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    💥 1941 Global Command Decision - Official Thread

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    • TheDog
      TheDog @beelee last edited by

      Like Haribo?
      https://www.youtube.com/watch?v=hcE1Z3KDYrc

      1 Reply Last reply Reply Quote 1
      • TheDog
        TheDog @ezgaming last edited by TheDog

        @ezgaming said in 💥 1941 Global Command Decision - Official Thread:

        but it is what it is so I need a new gaming PC.

        Depending where you live in the world?
        I was going to buy this, but thought I will make do, so did not buy in the end.
        https://www.currys.co.uk/products/medion-erazer-engineer-x31-gaming-pc-intel-core-i7-rtx-4060-ti-1-tb-ssd-10254465.html
        Usually I buy Dell or HP. Medion is a German brand, I have had one before with no faults, but is owned by Lenovo, so ...


        Back to GCD, when you and your group come to a consensus, post back here as we would like to know your bids/suggestions.

        TheDog 1 Reply Last reply Reply Quote 1
        • TheDog
          TheDog @TheDog last edited by

          @ezgaming and @all
          Update Bid placing of Ships in owned SZ with own ships does not work. 😕

          W 1 Reply Last reply Reply Quote 1
          • W
            wc_sumpton @TheDog last edited by wc_sumpton

            @thedog

            This is a new problem with 2.6. If "isAI" commented/changed and version number changed to 2.5, then placement of sea units is possible in 2.5.

            In 2.6 there is an error recorded in triplea.log file which captures the placement problem. Suggestion create a save game file and create a GitHub error and include a copy of the recorded error.

            I would do this but as of right now my GCD file has a lot of modifications, and should not be used to make the save game.

            Sorry

            Cheers...

            TheDog 1 Reply Last reply Reply Quote 2
            • TheDog
              TheDog @wc_sumpton last edited by TheDog

              Thanks, I ran out time, I will GitHub tonight or tomorrow morning.

              EDIT: raised
              https://github.com/triplea-game/triplea/issues/12376

              TheDog-GH created this issue in triplea-game/triplea

              closed 2.6.14650 Bid ships cannot be placed in a SZ that you own with your own ships #12376

              B 1 Reply Last reply Reply Quote 2
              • B
                beelee @TheDog last edited by

                @thedog added 2.6 to it. I know you have it in the title but it looks a little more eye catching to me 🙂

                1 Reply Last reply Reply Quote 2
                • B
                  beelee last edited by beelee

                  @TheDog something real weird with this one https://github.com/triplea-game/triplea/issues/12379

                  Looks like the doc folder for GCD is in WW II Global ?

                  @wc_sumpton what do you make of this ?

                  Edit
                  Seems as if it went wrong here https://github.com/triplea-game/triplea/pull/12365/commits/82ee763a227f230af643d49dd5dccf0c139b35d2

                  This is showing for the UHD global map.

                  Edit 2
                  Actually i read it wrong. That should be ok

                  tripleabuilderbot created this issue in triplea-game/triplea

                  closed 2.5.22294: LocalizeHtml - Could not find: 1941_global_command_decision/doc/images/preview.png #12379

                  TheDog-GH created this issue in triplea-game/triplea

                  closed Update triplea_maps.yaml #12365

                  1 Reply Last reply Reply Quote 2
                  • B
                    beelee last edited by

                    @ezgaming this actually was a bug https://github.com/triplea-game/triplea/issues/12373 myrd fixed it 🙂

                    tripleabuilderbot created this issue in triplea-game/triplea

                    closed FileUtils#find:103 - java.lang.IllegalArgumentException #12373

                    E 1 Reply Last reply Reply Quote 2
                    • E
                      ezgaming @beelee last edited by

                      @beelee AWESOME

                      THX for telling me 😎🐅

                      TheDog 1 Reply Last reply Reply Quote 3
                      • TheDog
                        TheDog @ezgaming last edited by TheDog

                        • The latest TripleA release has a bid placement ship fix. (Thanks Myrd/asvitkine for the quick fix)
                        • This map has a xml fix for bids to work as intended

                        But bid ship placement on this map is limited to;

                        • Having own ships in the SZ
                        • Having a suitable factory ie. Industry-Med or Industry-Hvy on adjacent land.

                        For this map, the above works.

                        Is this how it is meant to be for A&A maps?
                        Perhaps someone else can check/test?

                        @beelee does ship bid placement work on your UHD map?


                        @ezgaming & others
                        go here for TripleA latest
                        https://github.com/triplea-game/triplea/releases

                        v165 1941 Global Command Decision here
                        https://drive.google.com/file/d/1kdDueu55skGDNIoo2ohFWdN9BGjFW6LG/view?usp=sharing

                        Note v165 is NOT yet available as a direct update inside TripleA

                        But you can remove the old version and reinstall the new version by;
                        TripleA Downloads> Installed tab> Highlight 1941 Global Command Decision> Remove
                        Once removed on New Maps tab and reinstall 1941 Global Command Decision

                        W B 2 Replies Last reply Reply Quote 3
                        • W
                          wc_sumpton @TheDog last edited by wc_sumpton

                          @thedog said in 💥 1941 Global Command Decision - Official Thread:

                          But bid ship placement on this map is limited to;

                          Having own ships in the SZ
                          Having a suitable factory ie. Industry-Med or Industry-Hvy on adjacent land.

                          For this map, the above works.

                          I don't think this is correct per axisandallies wiki. Bid unit can be placed in any controlled territory. In normal A&A sea zone territories cannot be controlled, so a sea unit needs to be present to allow placement. No production is needed to place bid unit.

                          Other House Rules for bid placement may require only 1 unit per territory. But I don't think TripleA should enforce this.

                          Thoughts and 2 cents.

                          Cheers...

                          1 Reply Last reply Reply Quote 1
                          • B
                            beelee @TheDog last edited by beelee

                            @thedog yea idk. I've never really used the bid feature before. Always just edited in the extra dudes at game start.

                            I'll give it a whirl and see what comes up. 🙂

                            Edit
                            Looks as if Myrd has fixed this https://github.com/triplea-game/triplea/pull/12381

                            Edit 2
                            Merged your 165 update

                            asvitkine created this issue in triplea-game/triplea

                            closed Fix placing ships with placement reqs during bid. #12381

                            TheDog 1 Reply Last reply Reply Quote 2
                            • TheDog
                              TheDog @beelee last edited by TheDog

                              Thanks for checking/testing this.

                              Yes Myrds merge allows ship bid placement to work but maybe not as intended 😕

                              Thanks for the merge, just tested it, it has no effect in 2.6 as 2.6 does not check versions. As this version of download is temporary, Im OK with its current state.

                              W 1 Reply Last reply Reply Quote 2
                              • W
                                wc_sumpton @TheDog last edited by

                                @thedog

                                Now when placing any "Bid" purchase unit a production unit needs to be present. This is not only for sea unit, but also for land unit. When trying to place the Armor-Lgt unit Brest, a message pops up saying that placement has been cancelled because of missing production.

                                In 2.5 this does not happen as I am allowed to place in Brest.

                                This seem like a major change to how Bib placement was working. This requirement for production affects all maps. Tested on World War II Classic, and could only place Bid units at production locations, which is quite different the 2.5.

                                So I think that the check for production must be removed.

                                Cheers...

                                B TheDog 2 Replies Last reply Reply Quote 2
                                • B
                                  beelee @wc_sumpton last edited by

                                  @wc_sumpton should this be ropened ? Myrd closed as fixed.

                                  https://github.com/triplea-game/triplea/issues/12376

                                  TheDog-GH created this issue in triplea-game/triplea

                                  closed 2.6.14650 Bid ships cannot be placed in a SZ that you own with your own ships #12376

                                  1 Reply Last reply Reply Quote 3
                                  • TheDog
                                    TheDog @wc_sumpton last edited by TheDog

                                    @wc_sumpton
                                    So I have been testing using 2.5 & WW2 v3 1941 and I have come to the same conclusion as you, that the check in 2.6 for factories/production should be removed.

                                    Cernel says
                                    https://forums.triplea-game.org/topic/785/bid-explanation-resolved/11

                                    His points are

                                    • You can place infinite per territory or sea zone
                                    • You can place in any territory you own (no factory or anything required)
                                    • You can place in any friendly sea zone with ship of the same owner already in it

                                    I will raise our findings on GitHub, thanks all!

                                    @beelee Yes I will reopen it 😁

                                    1 Reply Last reply Reply Quote 3
                                    • TheDog
                                      TheDog last edited by

                                      @beelee
                                      I dont appear to be able to reopen it, could you do the honours please!

                                      B 1 Reply Last reply Reply Quote 2
                                      • B
                                        beelee @TheDog last edited by beelee

                                        @thedog

                                        Ok I will reference here.

                                        Edit
                                        Ahh I see you already referenced it 🙂

                                        TheDog 1 Reply Last reply Reply Quote 2
                                        • TheDog
                                          TheDog @beelee last edited by TheDog

                                          Myrd/asvitkine has done another very fast turnaround fix, he has asked us to test it.

                                          TripleA 2.6.14661current release
                                          https://github.com/triplea-game/triplea/releases

                                          Currently it does not place units in a territory with no 'factory' as it should, it errors with;

                                          Screenshot 2024-03-03 081944.png

                                          However it does allow the placement of a 'factory'.

                                          Please test more and also confirm the above.
                                          .


                                          This is a modified list of what Bid & Bid Placement can/should do.

                                          You can;

                                          • buy upto the maxBuiltPerPlayer limit
                                          • place infinite or stacking limit units per territory or sea zone
                                          • place in any territory you own (no 'factory' required)
                                          • place in any friendly sea zone with ship(s) of the same owner already in it
                                          W 2 Replies Last reply Reply Quote 2
                                          • W
                                            wc_sumpton @TheDog last edited by wc_sumpton

                                            @thedog, @Myrd

                                            FWIW, the problem seems to stem from "requiresUnits" and "Unit Placement Restrictions".

                                            For land units, 2.5 seem to not use this restriction, but the other options, "unitPlacementRestrictions", "unitPlacementOnlyAllowedIn" and "canOnlyBePlacedInTerritoryValuedAtX" are enforced, while sea unit still seemed to be restricted by "requiresUnits".

                                            It looks like 2.6 uses the same requirements for both bid and regular placement, "requiresUnits" was added to land units during bid placement, and this is causing all the problems.

                                            "requiresUnits" should not interfere with unit bid placement, but "unitPlacementRestrictions", "unitPlacementOnlyAllowedIn" and "canOnlyBePlacedInTerritoryValuedAtX" enforced.

                                            Noted: With GCD sea zones have ownership like land territories, so the requiring the presents of another unit should not mater unless the only units are non-allied unit, which should still block placement.

                                            Cheers...

                                            E 1 Reply Last reply Reply Quote 2
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