japaneseDestroyers moved from 127 Sea Zone to 129 Sea Zone 2 japaneseDestroyers moved from 128 Sea Zone to 129 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 148 Sea Zone 1 japaneseFighter moved from Malay to Thailand 1 japaneseAirTransport moved from Thailand to Japan 3 japaneseInfantrys moved from Northern Manchuria to Eastern Mongolia 3 Trucks moved from Northern Manchuria to Eastern Mongolia 1 japaneseArtillery and 1 japaneseMech.Infantry moved from Manchuria to Eastern Mongolia 2 japaneseFighters moved from Manchuria to Northern Manchuria 2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Eastern Mongolia 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Manchuria to Northern Manchuria 1 Train moved from Manchuria to Peking 1 Train and 2 japaneseInfantrys moved from Peking to Northern Manchuria 1 japaneseCombatEngineer moved from Eastern Manchuria to Northern Manchuria 3 japaneseInfantrys moved from Burma to French Indochina 2 japaneseFighters moved from Kwangtung to French Indochina 1 japaneseInfantry moved from Burma to French Indochina 1 Train moved from Manchuria to Shanghai 1 Train, 1 japaneseAntiTankGun and 1 japaneseArtillery moved from Shanghai to Manchuria 1 Train moved from Northern Manchuria to Shantung 2 japaneseTransports moved from 146 Sea Zone to 93 Sea Zone 1 japaneseTransport moved from 146 Sea Zone to 128 Sea Zone 1 japaneseAirTransport moved from Japan to Tokyo 1 japaneseAirTransport moved from Shanghai to Japan 1 japaneseSubmarine moved from 146 Sea Zone to 130 Sea Zone 1 Truck moved from Japan to Tokyo 1 Material and 1 Truck moved from Tokyo to Japan 1 japaneseDestroyer moved from 129 Sea Zone to 127 Sea Zone Purchase Units - Japan Japan buy 1 japaneseCruiser, 3 japaneseDestroyers, 6 japaneseInfantrys, 1 japaneseSubmarine and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseSubmarine placed in 93 Sea Zone 2 japaneseInfantrys placed in Luzon 1 japaneseDestroyer placed in 128 Sea Zone 1 japaneseCruiser and 2 japaneseDestroyers placed in 96 Sea Zone 2 japaneseInfantrys placed in Peking 2 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseTransport placed in 99 Sea Zone Activate Technology - Japan Japan activating ImprovedArtillery Trigger germanIFR3: Setting givesMovement to 3:germanFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR3: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseAirfield Trigger germanIFR4: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to japaneseCarrier Trigger japaneseImpArt1: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseArtillery} with name:supportAttachmentArtilleryImpjapanese Turn Complete - Japan Japan collect 73 PUs; end with 73 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 76 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Manchuria 1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Thailand Thailand buy 1 japaneseAntiAirGun and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand 1 japaneseAntiAirGun and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 japaneseAntiAirGun and 1 japaneseInfantry
Combat Hit Differential Summary :
Japan : 4.33 China : 0.75 Britain : -0.83 Australia : -0.17 Russia : -1.00
-
@ubernaut back to you
-
TripleA Move Summary: China round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseInfantry moved from Kansu to Northern China China take Northern China from Japan 19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia 3 chineseInfantrys moved from Tsinghai to Ningsia 3 chineseAlpineInfantrys moved from Singkiang to Ningsia 3 chineseTanks moved from Chungking to Ningsia 2 chineseFighters moved from Hupeh to Ningsia 2 chineseFighters moved from Kweichow to Ningsia
-
@colin got a big one here if you are around
-
TripleA Turn Summary: China round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - China China spend 0 on tech rolls China roll 7,10,11 and gets 0 hits Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Kansu to Northern China China take Northern China from Japan 19 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 14 chineseInfantrys, 10 chineseMech.Infantrys and 10 chineseTanks moved from Kansu to Ningsia 3 chineseInfantrys moved from Tsinghai to Ningsia 3 chineseAlpineInfantrys moved from Singkiang to Ningsia 3 chineseTanks moved from Chungking to Ningsia 2 chineseFighters moved from Hupeh to Ningsia 2 chineseFighters moved from Kweichow to Ningsia Combat - China Battle in Ningsia China attack with 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks Japan defend with 1 Flagpole, 1 Rail, 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks China roll dice for 22 chineseAlpineInfantrys, 6 chineseAntiTankGuns, 4 chineseArtillerys, 1 chineseCombatEngineer, 4 chineseFighters, 17 chineseInfantrys, 10 chineseMech.Infantrys and 13 chineseTanks in Ningsia, round 2 : 10/71 hits, 13.08 expected hits Japan roll dice for 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 21 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks in Ningsia, round 2 : 23/57 hits, 21.25 expected hits 17 chineseInfantrys owned by the China, 10 japaneseInfantrys owned by the Japan and 6 chineseAlpineInfantrys owned by the China lost in Ningsia 10 chineseMech.Infantrys owned by the China, 4 chineseArtillerys owned by the China, 1 chineseCombatEngineer owned by the China, 6 chineseAntiTankGuns owned by the China, 13 chineseTanks owned by the China and 16 chineseAlpineInfantrys owned by the China retreated to Singkiang Japan win with 8 japaneseAlpineInfantrys, 16 japaneseArtillerys, 3 japaneseCombatEngineers, 11 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 5 japaneseTanks remaining. Battle score for attacker is -45 Casualties for China: 6 chineseAlpineInfantrys and 17 chineseInfantrys Casualties for Japan: 10 japaneseInfantrys Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Ningsia to Chungking 2 chineseFighters moved from Ningsia to Singkiang 2 Trucks moved from Kansu to Inner Mongolia 2 Trucks and 2 chineseAntiAirGuns moved from Inner Mongolia to Chungking 2 Trucks moved from Kansu to Hupeh 2 Trucks and 2 chineseAntiAirGuns moved from Hupeh to Chungking 2 Trucks moved from Chungking to Kweichow 1 chineseCombatEngineer moved from Kansu to Chungking 1 chineseCombatEngineer moved from Kweichow to Chungking 2 chineseInfantrys moved from Kwangsi to Kweichow 1 chineseInfantry moved from Yunnan to Eastern Szechwan 10 chineseArtillerys moved from Eastern Szechwan to Chungking 5 chineseInfantrys moved from Eastern Szechwan to Western Szechwan Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseEntrenchment, 1 chineseFortification and 10 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; Place Units - China Units in Chungking being upgraded or consumed: 2 Materials and 1 chineseEntrenchment 1 chineseEntrenchment, 1 chineseFortification and 3 chineseInfantrys placed in Chungking 2 chineseInfantrys placed in Hupeh 2 chineseInfantrys placed in Kweichow 3 chineseInfantrys placed in Singkiang Turn Complete - China China collect 25 PUs; end with 25 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 28 PUs Units generate 3 techTokens; China end with 6 techTokens
Combat Hit Differential Summary :
China : -3.08 Japan : 1.75
-
@colin stats not sure if you are still up but im just getting a chance to look at uk.
-
@colin nm gotta pick up my car now.
-
@colin sorry wasn't able to look at uk today will check it out tomorrow.
-
@colin i think if i have a battle it will only be a scramble you would never do so unless you're trying to do tonight i'm probably gonna take my time on this one since i also have to do laundry today
-
@colin battle involving decisions anyway.
-
@ubernaut yeah no worries take your time
-
@colin sorry wasn't able to look at this until a bit late in the day i think i know what i'm doing but i wasn't able to double check anything. i'll have to wrap it up in the morning.
-
TripleA Turn Summary: Australia round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 13 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 12 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Britain spend 0 on tech rolls Britain roll 5,5,6,5,6,1,9,10,10,1,2,1 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishInfantry moved from Western Egypt to Al Kufrah Egypt take Al Kufrah from Italy 2 britishInfantrys moved from Bengal to Rangoon 2 britishInfantrys moved from Northwestern Australia to 149 Sea Zone 2 britishBattleships, 2 britishCruisers, 10 britishDestroyers, 2 britishInfantrys, 10 britishSubmarines and 1 britishTransport moved from 149 Sea Zone to 146 Sea Zone 2 britishNavalFighters moved from Northwestern Australia to 146 Sea Zone 1 britishFighter and 1 britishNavalFighter moved from Queensland to 146 Sea Zone 2 britishInfantrys moved from 146 Sea Zone to Dutch New Guinea Combat - Britain Battle in Dutch New Guinea Battle in Rangoon Britain attack with 2 britishInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 0/2 hits, 0.50 expected hits Japan roll dice for 1 japaneseInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Rangoon 1 britishInfantry owned by the Britain retreated to Bengal Japan win, taking Dutch New Guinea from Japan with 1 japaneseInfantry remaining. Battle score for attacker is -3 Casualties for Britain: 1 britishInfantry Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 2 britishNavalFighters moved from 146 Sea Zone to Queensland 1 britishFighter and 1 britishNavalFighter moved from 146 Sea Zone to Northwestern Australia 2 britishNavalFighters moved from Southwestern Australia to Queensland 2 britishNavalFighters moved from New South Wales to Queensland 1 britishNavalFighter moved from London to Exiled Allies 1 britishNavalFighter moved from Central Britain to Exiled Allies 3 britishStrategicBombers moved from London to Gibraltar 2 Materials and 2 britishAirTransports moved from Ceylon to Cairo 1 britishAlpineInfantry and 1 britishMarine moved from Quebec to 19 Sea Zone 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 19 Sea Zone to 3 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from 3 Sea Zone to Iceland 1 britishTransport moved from 7 Sea Zone to 6 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from Iceland to 6 Sea Zone 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 6 Sea Zone to 7 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from 7 Sea Zone to Central Britain 1 britishTransport moved from 3 Sea Zone to 19 Sea Zone 1 britishTransport moved from 20 Sea Zone to 1 Sea Zone 3 britishTransports moved from 21 Sea Zone to 20 Sea Zone 1 britishBattleship, 4 britishCruisers, 5 britishDestroyers and 1 britishSubmarine moved from 21 Sea Zone to 7 Sea Zone 1 britishTransport moved from 76 Sea Zone to 72 Sea Zone 1 britishInfantry moved from Cairo to 72 Sea Zone 1 britishInfantry moved from 72 Sea Zone to Anglo Egyptian Sudan 2 britishMarines, 2 britishMech.Infantrys and 1 britishTank moved from Bombay to 75 Sea Zone 2 britishMarines, 2 britishMech.Infantrys, 1 britishTank and 3 britishTransports moved from 75 Sea Zone to 72 Sea Zone 2 britishMarines, 2 britishMech.Infantrys and 1 britishTank moved from 72 Sea Zone to Cairo 3 britishTransports moved from 149 Sea Zone to 151 Sea Zone 1 britishArtillery moved from Northwestern Australia to 151 Sea Zone 1 britishArtillery and 4 britishInfantrys moved from Queensland to 151 Sea Zone 2 britishArtillerys, 4 britishInfantrys and 3 britishTransports moved from 151 Sea Zone to 146 Sea Zone 2 britishArtillerys and 4 britishInfantrys moved from 146 Sea Zone to Dutch New Guinea 2 britishInfantrys moved from New Zealand to 159 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 159 Sea Zone to 161 Sea Zone 2 britishInfantrys moved from 161 Sea Zone to Queensland 1 Train moved from Exiled Allies to London 1 Train and 2 britishAntiAirGuns moved from London to Central Britain 1 Train moved from Central Britain to Exiled Allies 1 Train and 2 britishInfantrys moved from Bombay to Eastern Turkey 1 Train moved from Eastern Turkey to Bombay 1 Train, 1 britishArtillery and 1 britishInfantry moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to Queensland 1 Train and 2 britishAntiAirGuns moved from Queensland to Southwestern Australia 1 Material and 2 Trucks moved from Central Britain to Exiled Allies 2 Trucks moved from Belgian Congo to Anglo Egyptian Sudan 1 Truck and 1 britishCombatEngineer moved from Belgian Congo to Cape Town 3 Trucks, 2 britishArtillerys and 1 britishCombatEngineer moved from Bombay to Bengal 1 Truck moved from Southern Australia to New South Wales 1 Truck and 1 britishArtillery moved from New South Wales to Northwestern Australia 2 britishTanks moved from French West Africa to French Central Africa 2 britishMech.Infantrys moved from French West Africa to Nigeria 1 britishTank moved from Belgian Congo to Anglo Egyptian Sudan 1 britishTank moved from Bombay to Iraq 1 britishCombatEngineer, 1 britishMech.Infantry and 1 britishTank moved from Queensland to Southwestern Australia 1 britishCombatEngineer moved from Central Britain to Exiled Allies 2 britishInfantrys moved from Exiled Allies to London 1 britishInfantry moved from Southern Britain to London 7 britishArtillerys and 7 britishInfantrys moved from French West Africa to Gold Coast 1 britishInfantry moved from Cairo to Western Egypt 2 britishInfantrys moved from Cairo to Sinai 1 britishArtillery moved from Central Egpyt to Anglo Egyptian Sudan 2 britishInfantrys moved from Eastern Turkey to Iraq 4 britishArtillerys moved from Eastern Turkey to Turkey 2 britishInfantrys moved from Calcutta to Bengal 1 britishInfantry moved from Queensland to Northern Territory 1 britishInfantry moved from Northwestern Australia to Southwestern Australia Purchase Units - Britain Britain buy 2 britishAntiAirGuns, 1 britishEntrenchment, 1 britishFortification, 2 britishInfantrys and 3 britishNavalFighters; Remaining resources: 0 PUs; 12 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment 2 britishAntiAirGuns, 1 britishFortification and 2 britishInfantrys placed in London Units in London being upgraded or consumed: 1 Material 1 britishEntrenchment placed in London 3 britishNavalFighters placed in Central Britain Turn Complete - Britain Britain collect 34 PUs; end with 34 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 37 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs Units generate 6 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Cairo change ownership: 3 Materials and 2 britishCombatEngineers Some Units in Cape Town change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 Material and 1 britishCombatEngineer Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 4 britishInfantrys; Remaining resources: 3 PUs; Place Units - Canada 2 britishInfantrys placed in Ontario 2 britishInfantrys placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 18 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishInfantrys Some Units in Quebec change ownership: 2 britishInfantrys Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishAirfield and 4 britishInfantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies Units in Exiled Allies being upgraded or consumed: 1 Material 1 britishAirfield and 2 britishInfantrys placed in Exiled Allies 2 britishInfantrys placed in Belgian Congo Turn Complete - ExiledAllies ExiledAllies collect 20 PUs; end with 20 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 2 britishInfantrys Some Units in Exiled Allies change ownership: 1 britishCombatEngineer and 2 britishInfantrys Purchase Units - Egypt Egypt buy 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 10 PUs; end with 10 PUs Some Units in Cairo change ownership: 3 Materials, 2 britishCombatEngineers and 3 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 Material, 1 Truck and 1 britishBarracks; Remaining resources: 4 PUs; Place Units - SouthAfrica Units in Cape Town being upgraded or consumed: 3 Materials 1 Material, 1 Truck and 1 britishBarracks placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 11 PUs Some Units in Cape Town change ownership: 1 Material, 1 Truck and 1 britishCombatEngineer Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 1 britishInfantry placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 2 britishArtillerys and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Australia 2 britishArtillerys and 1 britishInfantry placed in New South Wales 2 britishInfantrys placed in New Zealand Turn Complete - Australia Australia collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 britishArtillerys and 1 britishInfantry Some Units in New Zealand change ownership: 2 britishInfantrys Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Japan : 0.58 Britain : -0.50
-
@colin sorry for the delay go for
-
@ubernaut I'm heading out in a minute so I won't be able to do it till tomorrow