MAX BUILTPerPlayer solution implementation
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@butterw @TheDog @DanVanAtta @Cernelius @redrum @RoiEX
https://github.com/triplea-game/triplea/issues/9231
does anyone knoiw why this is not yet implemented?
the forum discussion is ended Nov-2023,
and there was a good solution proposed, it seemed?mostly warmly welcomed user interface improvement!!!!!!!
who can I ask to shine a light on this?
would be very very very very appreciated!!! -
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well that is a long silence ..
maybe @wc_sumpton knows about this issue as well? -
Sorry, but all my efforts with the TripleA engine have come to naught, so I have not looked at the coding in a long time.
Cheers...
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We generally have two issues:
(1) Not really anyone working on TripleA anymore. I try what I can here and there, but have a pretty long list.
(2) We are no longer effectively tracking feature requests/improvements. So this forum post likely will be buried as time goes by (and as more comments are added, it increases the barrier to entry for a new developer, further locking in the chances it won't get worked on).The feature request issue I hope we can solve by making use of github project tracking which will give us a Kanban style board with 'cards' for feature requests. The cards can have links to forum post discussions, these cards we can then organize, sort, close, and generally get a better overview of things to work on.
Getting more interest for TripleA development is a huge task. With luck, if we can make some very key and very large improvements to the engine it will be a lot more efficient to work with. As-is, it's a whole lot of work for very little progress & reward.
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@lafayette Thanks for the description of the current situation! and a lot of respect for all those still involved...