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    Center-point screen with Capitals at turn start

    Scheduled Pinned Locked Moved Map Making
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    • ebbeE Offline
      ebbe
      last edited by

      just wonder if anyone knows:

      is it possible to decide where the screen focus/center will be when using multiple capitals:

      of my Oil & Snow project each players turn starts zooming in & centering on its the historical capital,
      except for japan, where it zooms in on the city Mukden...
      (also a capital) as I use all Capital element for all cities
      for each player.
      it seems it focus allways on the first capital on the left side??

      tiny thing but annoying 😉

      wc_sumptonW C 2 Replies Last reply Reply Quote 1
      • wc_sumptonW Offline
        wc_sumpton @ebbe
        last edited by

        @ebbe

        You could make Mukden a "victoryCity" only, prior to Japan's start then switch it over to "capital". That would be the only way.

        Cheers

        1 Reply Last reply Reply Quote 1
        • C Online
          Cernel Moderators Lobby Moderators @ebbe
          last edited by

          @ebbe It centers on the first capital listed in the "Territory Definitions" of the game file (or at least it used to), so have the one you want before the other ones in that list.

          ebbeE 1 Reply Last reply Reply Quote 2
          • ebbeE Offline
            ebbe @Cernel
            last edited by ebbe

            @cernel said in Center-point screen with Capitals at turn start:

            Territory Definitions

            Great! that works!! I wish all solutions could be that easy! thanks for the input guys!

            so indeed:
            listing in "Territory Definitions" decides, first capital in this list is picked out to zoom in at turn start...

            B 1 Reply Last reply Reply Quote 2
            • B Online
              beelee @ebbe
              last edited by

              @ebbe

              You also need tech development turned on or it won't center on anything

              1 Reply Last reply Reply Quote 2

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