TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.9? ubernaut (ax) v NTSH (al)

    Scheduled Pinned Locked Moved Play By Forum
    372 Posts 2 Posters 345.4k Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere so i think i got my plan together battle will not have any real decisions but u will be able to see what i'm doing if we do it live. probably gonna be a few days before i can figure out the non combat if u prefer i do marti rolls. anyway lmk know 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere @ubernaut
        last edited by

        @ubernaut I have a few minutes if you want to do battle now.

        ubernautU 2 Replies Last reply Reply Quote 1
        • ubernautU Offline
          ubernaut Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere going to lobby now

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Turn Summary: Thailand round 5

            TripleA Turn Summary for game: Total World War: December 1941 3.0

            Game History

            Round: 5
            
                Training Troops - Manchuria
                    Manchuria collect 0 PUs; end with 11 PUs
            
                Consolidating - Thailand
                    Thailand collect 0 PUs; end with 9 PUs
            
                Research Technology - Japan
                    Japan spend 0 on tech rolls
                        Japan roll 5,7,3,12,7,8,6,9,7,7,12,12,6,7,10 and gets 3 hits
                    Japan removing all Technology Tokens after successful research.
                    Japan discover ImprovedSpecialWarfare
            
                Combat Move - Japan
                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                    1 japaneseStrategicBomber moved from Northern Manchuria to Kansu
                    2 japaneseTacticalBombers moved from Peking to Kansu
                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu
                    1 japaneseInfantry moved from Inner Mongolia to Kansu
                    2 japaneseFighters moved from French Indochina to Rangoon
                    2 japaneseFighters moved from Thailand to Rangoon
                    1 japaneseInfantry moved from Burma to Rangoon
                    1 japaneseInfantry moved from Kweichow to Eastern Szechwan
                    1 japaneseInfantry moved from Yunnan to Eastern Szechwan
                    5 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseInfantry moved from Burma to Eastern Szechwan
                    1 japaneseTank moved from Kwangsi to Eastern Szechwan
                    4 japaneseTanks moved from Hupeh to Eastern Szechwan
            
                Combat - Japan
                    Battle in Kansu
                        Japan attack with 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers
                        China defend with 1 Flagpole and 1 chineseInfantry
                            Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers in Kansu, round 2 : 3/6 hits, 2.08 expected hits
                            China roll dice for 1 chineseInfantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                            1 japaneseInfantry owned by the Japan lost in Kansu
                            1 chineseInfantry owned by the China lost in Kansu
                        Japan win with 1 japaneseFighter, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers remaining. Battle score for attacker is 0
                        Casualties for Japan: 1 japaneseInfantry
                        Casualties for China: 1 chineseInfantry
                    Battle in Rangoon
                        Japan attack with 4 japaneseFighters and 1 japaneseInfantry
                        Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                            Japan roll dice for 4 japaneseFighters and 1 japaneseInfantry in Rangoon, round 2 : 1/5 hits, 1.25 expected hits
                            Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                            1 britishInfantry owned by the Britain lost in Rangoon
                        Japan win, taking Rangoon from Britain with 4 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3
                        Casualties for Britain: 1 britishInfantry
                    Battle in Eastern Szechwan
                        Japan attack with 5 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 5 japaneseTanks
                        China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseEntrenchment and 2 chineseInfantrys
                            Japan roll dice for 5 japaneseAlpineInfantrys, 2 japaneseArtillerys, 3 japaneseInfantrys and 5 japaneseTanks in Eastern Szechwan, round 2 : 2/15 hits, 3.67 expected hits
                            China roll dice for 1 chineseEntrenchment and 2 chineseInfantrys in Eastern Szechwan, round 2 : 2/3 hits, 1.42 expected hits
                            2 japaneseInfantrys owned by the Japan lost in Eastern Szechwan
                            2 chineseInfantrys owned by the China lost in Eastern Szechwan
                            Japan roll dice for 5 japaneseAlpineInfantrys, 2 japaneseArtillerys, 1 japaneseInfantry and 5 japaneseTanks in Eastern Szechwan, round 3 : 3/13 hits, 3.50 expected hits
                            China roll dice for 1 chineseEntrenchment in Eastern Szechwan, round 3 : 1/1 hits, 0.58 expected hits
                            1 japaneseInfantry owned by the Japan lost in Eastern Szechwan
                            1 chineseEntrenchment owned by the China lost in Eastern Szechwan
                        Some non-combat units are destroyed: 
                        Japan win, taking Eastern Szechwan from China with 5 japaneseAlpineInfantrys, 2 japaneseArtillerys and 5 japaneseTanks remaining. Battle score for attacker is 3
                        Casualties for Japan: 3 japaneseInfantrys
                        Casualties for China: 1 chineseEntrenchment and 2 chineseInfantrys
                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                    1 japaneseFighter, 1 japaneseStrategicBomber and 3 japaneseTacticalBombers moved from Kansu to Hunan
                    4 japaneseFighters moved from Rangoon to French Indochina
                    1 Material and 1 japaneseAirTransport moved from Korea to Hunan
                    1 japaneseAirTransport moved from Shanghai to Peking
                    4 japaneseNavalFighters moved from Japan to French Indochina
                    3 japaneseNavalFighters moved from 148 Sea Zone to Thailand
                    4 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Vladivostok to 98 Sea Zone
                    2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                    4 japaneseArtillerys, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 4 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone
                    4 japaneseArtillerys, 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 95 Sea Zone to French Indochina
                    2 japaneseTransports moved from 97 Sea Zone to 98 Sea Zone
                    1 japaneseAlpineInfantry moved from Kyushu Shikoku to 98 Sea Zone
                    2 japaneseArtillerys and 1 japaneseInfantry moved from Vladivostok to 98 Sea Zone
                    1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 100 Sea Zone
                    1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from 100 Sea Zone to Soviet Far East
                    4 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 2 japaneseTransports moved from 148 Sea Zone to 92 Sea Zone
                    3 japaneseInfantrys and 6 japaneseMarines moved from Malay to 92 Sea Zone
                    2 japaneseBattleships, 4 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers, 3 japaneseInfantrys, 6 japaneseMarines and 6 japaneseTransports moved from 92 Sea Zone to 91 Sea Zone
                    3 japaneseInfantrys and 6 japaneseMarines moved from 91 Sea Zone to Thailand
                    1 japaneseSubmarine moved from 105 Sea Zone to 107 Sea Zone
                    2 japaneseSubmarines moved from 108 Sea Zone to 107 Sea Zone
                    2 japaneseSubmarines moved from 129 Sea Zone to 91 Sea Zone
                    1 Train and 1 japaneseInfantry moved from Shanghai to Peking
                    1 Train moved from Peking to Manchuria
                    1 Train and 2 japaneseInfantrys moved from Manchuria to Shansi
                    1 Train moved from Thailand to Burma
                    1 Train and 2 japaneseAntiAirGuns moved from Burma to Thailand
                    1 Material and 2 Trucks moved from Inner Mongolia to Peking
                    1 Truck and 1 japaneseCombatEngineer moved from Shanghai to Hunan
                    1 Truck and 1 japaneseInfantry moved from Hupeh to Eastern Szechwan
                    1 japaneseTank moved from Vladivostok to Yakut
                    1 japaneseArtillery and 1 japaneseMech.Infantry moved from Korea to Khabarovskiy Kray
                    2 japaneseArtillerys, 1 japaneseInfantry and 3 japaneseMech.Infantrys moved from Hupeh to Eastern Szechwan
                    1 japaneseArtillery and 1 japaneseMech.Infantry moved from Hunan to Eastern Szechwan
                    1 japaneseInfantry moved from Kamchatka to Soviet Far East
                    2 japaneseInfantrys moved from Far Eastern Republic to Yakut
                    1 japaneseCombatEngineer and 1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
                    1 japaneseAntiAirGun and 1 japaneseInfantry moved from Manchuria to Peking
                    1 japaneseAntiTankGun, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Inner Mongolia to Hupeh
                    1 japaneseInfantry moved from Hupeh to Kweichow
            
                Purchase Units - Japan
                    Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 0 techTokens; 
                    Japan buy 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseCruiser, 6 japaneseInfantrys, 1 japaneseMarine, 1 japaneseMech.Infantry, 1 japaneseNavalFighter, 1 japaneseTank and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; 
            
                Place Units - Japan
                    Units in Hunan being upgraded or consumed: 1 Material
                    1 japaneseAirfield placed in Hunan
                    1 japaneseNavalFighter placed in Japan
                    2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                    4 japaneseInfantrys placed in Tokyo
                    1 japaneseCruiser and 1 japaneseTransport placed in 99 Sea Zone
                    1 japaneseTransport placed in 98 Sea Zone
                    1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
            
                Activate Technology - Japan
                    Japan activating ImprovedSpecialWarfare
                    Trigger japaneseImpSW1: Setting defense to 4 for unitAttachment attached to japaneseParatrooper
                    Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseAlpineInfantry
                    Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseMarine
                    Trigger japaneseImpSW2: Setting attack to 3 for unitAttachment attached to japaneseCombatEngineer
                    Trigger japaneseImpSW9: Setting isAirTransportable to true for unitAttachment attached to japaneseAlpineInfantry
                    Trigger japaneseImpSW8: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese3
            
                Turn Complete - Japan
                    Japan collect 75 PUs; end with 75 PUs
                    Units generate 9 techTokens; Japan end with 9 techTokens
                    Units Change Ownership
                        Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                        Some Units in Northern Manchuria change ownership: 1 japaneseFortification
            
                Purchase Units - Manchuria
                    Trigger japaneseImpSW5: Manchuria has their production frontier changed to: japaneseMinorInfProduction
                    Manchuria buy 2 japaneseInfantrys and 1 japaneseMech.Infantry; Remaining resources: 0 PUs; 
            
                Place Units - Manchuria
                    2 japaneseInfantrys and 1 japaneseMech.Infantry placed in Manchuria
            
                Turn Complete - Manchuria
                    Manchuria collect 11 PUs; end with 11 PUs
                    Units Change Ownership
                        Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                        Some Units in Manchuria change ownership: 2 japaneseInfantrys and 1 japaneseMech.Infantry
                        Some Units in Northern Manchuria change ownership: 1 japaneseFortification
            
                Purchase Units - Thailand
                    Trigger japaneseImpSW6: Thailand has their production frontier changed to: japaneseMinorInfProduction
                    Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
            
                Place Units - Thailand
                    3 japaneseInfantrys placed in Thailand
            
                Turn Complete - Thailand
                    Thailand collect 9 PUs; end with 9 PUs
                    Some Units in Thailand change ownership: 3 japaneseInfantrys
            

            Combat Hit Differential Summary :

            Japan regular : -1.50
            China regular : 1.67
            Britain regular : -0.42
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere :taiwan: is up

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere
                last edited by

                Testing Forum poster

                Test summary from TripleA, engine version: 2.6.14713, time: 09:56:40
                Savegame

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by ubernaut

                  @nothingtoseehere not sure what happened here anyway just realized the dock aa gun move glitch screwed up my NC made an edit undoing the aa move

                  autosaveBeforeEndTurn*.tsvg

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere
                    last edited by

                    TripleA Turn Summary: China round 5

                    TripleA Turn Summary for game: Total World War: December 1941 3.0

                    Game History

                    Round: 5
                    
                        Research Technology - China
                            Trigger chineseaTIP: China gains access to ImprovedProduction
                            Turning on Edit Mode
                            EDIT: Removing units owned by Japan from Peking: 1 japaneseAntiAirGun
                            EDIT: Adding units owned by Japan to Manchuria: 1 japaneseAntiAirGun
                            EDIT: Turning off Edit Mode
                                China roll 2,1,2 and gets 0 hits
                    
                        Combat Move - China
                            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                            Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                            Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                            1 chineseInfantry moved from Northern China to Inner Mongolia
                                  China take Inner Mongolia from Japan
                    
                        Combat - China
                    
                        Non Combat Move - China
                            Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                            Trigger chineseProd1: China has 1 Material placed in Chungking
                            2 Trucks, 1 chineseAntiAirGun and 1 chineseAntiTankGun moved from Northern China to Chungking
                            1 chineseInfantry moved from Tsinghai to Western Szechwan
                            1 chineseInfantry moved from Northern China to Kansu
                            1 chineseArtillery and 1 chineseInfantry moved from Western Szechwan to Chungking
                            1 Truck and 1 chineseAntiAirGun moved from Ningsia to Kansu
                            1 Truck moved from Kansu to Ningsia
                            1 chineseAlpineInfantry and 1 chineseAntiTankGun moved from Ningsia to Kansu
                            1 chineseAlpineInfantry moved from Tsinghai to Kansu
                            4 chineseAlpineInfantrys, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer and 2 chineseInfantrys moved from Northern China to Kansu
                            1 chineseAntiTankGun and 1 chineseArtillery moved from Altay to Ningsia
                            1 chineseAlpineInfantry and 2 chineseInfantrys moved from Singkiang to Tsinghai
                            1 chineseTank moved from Western Szechwan to Kansu
                            1 chineseTank moved from Chungking to Kansu
                    
                        Purchase Units - China
                            Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                            China buy 2 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseCombatEngineer, 1 chineseFortification and 1 chineseInfantry; Remaining resources: 0 PUs; 3 techTokens; 
                    
                        Place Units - China
                            Units in Chungking being upgraded or consumed: 1 Material and 1 chineseEntrenchment
                            1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseFortification and 1 chineseInfantry placed in Chungking
                            1 chineseAlpineInfantry and 1 chineseCombatEngineer placed in Singkiang
                    
                        Turn Complete - China
                            China collect 18 PUs; end with 18 PUs
                            Units generate 3 techTokens; China end with 6 techTokens
                    

                    Combat Hit Differential Summary :

                    Savegame

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @Nothingtoseehere
                      last edited by

                      @ubernaut: :china: finished.

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere
                        last edited by

                        TripleA Manual Gamesave Post: Spain round 5

                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                        Game History

                        Round: 5
                        
                            Combat Move - Spain
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 1
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut There is an in-place attack of Sub+DD against Sub. I guess you just submerge if Depth Charge doesn't hit?

                          ubernautU 1 Reply Last reply Reply Quote 1
                          • ubernautU Offline
                            ubernaut Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere yup

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere
                              last edited by

                              TripleA Turn Summary: Spain round 5

                              TripleA Turn Summary for game: Total World War: December 1941 3.0

                              Game History

                              Round: 5
                              
                                  Combat Move - Spain
                              
                                  Combat - Spain
                                      Spain creates battle in territory 34 Sea Zone
                                      Battle in 34 Sea Zone
                                          Britain loiter and taunt; Spain attack with 1 spanishDestroyer and 1 spanishSubmarine
                                          Germany defend with 1 germanSubmarine
                                              Spain roll DepthChargeAttack dice in 34 Sea Zone : 0/1 hits, 0,08 expected hits
                                          1 spanishSubmarine owned by the Spain submerged
                                          1 germanSubmarine owned by the Germany submerged
                              
                                  Non Combat Move - Spain
                                      1 spanishFighter moved from Southern Britain to Gibraltar
                              
                                  Turn Complete - Spain
                              

                              Combat Hit Differential Summary :

                              Spain DepthChargeAttack : -0,08
                              

                              Savegame

                              1 Reply Last reply Reply Quote 1
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut No time right now to continue with Britain.

                                ubernautU 2 Replies Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere no worries 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere i got two marti rolls for china tech what happened there?

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    N 1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut I started my China move on the map without the edit but didn't get very far. Then I started again with the edited map. Both times no tech so I think it makes no difference.

                                      ubernautU 1 Reply Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Moderators @Nothingtoseehere
                                        last edited by

                                        @nothingtoseehere roger 🙂

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        N 1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere
                                          last edited by

                                          TripleA Manual Gamesave Post: Britain round 5

                                          TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                          Game History

                                          Round: 5
                                          
                                              Research Technology - Britain
                                                  Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                                                  Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                                                      Britain roll 6,12,10,6,4,7 and gets 1 hit
                                                  Britain removing all Technology Tokens after successful research.
                                                  Britain discover IncreasedFighterRange
                                          
                                              Politics - Britain
                                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                                                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure!
                                                      Britain fails on action: Political Action AlliesProposeAlliancewithSweden
                                                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithTurkey
                                                      Political Action AlliesProposeAlliancewithTurkey : rolling (1 out of 20) result: 20 = Failure!
                                                      Britain fails on action: Political Action AlliesProposeAlliancewithTurkey
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                  Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                                  1 britishInfantry moved from West Africa to Western Sahara
                                                        Britain take Western Sahara from Germany
                                                  1 britishInfantry moved from Bengal to Burma
                                                        Britain take Burma from Thailand
                                                  1 britishInfantry moved from Iraq to Trans Jordan
                                                        Britain take Trans Jordan from Germany
                                                  1 britishInfantry moved from Iraq to Syria
                                                  1 britishNavalFighter and 1 britishTacticalBomber moved from Western Egypt to Syria
                                                  1 britishFighter and 1 britishNavalFighter moved from Cairo to Syria
                                                  1 britishTransport moved from 23 Sea Zone to 24 Sea Zone
                                                  2 britishInfantrys moved from Scotland to 24 Sea Zone
                                                  2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 23 Sea Zone
                                                  2 britishInfantrys moved from 23 Sea Zone to Low Countries
                                                  1 britishTransport moved from 34 Sea Zone to 21 Sea Zone
                                                  1 britishInfantry moved from Central Britain to 21 Sea Zone
                                                  1 britishInfantry and 1 britishTransport moved from 21 Sea Zone to 34 Sea Zone
                                                  1 britishInfantry and 1 britishMarine moved from London to 23 Sea Zone
                                                  1 britishBattleship moved from 64 Sea Zone to 61 Sea Zone
                                                  1 britishInfantry moved from West Africa to 62 Sea Zone
                                                  1 britishInfantry and 1 britishTransport moved from 62 Sea Zone to 61 Sea Zone
                                                  1 britishInfantry moved from 61 Sea Zone to Morrocco
                                                  1 britishNavalFighter moved from Southern Britain to Northern France
                                                  1 britishFighter and 3 britishNavalFighters moved from London to Low Countries
                                                  3 britishNavalFighters moved from Central Britain to Low Countries
                                                  1 britishStrategicBomber moved from Central Britain to Norway
                                                  1 britishInfantry moved from 34 Sea Zone to Northern Spain
                                                  1 britishBattleship, 2 britishCruisers, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 23 Sea Zone to 34 Sea Zone
                                                  1 britishInfantry and 1 britishMarine moved from 34 Sea Zone to Northern France
                                                  2 britishInfantrys moved from Bengal to Rangoon
                                                  2 britishFighters and 2 britishNavalFighters moved from Sumatra to Rangoon
                                                  1 britishStrategicBomber moved from Sumatra to Saigon
                                                  3 britishInfantrys and 1 britishMarine moved from British Columbia to 104 Sea Zone
                                                  3 britishInfantrys, 1 britishMarine and 2 britishTransports moved from 104 Sea Zone to 101 Sea Zone
                                                  3 britishInfantrys and 1 britishMarine moved from 101 Sea Zone to Kamchatka
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @ubernaut
                                            last edited by

                                            @ubernaut small number of decisions for you

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 15
                                            • 16
                                            • 17
                                            • 18
                                            • 19
                                            • 17 / 19
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums