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    2 factories in 1 Territory

    Scheduled Pinned Locked Moved Map Making
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    • B Offline
      beelee
      last edited by beelee

      Besides having all your dudes is construction, how do you do this ?

      I want to have them both being able to be bombed. Also have them both produce at same time.

      Edit
      How does getting bombed and produce less work ?

      lol in triplea factories

      RogerCooperR 1 Reply Last reply Reply Quote 0
      • RogerCooperR Offline
        RogerCooper @beelee
        last edited by

        @beelee I think that maxFactoriesPerTerritory option is what you are looking for,

        B 1 Reply Last reply Reply Quote 2
        • B Offline
          beelee @RogerCooper
          last edited by

          @rogercooper Awesome ! Gonna give it a go

          1 Reply Last reply Reply Quote 0
          • B Offline
            beelee
            last edited by

            well, sadly, it's still not working. I can have more than 1 factory but it only produces for 1 factory. Defaults to the higher producing one.

            I tried messing around with "<option name="canProduceUnits" value="true"/>
            but no luck.

            Is there something else that needs turned on ? Or off maybe ? seems it should be possible to do.

            RogerCooperR 1 Reply Last reply Reply Quote 0
            • RogerCooperR Offline
              RogerCooper @beelee
              last edited by

              @beelee What are you trying to accomplish? Maybe it can be done without multiple factories.

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @RogerCooper
                last edited by

                @rogercooper Trying to have 1 factory not be subject to bombing raids and another one that is. They both produce at same time though.

                1 Reply Last reply Reply Quote 0
                • wc_sumptonW Offline
                  wc_sumpton
                  last edited by

                  @beelee

                  "production" and "unitProduction" set the maximum number of units that can be produced by territory, regardless of the number of production capable units. So if "unitProduction" is set to 3, and there are 2 factories, a dock, a airfield and a barracks, the number of units placed can only be 3, not 3 per production unit.

                  What you might try is to set "unitProduction" very high, then set "canProduceXUnits" to the limits you want.

                  Cheers...

                  B 1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @wc_sumpton
                    last edited by

                    @wc_sumpton ahh in territory effects ? yea that looks promising

                    thanks

                    TheDogT 1 Reply Last reply Reply Quote 0
                    • TheDogT Offline
                      TheDog @beelee
                      last edited by TheDog

                      @beelee
                      Did you manage to get something working?

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @TheDog
                        last edited by

                        @thedog actually i can't remember lol. i don't think so

                        1 Reply Last reply Reply Quote 0

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