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    WWII Revised - Facelift

    Scheduled Pinned Locked Moved Maps & Mods
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    • C Offline
      Cernel Moderators @General_Zod
      last edited by

      @general_zod said in WWII Revised - Facelift:

      The other alternative is to modify units, but that's sounds even more tedious. If some one wants to pitch in on that, would be great.

      There are programs to mass-apply same changes to a bunch of images. However, WWII Revised uses the units of the TripleA assets, and I would keep the practice, for all basic maps.

      General_ZodG 1 Reply Last reply Reply Quote 0
      • General_ZodG Offline
        General_Zod Moderators @Cernel
        last edited by General_Zod

        @cernel I will look around for that particular thing I read regarding blends not used anymore. I think it was one of the official map creating docs.

        Anyways it is still supported so it's really a moot point.

        It works on this map but makes it much darker. I could compensate with color manipulation if needed.

        0_1522371249348_wwii_revised_gz.003_blends.PNG
        However since I haven't tried tweaking them yet (beyond this one setting). Do you recall what settings of blend will make it brighter, not darker?

        If you have the time maybe post those tipologies you mentioned. 🙂

        Either way this is a cool tool for map making. Only thing is to get players to use it (game notes) on the maps, that utilize it correctly. Cause like I said ^^ many maps don't look correct when using blends.

        General_ZodG 1 Reply Last reply Reply Quote 0
        • General_ZodG Offline
          General_Zod Moderators @General_Zod
          last edited by

          @Cernel

          Almost forgot. What's the program you mentioned for mass producing image changes?

          C 1 Reply Last reply Reply Quote 0
          • General_ZodG Offline
            General_Zod Moderators
            last edited by General_Zod

            I picked this project up again. I changed the colors as suggested for Germany, Japan and oceans (and filtered rest). I also added some texture. Thanks to @Hepps for textures. I made them subtle so zoom in to see them in this image.

            I didn't address the geometry because I have a few layers composing the relief image and I don't really want to redraw all of them. Plus this one isn't too shabby anyways.

            If @Hepps is ok with it, I would love to use his TWW units here as well 🙂 . But most likely without the roundels. Also I will update the game notes to be very noob friendly, since this map likely draws many TripleA first timers which may be looking for Axis & Allies emulations.

            If any one has more suggestions, post them soon or forever hold your peace 😉 .

            My newest version.
            0_1537302336887_WW2.Revised_GZ_Sample_001.PNG

            Btw, I don't intend this to replace the original map just nicer map skin really. Unless the units do get replaced then it is more than a map skin alternative.

            My previous version for comparison.
            0_1522307617315_wwii_revised_gz.001.PNG

            Original ww2 Revise map skin for comparison.
            0_1521793043949_wwii_revised_original.PNG

            C HeppsH 2 Replies Last reply Reply Quote 0
            • C Offline
              Cernel Moderators @General_Zod
              last edited by

              @general_zod GIMP doesn't have anything integrated for that, but you can do batch in a number of ways. What I use is this plugin made by Alessandro Francesconi:
              https://alessandrofrancesconi.it/projects/bimp/

              General_ZodG 1 Reply Last reply Reply Quote 0
              • General_ZodG Offline
                General_Zod Moderators @Cernel
                last edited by

                @cernel Cool, thanks this will come in handy.

                1 Reply Last reply Reply Quote 0
                • C Offline
                  Cernel Moderators @General_Zod
                  last edited by

                  @general_zod Don't you feel the Japanese lime green being too bright?

                  General_ZodG 2 Replies Last reply Reply Quote 0
                  • General_ZodG Offline
                    General_Zod Moderators @Cernel
                    last edited by

                    @cernel The filter changed the shade of the yellow below it. I can adjust it to be like original yellow in final product.

                    1 Reply Last reply Reply Quote 0
                    • General_ZodG Offline
                      General_Zod Moderators @Cernel
                      last edited by General_Zod

                      @cernel Here is the new yellow.

                      0_1537372074231_wwii_revised_gz.003.PNG

                      HeppsH C 2 Replies Last reply Reply Quote 1
                      • HeppsH Offline
                        Hepps Moderators @General_Zod
                        last edited by

                        @general_zod Looks more yellow. Thumbs up.

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        1 Reply Last reply Reply Quote 0
                        • General_ZodG Offline
                          General_Zod Moderators
                          last edited by General_Zod

                          It just dawned upon me that creating a stand alone duplicate of this map will be confusing for people playing each other. The 2 versions will not be compatible. Is there any objections to replace the original with this one?

                          Otherwise I might as well chalk this one up as a training exercise.

                          C 1 Reply Last reply Reply Quote 0
                          • C Offline
                            Cernel Moderators @General_Zod
                            last edited by

                            @general_zod Why can't you make a mapskin?

                            General_ZodG 1 Reply Last reply Reply Quote 0
                            • C Offline
                              Cernel Moderators @General_Zod
                              last edited by

                              @general_zod In my opinion, the Japanese colour is still too bright, also relatively to the other ones. I'd suggest something like the Yamamoto colour of World At War, but a tad more saturated.

                              1 Reply Last reply Reply Quote 0
                              • General_ZodG Offline
                                General_Zod Moderators @Cernel
                                last edited by

                                @cernel Well I haven't tried it yet so not 100% sure. But does it use all artwork (from all my new folders) if I make it a just a map skin?

                                I do know I can't fix game notes and make it a mapskin however, since that's in xml.

                                C 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  Cernel Moderators @General_Zod
                                  last edited by

                                  @general_zod Mapskins take only the xml code from the original map. Game notes are taken from the original map for the html code and from the mapskin for anything else (images, etc.). For example, a game like Total World War would get most game notes from the mapskin.

                                  1 Reply Last reply Reply Quote 0
                                  • HeppsH Offline
                                    Hepps Moderators @General_Zod
                                    last edited by

                                    @general_zod said in WWII Revised - Facelift:

                                    If @Hepps is ok with it, I would love to use his TWW units here as well 🙂 . But most likely without the roundels. Also I will update the game notes to be very noob friendly, since this map likely draws many TripleA first timers which may be looking for Axis & Allies emulations.

                                    Wasn't sure if I responded to this formally. But yes Zod feel free to reuse the TWW units. You will have to manually remove the roundels.

                                    "A joyous heart sours with the burden of expectation"
                                    Hepster

                                    1 Reply Last reply Reply Quote 1
                                    • General_ZodG Offline
                                      General_Zod Moderators
                                      last edited by General_Zod

                                      Here is what the final product looks like with map blends = ON. Next step is to figure out the GitHub uploading. And yes this will be just a map skin for the existing revised map, so it's not forced on anyone.

                                      Unfortunately TripleA ignores some of my layers and it doesn't look as nice as it does in the graphics editor, but it still an improvement over original.

                                      0_1538125212247_wwii_revised_gz.004.1_final.PNG

                                      0_1538125191161_wwii_revised_gz.005.1_final.PNG
                                      This one is with maps blend =off. A bit brighter version.

                                      HeppsH PantherP prastleP C 4 Replies Last reply Reply Quote 4
                                      • HeppsH Offline
                                        Hepps Moderators @General_Zod
                                        last edited by

                                        @general_zod Looks good. Nice job.

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

                                        1 Reply Last reply Reply Quote 0
                                        • PantherP Offline
                                          Panther Admin Moderators @General_Zod
                                          last edited by

                                          @general_zod
                                          Nice, I like that look now!

                                          Don't always trust TripleA when it comes to rules questions. Know the rules before you start … and better check what TripleA has done.

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                                          • prastleP Offline
                                            prastle Moderators Admin @General_Zod
                                            last edited by

                                            @general_zod YUP! Great Stuff!

                                            If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

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