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    Proposed Map: Domination 1941

    Scheduled Pinned Locked Moved Maps & Mods
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    • Black_ElkB Offline
      Black_Elk @TheDog
      last edited by Black_Elk

      Right on! Sounds good

      Also here is the World War II Global 1940

      Base
      https://www.dropbox.com/s/4740bj0l87sbb57/World_War_II_Global_1940_baseline.png?dl=0

      Relief
      https://www.dropbox.com/s/sdxpie0ku4526fh/World War II Global 1940 relief white line 25 opacity.png?dl=0

      Units
      https://www.dropbox.com/s/pqkn53r1vzjj467/units.7z?dl=0

      I never got around to doing the Dutch and whatnot, but I think most everything we'd need to get a basic WWII game going is in there. We can come back later to fill in the gaps or fix anything I missed or whatever hehe. Just let me know if there's anything else we need.

      Catch ya in a few! And Happy Holidays!

      TheDogT 1 Reply Last reply Reply Quote 2
      • TheDogT Offline
        TheDog @Black_Elk
        last edited by

        @black_elk
        Just realised Shetland is in SZ 112.

        Geographically Im thinking it should be in SZ 111 B, what do you think?

        Game wise I'm unsure, but Im thinking best in SZ 111 B ?

        https://forums.triplea-game.org/tags/thedog
        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

        Black_ElkB 1 Reply Last reply Reply Quote 1
        • Black_ElkB Offline
          Black_Elk @TheDog
          last edited by

          Sounds good. Makes sense to me for the gameplay too.

          I updated the files in the links above for that adjustment just now.

          TheDogT 1 Reply Last reply Reply Quote 1
          • TheDogT Offline
            TheDog @Black_Elk
            last edited by TheDog

            @black_elk
            I have been a busy zombie these past 2 days, well it is cold outside 🙄 , centers.txt is populated, thanks again for your text file, it was invaluable and labour saving.

            On to the polygons.txt
            Bermuda is causing grief there is a split in the SZ line between 101 A and 101 C.

            Guatemala and Honduras both have something wrong in them, it could be

            • a stray pixel
            • not black pixels, so remove antialiasing
            • or a border that the Polygon Grabber does not like and needs smoothing out/straightening

            Its probably something on the border between the two?

            As above for these;
            St.Louis-Arkansas (probably not a border problem)
            Brittany, Normandy, Poitou
            Toulouse, Provence-Marseille
            Most of northern Spain
            3 areas of Portugal
            Savo-Ostrobothnia & Helsinki
            Netherlands & Belgium-Luxembourg
            Natal, Praetoria
            Aleppo-Deir ez Zor, Al Hasakah
            Kurdistan, Gilan

            There are more, hopefully there is a pattern?
            I will send the other half, when you post the updated baseline.

            https://forums.triplea-game.org/tags/thedog
            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

            TheDogT 1 Reply Last reply Reply Quote 2
            • TheDogT Offline
              TheDog @TheDog
              last edited by

              @Black_Elk

              I'm curious which blues you guys prefer for the oceans?

              I like both #6cccfe or #76cafd, but if I have to pick one its #6cccfe. I too like simple backgrounds, the main event/eye candy are the units.

              https://forums.triplea-game.org/tags/thedog
              https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

              Black_ElkB 1 Reply Last reply Reply Quote 1
              • Black_ElkB Offline
                Black_Elk @TheDog
                last edited by Black_Elk

                Progress! Right on! hehe

                OK so I found line breaks in each of those spots you mentioned. In most cases it was a single missing black pixel along the border, go figure lol.

                It's odd as I remembered fixing many of those, but I think what happened was I made those corrections on the paintjob as I was paintbucketing, but must have forgot to pull the lines back out again for the base after I was done. I found maybe a dozen other line breaks as I was scanning around, so fixed those where I saw em. It was mostly in the TTs I had adjusted more recently, so hopefully not too many more. Let me know if this one is still hanging up anywhere.

                https://www.dropbox.com/s/xnvwl23sf092dia/Domination_1941_baseline.png?dl=0

                ps. There ya go, I attached the right file link this time lol. Hopefully the World War II Global base is cool, as most of the pixel breaks I found were in the Domination subdivisions. Catch you in a few

                TheDogT 1 Reply Last reply Reply Quote 2
                • TheDogT Offline
                  TheDog @Black_Elk
                  last edited by TheDog

                  @black_elk
                  Thanks!

                  St.Louis-Arkansas @ 705, 2628

                  Castille-Leon @ 4629, 3181
                  Madrid-Cen.Spain @ 4630, 3179

                  Netherlands & Belgium-Luxembourg no coordinates, but a hole in the border
                  Tsinghai no coordinates

                  Siberia @ 9906, 725
                  Evenika @ 9951, 1356
                  Krasnoyarsk no coordinates, but a hole in the border with Evenika

                  Broome-Exmouth @ 12079, 6804

                  Just under Arizona-New Mexico, right hand side of the map, is a triangle of land that is part of Monterrey, no coordinates, its part of the wrap around. This is my first wrap around map so I cannot offer any suggestions.

                  Do/did the coordinates help?

                  .
                  Also @ 0-355, 8084 thicker black line than the rest (just an observation, its not part of the Polygon Grabbers errors)

                  https://forums.triplea-game.org/tags/thedog
                  https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                  Black_ElkB 1 Reply Last reply Reply Quote 2
                  • Black_ElkB Offline
                    Black_Elk @TheDog
                    last edited by Black_Elk

                    Very helpful! Ok here I nixed a pair of floaters and closed those holes you mentioned. For the life of me I couldn't find what was up on the Belgium border. I just erased and redrew the line thinking maybe it was an off black somewhere somehow. Anyhow fingers crossed let me know if it flies.

                    https://www.dropbox.com/s/xnvwl23sf092dia/Domination_1941_baseline.png?dl=0

                    Ps. For that border with Texas/Mexico I just erased the line to fold it into the New Mexico Arizona tile, updated just now. Hopefully it works.

                    TheDogT 1 Reply Last reply Reply Quote 2
                    • TheDogT Offline
                      TheDog @Black_Elk
                      last edited by

                      @black_elk
                      Absorbing the triangle worked.

                      Well done, all the major TT pass.

                      Next islands and the SZ.

                      .
                      There is a minor imperfection around 16808, 3766, you might want to resolve, but no rush on that.

                      https://forums.triplea-game.org/tags/thedog
                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                      Black_ElkB 1 Reply Last reply Reply Quote 2
                      • Black_ElkB Offline
                        Black_Elk @TheDog
                        last edited by

                        Sweet!

                        Ok got that one too, must have been a slip of the wrist or something hehe. Updated the dropbox file linked above.

                        TheDogT 1 Reply Last reply Reply Quote 2
                        • TheDogT Offline
                          TheDog @Black_Elk
                          last edited by

                          @black_elk
                          Fab.
                          There is just under 100 island/SZ polygons missing, it will take me hours/elapsed days to fix these, so hopefully by the weekend/Monday, I will have some more fixes.

                          https://forums.triplea-game.org/tags/thedog
                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                          TheDogT 1 Reply Last reply Reply Quote 1
                          • TheDogT Offline
                            TheDog @TheDog
                            last edited by

                            @Black_Elk
                            Nah, I fibbed. (Had some unexpected free time, so I put it to poor/good use 🙄 )

                            Have some more to be fixed;
                            001 A Island @ 15766, 1580
                            019 A @ 11850, 3943

                            089 C @ 1695,4372
                            089 D @ 1695, 4372 (the same, so probably a border problem)

                            https://forums.triplea-game.org/tags/thedog
                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                            Black_ElkB 1 Reply Last reply Reply Quote 1
                            • Black_ElkB Offline
                              Black_Elk @TheDog
                              last edited by Black_Elk

                              OK I nixed that floating pixel and the island. For sz 89 the border was short by a pixel at Venezuela. Updated the dropbox file. Let me know if there are any more on the hunt.

                              TheDogT 1 Reply Last reply Reply Quote 2
                              • TheDogT Offline
                                TheDog @Black_Elk
                                last edited by

                                @black_elk
                                Ok, they worked !

                                So for now that's the baseline/baseTiles map hopefully done. 😁

                                Im on to code type things like unit placement, connections and then integrating your map parameters with my code.

                                https://forums.triplea-game.org/tags/thedog
                                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                TheDogT 1 Reply Last reply Reply Quote 2
                                • TheDogT Offline
                                  TheDog @TheDog
                                  last edited by

                                  @Black_Elk
                                  Please look at the map colours for Italy and Britain, on my mini mapl they are not easily distinguishable?

                                  Also look at the mini map, Italy owns most of the Horn of Africa and Britain a strip of countries down to South Africa.

                                  .
                                  f03b0d51-12bc-44ae-a204-ef0af40ba3cc-image.png

                                  https://forums.triplea-game.org/tags/thedog
                                  https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                  TheDogT 1 Reply Last reply Reply Quote 1
                                  • TheDogT Offline
                                    TheDog @TheDog
                                    last edited by TheDog

                                    @Black_Elk
                                    Request for an Oil-Field / Oil Rig / Nodding Donkey/Pump Jack icon.

                                    To represent an Oil Field, this is my temporary version
                                    Oil-Field.png

                                    .
                                    In game it looks like this
                                    c59b0ab9-a0b1-4224-9b8b-5f9bfceff003-image.png

                                    .
                                    Could you either beautify this one or do another icon to represent the above?

                                    On the reliefTiles I think we need to make the Panama & Suez Canals clearer/bigger?

                                    Code-wise these are the canals

                                    Danish Straits     112-113, Juteland & Copenhagen-Denmark
                                    Gibraltar Straits  091 A-092, Gibraltar
                                    Bosporus Strait    100 A-129, Ankara & Istanbul
                                    Dardanelles Strait 099 A-129, Istanbul & Smyrna
                                    Panama Canal       064-089D, Panama
                                    Suez Canal         081-098, Cairo-Egypt & Sinai
                                    

                                    How best to represent canals? (Frostion's barriers don't do it for me)
                                    On the reliefTiles we could have a layer with;

                                    • On the border of the two SZ we could have a deeper blue dashed or dotted border
                                    • On the land TT we could put light houses like this,
                                      ca372668-4859-4be0-82ee-3f1d6e7ef2d4-image.png

                                    Thoughts?

                                    https://forums.triplea-game.org/tags/thedog
                                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                    Black_ElkB 1 Reply Last reply Reply Quote 1
                                    • Black_ElkB Offline
                                      Black_Elk @TheDog
                                      last edited by Black_Elk

                                      @thedog said in Proposed Map: Domination 1941:

                                      @Black_Elk
                                      Please look at the map colours for Italy and Britain, on my mini mapl they are not easily distinguishable?

                                      Also look at the mini map, Italy owns most of the Horn of Africa and Britain a strip of countries down to South Africa.

                                      .
                                      f03b0d51-12bc-44ae-a204-ef0af40ba3cc-image.png

                                      The color scheme there looks like it may still be following the Iron War hex colors. Just from the quick glance around mini map, seems to be the case. Frostion's color scheme works alright in Iron War, the way he did his relief for that, with the details turned on, but wouldn't be my first choice for a new one. I agree it's pretty easy to confuse the Brits and Italians there, also would probably be a bit off for some of the national unit hues we did. I'm partial to the Hex's from the earlier draft map samples myself, since I thought they held up pretty nicely even without a relief. These were the values I used for the earlier paintjobs...

                                      Americans: 026400
                                      ANZAC: 5ba399
                                      British: 9e7035
                                      Chinese: 533c69
                                      Dutch: e77600
                                      French: 0063a5
                                      Germans: 656565
                                      Italians: 6c4513
                                      Japanese: e19521 (Something more orange tinted might work better to match Japan's new units. The color the Italians are using above in that detail you posted might be pretty decent for Japan actually hehe)
                                      Mongolians: a13030
                                      Russians: 940000

                                      @thedog said in Proposed Map: Domination 1941:

                                      @Black_Elk
                                      Request for an Oil-Field / Oil Rig / Nodding Donkey/Pump Jack icon.

                                      To represent an Oil Field, this is my temporary version
                                      Oil-Field.png

                                      .
                                      In game it looks like this
                                      c59b0ab9-a0b1-4224-9b8b-5f9bfceff003-image.png

                                      .
                                      Could you either beautify this one or do another icon to represent the above?

                                      On the reliefTiles I think we need to make the Panama & Suez Canals clearer/bigger?

                                      Code-wise these are the canals

                                      Danish Straits     112-113, Juteland & Copenhagen-Denmark
                                      Gibraltar Straits  091 A-092, Gibraltar
                                      Bosporus Strait    100 A-129, Ankara & Istanbul
                                      Dardanelles Strait 099 A-129, Istanbul & Smyrna
                                      Panama Canal       064-089D, Panama
                                      Suez Canal         081-098, Cairo-Egypt & Sinai
                                      

                                      How best to represent canals? (Frostion's barriers don't do it for me)
                                      On the reliefTiles we could have a layer with;

                                      • On the border of the two SZ we could have a deeper blue dashed or dotted border
                                      • On the land TT we could put light houses like this,
                                        ca372668-4859-4be0-82ee-3f1d6e7ef2d4-image.png

                                      Thoughts?

                                      I'll see what I can cook up for an oil derrick icon

                                      We can look around for a Canal alternative if you're not feeling the Frostion icons. Dashed SZ border sounds good. To me the bollards seemed pretty recognizable, though perhaps some sort of drawbridge motif would be better? Lighthouses make me think more of like cliff rocks and fog horns rather than canals per se. The international symbol for waterways like that is a pair of wavy lines right? Or maybe something like this...?

                                      bc87599b-0a6d-4364-9c08-9d4089b191b6-image.png

                                      Also, Happy New Year!
                                      And great work!!!

                                      TheDogT 1 Reply Last reply Reply Quote 2
                                      • TheDogT Offline
                                        TheDog @Black_Elk
                                        last edited by TheDog

                                        @black_elk
                                        I was using Frostions nation colours, now yours are in game and are way more suitable for my eyes. 😁

                                        In the UK we have very detailed walking maps by The Ordnance Survey, their stylized waterways symbols are below;

                                        ba05b33e-d0b9-4a15-8950-ebbe55001711-image.png

                                        Link to one of OS legend pdf
                                        https://www.ordnancesurvey.co.uk/documents/50k-raster-legend.pdf

                                        .
                                        Instead of lighthouse maybe think beacon for the canal entrances.

                                        Here are some images for inspiration.
                                        https://www.google.com/search?q=panama+canal+beacons&rlz=1C1CHBF_en-GBGB812GB812&sxsrf=ALiCzsbpxNbWn1i3_7LGIwdZVxjdE4Y_sg:1672565492100&source=lnms&tbm=isch&sa=X&ved=2ahUKEwj6pJSAiKb8AhUTnVwKHQwsBK4Q_AUoAnoECAEQBA&biw=1600&bih=767&dpr=1

                                        Happy New Year!

                                        https://forums.triplea-game.org/tags/thedog
                                        https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                        Black_ElkB 1 Reply Last reply Reply Quote 2
                                        • Black_ElkB Offline
                                          Black_Elk @TheDog
                                          last edited by Black_Elk

                                          Sounds good, I like it! hehe

                                          Here I threw this together right now using that same idea for the icons you had, but just with some color information with images from the wiki instead of bw. Might work alright for a placeholder, till we can make something cooler...

                                          b7bd5456-7781-4230-adf1-a7d8591195c8-image.png

                                          TheDogT 1 Reply Last reply Reply Quote 2
                                          • TheDogT Offline
                                            TheDog @Black_Elk
                                            last edited by

                                            @black_elk
                                            That will do nicely!

                                            That was quick you must be itching to do more graphic work 😜

                                            https://forums.triplea-game.org/tags/thedog
                                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                            Black_ElkB 1 Reply Last reply Reply Quote 2

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