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    Realistic WWII Scenario

    Scheduled Pinned Locked Moved Maps & Mods
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    • SchulzS Offline
      Schulz @andrewthree
      last edited by

      • I think it would be fair to have Allies rougly %28 income advantage in April 1942 and if Axis manage to take Caucasus, Leningrad plus a bit more territory while holding the other territories, they will slowly start outproducing Allies and likely win.

      • Axis need to start with significantly more income to make expanding possible.

      • If Axis fails to catch the Allies income parity in certain amount of rounds, that would mean the end of the game. With April 1943 borders, Allies would have roughly %35 income advantage. However if Axis gets some ridiculously overpowered units in this stage (like how exclusive units become avaliable in WaW), they might still have a chance (thougl less than 1942) which I would exactly prefer this.

      • In sum up my goal would be giving Axis %30-%40 chance to win in 1942 if they fails then giving another %20-%30 chance in 1943. Normally victory condition is achieved by capturing 2 enemy capitals. So preventing enemy to do it in certain amount of rounds might also be considered stalemate.

      C 1 Reply Last reply Reply Quote 0
      • C Offline
        Cernel Moderators @Schulz
        last edited by

        @schulz Since the objective here is to make a realistic scenario, shouldn't you pursue realism regardless of balance or try to set the winning chances at the same level as you believe they were in reality?

        Balance is not needed for competition: even if one side has virtually 100% to win on annihilation, you can still set victory conditions arbitrarily or have a minimum time for the victory condition to be achieved by one side otherwise the other side wins (and the players can bid on the minimum time).

        SchulzS 2 Replies Last reply Reply Quote 2
        • SchulzS Offline
          Schulz @Cernel
          last edited by

          @cernel Increasing Axis income is the only way to make possible pushing forward on the Eastern Front and North Africa.

          I wouldn't really want having Axis doomed to lose or incredibly low chance. But it is good to have multiple war goals.

          For example setting up the victory condition as controlling 5 capitals within certain amount of rounds, if no side can achieve it, game will be concluded as "draw".

          1 Reply Last reply Reply Quote 0
          • SchulzS Offline
            Schulz @Cernel
            last edited by

            @cernel BTW I could hand over the map if you want. Currently it is well functioned.

            SchulzS 1 Reply Last reply Reply Quote 0
            • SchulzS Offline
              Schulz @Schulz
              last edited by Schulz

              Could anybody help me to create a relief tiles? Or giving tips about how to create it by using GIMP? I'd be grateful to any kind of graphic enhancements. Here are the base map and its variant without borders.

              https://i.ibb.co/2Mmngbp/wwiieurope.png
              https://i.ibb.co/LkXs3Cj/wwiieuropeborder.png

              TheDogT 1 Reply Last reply Reply Quote 0
              • TheDogT Offline
                TheDog @Schulz
                last edited by

                It will be the blind leading the blind, but what do you want to do exactly with the reliefTiles?

                Do you know you dont need the reliefTile set, as they are optional?

                https://forums.triplea-game.org/tags/thedog
                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                SchulzS 1 Reply Last reply Reply Quote 0
                • SchulzS Offline
                  Schulz @TheDog
                  last edited by

                  @thedog Yes I know. I was looking for relief tiles similar to v3/v4/v5/v6 or Global. I have actually managed to handle the sea part.

                  https://i.ibb.co/hX6KmJ6/picture.png

                  TheDogT 1 Reply Last reply Reply Quote 0
                  • TheDogT Offline
                    TheDog @Schulz
                    last edited by

                    Looking good.

                    https://forums.triplea-game.org/tags/thedog
                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                    Anil YukselA 1 Reply Last reply Reply Quote 0
                    • Anil YukselA Offline
                      Anil Yuksel @TheDog
                      last edited by

                      1942 -min.png

                      Is anybody interested in to play it? I am planning to have two version of it which one of them will be balanced as much as possible without changing set up or incomes (instead achieving it by increasing Axis starting income).

                      While Axis will be handicapped in more historical version but they will still have roughly 30% chance to win.


                      BTW I am having troble to rescue my original account. If it is a issue to have new account. Please inform me, I can just delete this post.

                      C 1 Reply Last reply Reply Quote 0
                      • C Offline
                        Cernel Moderators @Anil Yuksel
                        last edited by

                        @anil-yuksel I think you see what I meant: most of these territories appear able to display only 3 or 4 units (only 1 for Stalingrad). This implies that you will easily have overflow lines, making harder to look at the game. A way to reduce this problem would be to have the Rumanian power part of Germany.

                        Are the units 48 pixels wide and high and displayed at 100% unit zoom?

                        Anil YukselA 1 Reply Last reply Reply Quote 0
                        • Anil YukselA Offline
                          Anil Yuksel @Cernel
                          last edited by Anil Yuksel

                          @cernel Actually Stalingrad can display up to 4 units if its placement spots are selected manually.

                          Units are 48 pixels with %100 zoom.

                          I am aware there are not plenty of placement spots in the Eastern Front. But increasing the dimensions of map would be problematic which would make tracking air units way harder.

                          Actually using 87.5% zoom for automatic placement finder significantly reduces overflows.

                          1942.png

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