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    Landing planes on carriers during noncombat

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    • G Offline
      g40newb
      last edited by

      Planes attacked Philippines, moved carriers down to their sea zone but unable to actually put them on the carriers they go to the sea zone instead. What am I missing with this mechanic?

      C 1 Reply Last reply Reply Quote 2
      • C Offline
        Cernel Moderators @g40newb
        last edited by

        @g40newb Hey. Are you new to TripleA? In that case, welcome.

        It's just that the way TripleA handles cargo is lame: there is no representation of fighters being cargo, meaning that they are shown as being in the sea zone on their own even when they are actually cargo, meaning that they'll become cargo as per rules (beside being unable to choose on which carrier) but without this being displayed.

        Unfortunately, this is just a problem as old as TripleA which no developer ever addressed (at least successfully).

        ubernautU 1 Reply Last reply Reply Quote 4
        • ubernautU Offline
          ubernaut Moderators @Cernel
          last edited by

          @cernel never realized this was a problem

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          C 1 Reply Last reply Reply Quote 2
          • C Offline
            Cernel Moderators @ubernaut
            last edited by

            @ubernaut It is a substantial problem almost only when having the option to land on carriers owned by an other player.

            I said almost because, for example, there can be marginal cases like having 2 British carriers and 2 British fighters in the same sea zone in which you may want to be able to decide whether to have both fighters on one carrier or one per carrier (and TripleA neither does allow you to decide that nor does let you know where the fighters are), but even cases like this one are related to different ownerships: in this case, to the possibility of having American or Russian fighters landing on one or both of these carriers before the next British turn.

            Long story short, this is not a problem only if you have a game in which none of the players each of which has access to carrier units and-or air units able to land on carriers can be in an "allied" relationship with an other such player.

            ubernautU 1 Reply Last reply Reply Quote 3
            • PantherP Offline
              Panther Admin Moderators
              last edited by

              Related:

              https://forums.triplea-game.org/topic/3818/assign-aircraft-to-aircarft-carrier

              Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

              1 Reply Last reply Reply Quote 2
              • ubernautU Offline
                ubernaut Moderators @Cernel
                last edited by

                @cernel gotcha thanks for clarifying 🙂

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0

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