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    Designating Save Destinations with Multiple Lobby Bots

    Scheduled Pinned Locked Moved Player Help
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    • HSThompsnH Offline
      HSThompsn
      last edited by

      Hi all,

      So it's been about a month since I posted, asking for help setting up automated lobby bots (Post here for reference). Since then, I've encountered a few issues.

      I've got three bots running in separate terminal instances so that I can have (2) public and (1) private.

      What I've noticed is that each bot draws from the same local triplea folder for assets. This leads to overwrites of save files, as each instance is naming them the same as the other and saving in the same local save folder.

      IE PublicBot_1 is saving a game as "autosave" on disconnect, while PublicBot_2 is doing the same, overwriting PublicBot_1.

      Is there a way to override where the save files are stored? Could I just have multiple installs of triplea and each bot script point to that specific folder for all assets?

      Any help would be greatly appreciated.

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      • LaFayetteL Offline
        LaFayette Admin
        last edited by

        Unfortunately no way to customize that. The way that bots save games is kinda haphazard and just an extension of how a single instance does it.

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        • HSThompsnH Offline
          HSThompsn
          last edited by

          Copy that, thanks for the info.

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