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    Tournament of Champions (Season 4) for AA 50 Anniversary '41 version

    Scheduled Pinned Locked Moved V341 - 42 (AA 50 Anniversary)
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    • DeltiumD Offline
      Deltium Moderators
      last edited by

      Hi Ondis - thanks for checking again, but we are OK. I do plan to launch a new tournament for AA 50 '41 after this one is completed. In the meantime however, if you are receptive, I am accepting registration for a Revised tournament at the following link, which should launch in late February. Cheers, Deltium

      https://forums.triplea-game.org/topic/545/revised-tournament-of-champions-season-12-toc-12

      TripleA Tournament Director

      S 1 Reply Last reply Reply Quote 1
      • S Offline
        sneakingcoward @Deltium
        last edited by

        sneakingcoard against quartermaster
        Axis vs Allies

        allies was getting pu advantage.
        europe all surrounded.
        but allies was having its stalingrad at balkans, 3 rounds later russia has fallen.
        an overall good game with a lucky winner.

        1 Reply Last reply Reply Quote 1
        • A Offline
          andrewthree Moderators
          last edited by

          andrewthree(Allies) defeated Beck (Axis). Axis ran into some bad luck early in Caucasus. Allies focused on bombing Germany, sending troops to Middle East and submarine warfare in Pacific. Axis had difficulty recovering and eventually decided there was no point continuing, conceding on round 7 Germany.

          0_1518491776297_TOC41andrewthreeVsBeck.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B Offline
            Beck Moderators @andrewthree
            last edited by

            @andrewthree was a good game ,i will mention that battle calc wasnt working properly,we both agreed on that and that axis had very very bad dice not only early on,but thru out whole game which made the match no fun for me at all.

            1 Reply Last reply Reply Quote 0
            • DeltiumD Offline
              Deltium Moderators
              last edited by

              Mogwai advances vs. Riverrat, due to forfeit.

              TripleA Tournament Director

              1 Reply Last reply Reply Quote 0
              • DeltiumD Offline
                Deltium Moderators
                last edited by

                FYI - the last game in Round 1 will be finished not later than Feb 28th. The pace is moving a bit slowly overall, so I am going to set a new time deadline of 30 days for all games going forward and a time deadline of 36 hours per move.

                TripleA Tournament Director

                1 Reply Last reply Reply Quote 0
                • DeltiumD Offline
                  Deltium Moderators
                  last edited by Deltium

                  General_Zod advances vs. Blackskull by Adjudication. Blackskull played the Allies with a bid of 12. This was a very complex board position, and 3 qualified and expert AA50 players carefully considered the board position, strategic position, and all factors to assess this winner, which was unanimous in the favor of the Axis.

                  However, both players demonstrated good sportsmanship and gameplay.

                  TripleA Tournament Director

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @Deltium
                    last edited by

                    @deltium Would it be a good idea to share the save game in this case? Or do you have concerns since it ended with adjudication?

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    B 1 Reply Last reply Reply Quote 0
                    • DeltiumD Offline
                      Deltium Moderators
                      last edited by

                      @redrum - good point, and agree that it is OK to share the game file (attached)

                      0_1519918294100_triplea_Bri14.tsvg

                      TripleA Tournament Director

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        Blackskull @redrum
                        last edited by

                        @redrum No concerns regarding the decision, it was a well deserved victory for the General.

                        redrumR 1 Reply Last reply Reply Quote 4
                        • redrumR Offline
                          redrum Admin @Blackskull
                          last edited by

                          @blackskull Glad to hear. I just always like to see improved visibility in the community and sharing the final save games which @Deltium has ton a pretty good job of so far šŸ™‚

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          1 Reply Last reply Reply Quote 2
                          • General_ZodG Offline
                            General_Zod Moderators
                            last edited by General_Zod

                            @Deltium

                            We need a ruling on the following scenario.

                            So I stole a certain victory from the jaws of defeat, and @Raville is being a sore sport and contesting the LL battle. On a silly game engine shortcoming after the battle was over.

                            Here is the scenario. The game is Low Luck. It was played very aggressively by his axis and he eventually took Moscow on R11. I made a tactical retreat into eastern Europe rather than face certain death in Moscow. I decided that I am not surrendering and I would make him earn the victory since I still had significant TUV and a viable option.

                            I adjusted tactics to fight without mother Russia. I made a feint move into Eastern Europe inorder to occupy the axis with mopping up duties. This gave me 2 rounds to adjust for a Pacific strategy. Plus I already had significant assets positioned in that theatre. After a stunning string of allied naval victories in the pacific. My allies all of a sudden, have a chance to knock the yellow menace out of the war on R13.

                            Before any moves were made I clearly announced my intentions, and told him the game comes down to one aashot. I have a 33% chance of surviving with enough air units. If he hits 2 air units, Tokyo will have high odds to survive the invasion. If he hits only one fighter, USA has 100% victory by LL calculation. I even revealed to him, that if I hit one Jap unit with the sole British infantry during previous British turn, it wouldn't even matter about the aashots outcome, at all. So my intentions were very clearly established.

                            He only killed one fighter with his aashot. I proceeded with combat and killed all his units in Tokyo as LL bc had also predicted with 100% certainty (after the aashot casualty was removed).

                            After 3 combat rounds, I had 1 tank and 2 bombers left and his units were all killed, for all intensive purposes the battle was over. I was astonished that I had pulled it off. Since luck was not with me for most of the game.

                            So with the current position, the axis has no chance of recapturing Tokyo. For all intensive purposes the war is already over, unless he wants to fight on (which is his up to him). I clicked to proceed. To my astonishment the auto select was still on the tank instead of my bomber, even though I thought I selected the bomber. (there was one allied casualty to be selected of those 3 mentioned) Anyways, @raville is contesting my capture of Tokyo because of that game engine shortcoming (casualty auto select).

                            We agreed no edits, however I argue this is just bad sportsmanship by @raville. It simply goes against proper spirit of triplea gaming. I did pay special attention to the reselection of casualties, for each combat round since it kept picking my land units (2 combat rounds previous).

                            I tried to select bomber instead of tank and obviously, he knows it. If the shoe were on other foot. I would definitely not contest this scenario. Honestly I would be pissed. But at myself for getting outplayed. However, I would still go out with some class and congratulate him on his decisive game play, regardless of my will to continue.

                            I could understand if the battle was still ongoing with more combat rolls ensuing. But this is just silly. Honestly I'm disappointed that he even feels this is an honorable way to even win. TOC or not!

                            One last point, no edits only applies to forgotten moves and what not. That never applies to game engine quirks. Especially one like this, that was immediately caught and without any further battle rolling to muck it up further. This would not even be an issue on table top. Did he honestly think I did not want Tokyo, haha, common bro.

                            Here is the game save. I will be happy to give you more information if required.

                            On a side note, at least I'm keeping you busy, hehe. šŸ˜‰

                            0_1520409539457_ww2.v3.toc.match.2_GZ.allies_v_Raville.axis__r13_usa_cm._03.02.2018.tsvg

                            1 Reply Last reply Reply Quote 1
                            • DeltiumD Offline
                              Deltium Moderators
                              last edited by

                              Hello GZ and Raville - I understand how sensitive this is for each of you, and I will consult with 2 additional expert-level players and we shall make a group decision, with the majority to decide the outcome. Please allow us a day or two to discuss this among ourselves and we shall make a ruling very shortly.

                              TripleA Tournament Director

                              prastleP 1 Reply Last reply Reply Quote 1
                              • prastleP Offline
                                prastle Moderators Admin @Deltium
                                last edited by

                                @deltium added chat log to the admin as requested

                                If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                prastleP 1 Reply Last reply Reply Quote 0
                                • prastleP Offline
                                  prastle Moderators Admin @prastle
                                  last edited by

                                  @Raville I am not a judge on this match but can you post your opinion as well please?

                                  If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                  1 Reply Last reply Reply Quote 1
                                  • RavilleR Offline
                                    Raville
                                    last edited by Raville

                                    @prastle I post my view

                                    I was in our ToC game with General_Zod and since beginning we set: not edition at all, I tried some edit and he didn't allowed me, so the rule was set to NO edition.

                                    In Round 13 General_Zod attacked Japan with 3 BMRs+7 fighters+3 inf+1tank, I defended with 6 fighters+4 inf+2 art+AA, in AA shot I got a six of four, so only got one fighter off, then battle continue and remain 2 Japanese fighters vs 2 BMRs+1 tank, he got the planes and I got 1 shot, he lost the tank and battle was over, as I didn't allowed edition he left the game. It was clear the rule of NO edition, so he won the battle but didn’t take Japan. It is clear that a rule set should be obeyed, as he didn’t let me edit all the way... Certainly there are mistakes when one is gaming, that's the game! If we have a rule we have to respect that, even if it is a mistake!

                                    I think that in other game organizations (Axis & Allies.org, atwar-game, GTO, etc.,) there isn’t any chance to edit as default and as we set it in our game before beginning, I’d asked some editing and clearly General_Zod said ā€œNo editing at all during the gameā€¦ā€ so we continue as that and therefore don’t recognize any editing as it had been set, just to continue the game. If he had announced his intentions he should get them in the battlefield and its result could be a GG, but then a mistake and I’m in my right to continue the game. Saved by the edge! Mistakes are what make lose or win a game. There is the map, the game and the results, not cheating, if we committed mistakes or errors, as I did through the game, we had to pay for! I’m not going to support a mistake that could cost me the game and the game job I did as it’s shown. But Not Edition! That’s the game!

                                    About dice, it was terrible for me all the game (as seen in the map), in the opening Japan lost three planes as unusual; my first and only BMRs from Germany and Japan were lost at the first intent to bombing and in the same turn; got a lot of sixes when 5 or 4s were needed and in Japan battle I had a terrible dice and he had a lucky one (even as calculator shown opposite), but then his mistake and please don’t blame me for that, we establish Not Edition! That’s the game! And also I don’t complain for luck as the random system is as it is and had shown from the beginning who as the luck.

                                    Anyhow, I recognize General_Zod is a great experienced gamer and a friend, but should be most careful in those details that make to win or lose a game.

                                    prastleP 1 Reply Last reply Reply Quote 0
                                    • RavilleR Offline
                                      Raville
                                      last edited by

                                      0_1520456179989_G_Zod Allies vs Raville Axis game finish Attack to Japan.JPG

                                      General_ZodG 1 Reply Last reply Reply Quote 0
                                      • General_ZodG Offline
                                        General_Zod Moderators @Raville
                                        last edited by General_Zod

                                        @raville

                                        Editing game quirks is essential, since they are many. Many games would not be playable with TripleA if we didn't edit those game quirks. So point is, I was referring to forgotten moves and the like with respect to no edits. This clearly is not a forgotten move, it was caused by a quirk in game interface. I could see if it happen on combat round 1 or 2 or whatever, while you still had living units in Tokyo. However I killed you already, the battle was a decisive victory, with zero ambiguity to muck it up in that regard. And especially, since I clearly stated my intentions to take Tokyo only minutes before (as per chat log). The auto select is a silly game interface quirk in my opinion when taken in the full context of this particular situation.

                                        With regards to playing on. I encourage you to continue, if you desire. Your also an excellent and experienced gamer, which is why I wish you upheld yourself to the appropriate standards. This is not as black and white, of a simple edit issue, as you are insinuating. I do understand your desire to defend your silver title on this particular TOC, however this is not the way to do it my friend.

                                        Furthermore I would challenge anyone who says this is not a game interface quirk. A very good argument can be made that the ideal game engine should not keep selecting undesired units for you.

                                        In fact, it is deserving of a feature request to disable auto casualty select per game engine preferences.

                                        C 2 Replies Last reply Reply Quote 0
                                        • C Offline
                                          Cernel Moderators @General_Zod
                                          last edited by

                                          @general_zod Did it happen because

                                          1. you inadvertently pressed space bar (chatting?), confirming the autoselection, or
                                          2. just missclicked, or
                                          3. are you saying it is a bug, in that the engine would have taken differently than you selected?
                                          General_ZodG 1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            Cernel Moderators @General_Zod
                                            last edited by

                                            @general_zod said in Tournament of Champions (Season 4) for AA 50 Anniversary '41 version:

                                            In fact, it is deserving of a feature request to disable auto casualty select per game engine preferences.

                                            Actually, years ago, when that was reworked, also on account that there are games with AA shots (not supported), in which the autoselect is just a bad feature, I suggested to have an option for not having the autoselect at all, but Veqryn was strongly against it, and I guess @redrum was too.
                                            Another possible feature request might be having a box you can tick at the start of the particular battle, to tell the engine to take 1 land unit last as casualty.
                                            I'll let you open any of them.

                                            prastleP 1 Reply Last reply Reply Quote 1

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