2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6
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well I still can't get 2.5 to install

but I found an old 2.5 save and it loaded up. When I left and came back to it, so I could checkout of the save, it got stuck.
No Action is coming up.

If I leave History, which I thought that was supposed to always show, can't remember, it doesn't give an Action either.


The save just starts immediately, so I can't get out of it
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sorry, shoulda been more specif.
G 40 wouldn't fire up but UHD did
G 40 Expansion wouldn't fire up on bot1001, where UHD did. It did in 1004. Can see in the above screenshot
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@lafayette tried running a bot game recently bc we were both having trouble hosting for live battle but i couldn't get it to work i forget what happened exactly with that, but will try next time i meet up with @Nothingtoseehere for battle
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uh oh 1004 is stuck now. I'm not entirely certain but I thought last night i could get in and out of them. I was on 14752 though. Idk if that matters.

On 14780 now. It seems you can join a bot as long as the Round is 0 or blank and it lets you select a game or a save.
If it's Round 1 though you can't do anything. You can join but nothing else.
Anyway, I won't mess with the next 2 bots for now
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@lafayette said in 2.6 Release Getting Close - Need Volunteers to Help Beta Test 2.6:
At this juncture, IMO let's mostly stick to this forum thread. Forum threads do have a weakness where it is hard to maintain a conversation across multiple topics at once. At the same time, I think this thread really has become the "command-and-control" of 2.6; thus let's mostly stick to this thread please.
No biggie, but the opening post of this thread still redirects to the thread which I've linked, though what has been happening is that (beside other places like GitHub) this matter has been split about in twain between that and this thread (which is in the "News" section, where it seems regular users are unable to edit their own posts based on what @beelee said).
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@cernel
I being a normal user also cannot edit posts in this thread, just tried edit on a previous post. -
@cernel Thanks, I'll edit that post now and look to the settings to enable edit in this category for everyone.
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@lafayette
Edit is now working, thanks!EDIT: Added this line.
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Curious, has anyone been able to give the latest 2.6 lobby & bots a thorough vetting? Any issues?
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@lafayette lobby seems fine not had a chance to test bot yet tho
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@lafayette There are no bots in the 2.6 lobby?
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yea i've been checking for a week or so or whenever my last post was here and there haven't been any bots.

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I haven't seen the bots in there in like a week or so; and nobody is really on there ever so I haven't been able to test anything.
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Updates:
2.6 Bots had crashed - out of disk. Fixed.
Though, seeing new behavior:
https://github.com/triplea-game/triplea/issues/12732Bot games are not ending when all players leave - so no way to end a bot game. I have a tentative fix in progress: https://github.com/triplea-game/triplea/pull/12733
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@beelee This weird bot appeared after I shut down "Bot1001_seattle", which had been broken (stuck in progress) for about 1 day.
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Thanks! In short, lobby + bots are looking good again, ready for more.
For the people hosting TripleA bots - a config update will be needed one way or another until something is fixed and/or changes.
Specifically: "Bots do not reset to launch screen on exit" #12732 will remain a problem. There appears to be a regression where bot games do not stop when players leave.
The TripleA hosted bots now have a workaround for this which others would have to replicate. For context, the TripleA hosted bots are configured to run as a 'service' and are set to be running all the time. If not running, they are started. The online bots have a workaround for #12732, they use a new "shutdown on game end" flag to shut down when a game ends. In turn, the service configuration sees this and starts them back up.
This capability is useful. Any installed maps are read on startup, therefore if maps have been updated they will be picked up now automatically after any game ends. The fact we have a workaround for the latest bot problem is good, that it is not a complete solution is also not ideal since the bots do still have a problem .
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More 2.6 Updates:
- added bot instances, now at 15 total
- maps on bots are now updated daily
- bots now restart when a game ends (enabled via flag; otherwise there is a bug..)
- autosave game file is loaded automatically on bot startup
- players can now select any of the autosave files on the bot server
To select the autosaves:

Then scroll down to the bottom of the game list. -
@lafayette If "LA" means "Los Angeles", I would write "LosAngeles" instead of "LA". I think it would match better with the rest, and I guess that what "LA" means is not clearly understandable from most persons outside the USA.
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@lafayette Upon clicking on "Select Game" I get
(6:03:31 AM) Bot203_Frankfurt: [WARN] Unable to list auto-save game filesThis makes no sense to me because I'm not clicking to get any auto-saves.
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