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    πŸ’₯ 1941 Global Command Decision - Official Thread

    Scheduled Pinned Locked Moved Maps & Mods
    mapsthedog
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    • wc_sumptonW Offline
      wc_sumpton @JohnnyCat
      last edited by

      @johnnycat said in πŸ’₯ 1941 Global Command Decision - Official Thread:

      Does City Rail 3-tile movement stop working at times?

      I do not know. What I did was enable edit mode and added a unit to the map, then selected that unit and removed. This seemed to make the engine reevaluate the territories and the halftracks were then able to move their 3 spaces.

      @johnnycat said in πŸ’₯ 1941 Global Command Decision - Official Thread:

      Check out Benghazi - first the Germans and now the Italians CANOT TAKE BACK THE TERRITORY and that makes zero sense. Planes are not that omnipotent - in every other such game the air units are forced to flea, or die, or whatever but no way they tie up the game map and territory ownership like they do in this game. I seriously feel this is a bug that needs be corrected/updated.

      As I have stated before, there is a known game ending bug when doing limited battle rounds. Because of this GCD has been designed so that territories do not change ownership until the end of the conquering players turn. To win the battle all defending units must be defeated. Until something is decided about what to do when only defending air units remain, and a fix is made, GCD will function the way it presently does.

      P.S. Don't hold your breath for that fix.

      Cheers...

      JohnnyCatJ 1 Reply Last reply Reply Quote 1
      • wc_sumptonW Offline
        wc_sumpton
        last edited by

        @TheDog

        As you requested, in game vs modified engine.

        Screenshot 2024-09-08 085622.png
        Screenshot 2024-09-10 131541.png

        Cheers...

        TheDogT 1 Reply Last reply Reply Quote 1
        • TheDogT Offline
          TheDog @wc_sumpton
          last edited by

          @wc_sumpton
          That is awesome!

          I guess the hard part now is getting it passed as a PR?

          https://forums.triplea-game.org/tags/thedog
          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

          wc_sumptonW 1 Reply Last reply Reply Quote 1
          • JohnnyCatJ Offline
            JohnnyCat @wc_sumpton
            last edited by

            @wc_sumpton Roger that. β€œDon’t hold my breath waiting for a fix” lol

            Meanwhile I’ve found numerous ways to essentially cheat the game by sprinkling tiles with sole air units. These omnipotent air units secure the land better than bunkers.

            But adding 2 bunkers and sole air units creates a super strong defensive position, however unrealistic heehee

            Cheers

            wc_sumptonW 1 Reply Last reply Reply Quote 2
            • wc_sumptonW Offline
              wc_sumpton @TheDog
              last edited by

              @thedog

              Question: Should this be the default, or handle as a game property?

              Cheers...

              TheDogT 1 Reply Last reply Reply Quote 1
              • wc_sumptonW Offline
                wc_sumpton @JohnnyCat
                last edited by

                @johnnycat said in πŸ’₯ 1941 Global Command Decision - Official Thread:

                Meanwhile I’ve found numerous ways to essentially cheat the game by sprinkling tiles with sole air units. These omnipotent air units secure the land better than bunkers.
                But adding 2 bunkers and sole air units creates a super strong defensive position, however unrealistic heehee

                You win some you lose some. Good catch!!

                Cheers...

                1 Reply Last reply Reply Quote 1
                • TheDogT Offline
                  TheDog @wc_sumpton
                  last edited by

                  @wc_sumpton

                  Question: Should this be the default, or handle as a game property?

                  I would say default, as most maps would want the smallest overflow possible, with mixed unit widths.

                  Its only a problem because GCD has mixed width units 54-98ish px units.

                  https://forums.triplea-game.org/tags/thedog
                  https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                  TheDogT 1 Reply Last reply Reply Quote 1
                  • TheDogT Offline
                    TheDog @TheDog
                    last edited by

                    @JohnnyCat
                    Just a heads up, Thu-Fri next week I should be ready for an update πŸ™„

                    It has;

                    • USA Closed-Border with Neutrals has now been fixed, so will not attack Neutrals on rounds 1-4
                    • Manual text now uses Combined-Arms, was Blitzkrieg (Thanks Black Elk)

                    .
                    Tool-Tips have improved, now better color coded;

                    • Red - Combat additions
                    • Orange - Warning or notification, usually to say what can be targeted or not
                    • Blue - Suppression (-1) off enemy attack or defence
                    • Green - Movement or transport

                    .
                    Plus some rebalancing

                    https://forums.triplea-game.org/tags/thedog
                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                    JohnnyCatJ 1 Reply Last reply Reply Quote 2
                    • JohnnyCatJ Offline
                      JohnnyCat @TheDog
                      last edited by

                      @thedog Yes I have been working hard on my end - more play testing and putting together graphics for a new Examples of Play sections I wish to add to the manual.

                      Thank you for the update.

                      1 Reply Last reply Reply Quote 2
                      • JohnnyCatJ Offline
                        JohnnyCat
                        last edited by JohnnyCat

                        MORE BUGS - EXTREME BOUNDARY CONDITIONS

                        In addition to making examples of "normal play" for the new Examples of Play for the Guidebook, I continue to enjoy playing extreme scenarios just for fun but, more to the point, to see what I can break.

                        Here is a normal game that the Axis won but I decided to keep playing to test the extremes. Here is a move where the Germans want to use airborne to take a tile - they already took two others that turn no problem - but when they do, the game breaks.

                        I'm not sure who debugs this? @TheDog ?

                        wwww.tsvg

                        Screenshot 2024-09-20 at 14.21.30.png

                        Screenshot 2024-09-20 at 14.21.40.png

                        Screenshot 2024-09-20 at 14.21.46.png

                        Screenshot 2024-09-20 at 14.21.50.png

                        THANK YOU FOR TAKING A LOOK.

                        -Johnny

                        wc_sumptonW 1 Reply Last reply Reply Quote 1
                        • wc_sumptonW Offline
                          wc_sumpton @JohnnyCat
                          last edited by

                          @johnnycat

                          This looks like another save error, as the last move did not complete. The units are not pictured on the invaded territory.

                          Cheers...

                          TheDogT 1 Reply Last reply Reply Quote 2
                          • TheDogT Offline
                            TheDog @wc_sumpton
                            last edited by

                            @JohnnyCat
                            More coming changes this week.

                            • Open-BorderAI has been removed and replaced with Closed-Border. Open-BorderAI was too complicated πŸ™„

                            Here is the new page 4 showing the new Political relationships, look at the AI ONLY rows in the table below.

                            The in game screen shot below the table shows that Germany, USSR and Japan cannot invade Neutrals, but Italy can.

                            ff03b753-10e6-44dd-9438-3db2bd9b789e-1941_Global_Command_Decision_Manual_04.png

                            https://forums.triplea-game.org/tags/thedog
                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                            JohnnyCatJ 1 Reply Last reply Reply Quote 2
                            • JohnnyCatJ Offline
                              JohnnyCat @TheDog
                              last edited by

                              @thedog OK so removing "the chance that countries CAN invade neutrals (including aircraft)" is really too bad as those neutrals can add significantly to the game possibilities. For me, the option to try new strategies with neutrals was one of the big draws that kept me playing.

                              Is not there a way to just let all countries invade equally ? For the sake of game play not realism, of course.

                              Or maybe make that simple situation where all neutrals are equally invade-able as an option in the game setup ???

                              TheDogT 1 Reply Last reply Reply Quote 1
                              • TheDogT Offline
                                TheDog @JohnnyCat
                                last edited by

                                @johnnycat
                                Its only the way the AI plays that has changed. The player has the same options as before.
                                Player Axis & USSR can invade neutrals as before.
                                Player Allied cannot invade neutrals as before.

                                https://forums.triplea-game.org/tags/thedog
                                https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                JohnnyCatJ 1 Reply Last reply Reply Quote 2
                                • JohnnyCatJ Offline
                                  JohnnyCat @TheDog
                                  last edited by

                                  @thedog oh ok. I misunderstood. Thanks for clarifying.

                                  TheDogT 1 Reply Last reply Reply Quote 2
                                  • TheDogT Offline
                                    TheDog @JohnnyCat
                                    last edited by TheDog

                                    Latest version v185 ready for download.

                                    In TripleA
                                    Click Download Maps Button
                                    Click Installed tab
                                    Click 1941 Global Command Decision
                                    Click Remove Button
                                    Click Yes button to remove
                                    Click Ok button (Successfully removed)
                                    Click Close (To force the map list to refresh)
                                    Click Download Maps Button
                                    Find & Click 1941 Global Command Decision
                                    Click Install button
                                    Enjoy!

                                    v185

                                    • Ant-Tank now produced by Industry-Med was Industry-Hvy (As Industry-Med can make Armor-Med, this is a better fit)

                                    .
                                    Britain

                                    • Weakened Britain by 15pu/turn & removed some Navy units, so they do not usually attack Western Europe for a few rounds, more historic. (thanks Black Elk)
                                    • Britain Victoria-1, Socotra-1, Basra-1, Beruit-Lebanon-1, Damascus-S.Syria-1, Cape of Good Hope-1, S.Quebec-1, Upper Egypt-1, Belgian Congo-1
                                    • Britain Lagos-S.Nigeria now Base-Camp & 2pu, was Industry-Lgt & 5pu
                                    • Britain Italian Somaliland now Base-Camp & 2pu, was Industry-Lgt & 5pu
                                    • Removed Destroyers in Caribbean
                                    • Removed Convoy & Cruiser off Liverpool SZ109
                                    • Removed Inf-Trained in N Ireland & Wales

                                    .
                                    Germany

                                    • Can now randomly spawn in the Atlantic HQ-Submarine, before they could not
                                    • 105SZ has HQ-Submarine & 2x Submarine
                                    • 105SZ is now part of the spawning area for random uBoats

                                    .
                                    USA

                                    • Texas Oil-Field increased to 20 (represent the importance of Texas Oil), was 10, balanced by 10 extra Bunkers in the coastal states (Represents State Guards), net effect is +0pu
                                    • Venezuela new Oil-Field x10 (represent its importance to the Allies) reduced the pu of Gulf states to balance this
                                    • Port Au Prince-Haiti, Santo Domingo-Domingo-Dominica & Venezuela join the Lend-Lease agreement, so are effectively allied with the USA on Round 2

                                    .

                                    • USSR almost doubled Oil-Field production to balance this added more Bunkers

                                    .

                                    • USA Closed-Border with Neutrals has now been fixed, so will not attack Neutrals on rounds 1-4
                                    • Open-BorderAI has been removed and replaced with Closed-Border. Open-BorderAI was too complicated.

                                    .

                                    • Manual text now uses Combined-Arms, was Blitzkrieg (Thanks Black Elk)

                                    .
                                    Tool-Tips have improved again, now better color coded;

                                    • Red - Combat additions
                                    • Orange - Warning or notification, usually to say what can be targeted or not
                                    • Blue - Suppression (-1) off enemy attack or defence
                                    • Green - Movement or transport

                                    .

                                    Link to 1st post that has;

                                    • Google Drive download link
                                    • Latest TripleA version
                                    • Latest 1941 GCD manual

                                    https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread

                                    https://forums.triplea-game.org/tags/thedog
                                    https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                    TheDogT 1 Reply Last reply Reply Quote 2
                                    • TheDogT Offline
                                      TheDog @TheDog
                                      last edited by TheDog

                                      It has been 2 weeks since the last update and this thread has clocked up an impressive additional 34,000+ views. 🀯🀯🀯

                                      Hopefully this is somewhere near the same amount as map downloads?

                                      Is this possible to find out on GitHub, if so how?

                                      .
                                      On behalf of the team, thank you all for the interest, as this provides me for the motivation and incentive for the next task, that is to reduce a Territory (TT)/Sea Zone (SZ) unit overflow.

                                      For those in the know this is an incredibly boring and tedious task, :sleeping_face: and is only worthwhile on popular maps.
                                      As this is an attempt to squeeze in even more unit coordinates into a TT/SZ to reduce unit overflow.

                                      .
                                      I maybe sometime. πŸ™„

                                      https://forums.triplea-game.org/tags/thedog
                                      https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                      B 1 Reply Last reply Reply Quote 2
                                      • B Offline
                                        beelee @TheDog
                                        last edited by

                                        @thedog said in πŸ’₯ 1941 Global Command Decision - Official Thread:

                                        For those in the know this is an incredibly boring and tedious task

                                        right arm. Nice the map is getting some play πŸ™‚ While the above is true, depending on what one likes todo, I find it rewarding when it's completed.

                                        I'll state the obvious πŸ™‚ start with your high use areas and even if you only do one a week, 50 will be done in a year.

                                        My obsessive behavior approaches it differently and i usually just nutup for 12-16 hours at a time. Just don't do it very frequently lol

                                        TheDogT 1 Reply Last reply Reply Quote 2
                                        • TheDogT Offline
                                          TheDog @beelee
                                          last edited by

                                          Latest version v190 ready for download.

                                          In TripleA
                                          Click Download Maps Button
                                          Click Installed tab
                                          Click 1941 Global Command Decision
                                          Click Remove Button
                                          Click Yes button to remove
                                          Click Ok button (Successfully removed)
                                          Click Close (To force the map list to refresh)
                                          Click Download Maps Button
                                          Find & Click 1941 Global Command Decision
                                          Click Install button
                                          Enjoy!

                                          .
                                          v190

                                          • Added over 275 unit locations in Place.txt to reduce Territory & Sea Zone overflow
                                          • Chinese AT-Gun fix, can now buy Anti-Tank
                                          • Chinese added 6x AT-Gun
                                          • Manual p6,7 Oil-Field=20, was 10 (As Texas now has 20)

                                          .
                                          Link to 1st post that has;

                                          Google Drive download link
                                          Latest TripleA version
                                          Latest 1941 GCD manual

                                          https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread

                                          https://forums.triplea-game.org/tags/thedog
                                          https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                          TheDogT 1 Reply Last reply Reply Quote 2
                                          • TheDogT Offline
                                            TheDog @TheDog
                                            last edited by

                                            Latest version v195 ready for download.

                                            In TripleA
                                            Click Download Maps Button
                                            Click Installed tab
                                            Click 1941 Global Command Decision
                                            Click Remove Button
                                            Click Yes button to remove
                                            Click Ok button (Successfully removed)
                                            Click Close (To force the map list to refresh)
                                            Click Download Maps Button
                                            Find & Click 1941 Global Command Decision
                                            Click Install button
                                            Enjoy!

                                            .
                                            v195

                                            • Cropped a hundred+ images so they overlap less & look better on the map
                                            • Updated the documentation

                                            .
                                            Link to 1st post that has;
                                            Google Drive download link
                                            Latest TripleA version
                                            Latest 1941 GCD manual

                                            https://forums.triplea-game.org/topic/3326/1941-global-command-decision-official-thread

                                            https://forums.triplea-game.org/tags/thedog
                                            https://forums.triplea-game.org/topic/3741/curated-best-top-maps-triplea-guides

                                            1 Reply Last reply Reply Quote 3

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