Forming a "Maps Team"
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I'd like to discuss & recruit volunteers for a permanent 'maps team'. Ideally we'd get at least 3-5 people to help out here. Please reply to this thread if interested and we'll keep the conversation rolling.
The "maps team" will help with running and managing maps:
- help with the map onboarding process. Answer any questions and generally respond to any requests to add a new map and get those maps added.
- review new maps to ensure they follow the map guidelines and policy. Basically check the content, make sure there are no hate symbols and there are no logos on the map and (as best as possible) that the map is not substantially similar to any existing copyrighted product.
- rate maps, give new and old maps an official 1 to 5 TripleA star rating on how good they are
- curate the existing maps. Identify maps that are broken and should be removed from the download listing. Try to fix any problems with existing maps that are not otherwise owned and maintained (which is the majority of maps)
- track down map owners and identify abandoned maps.
- coordinate and respond to updates to existing maps. For example, if someone wants to replace the images on a map, help them do so and merge their PR to do so.
- coordinate on any map error reports and ensure they are addressed. Either help fix XML, or if the problem is a game engine bug ensure that the maintainers are aware of the issue. In essence help ensure that we do not have a map bug report getting lost.
- general map maintenance and generally help out managing and maintaining the maps
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@LaFayette i'm in but i'm not sure how valuable i will be never really made a map of my own.
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Don't doubt yourself this early @ubernaut ! A person does not need much map making experience (it helps), but there are plenty of things to do that do not involved diving into the XML.
There will be training before the first day on the job

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We are getting lots of issues reporting on missing images. Almost all of those issues are because the map is actually missing the images. Would the map team help with managing those issues?
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I had been kind of trying to do map stuff, but I am easily distracted with other projects, and just playing the game. This issue has a few PRs that can probably be merged into their maps.
https://github.com/triplea-game/triplea/issues/8245
I didn't have permission for some of them (which was kind of weird), and a few were mine so i feel like someone else should merge them. And a few i am not sure how to test currently.
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@Trevan , certainly, adding in missing images is part of fixing maps

@ff03k64 yeah, it's been noticed, your tending to the map garden has been great to see. I'd like to get you more help and formalize the team.
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I am interested in helping out. I have an extensive collection of scenarios on my site [Axis & Allies Wiki](https://axisandallies.fandom.com/wiki/Scenario_List. Some of these are not of sufficient quality to be in the repository.
I know of 1 broken scenario in the repository, NewWorldOrder1915Lebowski. Global 40 House Rules and Global1940 House Rules are duplicates.
I am reluctant to rate scenarios. Opinions will vary depending on what you want from a scenario.
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@RogerCooper you'd be a really perfect addition : )
The rating is still just an idea to help categorize games and replace the 'best' 'good' 'experimental' categories. Regardless, there would be plenty to do and the help is really needed and welcome.
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@Trevan said in Forming a "Maps Team":
We are getting lots of issues reporting on missing images. Almost all of those issues are because the map is actually missing the images. Would the map team help with managing those issues?
Do all the older ( pre git ) maps have a repo ? I know some do and my guess is probably that they all do.
So if one was to go through the issues, pick one that has missing image, clone that repo and add the image if necessary, make sure it works, and then self assign that issue and do a PR, would that work ?
Try for the best image one can get, within reason, but even a generic one would prevent the error.
I wouldn't want to be part of anything formal, but if the above would work, I could try and knock some out.
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You don't even need to clone the repo to update an image. You can just add an image to the units folder, and it will make a commit and a PR. At least i am 90% sure of that.
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The local clone has the benefit that if you do it in the 'downloadMaps' folder then you won't need to do any unzip work to test out the map with new images. Whatever is easiest really, both methods would work.
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Here is broken game. Under Red Sun Over China, the warlords_ffa.xml does not work. I am not sure what the issue is, it seems be not reading polygons.txt, but everything looks correct.