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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • PantherP Offline
      Panther Admin Moderators Lobby Moderators @ubernaut
      last edited by Panther

      @ubernaut You cannot upload tsvg-files to Github. You need to zip them before and upload the zip.

      I remember that there has been some work on transport related stuff recently. Have you tried with a current pre-release ( 18109 as of right now)?

      Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

      ubernautU 1 Reply Last reply Reply Quote 2
      • ubernautU Offline
        ubernaut Lobby Moderators @Panther
        last edited by

        @panther yeah i deleted the reply bc i figured that out but it sitll doesnt look like the file was attaching properly like it looked like it worked but the post doesnt show the attachment

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @ubernaut
          last edited by

          @ubernaut

          I just went there and your link worked for the save

          ubernautU 1 Reply Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Lobby Moderators @beelee
            last edited by

            @beelee thanks 🙂

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            wc_sumptonW 1 Reply Last reply Reply Quote 1
            • wc_sumptonW Online
              wc_sumpton @ubernaut
              last edited by

              @ubernaut

              It seems the save game was created using an engine prior to .15108 where there are known errors with trying to load multiple transports. Try saving in .15108 or higher. The move would need to be undone to remove corrupted information prior to saving.

              Cheers...

              ubernautU 1 Reply Last reply Reply Quote 2
              • ubernautU Offline
                ubernaut Lobby Moderators @wc_sumpton
                last edited by

                @wc_sumpton yeah i was able to bypass the problem just wanted to make sure we were aware of it try not to change engine versions mid game

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 1 Reply Last reply Reply Quote 1
                • N Offline
                  Nothingtoseehere
                  last edited by

                  TripleA Manual Gamesave Post: Italy round 5

                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                  Game History

                  Round: 5
                  
                      Research Technology - Italy
                          Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                          Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                              Italy roll 12,12,1,8,4,7 and gets 2 hits
                          Italy removing all Technology Tokens after successful research.
                          Italy discover IncreasedFighterRange
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          1 italianStrategicBomber moved from Romania to Western Egypt
                          1 italianFighter moved from Cyrenaica to Western Egypt
                          1 italianFighter moved from Sicily to Western Egypt
                          1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                          1 italianInfantry moved from Greece to 50 Sea Zone
                          1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                          1 italianMarine moved from Cyrenaica to 51 Sea Zone
                          1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Crete
                          1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                          1 italianInfantry moved from Peloponnese to 50 Sea Zone
                          1 italianInfantry moved from Sicily to 50 Sea Zone
                          2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                          2 italianInfantrys moved from 51 Sea Zone to Tobruk
                          1 italianBattleship, 3 italianDestroyers and 2 italianSubmarines moved from 50 Sea Zone to 51 Sea Zone
                          1 italianBattleship, 1 italianCruiser and 3 italianSubmarines moved from 48 Sea Zone to 51 Sea Zone
                  

                  Combat Hit Differential Summary :

                  Savegame

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @Nothingtoseehere
                    last edited by Nothingtoseehere

                    @ubernaut finally decided on an Italian Combat Move. Got a Strat Bombing Run and a few amphibious assaults.

                    1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere
                      last edited by

                      TripleA Manual Gamesave Post: Italy round 5

                      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                      Game History

                      Round: 5
                      
                          Research Technology - Italy
                              Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                              Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                  Italy roll 12,12,1,8,4,7 and gets 2 hits
                              Italy removing all Technology Tokens after successful research.
                              Italy discover IncreasedFighterRange
                      
                          Combat Move - Italy
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              1 italianStrategicBomber moved from Romania to Western Egypt
                              1 italianFighter moved from Cyrenaica to Western Egypt
                              1 italianFighter moved from Sicily to Western Egypt
                              1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                              1 italianInfantry moved from Peloponnese to 50 Sea Zone
                              1 italianInfantry moved from Sicily to 50 Sea Zone
                              2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                              2 italianInfantrys moved from 51 Sea Zone to Tobruk
                              1 italianBattleship, 3 italianDestroyers and 2 italianSubmarines moved from 50 Sea Zone to 51 Sea Zone
                              1 italianBattleship, 1 italianCruiser and 3 italianSubmarines moved from 48 Sea Zone to 51 Sea Zone
                              1 italianMarine moved from Malta to 48 Sea Zone
                              1 italianMarine and 1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                              1 italianInfantry moved from Greece to 50 Sea Zone
                              1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                              1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Crete
                      

                      Combat Hit Differential Summary :

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere @ubernaut
                        last edited by

                        @ubernaut changed from where I took the marine.

                        N 1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @Nothingtoseehere
                          last edited by

                          @ubernaut: I guess it'll have to wait until tomorrow for me.

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @Nothingtoseehere
                            last edited by

                            @nothingtoseehere i am traveling wont be able to look this until i get back probably monday

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            N 1 Reply Last reply Reply Quote 0
                            • N Offline
                              Nothingtoseehere @ubernaut
                              last edited by

                              @ubernaut Okay. Good to know.

                              ubernautU 1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators @Nothingtoseehere
                                last edited by

                                @nothingtoseehere hey im back and ready for battle whenever 🙂

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                N 1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere @ubernaut
                                  last edited by

                                  @ubernaut Now I have a bit of time.

                                  ubernautU 1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere still there my mail thing didnt make any noise 😕

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    N 1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere
                                      last edited by

                                      TripleA Turn Summary: Italy round 5

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0

                                      Game History

                                      Round: 5
                                      
                                          Research Technology - Italy
                                              Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
                                              Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
                                                  Italy roll 12,12,1,8,4,7 and gets 2 hits
                                              Italy removing all Technology Tokens after successful research.
                                              Italy discover IncreasedFighterRange
                                      
                                          Combat Move - Italy
                                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                              1 italianStrategicBomber moved from Romania to Western Egypt
                                              1 italianFighter moved from Cyrenaica to Western Egypt
                                              1 italianFighter moved from Sicily to Western Egypt
                                              1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                                              1 italianInfantry moved from Peloponnese to 50 Sea Zone
                                              1 italianInfantry moved from Sicily to 50 Sea Zone
                                              2 italianInfantrys and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                              2 italianInfantrys moved from 51 Sea Zone to Tobruk
                                              1 italianBattleship, 3 italianDestroyers and 2 italianSubmarines moved from 50 Sea Zone to 51 Sea Zone
                                              1 italianBattleship, 1 italianCruiser and 3 italianSubmarines moved from 48 Sea Zone to 51 Sea Zone
                                              1 italianMarine moved from Malta to 48 Sea Zone
                                              1 italianMarine and 1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
                                              1 italianInfantry moved from Greece to 50 Sea Zone
                                              1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
                                              1 italianInfantry and 1 italianMarine moved from 51 Sea Zone to Crete
                                      
                                          Combat - Italy
                                              Air Battle in Western Egypt
                                                  Italy attacks with 3 units heading to Western Egypt
                                                  Air Battle is over, the remaining bombers go on to their targets
                                              Strategic bombing raid in Western Egypt
                                                      Britain roll AntiAircraftGun dice in Western Egypt : 1/3 hits, 0,50 expected hits
                                                  1 italianStrategicBomber owned by the Italy killed by AntiAircraftGun in Western Egypt
                                                  Bombing raid in Western Egypt causes 0 damage total. 
                                              Battle in Tobruk
                                                  Italy attack with 2 italianInfantrys
                                                  Britain defend with 1 Flagpole and 1 britishInfantry
                                                      Italy roll dice for 1 italianBattleship and 1 italianCruiser in Tobruk, round 2 : 0/3 hits, 1,08 expected hits
                                                      Italy roll dice for 2 italianInfantrys in Tobruk, round 2 : 0/2 hits, 0,33 expected hits
                                                      Britain roll dice for 1 britishInfantry in Tobruk, round 2 : 0/1 hits, 0,25 expected hits
                                                      Italy roll dice for 2 italianInfantrys in Tobruk, round 3 : 1/2 hits, 0,33 expected hits
                                                      Britain roll dice for 1 britishInfantry in Tobruk, round 3 : 0/1 hits, 0,25 expected hits
                                                      1 britishInfantry owned by the Britain lost in Tobruk
                                                  Italy win, taking Tobruk from Britain with 2 italianInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Britain: 1 britishInfantry
                                              Battle in Crete
                                                  Italy attack with 1 italianInfantry and 1 italianMarine
                                                  Britain defend with 1 Flagpole and 1 britishInfantry
                                                      Italy roll dice for 1 italianBattleship in Crete, round 2 : 1/2 hits, 0,83 expected hits
                                                      Britain roll dice for 1 britishInfantry in Crete, round 2 : 1/1 hits, 0,33 expected hits
                                                      1 italianInfantry owned by the Italy lost in Crete
                                                      1 britishInfantry owned by the Britain lost in Crete
                                                  Italy win, taking Crete from Britain with 1 italianMarine remaining. Battle score for attacker is 0
                                                  Casualties for Italy: 1 italianInfantry
                                                  Casualties for Britain: 1 britishInfantry
                                              Cleaning up after air battles
                                      
                                          Non Combat Move - Italy
                                              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                              1 italianFighter moved from Western Egypt to Cyrenaica
                                              1 italianFighter moved from Western Egypt to Al Kufrah
                                              2 Trucks and 2 italianAntiAirGuns moved from Northern Spain to Southern Spain
                                              1 italianDestroyer moved from 50 Sea Zone to 52 Sea Zone
                                              1 italianAlpineInfantry moved from Sicily to 48 Sea Zone
                                              1 italianAlpineInfantry moved from Malta to 48 Sea Zone
                                              2 italianAlpineInfantrys and 1 italianTransport moved from 48 Sea Zone to 51 Sea Zone
                                              2 italianAlpineInfantrys moved from 51 Sea Zone to Cyrenaica
                                              1 italianNavalFighter moved from Sicily to Morrocco
                                              1 italianTacticalBomber moved from Southern Italy to Southern Spain
                                              2 Trucks moved from Southern Spain to Northern Spain
                                              1 italianInfantry moved from Orel Kursk to Kharkov
                                              1 italianMech.Infantry moved from Kharkov to Orel Kursk
                                              1 italianAntiAirGun and 1 italianMech.Infantry moved from Orel Kursk to Kharkov
                                              1 Train moved from Northern Italy to Rome
                                              1 Truck moved from Northern Italy to Romania
                                              2 italianMarines moved from Cyrenaica to Al Kufrah
                                              1 italianAirTransport moved from Cyrenaica to Rome
                                              1 italianAirTransport moved from Rome to Sicily
                                      
                                          Purchase Units - Italy
                                              Italy buy 4 italianInfantrys, 1 italianNavalFighter and 1 italianParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Italy
                                              2 italianInfantrys placed in Rome
                                              2 italianInfantrys and 1 italianParatrooper placed in Sicily
                                              1 italianNavalFighter placed in Northern Italy
                                      
                                          Activate Technology - Italy
                                              Italy activating IncreasedFighterRange
                                              Trigger italianIFR1: Setting givesMovement to 3:italianFighter for unitAttachment attached to italianAirfield
                                              Trigger italianIFR1: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianAirfield
                                              Trigger italianIFR2: Setting givesMovement to 3:italianNavalFighter for unitAttachment attached to italianCarrier
                                              Italy giving technology to Germany: IncreasedFighterRange
                                      
                                          Turn Complete - Italy
                                              Italy collect 27 PUs; end with 27 PUs
                                              Units generate 6 techTokens; Italy end with 6 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Italy regular : -0,58
                                      Britain AntiAircraftGun : 0,50
                                      Britain regular : 0,17
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut :italy: finished go for :united_states:

                                        ubernautU 1 Reply Last reply Reply Quote 1
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Move Summary: Usa round 5

                                          TripleA Move Summary for game: Total World War: December 1941 3.0

                                          Game History

                                          Round: 5
                                          
                                              Research Technology - Usa
                                                  Usa spend 0 on tech rolls
                                                  Usa removing all Technology Tokens after successful research.
                                                  Usa discover AdvancedSubmarines
                                          
                                              Combat Move - Usa
                                                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                                  1 americanNavalFighter and 1 americanStrategicBomber moved from Gibraltar to 43 Sea Zone
                                                  1 americanBattleship and 1 americanCruiser moved from 61 Sea Zone to 43 Sea Zone
                                                  3 americanDestroyers moved from 41 Sea Zone to 43 Sea Zone
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere battle on deck

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            N 1 Reply Last reply Reply Quote 1

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