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    Adding a default for map.properties 'color.Impassable'

    Scheduled Pinned Locked Moved Map Making
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    • LaFayetteL Offline
      LaFayette Admin
      last edited by LaFayette

      The following PR is up: https://github.com/triplea-game/triplea/pull/7637/

      It will add the following default to map.properties

      color.Impassable=DEB887
      

      The majority of maps use that value. After the PR is merged the 'color.Impassable' property will become optional in map.properties, when not specified it will take the above default value.

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