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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Turn Summary: Australia round 5

      TripleA Turn Summary for game: Total World War: December 1941 3.0

      Game History

      Round: 5
      
          Supporting Britain - Canada
              Canada collect 0 PUs; end with 15 PUs
      
          Organizing Partisan Operations - ExiledAllies
              ExiledAllies collect 0 PUs; end with 24 PUs
      
          Preparing Defense - Egypt
              Egypt collect 0 PUs; end with 10 PUs
      
          Marching Orders - SouthAfrica
              SouthAfrica collect 0 PUs; end with 7 PUs
      
          Preparing Ambushes - India
              India collect 0 PUs; end with 13 PUs
      
          Preparing Naval Operations - Australia
              Australia collect 0 PUs; end with 18 PUs
      
          Research Technology - Britain
              Trigger britishaTAD: Britain gains access to AdvancedDestroyers
              Britain spend 0 on tech rolls
                  Britain roll 1,8,5,1,5,7 and gets 0 hits
      
          Politics - Britain
      
          Combat Move - Britain
              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
              4 britishNavalFighters moved from Central Britain to Northern France
              3 britishNavalFighters moved from Cairo to Crete
              1 britishFighter and 1 britishStrategicBomber moved from Cairo to Tobruk
              1 britishInfantry and 2 britishTacticalBombers moved from Western Egypt to Tobruk
              1 britishInfantry moved from London to 23 Sea Zone
              1 britishInfantry moved from London to 23 Sea Zone
              1 britishInfantry and 4 britishNavalFighters moved from 23 Sea Zone to Northern France
              1 britishInfantry moved from 23 Sea Zone to Low Countries
              2 britishInfantrys moved from Syria to 53 Sea Zone
              2 britishInfantrys moved from 53 Sea Zone to Crete
      
          Combat - Britain
              Britain creates battle in territory 148 Sea Zone
              Germany scrambles 3 units out of Northern Germany to defend against the attack in Low Countries
              Battle in Tobruk
                  Britain attack with 1 britishFighter, 1 britishInfantry, 1 britishStrategicBomber and 2 britishTacticalBombers
                  Italy defend with 1 Flagpole; Germany defend with 1 germanInfantry
                      Britain roll dice for 1 britishFighter, 1 britishInfantry, 1 britishStrategicBomber and 2 britishTacticalBombers in Tobruk, round 2 : 3/5 hits, 1.83 expected hits
                      Italy roll dice for 1 germanInfantry in Tobruk, round 2 : 0/1 hits, 0.25 expected hits
                      1 germanInfantry owned by the Germany lost in Tobruk
                  Britain win, taking 148 Sea Zone from Japan, taking Tobruk from Italy with 1 britishFighter, 1 britishInfantry, 1 britishStrategicBomber and 2 britishTacticalBombers remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
              Battle in Crete
                  Britain attack with 2 britishInfantrys and 3 britishNavalFighters
                  Italy defend with 1 italianParatrooper; Germany defend with 1 Flagpole
                      Britain roll dice for 1 britishBattleship and 1 britishCruiser in Crete, round 2 : 1/3 hits, 1.08 expected hits
                      Germany roll dice for 1 italianParatrooper in Crete, round 2 : 1/1 hits, 0.33 expected hits
                      1 britishInfantry owned by the Britain lost in Crete
                      1 italianParatrooper owned by the Italy lost in Crete
                  Britain win, taking Crete from Germany with 1 britishInfantry and 3 britishNavalFighters remaining. Battle score for attacker is 1
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Italy: 1 italianParatrooper
              Battle in Low Countries
                  Britain attack with 1 britishInfantry
                  Germany defend with 1 Flagpole, 1 UnitsForExiledAllies, 1 germanAirfield, 2 germanAntiAirGuns, 1 germanAntiTankGun, 1 germanArtillery, 2 germanCombatEngineers, 1 germanEntrenchment, 2 germanFighters, 6 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry and 3 germanNavalFighters
                      Britain roll dice for 1 britishBattleship in Low Countries, round 2 : 1/2 hits, 0.83 expected hits
                      Britain roll dice for 1 britishInfantry in Low Countries, round 2 : 0/1 hits, 0.17 expected hits
                      Germany roll dice for 2 germanAntiAirGuns, 1 germanAntiTankGun, 1 germanArtillery, 2 germanCombatEngineers, 1 germanEntrenchment, 2 germanFighters, 6 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry and 3 germanNavalFighters in Low Countries, round 2 : 8/21 hits, 6.75 expected hits
                      1 britishInfantry owned by the Britain lost in Low Countries
                      1 germanInfantry owned by the Germany lost in Low Countries
                  Germany win with 2 germanAntiAirGuns, 1 germanAntiTankGun, 1 germanArtillery, 2 germanCombatEngineers, 1 germanEntrenchment, 2 germanFighters, 5 germanInfantrys, 2 germanMarines, 1 germanMech.Infantry and 3 germanNavalFighters remaining. Battle score for attacker is 0
                  Casualties for Britain: 1 britishInfantry
                  Casualties for Germany: 1 germanInfantry
              Battle in Northern France
                  Britain attack with 1 britishInfantry and 8 britishNavalFighters
                  Germany defend with 1 Flagpole and 1 germanInfantry
                      Britain roll dice for 1 britishCruiser in Northern France, round 2 : 0/1 hits, 0.25 expected hits
                      Britain roll dice for 1 britishInfantry and 8 britishNavalFighters in Northern France, round 2 : 4/9 hits, 3.50 expected hits
                      Germany roll dice for 1 germanInfantry in Northern France, round 2 : 0/1 hits, 0.25 expected hits
                      1 germanInfantry owned by the Germany lost in Northern France
                  Britain win, taking Northern France from Germany with 1 britishInfantry and 8 britishNavalFighters remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 germanInfantry
              Moving scrambled unit from Low Countries  back to originating territory: Northern Germany
              Moving scrambled unit from Low Countries  back to originating territory: Northern Germany
              Moving scrambled unit from Low Countries  back to originating territory: Northern Germany
              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
              2 britishNavalFighters moved from Northern France to Central Britain
              2 britishNavalFighters moved from Northern France to London
              4 britishNavalFighters moved from Northern France to 23 Sea Zone
              1 britishFighter, 1 britishStrategicBomber and 2 britishTacticalBombers moved from Tobruk to Cairo
              2 britishNavalFighters moved from Crete to Western Egypt
              1 britishNavalFighter moved from Crete to Cairo
              1 britishFighter and 1 britishNavalFighter moved from Iraq to Cairo
              1 britishFighter moved from Bombay to Sumatra
              1 britishNavalFighter moved from Northwestern Australia to Java
              1 britishCombatEngineer and 1 britishInfantry moved from Azores to 40 Sea Zone
              1 britishCombatEngineer, 1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 40 Sea Zone to 41 Sea Zone
              1 britishArtillery, 3 britishInfantrys and 2 britishMarines moved from Western Sahara to 62 Sea Zone
              1 britishArtillery, 1 britishBattleship, 1 britishCruiser, 3 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 62 Sea Zone to 41 Sea Zone
              1 britishArtillery, 1 britishCombatEngineer, 4 britishInfantrys and 2 britishMarines moved from 41 Sea Zone to Gibraltar
              1 britishArtillery and 1 britishInfantry moved from Quebec to 19 Sea Zone
              1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 19 Sea Zone to 39 Sea Zone
              1 britishArtillery and 1 britishInfantry moved from 39 Sea Zone to Azores
              4 britishArtillerys moved from Syria to 53 Sea Zone
              4 britishArtillerys moved from 53 Sea Zone to Western Egypt
              1 britishAntiAirGun moved from Cape Town to 71 Sea Zone
              1 Truck moved from Eastern South Africa to 71 Sea Zone
              1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 71 Sea Zone to 76 Sea Zone
              1 Truck and 1 britishAntiAirGun moved from 76 Sea Zone to Italian Somaliland
              1 Material and 1 Truck moved from Bombay to 75 Sea Zone
              1 Material, 1 Truck and 1 britishTransport moved from 75 Sea Zone to 86 Sea Zone
              1 Material and 1 Truck moved from 86 Sea Zone to Sumatra
              2 britishTransports moved from 148 Sea Zone to 149 Sea Zone
              2 Materials moved from Southwestern Australia to 149 Sea Zone
              1 britishAntiAirGun and 1 britishCombatEngineer moved from Southwestern Australia to 149 Sea Zone
              2 Materials, 1 britishAntiAirGun, 1 britishCombatEngineer, 1 britishCruiser, 2 britishDestroyers and 2 britishTransports moved from 149 Sea Zone to 148 Sea Zone
              2 Materials moved from 148 Sea Zone to Java
              1 britishTransport moved from 151 Sea Zone to 150 Sea Zone
              1 britishInfantry moved from Dutch East Indies to 150 Sea Zone
              1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 150 Sea Zone to 148 Sea Zone
              1 britishInfantry moved from Java to 148 Sea Zone
              1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishInfantrys moved from 148 Sea Zone to Sumatra
              1 britishInfantry moved from Carribean Islands to 37 Sea Zone
              1 britishDestroyer moved from 62 Sea Zone to 61 Sea Zone
              2 britishDestroyers moved from 41 Sea Zone to 61 Sea Zone
              1 britishTransport moved from 72 Sea Zone to 73 Sea Zone
              1 britishTransport moved from 101 Sea Zone to 104 Sea Zone
              1 Train moved from Exiled Allies to Central Britain
              1 Train, 1 britishAntiTankGun and 1 britishArtillery moved from Ontario to British Columbia
              1 Train moved from British Columbia to Northern Central US
              1 Material and 1 Train moved from New South Wales to Southwestern Australia
              1 Train moved from Southwestern Australia to New South Wales
              1 Material and 1 Truck moved from Rhodesia to Kenya Uganda
              1 britishInfantry and 1 britishMech.Infantry moved from West Africa to Western Sahara
              1 britishMech.Infantry and 2 britishTanks moved from Iraq to Syria
              1 britishCombatEngineer moved from Central Britain to London
              2 britishInfantrys moved from Exiled Allies to London
              1 britishCombatEngineer moved from Belgian Congo to Kenya Uganda
              3 britishInfantrys moved from Bengal to Calcutta
              2 britishInfantrys moved from Northwestern Australia to Southwestern Australia
      
          Purchase Units - Britain
              Britain buy 1 ResearchCenter, 1 britishDestroyer, 2 britishNavalFighters, 1 britishSubmarine and 1 britishTransport; Remaining resources: 0 PUs; 6 techTokens; 
              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
      
          Place Units - Britain
              Units in London being upgraded or consumed: 2 Materials
              1 ResearchCenter placed in London
              2 britishNavalFighters placed in Central Britain
              1 britishDestroyer, 1 britishSubmarine and 1 britishTransport placed in 23 Sea Zone
      
          Turn Complete - Britain
              Britain collect 40 PUs; end with 40 PUs
              Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs
              Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs
              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs
              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs
              Units generate 9 techTokens; Britain end with 15 techTokens
              Units Change Ownership
                  Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                  Some Units in Ceylon change ownership: 1 britishEntrenchment
                  Some Units in Java change ownership: 2 Materials, 1 britishCombatEngineer and 1 britishEntrenchment
                  Some Units in Southwestern Australia change ownership: 1 Material
                  Some Units in Sumatra change ownership: 1 Material, 1 britishCombatEngineer and 1 britishEntrenchment
                  Some Units in Western Egypt change ownership: 1 britishCombatEngineer and 2 britishEntrenchments
      
          Purchase Units - Canada
              Canada buy 1 britishTacticalBomber; Remaining resources: 3 PUs; 
      
          Place Units - Canada
              1 britishTacticalBomber placed in Quebec
      
          Turn Complete - Canada
              Canada collect 15 PUs; end with 18 PUs
              Some Units in Quebec change ownership: 1 britishTacticalBomber
              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
      
          Purchase Units - ExiledAllies
              ExiledAllies buy 1 britishDocks and 1 britishEntrenchment; Remaining resources: 22 PUs; 
      
          Place Units - ExiledAllies
              Units in Java being upgraded or consumed: 2 Materials
              1 britishDocks placed in Java
              Units in Sumatra being upgraded or consumed: 1 Material
              1 britishEntrenchment placed in Sumatra
      
          Turn Complete - ExiledAllies
              ExiledAllies collect 28 PUs; end with 50 PUs
              Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 49 PUs
              Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 47 PUs
              Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 44 PUs
              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 43 PUs
              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 42 PUs
              Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 40 PUs
              Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 38 PUs
              Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 36 PUs
              Units Change Ownership
                  Some Units in Java change ownership: 1 britishCombatEngineer and 1 britishEntrenchment
                  Some Units in Sumatra change ownership: 1 britishCombatEngineer and 2 britishEntrenchments
      
          Purchase Units - Egypt
              Egypt buy 1 britishAirfield and 1 britishDestroyer; Remaining resources: 1 PUs; 
      
          Place Units - Egypt
              Units in Cairo being upgraded or consumed: 1 Material
              1 britishAirfield placed in Cairo
              1 britishDestroyer placed in 53 Sea Zone
      
          Turn Complete - Egypt
              Egypt collect 9 PUs; end with 10 PUs
              Units Change Ownership
                  Some Units in 53 Sea Zone change ownership: 1 britishDestroyer
                  Some Units in Cairo change ownership: 1 britishCombatEngineer
                  Some Units in Western Egypt change ownership: 1 britishCombatEngineer and 2 britishEntrenchments
      
          Purchase Units - SouthAfrica
              SouthAfrica buy 1 britishTransport; Remaining resources: 0 PUs; 
      
          Place Units - SouthAfrica
              1 britishTransport placed in 71 Sea Zone
      
          Turn Complete - SouthAfrica
              SouthAfrica collect 7 PUs; end with 7 PUs
              Some Units in 71 Sea Zone change ownership: 1 britishTransport
      
          Purchase Units - India
              Trigger DutchMaterialI: 1 Material gained by PlayerId named:India
              India buy 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 
      
          Place Units - India
              1 Material and 1 britishInfantry placed in Bombay
              1 britishTransport placed in 75 Sea Zone
              1 britishInfantry placed in Calcutta
      
          Turn Complete - India
              India collect 13 PUs; end with 13 PUs
              Units Change Ownership
                  Some Units in 75 Sea Zone change ownership: 1 britishTransport
                  Some Units in Bombay change ownership: 1 Material and 1 britishInfantry
                  Some Units in Calcutta change ownership: 1 britishInfantry
                  Some Units in Ceylon change ownership: 1 britishEntrenchment
      
          Purchase Units - Australia
              Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia
              Australia buy 2 britishDestroyers; Remaining resources: 2 PUs; 
      
          Place Units - Australia
              1 Material placed in New South Wales
              2 britishDestroyers placed in 149 Sea Zone
      
          Turn Complete - Australia
              Australia collect 17 PUs; end with 19 PUs
              Units Change Ownership
                  Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
                  Some Units in New South Wales change ownership: 1 Material
                  Some Units in Southwestern Australia change ownership: 1 Material
      

      Combat Hit Differential Summary :

      Italy regular : -0.25
      Germany regular : 1.67
      Britain regular : 1.33
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @Nothingtoseehere
        last edited by ubernaut

        @nothingtoseehere sorry for the delay go for :italy:

        had to make an undo bc the engine wasn't letting me do a legal move
        Screenshot 2025-07-03 at 10.15.56β€―PM.png

        taggin @beelee @Panther @LaFayette in case they weren’t aware of this one

        here is the save file showing the issue, units were not in combat, undoing the prior transport move and redoing seems to be a workaround

        air.tsvg

        1 Reply Last reply Reply Quote 2
        • B Online
          beelee
          last edited by beelee

          @ubernaut

          yea I think this is known. Not exactly sure what you got going on but I have had something similar happen before.

          What triplea version you on ?

          I don't remember a git issue for it. There may be one though Idk πŸ™‚
          I do what you did for a workaround. If it's the same issue. Idk sometimes I have to undo stuff to get it to work. Mostly the amphibs.

          Might want to do a git issue for it. Can always close if there already is one πŸ™‚

          ubernautU 1 Reply Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Lobby Moderators @beelee
            last edited by

            @beelee we r on version 2.7.14856 im not very well versed on wats going on wit git hub tbh

            B 1 Reply Last reply Reply Quote 1
            • B Online
              beelee @ubernaut
              last edited by beelee

              @ubernaut

              yea it's confusing if not experienced with it and well ... actually for me, almost a decade later and I still struggle lol

              But yea i think there is a issue for it but maybe not.

              You can go to the issues
              https://github.com/triplea-game/triplea/issues
              db0fca9e-3006-48a8-8c35-d43abaa63c6c-image.png

              and start a new one. Hit new issue and add the pertinent stuff.

              Screenshot from 2025-07-04 03-31-14.png

              I think OS, triplea version, saved game and how to reproduce it should be good enough. You got most of it already πŸ™‚

              I'm not 100% sure what you got going on, so best you do/explain it in the issue πŸ™‚

              ubernautU 2 Replies Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Lobby Moderators @beelee
                last edited by

                This post is deleted!
                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @beelee
                  last edited by

                  @beelee ok i tried to make the issue but idk if the save files are showing or not tried like 3 times to upload them seemed like it worked but they arent showing on the issue or my replies πŸ˜•

                  https://github.com/triplea-game/triplea/issues/13531

                  PantherP 1 Reply Last reply Reply Quote 1
                  • PantherP Offline
                    Panther Admin Moderators Lobby Moderators @ubernaut
                    last edited by Panther

                    @ubernaut You cannot upload tsvg-files to Github. You need to zip them before and upload the zip.

                    I remember that there has been some work on transport related stuff recently. Have you tried with a current pre-release ( 18109 as of right now)?

                    Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

                    ubernautU 1 Reply Last reply Reply Quote 2
                    • ubernautU Offline
                      ubernaut Lobby Moderators @Panther
                      last edited by

                      @panther yeah i deleted the reply bc i figured that out but it sitll doesnt look like the file was attaching properly like it looked like it worked but the post doesnt show the attachment

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @ubernaut
                        last edited by

                        @ubernaut

                        I just went there and your link worked for the save

                        ubernautU 1 Reply Last reply Reply Quote 1
                        • ubernautU Offline
                          ubernaut Lobby Moderators @beelee
                          last edited by

                          @beelee thanks πŸ™‚

                          wc_sumptonW 1 Reply Last reply Reply Quote 1
                          • wc_sumptonW Offline
                            wc_sumpton @ubernaut
                            last edited by

                            @ubernaut

                            It seems the save game was created using an engine prior to .15108 where there are known errors with trying to load multiple transports. Try saving in .15108 or higher. The move would need to be undone to remove corrupted information prior to saving.

                            Cheers...

                            ubernautU 1 Reply Last reply Reply Quote 2
                            • ubernautU Offline
                              ubernaut Lobby Moderators @wc_sumpton
                              last edited by

                              @wc_sumpton yeah i was able to bypass the problem just wanted to make sure we were aware of it try not to change engine versions mid game

                              N 1 Reply Last reply Reply Quote 1
                              • N Offline
                                Nothingtoseehere
                                last edited by

                                TripleA Manual Gamesave Post: Italy round 5

                                TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                Game History

                                Round: 5
                                
                                    Research Technology - Italy
                                        Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                        Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                            Italy roll 12,12,1,8,4,7 and gets 2 hits
                                        Italy removing all Technology Tokens after successful research.
                                        Italy discover IncreasedFighterRange
                                
                                    Combat Move - Italy
                                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                        1 italianStrategicBomber moved from Romania to Western Egypt
                                        1 italianFighter moved from Cyrenaica to Western Egypt
                                        1 italianFighter moved from Sicily to Western Egypt
                                        1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                                        1 italianInfantry moved from Greece to 50 Sea Zone
                                        1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                        1 italianMarine moved from Cyrenaica to 51 Sea Zone
                                        1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Crete
                                        1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                                        1 italianInfantry moved from Peloponnese to 50 Sea Zone
                                        1 italianInfantry moved from Sicily to 50 Sea Zone
                                        2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                        2 italianInfantrys moved from 51 Sea Zone to Tobruk
                                        1 italianBattleship, 3 italianDestroyers and 2 italianSubmarines moved from 50 Sea Zone to 51 Sea Zone
                                        1 italianBattleship, 1 italianCruiser and 3 italianSubmarines moved from 48 Sea Zone to 51 Sea Zone
                                

                                Combat Hit Differential Summary :

                                Savegame

                                N 1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @Nothingtoseehere
                                  last edited by Nothingtoseehere

                                  @ubernaut finally decided on an Italian Combat Move. Got a Strat Bombing Run and a few amphibious assaults.

                                  1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere
                                    last edited by

                                    TripleA Manual Gamesave Post: Italy round 5

                                    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 5
                                    
                                        Research Technology - Italy
                                            Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                            Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                                Italy roll 12,12,1,8,4,7 and gets 2 hits
                                            Italy removing all Technology Tokens after successful research.
                                            Italy discover IncreasedFighterRange
                                    
                                        Combat Move - Italy
                                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                            1 italianStrategicBomber moved from Romania to Western Egypt
                                            1 italianFighter moved from Cyrenaica to Western Egypt
                                            1 italianFighter moved from Sicily to Western Egypt
                                            1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                                            1 italianInfantry moved from Peloponnese to 50 Sea Zone
                                            1 italianInfantry moved from Sicily to 50 Sea Zone
                                            2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                            2 italianInfantrys moved from 51 Sea Zone to Tobruk
                                            1 italianBattleship, 3 italianDestroyers and 2 italianSubmarines moved from 50 Sea Zone to 51 Sea Zone
                                            1 italianBattleship, 1 italianCruiser and 3 italianSubmarines moved from 48 Sea Zone to 51 Sea Zone
                                            1 italianMarine moved from Malta to 48 Sea Zone
                                            1 italianMarine and 1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                                            1 italianInfantry moved from Greece to 50 Sea Zone
                                            1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                            1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Crete
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut changed from where I took the marine.

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                                      • N Offline
                                        Nothingtoseehere @Nothingtoseehere
                                        last edited by

                                        @ubernaut: I guess it'll have to wait until tomorrow for me.

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere i am traveling wont be able to look this until i get back probably monday

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                                          • N Offline
                                            Nothingtoseehere @ubernaut
                                            last edited by

                                            @ubernaut Okay. Good to know.

                                            ubernautU 1 Reply Last reply Reply Quote 0

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