💥 1941 Global Command Decision - Official Thread
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I dont think the current SZ borders above make it obvious where the two canals should be, ideally there should be as in this case of Gibraltar a SZ border between the two land masses at their closest points.
So unless the SZ were redesigned I would say no canals for above.
Regarding Panama (1 TT) and Suez (2 TT) I thought you wanted to use the map (Command Decision) within a map (G40 map)?
As Sinai was part of Egypt, yes merge the 2 TT into 1 and then it works just like Panama.
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Yeah it's a bit of a bind with the G40 style sz divisions in that area. OK in that case basically same as the current. The only tweak I made was to have it so the blue dotted squares don't strike into the white borders, but just come up to the edges in case I need to adjust later. I tried to simplify for an L shape as well in most casees, to kinda indicate where the other controlling TT was at. Felt a little more efficient to me. I didn't change the Sinai thing, cause the G40 breaks would make it hard. On that board Sinai is shown as part of the Trans-Jordan TT, which has been the deal going back to Classic, like it always kinda shows the same, so I thought it might be a little awkward if I shifted the border there. Although I agree it would make sense, on further consideration I worried it might throw people a little if I hooked it round the other side lol. Probably everyone is so used to how Suez works in A&A by now that it's probably more straightforward to just keep it like we had, since my initial concern was probably misplaced hehe. People should recognize it as similar to what they're already use to I'd wager. I did extend the dotted line a bit though, so it would strike more of the Sinai. Hopefully it's good enough for people to get the gist of what's going on.
Also, here are your Pacific-Allies units retinted to be a little more vibrant
https://www.dropbox.com/s/quxf27oyzg8ek9l/Pacific-Allies.7z?dl=0
And here is that Artillery-Med piece for China, tinted to match the rest of their set. I had meant to shoot it over earlier.

Still trying to do a Base-Camp. For some reason it's a struggle. Like I keep returning to the many tents motif, but then trying to make it also generic and small enough is tricky and I haven't liked anything so far lol. I did this a placeholder, but I'll keep thinking.

Or I still like really Frostion's ABs that I supped up, as just a generic base looking sort of graphic hehe. Perhaps it could spawn a single fighter in addition to the Inf unit or something so the hanger makes sense lol. I don't know, but I shrank them to 54px tall for the factions you have just in case. It would make a lot of sense for many of the island territories, where the goal was to capture landings strips and such. I think a sort of all purpose forward base would be cool, like where it can only produce the weakest unit of a given type, Ground/Air/Naval. To me the abstraction would be, not that this is where that stuff is being produced, but where it's being mobilized or based. So like you could still have all the bombers rolling off the lines in Detroit, or the giant warships at the dry docks, but the Base-Camp, would be like just the basic hitpoint. Sorta the all in one base, instead of needing ABs and NBs and the Army Infantry base, just fold them all into one, and then maybe make the player choose which slot they want to fill, 1 ground=inf, or 1 air= entry level fighter, or 1 ship=destroyer. That creates a pretty interesting strategic choice and some versatility for the production unit, while still controlling the ceiling at 1 hitpoint. You could probably restrict their placement to spots worth 2 or more, if you wanted to prevent too many from cropping up around the board, but it'd be a fun way to handle it I think, making more tiles active in the production contest and giving players a way to shore up some hitpoints as they advance. The fact that they can be destroyed makes them more likely to jumpstart a back and forth, so I definitely like that idea. I don't know if this all bleeds too much into the 3 factory tier concept at the low end, but maybe we only need one or two factory types? And then the base camp can do triple duty, but only for the light stuff. Not sure what you think. I like the graphics though, they're kinda cool I thought. Reminds me of the larger sized plastic army men in the big old buckets with those little green tents hahah. But then Frostion's already got em in there so it'd work for me. Unless you're not feeling those.



ps. yeah I still think it's a cool idea, the map within a map concept. Although for G40 I would probably do the UHD intermediate step first, until the unit scaling beyond 125% thing is figured out. I have that base almost finished up. For a big map like this at 16000 4k with the many subdivisions, I might actually have fun trying to create a super stripped down game. Like doing a quicky type scenario, maybe only a handful of v5 units and G40 units. Inf, AAgun, Art, Mech, Tank, Fighter, Tactical Bomber, Strategic Bomber, AB, NB, G40 ships, Major and Minor Factory, the usual suspects. But definitely add in that rail dynamic like you have here for the Major Factory to liven it up. Cause I really love that idea! It's highly entertaining! I think I'd also make the minor factory a destroyable unit, like in Iron War, cause I thought that was also a fun dynamic there, but probably not for the Major Factory, just more the smaller support hubs. I think I'd do reg Inf spawning just pegged to the VC TTs directly as well, to save on unit space, like just let the little Star graphic do the heavy lifting for me lol. But that's cause I like the idea of a somewhat simplified game for a really big map, like one that could serve as a starter template. Maybe one that looks and feels a lot like Classic 1942 or v5, but huge, just as a prof of concept. I feel like if they could somehow go extra micro with the sculpts such a thing might be physically reproducible as well, which is something that intrigues me. Or if I ever find myself with a room large enough to print the thing out and lay it down on a couple 8 ft tables hahah
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@Black_Elk Wow Grandpa was a Lucky Man. I know I shouldn't say this, but i will anyway
Grandma had a set of legs !I'm sorry
I'll go away now 
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Production
As the Industry-XXX is so many icons/functions merged into one, its a; factory/docks, AA, rail-line, (could be an airbase, if I turn scramble on). Im happy to have one more unit the Base-Camp, it was in my initial spec and now the 1234 production is complete
Base-Camp icon
Frostions AB has some of the components, block house, tents, watch tower, fence.
It could have Oil drums, crates and Nissen/Quonset huts.The hanger could be replaced/shrunk to make a Nissen/Quonset hut or two.
Remove the roundel and aircraft symbol.
Rearrange components to suit.Thoughts?
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Sounds good! I'll tool around with it tomorrow
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Here's a quickie for another placeholder...

Basically I just nixed the national roundel and the little fighter icon. I flipped the tower and the tents. Then shrank and repositioned the hanger. I figured that way we could still imagine some runway leading off in the mind's eye. Or maybe I'll add more of a ground plane with just a suggestion of a tiny runway/road. The barrels and crates didn't really show up, but I added a couple more structures with the quonset shape to get something that felt compact, but like still with enough stuff to suggest a garrison or forward outpost. I'll probably give it another pass, but maybe something along those lines?
I may have made it just a bit too tiny there, but I also wanted it to fit on some of those smaller island TTs hehe. Anyhow, you know, something with that sort of vibe.
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Is he gonna use anything you say smh rofl
I won't give you more Thumb Downs but you are back to more usual questionable quality posting no surprise *sigh
@black_elk said in
1941 Global Command Decision - Official Thread:"> Ok cool, that's a pretty key consideration, because if PvP is not really a priority here it may recommend different things in how the starting unit set up or overall challenge scale is conceived."
wow no kidding captain obvious
"> In such a case balance by sides is less relevant,"
roffl muhahahhaah classic
"> I will likely end up creating a PvP scenario using this map eventually anyway lol. Probably with a more norm core g40 style unit roster, since that's something I'm interested in as well, but I won't push it too hard here. I think that would be a project for the future"
holding my breath for that one *sarcasm
"> I'll keep kicking around the ideas, as they come to me, for ways to light it up as a solo SP focused game."
ya in your 5000 suggestions in literally probably 100 pages of spam per topic I'm sure they used 1 or 2 of your suggestions ...
"> I did my undergraduate work in Classics and Philosophy. I took a double major."
rofl philosophy it all makes sense. Do you love the weed or booze. I almost always would guess booze with my experience belieeeveee me
"> In Classics I was a Hellenist, or Homericist more specifically, meaning I read a lot of Homer hehe, and focusing on the Ionian Greek for the most part."
Ya we all know how good you are at geography but come on ... you sound so pretentious and I have been wary for so long if you are really that nerd on one of your names that freaked out and spent hours with a troll post literally because I used the word "ergonomic" roofffll.
The Greeks are the top suspicious history exaggerators/ deceivers duh the say Alexander white-washed everything duh
">My Latin blows by comparison"
Wow so overrated although I do like etymology but let me guess this nerd prolly even loved Shakespeare amiright (was upper class snob agenda so overrated)
"> In philosophy my focus was on the Pre-Socratics and the Continental tradition."
Looked up Continental Tradition and Aesthetics and not surprised you are into some neo-liberal garbage since you admit being into mythology/astrology/metaphysics smh but I prefer more academic pursuits like mathematics and science. I do like the Socratic method but I find the Pathagoreans fascinating and my ideology would be a "Scientific Realist" that believes everything must be proven except god. That would more fall under "Deist" that believes in a suprarational god but not a real physical god.
"> So even if I enjoy Wittgenstein and such, I lean more towards thinkers who took Heraclitus and Nietzsche"
Nietzsche an elitist just like Ayn Rand and sooooooo overated
"> My emphasis in Philosophy was "Aesthetics," which has a meaning in Ancient Greek (and up till about Kant) that is basically 'sensory perception' "
ya man must be great weed

"> In Phil you have Ontology/Metaphysics, Epistemology, Ethics/Axiology, Logic... "
if only I could find actual logic amiright
">and then the one I liked most - Aesthetics! It's right there at the foundation, and used to be considered a major philosophical pursuit in it's own right, but it's usually ignored or derided these days, as one of the lesser branches."
sooo surprised *HUGE sarcasm
"> Poiesis used to be a much bigger deal, and most of the ancients I enjoy thought it was important"
You like metaphysics although I do believe in a soul (it's size is 1 Place Value in Pi or any other irrational number - thats one of the many things other authors and news media know me for like I'm the guy known for saying that "TIme is the number of Place Values in pi or any other irrational number - I got lots ;p) but a soul is the only metaphysics I believe in unless god/karma counts!
Ya wow youre into the ancients with their sacrifices to the gods on solstices and funky ceramic idols and costumes rofl dude Harry Potter isn't real - do you know what year it is rofl I'm serious ...
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Wow, damn. Tell me what you really think why don't ya? lol
I don't know what you're after here. I guess you got pretense out of it, but I was just sharing a bit of what I'm into and what I studied way back in school, since the dude asked. I'm not here to debate philosophy or change your mind. I think you've formed some negative judgements about me, that I find kinda nonsensical. Admitted to astrology? What the fuck does that even mean? lol I don't believe in Astrology. I'm not like some new agey neo-liberal mysticist or whatever you've got conjured up in your head. I just like the visuals. It sounds like you dislike me for whatever reason, and think I'm a windbag. That's fine, but come off it man. You're obviously just trying to get a rise out of me here. Like you don't seem to value my contributions, or my way of communicating, but you don't have to be a prick about it. Just ignore me if you want. It's totally within your power. You keep saying that I post spam, and nothing I say is topical, but this a thread to create a tripleA game and I'm basically on subject here. I may digress and make asides, but least I'm trying to lend a hand and post some material. You're just in here griefin'
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@black_elk wow put up some kind of retort wow that was ez. You made another post on changing the color of another unit that we all know no one cares about on top of suggesting adding a canal spam commentary and then threw in your biography yet again rofl
I'm glad you grasped the "long windedness" and he just asked about the word "Prognosticating" so wow thanks for that tldr biography of yourself where it was a revelation to learn where your education and logic foundation is at SMH
When someone says you spam when everyone in the world knows you do it doesn't mean spam even more lmao I know its pointless
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Yeah, again, really no need to call me names and deride my educational attainment like a proper bully lol. I went to a State school, and I got the most I could out of it while I had the chance. I've spent the rest of my adult life working, so perhaps I didn't get to take it far as you might have liked. Sorry if whatever I said wasn't knocking your socks off, or if you find my ideas inane, or pedantic, or whatever the hell the problem is that you seem to have with me. I feel like I've been pretty civil here considering the shit you keep flinging at me. Maybe go shake your head somewhere else for a few man
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@black_elk cool no wall of text or added biography!
worth
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@captain-crunch
Please dont post like you have been doing, you are not being kind or constructive. -
The Base_Camp
As you say "a bit too tiny"I would ditch the hanger, too big and the chances of air units being "built" at the Base-Camp are very low, although tempting.
Then rearrange to make it a little bigger, but still 54px high and close to 54px wide.
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I suggest Everyone Block crunch.

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@thedog said in
1941 Global Command Decision - Official Thread:The Base_Camp
As you say "a bit too tiny"I would ditch the hanger, too big and the chances of air units being "built" at the Base-Camp are very low, although tempting.
Then rearrange to make it a little bigger, but still 54px high and close to 54px wide.
OK I tried to see if I could make something that wasn't as wide and still have it register with the more basic quonset shapes. But 54px might be a little tight. I tried this at 64 wide, not sure if it's still too beefy? Basically around the same width as the tanks I guess.
I liked the elements in Frostion's AB but it was a little hard to break em it apart and move stuff around, without eliminating some stuff, cause of the drop shadows mostly and just the flux in opacity. The AB was also fairly isometric with the fencing, so it was just kinda hard. I just ditched that third tent and the stuff that was crowding around it. I wound up with this one as a stripped down version, but not sure if it'll do the trick or not.

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Thanks, that works for me, its got all the elements of a base or camp and its smaller than the placeholder.
How's the updated map going, base and relief?
Its got at least one new TT, yes? -
Yeah base is corrected
https://www.dropbox.com/s/xnvwl23sf092dia/Domination_1941_baseline.png?dl=0New added tiles are E. Colorado and W. Texas. The New York-New Jersey tile was reshaped, so the connection between Boston and Delaware needs to get nixed. I think it makes sense to rename the 'Hudson-Delaware' tile, to Philadelphia or Pennsylvania given the new shape
Relief should be good to go. Shows the new lines and has the opening for the flash highlight. Canals are the same as previous version.
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I think you wanted to split a desert, is this included, if so what to call them?
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Oh yeah, I did make that change as well. Good call haha. They're both in the base and such, just forgot to mention.
So I would rename the TT currently called Mali to Timbuktu-Mali. Then have the split desert tile called. W. Algerian Sahara and E. Algerian Sahara. I think that'd work
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Thanks, yes I thought you had already posted that, its so long ago like a few days, I was just too lazy and go and check.

Currently Im busy setting up USSR defence for the German onslaught, Im hoping to have a release done in the next couple of hours, so time for sleep.

Although, it will not contain your new map, those fixes take a little longer, so in the following release.
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