TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3
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@colin cool have a nice weekend
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@colin hey not sure if you can answer this one remotely but there's a good chance ill be attacking kwantung with 4 fighters and 2 infantry versus your 2 defending infantries and a possible scramble of 2 fighters seems like you would never do it but it also seems close enough i'd normally run it live. if not i guess we'll se what happens monday.
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@colin i think just gonna run it seems highly doubtful you would scramble there also i don't think it affects any of my later decisions so yeah we can always re-run that battle and edit the results if you decide you'd prefer to scramble there.
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TripleA Turn Summary: China round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - China Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures China spend 0 on tech rolls China roll 2,12,4 and gets 1 hit China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Anhwei to Kwangtung 1 chineseInfantry moved from Kwangsi to Kwangtung 2 chineseFighters moved from Kweichow to Kwangtung 2 chineseFighters moved from Hupeh to Kwangtung Combat - China Battle in Kwangtung China attack with 4 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 2 japaneseInfantrys China roll dice for 4 chineseFighters and 2 chineseInfantrys in Kwangtung, round 2 : 1/6 hits, 1.67 expected hits Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 1/2 hits, 0.50 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kwangtung China roll dice for 4 chineseFighters and 1 chineseInfantry in Kwangtung, round 3 : 1/5 hits, 1.50 expected hits Japan roll dice for 1 japaneseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Kwangtung China win, taking Kwangtung from Japan with 4 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Casualties for Japan: 2 japaneseInfantrys Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry Trigger chineseProd1: China has 1 Material placed in Chungking 2 chineseFighters moved from Kwangtung to Hupeh 2 chineseFighters moved from Kwangtung to Kweichow 1 Truck moved from Chungking to Eastern Szechwan 3 Trucks moved from Kweichow to Eastern Szechwan 4 Trucks and 4 chineseAlpineInfantrys moved from Eastern Szechwan to Kansu 10 chineseAlpineInfantrys and 10 chineseMech.Infantrys moved from Eastern Szechwan to Kansu 10 chineseTanks moved from Chungking to Kansu 3 chineseInfantrys moved from Singkiang to Tsinghai 3 chineseInfantrys moved from Tsinghai to Kansu 1 chineseAntiTankGun, 1 chineseArtillery and 7 chineseInfantrys moved from Hupeh to Kansu 5 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 3 chineseArtillerys, 2 chineseCombatEngineers and 5 chineseInfantrys moved from Chungking to Kansu 2 chineseInfantrys moved from Kweichow to Kwangsi 1 chineseCombatEngineer moved from Eastern Szechwan to Kweichow Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 chineseAlpineInfantrys, 2 chineseInfantrys and 3 chineseTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - China 3 chineseTanks placed in Chungking 3 chineseAlpineInfantrys placed in Singkiang 2 chineseInfantrys placed in Hupeh Activate Technology - China China activating ImprovedAntiTank Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun Turn Complete - China China collect 29 PUs; end with 29 PUs Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs Units generate 3 techTokens; China end with 3 techTokens
Combat Hit Differential Summary :
China : -1.17 Japan : 0.25
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@colin stats
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TripleA Turn Summary: Australia round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 15 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 20 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 11,8,3,11,9,2 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishInfantrys moved from Exiled Allies to Southern Britain 5 britishNavalFighters moved from Central Britain to Southern Britain 7 britishNavalFighters and 3 britishStrategicBombers moved from London to Southern Britain 1 britishInfantry moved from Cairo to Western Egypt Egypt take Western Egypt from Italy Combat - Britain Britain creates battle in territory 148 Sea Zone Battle in Southern Britain Britain attack with 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers Germany defend with 1 Flagpole and 1 germanParatrooper Britain roll dice for 2 britishInfantrys, 12 britishNavalFighters and 3 britishStrategicBombers in Southern Britain, round 2 : 7/17 hits, 6.08 expected hits Germany roll dice for 1 germanParatrooper in Southern Britain, round 2 : 1/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain and 1 germanParatrooper owned by the Germany lost in Southern Britain Britain win, taking Southern Britain from Germany with 1 britishInfantry, 12 britishNavalFighters and 3 britishStrategicBombers remaining. Battle score for attacker is 1 Casualties for Britain: 1 britishInfantry Casualties for Germany: 1 germanParatrooper Trigger LiberationSpain3: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 10 britishNavalFighters and 3 britishStrategicBombers moved from Southern Britain to London 2 britishNavalFighters moved from Southern Britain to Central Britain 1 britishAirTransport moved from London to Central Britain 1 britishNavalFighter moved from Labrador to Central Britain 1 Material and 1 britishAirTransport moved from Bombay to Cairo 2 Materials and 2 britishAirTransports moved from Southwestern Australia to Ceylon 1 britishFighter moved from Northwestern Australia to Queensland 2 britishNavalFighters moved from Northwestern Australia to New South Wales 2 britishNavalFighters moved from Northwestern Australia to Southwestern Australia 1 britishAlpineInfantry and 1 britishMarine moved from Quebec to 19 Sea Zone 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 19 Sea Zone to 3 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from 3 Sea Zone to Iceland 1 britishAlpineInfantry and 1 britishMarine moved from Iceland to 3 Sea Zone 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport moved from 3 Sea Zone to 7 Sea Zone 1 britishAlpineInfantry and 1 britishMarine moved from 7 Sea Zone to Central Britain 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone 1 britishAntiAirGun and 1 britishInfantry moved from Cairo to 72 Sea Zone 1 britishAntiAirGun, 1 britishInfantry and 1 britishTransport moved from 72 Sea Zone to 75 Sea Zone 1 britishAntiAirGun and 1 britishInfantry moved from 75 Sea Zone to Bombay 2 britishArtillerys and 2 britishMarines moved from Rangoon to 86 Sea Zone 2 britishArtillerys, 2 britishMarines and 2 britishTransports moved from 86 Sea Zone to 75 Sea Zone 2 britishArtillerys and 2 britishMarines moved from 75 Sea Zone to Bombay 2 britishBattleships, 2 britishCruisers, 10 britishDestroyers, 9 britishSubmarines and 1 britishTransport moved from 92 Sea Zone to 149 Sea Zone 1 britishSubmarine moved from 148 Sea Zone to 149 Sea Zone 3 britishTransports moved from 163 Sea Zone to 149 Sea Zone 1 britishTransport moved from 152 Sea Zone to 159 Sea Zone 1 Train moved from Exiled Allies to London 1 Train and 2 britishAntiAirGuns moved from London to Central Britain 1 Train moved from Central Britain to Exiled Allies 1 Train and 2 britishArtillerys moved from Bombay to Eastern Turkey 1 Train moved from Eastern Turkey to Bombay 1 Train and 2 britishAntiAirGuns moved from Southern Australia to Queensland 1 Train moved from Queensland to Southwestern Australia 1 Train and 2 britishInfantrys moved from Southwestern Australia to Queensland 1 Train moved from Queensland to New South Wales 2 Trucks moved from Exiled Allies to Scotland 2 Materials and 2 Trucks moved from Scotland to Central Britain 1 Truck moved from Anglo Egyptian Sudan to Belgian Congo 1 Truck and 1 britishCombatEngineer moved from Cape Town to Belgian Congo 2 Trucks moved from Iraq to Bombay 1 Truck and 1 britishAntiAirGun moved from Bengal to Bombay 1 Truck and 1 britishAntiAirGun moved from Southern Australia to Northwestern Australia 1 Truck moved from Northwestern Australia to Southern Australia 2 britishMech.Infantrys and 2 britishTanks moved from Iraq to Bombay 1 britishAntiAirGun, 1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Northwestern Australia 1 britishMech.Infantry and 1 britishTank moved from Southern Australia to Queensland 1 britishCombatEngineer, 2 britishInfantrys and 1 britishParatrooper moved from Scotland to Central Britain 1 britishCombatEngineer and 2 britishInfantrys moved from Central Britain to London 1 britishArtillery moved from Anglo Egyptian Sudan to Central Egpyt 2 britishArtillerys and 4 britishInfantrys moved from Iraq to Eastern Turkey 2 britishInfantrys moved from Eastern Turkey to Turkey 1 britishAntiTankGun, 1 britishCombatEngineer and 10 britishInfantrys moved from Rangoon to Bengal 1 britishCombatEngineer and 4 britishInfantrys moved from Southwestern Australia to Northwestern Australia 1 britishArtillery and 1 britishInfantry moved from Southern Australia to Northwestern Australia 1 britishArtillery moved from Southern Australia to Queensland 1 britishInfantry moved from New South Wales to Queensland Purchase Units - Britain Britain buy 2 britishAntiAirGuns, 1 britishEntrenchment, 2 britishFortifications, 2 britishInfantrys and 3 britishNavalFighters; Remaining resources: 0 PUs; 6 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Central Britain being upgraded or consumed: 1 Material and 1 britishEntrenchment 1 britishFortification and 3 britishNavalFighters placed in Central Britain Units in London being upgraded or consumed: 1 Material and 1 britishEntrenchment 2 britishAntiAirGuns, 1 britishFortification and 2 britishInfantrys placed in London Units in London being upgraded or consumed: 1 Material 1 britishEntrenchment placed in London Turn Complete - Britain Britain collect 38 PUs; end with 38 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 41 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 44 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 46 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 47 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 48 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 49 PUs Units generate 6 techTokens; Britain end with 12 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Ceylon change ownership: 2 Materials Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer Some Units in Queensland change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishAlpineInfantry, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Canada 1 britishTransport placed in 19 Sea Zone 1 britishAlpineInfantry and 1 britishMarine placed in Quebec Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishTransport Some Units in Quebec change ownership: 1 britishAlpineInfantry and 1 britishMarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 Truck, 1 britishBarracks, 2 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; Place Units - ExiledAllies Units in Belgian Congo being upgraded or consumed: 3 Materials 1 Truck, 1 britishBarracks and 1 britishTank placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 18 PUs; end with 18 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 17 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 16 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 15 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 Truck, 1 britishCombatEngineer and 1 britishTank Some Units in Exiled Allies change ownership: 2 britishInfantrys Purchase Units - Egypt Egypt buy 1 britishCombatEngineer and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - Egypt 1 britishCombatEngineer and 2 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 9 PUs; end with 9 PUs Some Units in Cairo change ownership: 1 Material, 2 britishCombatEngineers and 2 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 3 Materials; Remaining resources: 5 PUs; Place Units - SouthAfrica 3 Materials placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 12 PUs Some Units in Cape Town change ownership: 3 Materials Purchase Units - India India buy 1 britishCombatEngineer and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishCombatEngineer and 1 britishInfantry placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishCombatEngineer and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Some Units in Ceylon change ownership: 2 Materials Purchase Units - Australia Australia buy 2 britishArtillerys and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - Australia 2 britishArtillerys and 1 britishInfantry placed in New South Wales 2 britishInfantrys placed in New Zealand Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 britishArtillerys and 1 britishInfantry Some Units in New Zealand change ownership: 2 britishInfantrys Some Units in Northwestern Australia change ownership: 1 britishCombatEngineer Some Units in Queensland change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Britain : 0.92 Germany : 0.67
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@colin go for
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TripleA Turn Summary: Italy round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures Italy spend 0 on tech rolls Italy roll 6,2,10,8,7,12,8,11,7 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover ImprovedDefensiveStructures Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianStrategicBomber moved from Romania to Southern Caucasus Combat - Italy Strategic bombing raid in Southern Caucasus Bombing raid in Southern Caucasus rolls: 5 and causes: 5 damage to unit: Rail Bombing raid in Southern Caucasus causes 5 damage total. Non Combat Move - Italy Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 1 italianStrategicBomber moved from Southern Caucasus to Romania 3 italianAlpineInfantrys and 1 italianMarine moved from Greece to 52 Sea Zone 3 italianAlpineInfantrys and 1 italianMarine moved from 52 Sea Zone to Western Turkey 1 Train moved from Northern Spain to Rome 1 Train and 2 italianInfantrys moved from Rome to Northern Spain 1 italianInfantry moved from Northern Spain to Southern Spain 1 italianNavalFighter moved from Northern Italy to Romania 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 52 Sea Zone 2 italianInfantrys moved from 52 Sea Zone to Western Turkey 2 italianTransports moved from 52 Sea Zone to 46 Sea Zone 2 Trucks moved from Rome to Northern Italy 1 italianAirTransport moved from Western Turkey to Greece 1 italianMech.Infantry and 3 italianTanks moved from Al Kufrah to Tobruk 1 italianArtillery and 1 italianMech.Infantry moved from Northern Italy to Southern Italy 1 italianTank moved from Northern Spain to Northern Italy 1 Truck moved from Greece to Northern Italy 2 Trucks moved from Northern Italy to Rome 1 italianTransport moved from 50 Sea Zone to 47 Sea Zone Purchase Units - Italy Italy buy 2 italianAlpineInfantrys, 2 italianArtillerys, 1 italianDestroyer and 4 italianInfantrys; Remaining resources: 4 PUs; 0 techTokens; Place Units - Italy 2 italianAlpineInfantrys placed in Greece 2 italianArtillerys placed in Southern Italy 1 italianDestroyer placed in 50 Sea Zone 4 italianInfantrys placed in Rome Activate Technology - Italy Italy activating ImprovedDefensiveStructures Trigger italianIDS1: Setting hitPoints to 2 for unitAttachment attached to italianEntrenchment Trigger italianIDS2: Setting hitPoints to 2 for unitAttachment attached to italianFortification Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianBarracks Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianFactory Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianDocks Trigger italianIDS3: Setting maxDamage to 15 for unitAttachment attached to italianAircraftPlant Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianBarracks Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianFactory Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianDocks Trigger italianIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to italianAircraftPlant Turn Complete - Italy Italy collect 37 PUs; end with 41 PUs Units generate 9 techTokens; Italy end with 9 techTokens
Combat Hit Differential Summary :
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@ubernaut back to you
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TripleA Turn Summary: Turkey round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Combat Move - Turkey Non Combat Move - Turkey 1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone Purchase Units - Turkey Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; Place Units - Turkey 1 turkishArtillery placed in Turkey Turn Complete - Turkey Turkey collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
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@colin R14
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TripleA Turn Summary: Turkey round 13
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 13 Combat Move - Turkey Non Combat Move - Turkey 1 turkishSubmarine moved from 56 Sea Zone to 55 Sea Zone Purchase Units - Turkey Turkey buy 1 turkishArtillery; Remaining resources: 0 PUs; Place Units - Turkey 1 turkishArtillery placed in Turkey Turn Complete - Turkey Turkey collect 4 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@colin hey hope you don't mind i forgot to move one of my transports back towards even though i meant to during 's last turn.
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@ubernaut said in TWW 3.0.0.6/8? colin (ax) vs ubernaut (al) episode 3:
@colin hey hope you don't mind i forgot to move one of my transports back towards even though i meant to during 's last turn.
That's part and parcel of the game - war is hectic things get missed I'd say peeps have to live with mistakes. But that's me. Just my opinion but it's between you and your oppo.
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@bluelionman if you haven't played TWW it's on a whole nother level very easy to forget things. regardless of the variation of triplea my own personal opinion is that as long as i haven't made a move which is affected yet by your change then it doesn't matter. if you check the history you will see that we both make these kinds of oversights from time to time.
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TripleA Turn Summary: Finland round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 14 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 13 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 10,11,12,12,9,1,2,3,12,5,10,8,4,6,2,10,5,11 and gets 3 hits Germany removing all Technology Tokens after successful research. Germany discover IncreasedFighterRange Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Bessarabia to Southern Ukraine Germany take Southern Ukraine from Russia 1 germanInfantry moved from Western Ukraine to Kharkov Germany take Kharkov from Russia 2 germanInfantrys moved from Poland to Lithuania 3 germanStrategicBombers moved from Eastern Germany to Lithuania Combat - Germany Battle in Lithuania Germany attack with 2 germanInfantrys and 3 germanStrategicBombers Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys and 3 germanStrategicBombers in Lithuania, round 2 : 1/5 hits, 1.08 expected hits Russia roll dice for 1 russianInfantry in Lithuania, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Lithuania Germany win, taking Lithuania from Russia with 2 germanInfantrys and 3 germanStrategicBombers remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanStrategicBombers moved from Lithuania to Eastern Germany 1 germanStrategicBomber moved from Lithuania to Eastern Germany 6 germanTransports moved from 25 Sea Zone to 23 Sea Zone 3 germanStrategicBombers moved from Eastern Germany to Northern Germany 7 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 9 germanInfantrys, 5 germanMech.Infantrys and 12 germanTanks moved from Eastern Poland to Hungary Slovakia 1 Truck moved from Eastern Poland to Hungary Slovakia 1 Truck moved from Poland to Hungary Slovakia 2 Trucks moved from Romania to Hungary Slovakia 1 Train moved from Northern Germany to Berlin 2 Materials and 1 Train moved from Berlin to Northern France 1 Material and 1 Train moved from Vichy France to Northern France 1 Train moved from Northern France to Low Countries 1 Train and 2 germanAntiAirGuns moved from Low Countries to Northern France 1 Train moved from Northern France to Vichy France 1 Train moved from Northern France to Western Germany 1 Train moved from Low Countries to Hungary Slovakia 1 Train moved from Low Countries to Hungary Slovakia 2 germanInfantrys moved from Romania to Hungary Slovakia 1 germanAntiTankGun and 2 germanInfantrys moved from Bessarabia to Romania 2 germanInfantrys moved from Western Ukraine to Romania 1 Truck moved from Northern Germany to Berlin 1 germanAirTransport moved from Northern France to Berlin 1 germanAlpineInfantry, 1 germanCombatEngineer and 2 germanInfantrys moved from Algeria to Morrocco 3 germanInfantrys moved from Western Sahara to West Africa 1 germanArtillery moved from Western Sahara to Morrocco 2 germanMech.Infantrys and 2 germanTanks moved from West Africa to Western Sahara 1 Truck moved from West Africa to Morrocco 3 germanAntiTankGuns, 2 germanArtillerys, 7 germanInfantrys and 1 germanTank moved from Eastern Finland to Finland 1 germanInfantry moved from Poland to 27 Sea Zone 2 germanInfantrys moved from Eastern Germany to 27 Sea Zone 3 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone 3 germanInfantrys moved from 28 Sea Zone to Finland 1 germanFighter moved from Vichy France to Northern France 1 germanFighter moved from Northern Germany to Northern France 2 germanFighters moved from Low Countries to Northern France 2 germanTacticalBombers moved from Northern Germany to Low Countries Purchase Units - Germany Germany buy 2 germanDestroyers, 1 germanDocks, 7 germanInfantrys, 1 germanNavalFighter and 2 germanTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany Units in Northern France being upgraded or consumed: 3 Materials 1 germanDocks placed in Northern France 2 germanDestroyers and 1 germanTransport placed in 23 Sea Zone 4 germanInfantrys placed in Northern Germany 1 germanTransport placed in 27 Sea Zone 1 germanNavalFighter placed in Eastern Germany 3 germanInfantrys placed in Poland Activate Technology - Germany Germany activating IncreasedFighterRange Trigger germanIFR2: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanCarrier Trigger germanIFR1: Setting givesMovement to 3:germanFighter for unitAttachment attached to germanAirfield Trigger germanIFR1: Setting givesMovement to 3:germanNavalFighter for unitAttachment attached to germanAirfield Turn Complete - Germany Germany collect 60 PUs; end with 60 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 63 PUs Units generate 9 techTokens; Germany end with 9 techTokens Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Hungary Slovakia change ownership: 1 Material and 1 germanCombatEngineer Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 1 germanCombatEngineer and 1 germanInfantry; Remaining resources: 6 PUs; Place Units - VichyFrance 1 Material, 1 germanCombatEngineer and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 14 PUs; end with 20 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs Units Change Ownership Some Units in Morrocco change ownership: 1 germanCombatEngineer Some Units in Vichy France change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 1 germanAntiTankGun and 3 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 1 germanAntiTankGun and 2 germanInfantrys placed in Hungary Slovakia 1 germanInfantry placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 Material, 1 germanAntiTankGun, 1 germanCombatEngineer and 2 germanInfantrys Some Units in Romania change ownership: 1 germanInfantry Purchase Units - Finland Finland buy 1 germanCombatEngineer and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanCombatEngineer and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanCombatEngineer Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
Combat Hit Differential Summary :
Germany : -0.08 Russia : -0.25
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@ubernaut the forum wasn't working this morning so I couldn't get the updated version, but you can edit it in
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TripleA Move Summary: Russia round 14
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover SpecialWarfare Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianInfantry moved from Soviet Far East to Kamchatka Russia take Kamchatka from Japan 10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland 10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland 1 russianInfantry moved from Eastern Ukraine to Southern Ukraine 2 russianNavalFighters moved from Caucasus to Southern Ukraine 2 russianInfantrys moved from Voronezh to Kharkov 6 russianFighters moved from Orel Kursk to Kharkov 3 russianInfantrys moved from Belorussia to Lithuania
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@colin quickie scramble if you are around
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TripleA Turn Summary: Russia round 14
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 14 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 1,5,5,7,8,11,3,3,3,11,12,10,4,8,7,1,10,4 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover SpecialWarfare Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Soviet Far East to Kamchatka Russia take Kamchatka from Japan 10 russianArtillerys, 2 russianHeavyArtillerys and 10 russianInfantrys moved from Leningrad to Eastern Finland 10 russianMech.Infantrys and 10 russianTanks moved from Pskov to Eastern Finland 1 russianInfantry moved from Eastern Ukraine to Southern Ukraine 2 russianNavalFighters moved from Caucasus to Southern Ukraine 2 russianInfantrys moved from Voronezh to Kharkov 6 russianFighters moved from Orel Kursk to Kharkov 3 russianInfantrys moved from Belorussia to Lithuania 1 russianInfantry moved from Western Karelia to Murmansk Russia take Murmansk from Finland Combat - Russia Battle in Southern Ukraine Russia attack with 1 russianInfantry and 2 russianNavalFighters Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianInfantry and 2 russianNavalFighters in Southern Ukraine, round 2 : 0/3 hits, 1.00 expected hits Germany roll dice for 1 germanInfantry in Southern Ukraine, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Southern Ukraine retreated to Southern Ukraine Germany win with 1 germanInfantry remaining. Battle score for attacker is -3 Casualties for Russia: 1 russianInfantry Battle in Kharkov Russia attack with 6 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 6 russianFighters and 2 russianInfantrys in Kharkov, round 2 : 4/8 hits, 3.00 expected hits Germany roll dice for 1 germanInfantry in Kharkov, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Kharkov Russia win, taking Kharkov from Germany with 6 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Lithuania Russia attack with 3 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 3 russianInfantrys in Lithuania, round 2 : 0/3 hits, 0.50 expected hits Germany roll dice for 2 germanInfantrys in Lithuania, round 2 : 0/2 hits, 0.50 expected hits Russia roll dice for 3 russianInfantrys in Lithuania, round 3 : 0/3 hits, 0.50 expected hits Germany roll dice for 2 germanInfantrys in Lithuania, round 3 : 1/2 hits, 0.50 expected hits 1 russianInfantry owned by the Russia lost in Lithuania 2 russianInfantrys owned by the Russia retreated to Belorussia Germany win with 2 germanInfantrys remaining. Battle score for attacker is -3 Casualties for Russia: 1 russianInfantry Battle in Eastern Finland Russia attack with 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks Sweden defend with 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank; Finland defend with 1 Flagpole, 1 Rail, 1 germanAirfield, 1 germanEntrenchment and 2 germanFortifications; Germany defend with 1 germanAntiAirGun and 1 germanCombatEngineer AntiTankGun fire in Eastern Finland : 0/1 hits, 0.17 expected hits Russia roll dice for 10 russianArtillerys, 2 russianHeavyArtillerys, 10 russianInfantrys, 10 russianMech.Infantrys and 10 russianTanks in Eastern Finland, round 2 : 16/42 hits, 12.17 expected hits Units damaged: 1 germanEntrenchment owned by the Finland and 2 germanFortifications owned by the Finland Finland roll dice for 1 germanAntiAirGun, 1 germanCombatEngineer, 1 germanEntrenchment, 2 germanFortifications, 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank in Eastern Finland, round 2 : 6/17 hits, 6.75 expected hits 6 russianInfantrys owned by the Russia, 1 swedishAntiTankGun owned by the Sweden, 1 swedishTank owned by the Sweden, 1 swedishCombatEngineer owned by the Sweden, 3 swedishArtillerys owned by the Sweden, 6 swedishInfantrys owned by the Sweden and 1 germanAntiAirGun owned by the Germany lost in Eastern Finland 4 russianInfantrys owned by the Russia, 10 russianArtillerys owned by the Russia, 10 russianTanks owned by the Russia, 10 russianMech.Infantrys owned by the Russia and 2 russianHeavyArtillerys owned by the Russia retreated to Leningrad Finland win with 1 germanCombatEngineer, 1 germanEntrenchment and 2 germanFortifications remaining. Battle score for attacker is 30 Casualties for Russia: 6 russianInfantrys Casualties for Germany: 1 germanAntiAirGun Casualties for Sweden: 1 swedishAntiTankGun, 3 swedishArtillerys, 1 swedishCombatEngineer, 6 swedishInfantrys and 1 swedishTank Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Turning on Edit Mode EDIT: Removing units owned by Britain from 21 Sea Zone: 1 britishTransport EDIT: Adding units owned by Britain to 20 Sea Zone: 1 britishTransport EDIT: Turning off Edit Mode Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 6 russianFighters moved from Kharkov to Western Kazahk 2 russianNavalFighters moved from Southern Ukraine to Caucasus 2 russianTacticalBombers moved from Vologda to Stalingrad 1 russianAirTransport and 1 russianParatrooper moved from Moscow to Novosibirsk 2 Trucks moved from Novgorod to Vologda 2 Trucks and 2 russianInfantrys moved from Vologda to Leningrad 2 Trucks and 2 russianAntiAirGuns moved from Belorussia to Orel Kursk 2 Trucks and 2 russianInfantrys moved from Orel Kursk to Leningrad 3 Trucks, 1 russianHeavyArtillery and 2 russianInfantrys moved from Belorussia to Leningrad 3 Trucks moved from Leningrad to Novgorod 1 Truck and 1 russianHeavyArtillery moved from Stalingrad to Novosibirsk 1 Truck moved from Novosibirsk to Stalingrad 1 russianHeavyArtillery, 1 russianMech.Infantry and 1 russianTank moved from Moscow to Leningrad 1 russianMech.Infantry moved from Stalingrad to Caucasus 1 russianAntiAirGun and 1 russianMech.Infantry moved from Caucasus to Southern Caucasus 1 russianTank moved from Stalingrad to Northern Kazahk 2 russianInfantrys moved from Eastern Karelia to Leningrad 1 russianCombatEngineer moved from Belorussia to Orel Kursk 5 russianAntiTankGuns, 15 russianArtillerys, 4 russianHeavyArtillerys, 8 russianInfantrys and 5 russianParatroopers moved from Belorussia to Pskov 1 russianInfantry moved from Voronezh to Orel Kursk 2 russianInfantrys moved from Volgarod to Stalingrad 2 russianInfantrys moved from Stalingrad to Caucasus 1 russianArtillery and 1 russianInfantry moved from Southern Caucasus to Caucasus 2 russianArtillerys and 3 russianInfantrys moved from Caucasus to Eastern Ukraine 3 russianArtillerys moved from Novosibirsk to Kansk 10 russianAlpineInfantrys, 17 russianArtillerys, 1 russianCombatEngineer and 24 russianInfantrys moved from Yakut to Irkutsk 1 russianAlpineInfantry moved from Soviet Far East to Eastern Evenki Purchase Units - Russia Russia repair damage of 5x Rail, 5x Rail; Remaining resources: 71 PUs; 0 techTokens; Russia buy 5 russianInfantrys, 2 russianSubmarines, 2 russianTacticalBombers and 3 russianTanks; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 2 russianTacticalBombers placed in Urals 2 russianSubmarines placed in 56 Sea Zone 3 russianTanks placed in Novosibirsk 3 russianInfantrys placed in Moscow 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating SpecialWarfare Trigger russianSW1: Setting isMarine to true for unitAttachment attached to russianMarine Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianInfantry Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianAlpineInfantry Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianParatrooper Trigger russianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to russianCombatEngineer Trigger russianSW3: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianAirTransport} with name:supportAttachmentAirtranrussian Turn Complete - Russia Russia collect 75 PUs; end with 75 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 78 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 81 PUs Units generate 9 techTokens; Russia end with 9 techTokens
Combat Hit Differential Summary :
Finland : -0.75 Germany : 0.42 AntiTankGun fire in Eastern Finland : : -0.17 Russia : 2.83