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    2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6

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    • B Online
      beelee
      last edited by

      @thedog said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

      There is a technical reason why the build numbers are a mess, but I will let Dan explain.

      explained in more detail here

      https://github.com/triplea-game/triplea/issues/10788

      1 Reply Last reply Reply Quote 0
      • S Offline
        simon33
        last edited by

        So 10 months ago it was thought to be getting close but still not there now? Are the developers not working on it any more? I hope that isn't the case.

        B TheDogT 2 Replies Last reply Reply Quote 0
        • B Online
          beelee @simon33
          last edited by

          @simon33
          yea idky a patch wasn't put in for redrums fix. Not enough bandwith if i remember right.

          Not a lot going on dev wise these days

          1 Reply Last reply Reply Quote 0
          • TheDogT Offline
            TheDog @simon33
            last edited by

            @simon33
            For the Devs, its summer, good weather and real life, AFAIK they are all in the northern hemisphere, they will back in the autumn.

            Earlier this year the code changes for 2.6 were coming in daily and it was hard to keep up 😁

            Off the cuff, 2.6 runs faster, Hard AI is faster/better, frontend for multi-player has improved. (Sorry Devs if I missed your biggies)

            https://forums.triplea-game.org/tags/thedog
            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

            B M 2 Replies Last reply Reply Quote 1
            • B Online
              beelee @TheDog
              last edited by

              @thedog
              Roi is from Germany. Asvitkine back to work ? School ? idk none of my business.

              Hope someone steps up, because things not all that good imo right now

              1 Reply Last reply Reply Quote 0
              • M Offline
                MartyMoose @TheDog
                last edited by

                @thedog Thanks for the update. Last I checked, people help make the game better, for fun. We should appreciate that!

                M 1 Reply Last reply Reply Quote 2
                • M Offline
                  MartyMoose @MartyMoose
                  last edited by

                  Folks - I play with 2.6 almost daily. What is needed?

                  M 1 Reply Last reply Reply Quote 0
                  • M Offline
                    MartyMoose @MartyMoose
                    last edited by

                    Never mind. I read what’s needed. I’ll make activate testing tonight.

                    1 Reply Last reply Reply Quote 0
                    • LaFayetteL Online
                      LaFayette Admin
                      last edited by

                      The current 2.6 seems to be pretty solid for a lot of common play-cases. I'm not aware of anyone going through a lot of the corner cases yet. For example, unit ownership transfer rules, the variety of global rules. There's a good set of lesser functionality in the game, the variety of menus that I'm not sure have yet all been exhaustively tested either (so, all those unsexy things perhaps need testing).

                      I tried to organise some more coordinated QA efforts, like tracking what has been and what needs to be tested in a spreadsheet.. But I don't have the time/capability to continue that and that effort was not well maintained. That is to say we could use a volunteer to tally what works and what doesn't in 2.6 (beyond any known issues).

                      Otherwise from a release perspective we need to get the actual 2.6 server set up and finish a few additional tasks: https://github.com/orgs/triplea-game/projects/2

                      C 1 Reply Last reply Reply Quote 1
                      • C Offline
                        Cernel Moderators @LaFayette
                        last edited by

                        @lafayette I hope this will happen soon. It feels like it's never going to happen...

                        As for testing, I quite often ask if anyone wants to play 270BC Wars with the prerelease, but nobody takes the offer. I played it a few turns myself in the new lobby and didn't find additional problems.

                        Are there things that can be cut out actually to release 2.6 sooner?

                        B RogerCooperR 2 Replies Last reply Reply Quote 1
                        • B Online
                          beelee @Cernel
                          last edited by

                          @cernel this is a major problem imo that needs to be fixed https://github.com/triplea-game/triplea/issues/11305 before it replaces 2.5.. Theres other stuff as well that I don't like. Game Notes are in Help for one but it's playable at least.

                          C 1 Reply Last reply Reply Quote 1
                          • B Online
                            beelee
                            last edited by

                            @beelee said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                            Game Notes are in Help

                            Only now. Can't even edit my post whats up with that ?

                            Black_ElkB 1 Reply Last reply Reply Quote 0
                            • Black_ElkB Offline
                              Black_Elk @beelee
                              last edited by

                              @beelee News section I think has different edit privileges

                              I had been using 2.6 releases for a while without running into major issues, but mainly playing solo, and in games that didn't have objectives. I reverted to the 2.5 stable for the more recent map making stuff, but also the pre-release has some stuff in there that I like in the map creator tools. Feels like a big jump up. Like a 1.9 to 2.0 type of situation almost hehe. Was the map skin thing ever figured out? I wanted to do a couple reliefs for the uhd world war ii global package

                              1 Reply Last reply Reply Quote 1
                              • RogerCooperR Online
                                RogerCooper @Cernel
                                last edited by

                                @cernel As you can't download scenarios using 2.5, it seems inappropriate to call a stable release. 2.6 it the only working version of TripleA.

                                1 Reply Last reply Reply Quote 1
                                • B Online
                                  beelee
                                  last edited by

                                  yea I was using 2.6 until the objectives issue popped up. It has a lot to like. The bottom bar showing the units per TTy is cool although it took me a bit to get used to the flutter. That's why I always turn off units to move. Just turn it on if i need it.

                                  I still don't like game notes not being in the top right bar anymore. It's way more inefficient and it's just an empty space where it was.

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee @beelee
                                    last edited by

                                    @beelee Also, I think the isu kids did a overbuy of max build units doesn't wax your entire build. I don't if it's available yet or not tho.

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      Cernel Moderators @beelee
                                      last edited by

                                      @beelee said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:

                                      @cernel this is a major problem imo that needs to be fixed https://github.com/triplea-game/triplea/issues/11305 before it replaces 2.5.. Theres other stuff as well that I don't like. Game Notes are in Help for one but it's playable at least.

                                      I'm more upset at map-skins not working, but I tend to think that neither is a reason not to release 2.6. I'd say it can be released nonetheless, and we can just hope they will be fixed thereafter.

                                      1 Reply Last reply Reply Quote 1
                                      • C Offline
                                        Cernel Moderators
                                        last edited by

                                        @LaFayette How close is the 2.6 release? Can we have an ETA? Is it possible cut down some on the to-do so to have it released sooner?

                                        LaFayetteL 1 Reply Last reply Reply Quote 0
                                        • LaFayetteL Online
                                          LaFayette Admin @Cernel
                                          last edited by

                                          @cernel ETAs are not worth anything. What can be answered is what needs to be done. Somewhere the networking between bots and game clients broke. That is super painful to look at, and I haven't been able to muster up the courage to spend the needed 2-4 hours to find out what it is. If someone could do a bisect to find it, it would be really useful. Basically, a person would have to launch the game engine, a bot, and keep trying different versions until they find the breaking change for the network code. That incompatibility with bot networking is the only really big issue remaining.. The other items on the project board should be used as reference, and really that answers the question too of where is 2.6

                                          C 1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            Cernel Moderators @LaFayette
                                            last edited by

                                            @lafayette Is this something which anyone can do? Anyway, I'm not understanding it.

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