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    EXP Game 1 barnee vs Crockett

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    • C Offline
      crockett36 @beelee
      last edited by

      @beelee How can subs evade dds?

      B 1 Reply Last reply Reply Quote 0
      • C Offline
        crockett36
        last edited by

        TripleA Turn Summary: Russians round 3

        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

        Game History

        Round: 3
        
            Purchase Units - Russians
                Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                Trigger TankGeneral: buyTank_General added to productionRussians
                Russians buy 1 Soviet_Commisar, 3 armour, 1 elite, 1 infantry, 1 russian_para and 1 submarine; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                Note to players Japanese: The Godless Communists Attack Japan! After Russian Combat Move Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Terr....
                1 infantry moved from Bryansk to Ukraine
                10 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Vyborg
                1 armour moved from Novgorod to Vyborg
                2 russian_paras moved from Russia to Caucasus
                1 elite moved from Russia to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 Soviet_Commisar moved from Russia to Rostov
                1 armour moved from Urals to Yenisey
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
        
            Combat - Russians
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Russians
                Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
        
            Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Rostov: 1 aaGun
                EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
                EDIT: Turning off Edit Mode
                1 submarine placed in 127 Sea Zone
                2 armour placed in Novgorod
                Russians undo move 2.
                2 armour placed in Novgorod
                1 armour and 1 infantry placed in Ukraine
                1 Soviet_Commisar, 1 elite and 1 russian_para placed in Russia
        
            Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • C Offline
          crockett36
          last edited by

          Rostov is intended to be an army.

          1 Reply Last reply Reply Quote 0
          • B Online
            beelee @crockett36
            last edited by beelee

            @crockett36 said in EXP Game 1 barnee vs Crockett:

            How can subs evade dds?

            Subs can't evade DDs. They work same as OOB

            Edit
            You can adjust SSR build if you thought different. J up in a bit.

            Game History

            Round: 3
            
                Purchase Units - Japanese
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Rostov: 1 Soviet_Commisar
                    EDIT: Adding units owned by Russians to Rostov: 1 Soviet_Commisar_2
                    EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar
                    EDIT: Turning off Edit Mode
                    Japanese buy 3 Fortifications, 1 Japan_destroyer, 4 armour, 1 elite, 1 harbour, 3 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                    Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre....
                    2 JPNbombers moved from Kwangsi to Kansu
                    1 infantry moved from Suiyuyan to Kansu
                    1 armour moved from Central Mongolia to Yakut S.S.R.
                          Japanese take Yakut S.S.R. from Russians
                    4 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R.
                    1 infantry moved from Kweichow to Shensi
                          Japanese take Shensi from Chinese
                    3 armour moved from Shantung to Hopei
                    1 infantry moved from Kweichow to Hopei
                    2 fighters moved from Kwangsi to Szechwan
                    2 tactical_bombers moved from Anhwe to Szechwan
                    1 infantry moved from Yunnan to Szechwan
                    1 artillery moved from Kweichow to Szechwan
                    1 infantry moved from Kweichow to Szechwan
                    1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                    2 fighters moved from Anhwe to Hopei
                    1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                    1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
            
                Combat - Japanese
                    Battle in Hopei
                        Japanese attack with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers
                        Chinese defend with 1 infantry
                            Japanese roll dice for 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 4/10 hits, 5.00 expected hits
                            Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Chinese lost in Hopei
                        Japanese win, taking Hopei from Chinese with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                        Casualties for Chinese: 1 infantry
                    Battle in Szechwan
                        Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                        Chinese defend with 1 infantry
                            Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/9 hits, 4.33 expected hits
                            Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Chinese lost in Szechwan
                        Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                        Casualties for Chinese: 1 infantry
                    Battle in Kansu
                        Japanese attack with 2 JPNbombers and 1 infantry
                        Chinese defend with 1 infantry
                            Japanese roll dice for 2 JPNbombers and 1 infantry in Kansu, round 2 : 0/3 hits, 1.50 expected hits
                            Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                            Japanese roll dice for 2 JPNbombers and 1 infantry in Kansu, round 3 : 2/3 hits, 1.50 expected hits
                            Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the Chinese lost in Kansu
                        Japanese win, taking Kansu from Chinese with 2 JPNbombers and 1 infantry remaining. Battle score for attacker is 3
                        Casualties for Chinese: 1 infantry
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - Japanese
                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                    1 infantry moved from Hunan to Kweichow
                    2 JPNbombers moved from Kansu to Kweichow
                    2 infantry moved from Chahar to Suiyuyan
                    3 fighters and 3 tactical_bombers moved from Szechwan to Kweichow
                    1 infantry moved from Kwangsi to Yunnan
                    3 fighters moved from Hopei to Anhwe
                    1 fighter and 2 tactical_bombers moved from Hopei to Kweichow
                    1 transport moved from 36 Sea Zone to 37 Sea Zone
                    2 infantry moved from Siam to 37 Sea Zone
                    2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                    2 infantry moved from 36 Sea Zone to Kwangsi
                    2 J_Rails moved from Kiangsu to Korea
                    2 J_Rails, 1 aaGun and 1 infantry moved from Korea to Kweichow
                    1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                    1 aaGun moved from Amur to Buryatia
                    1 infantry moved from Sakha to Buryatia
                    1 infantry moved from Siberia to Sakha
                    1 infantry moved from Siberia to Amur
                    1 Japanese_LCV moved from Siberia to 5 Sea Zone
                    1 infantry moved from Soviet Far East to Siberia
                    1 Japanese_LCV and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                    1 Japanese_LCV moved from 6 Sea Zone to Japan
                    1 elite and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                    1 elite, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                    1 elite and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                    1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                    1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                    1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                    1 transport moved from 33 Sea Zone to 6 Sea Zone
                    1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
                    1 Japan_destroyer moved from 16 Sea Zone to 7 Sea Zone
                    1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                    1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            
                Place Units - Japanese
                    Turning on Edit Mode
                    EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
                    EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
                    EDIT: Turning off Edit Mode
                    1 harbour placed in Kwangsi
                    3 Fortifications placed in Caroline Islands
                    1 Japan_destroyer placed in 6 Sea Zone
                    2 armour and 1 infantry placed in Shantung
                    2 armour and 1 infantry placed in Kiangsu
                    1 elite, 1 infantry and 3 mine_unarmeds placed in Japan
            
                Turn Complete - Japanese
                    Japanese collect 42 PUs; end with 42 PUs
                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUs
                    Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : -1.33
            Japanese regular : -1.33
            

            EXP Game 1 Crockett J 3.tsvg

            I activated the Commisar in Rostov to Commisar 2. That means the Commisar and the Arty each get an extra roll. I put the inactive Commisar in 1st Corps Box.

            So Rostov has Commisar 2 Arty 2 Inf which is 1st Corps. They have to start there turn together in order to be active.

            C 1 Reply Last reply Reply Quote 1
            • C Offline
              crockett36
              last edited by

              TripleA Turn Summary: Chinese round 3

              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

              Game History

              Round: 3
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 3 infantry; Remaining resources: 2 PUs; 
              
                  Combat Move - Chinese
                      2 infantry moved from Tsinghai to Kansu
                      1 infantry moved from Tsinghai to Kansu
                      1 infantry moved from Tsinghai to Kansu
                      1 fighter moved from Tsinghai to Shensi
                      2 infantry moved from Tsinghai to Shensi
              
                  Combat - Chinese
                      Battle in Kansu
                          Chinese attack with 4 infantry
                          Japanese defend with 1 infantry
                              Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                              Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Chinese lost in Kansu
                              1 infantry owned by the Japanese lost in Kansu
                          Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                          Casualties for Chinese: 1 infantry
                          Casualties for Japanese: 1 infantry
                      Battle in Shensi
                          Chinese attack with 1 fighter and 2 infantry
                          Japanese defend with 1 infantry
                              Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                              Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                              Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
                              Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Japanese lost in Shensi
                          Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                          Casualties for Japanese: 1 infantry
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                      1 fighter moved from Shensi to Tsinghai
              
                  Place Units - Chinese
                      3 infantry placed in Tsinghai
                      Chinese undo move 1.
                      1 infantry placed in Sikang
                      2 infantry placed in Tsinghai
              
                  Turn Complete - Chinese
                      Chinese collect 4 PUs; end with 6 PUs
                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
              

              Combat Hit Differential Summary :

              Chinese regular : 0.67
              Japanese regular : 0.00
              

              Savegame

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @crockett36
                last edited by beelee

                @crockett36

                Halsey trying to intimidate the JPN DD lol

                Screenshot from 2026-03-11 17-33-10.png

                Will UK kick things off in the Pacific is what Yamamoto realy wants to know 🙂

                1 Reply Last reply Reply Quote 1
                • C Offline
                  crockett36
                  last edited by

                  TripleA Turn Summary: British round 3

                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 3
                  
                      Purchase Units - Americans
                          Americans buy 3 carriers, 1 elite, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          1 artillery moved from Eastern United States to 101 Sea Zone
                          1 elite moved from Eastern United States to 101 Sea Zone
                          1 infantry moved from Eastern United States to 101 Sea Zone
                          1 mech_infantry moved from Central United States to 101 Sea Zone
                          1 usa_fighter moved from Eastern United States to 101 Sea Zone
                          2 usa_fighters moved from Wake Island to 7 Sea Zone
                          1 submarine moved from 23 Sea Zone to 16 Sea Zone
                          2 usa_fighters moved from 1 Sea Zone to 7 Sea Zone
                          2 carriers moved from 1 Sea Zone to 7 Sea Zone
                          1 carrier moved from 1 Sea Zone to 7 Sea Zone
                          2 usa_fighters moved from 1 Sea Zone to 7 Sea Zone
                          2 usa_tactical_bombers moved from Aleutian Islands to 1 Sea Zone
                          1 battleship moved from 1 Sea Zone to 7 Sea Zone
                          3 destroyers moved from 1 Sea Zone to 7 Sea Zone
                          1 submarine moved from 10 Sea Zone to 7 Sea Zone
                          2 cruisers moved from 1 Sea Zone to 7 Sea Zone
                          1 USAbomber moved from Western United States to Alaska
                  
                      Combat - Americans
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                          1 usa_armour moved from 1 Sea Zone to Alaska
                          3 infantry moved from 1 Sea Zone to Alaska
                  
                      Place Units - Americans
                          2 carriers and 1 submarine placed in 1 Sea Zone
                          1 carrier and 1 transport placed in 101 Sea Zone
                          1 elite placed in Eastern United States
                  
                      Turn Complete - Americans
                          Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                          Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                          Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                          Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                          Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                          Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                          Americans collect 52 PUs; end with 53 PUs
                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 67 PUs
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                          Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy 3 infantry; Remaining resources: 2 PUs; 
                  
                      Combat Move - Chinese
                          2 infantry moved from Tsinghai to Kansu
                          1 infantry moved from Tsinghai to Kansu
                          1 infantry moved from Tsinghai to Kansu
                          1 fighter moved from Tsinghai to Shensi
                          2 infantry moved from Tsinghai to Shensi
                  
                      Combat - Chinese
                          Battle in Kansu
                              Chinese attack with 4 infantry
                              Japanese defend with 1 infantry
                                  Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                                  Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the Chinese lost in Kansu
                                  1 infantry owned by the Japanese lost in Kansu
                              Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                              Casualties for Chinese: 1 infantry
                              Casualties for Japanese: 1 infantry
                          Battle in Shensi
                              Chinese attack with 1 fighter and 2 infantry
                              Japanese defend with 1 infantry
                                  Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                                  Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                  Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits
                                  Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Japanese lost in Shensi
                              Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                              Casualties for Japanese: 1 infantry
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - Chinese
                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                          1 fighter moved from Shensi to Tsinghai
                  
                      Place Units - Chinese
                          3 infantry placed in Tsinghai
                          Chinese undo move 1.
                          1 infantry placed in Sikang
                          2 infantry placed in Tsinghai
                  
                      Turn Complete - Chinese
                          Chinese collect 4 PUs; end with 6 PUs
                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
                  
                      Purchase Units - British
                          British repair damage of 5x factory_major; Remaining resources: 55 PUs; 3 AirLendLease; 3 NavyLendLease; 
                          British buy 2 aaGuns, 1 air_transport, 1 destroyer, 1 elite, 5 infantry, 2 submarines and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  
                      Politics - British
                          British takes Political Action: Political Action British To War With Japanese
                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Concordant to Allied
                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                              British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                  
                      Combat Move - British
                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                          1 submarine moved from 109 Sea Zone to 92 Sea Zone
                          1 bomber moved from Malta to 92 Sea Zone
                          1 uk_fighter moved from 98 Sea Zone to 92 Sea Zone
                          1 uk_tactical_bomber moved from Egypt to 92 Sea Zone
                          1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                          1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                          1 uk_fighter moved from 98 Sea Zone to 94 Sea Zone
                          1 uk_fighter moved from 94 Sea Zone to 92 Sea Zone
                          1 mech_infantry moved from Egypt to Iraq
                          1 mech_infantry moved from Shan State to French Indo China
                          1 uk_fighter moved from India to Yunnan
                          1 infantry moved from Shan State to Yunnan
                          1 infantry moved from Burma to Yunnan
                          1 artillery moved from Persia to Iraq
                          1 infantry moved from Persia to Iraq
                  
                      Combat - British
                          Battle in 92 Sea Zone
                              British attack with 1 bomber, 1 submarine, 2 uk_fighters and 1 uk_tactical_bomber
                              Italians defend with 1 battleship, 1 cruiser and 1 transport
                                  British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              Units damaged: 1 battleship owned by the Italians
                                  British roll dice for 1 bomber, 2 uk_fighters and 1 uk_tactical_bomber in 92 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                                  Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                  1 uk_fighter owned by the British and 1 uk_tactical_bomber owned by the British lost in 92 Sea Zone
                                  1 cruiser owned by the Italians and 1 transport owned by the Italians lost in 92 Sea Zone
                                  British roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                  British roll dice for 1 bomber and 1 uk_fighter in 92 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                                  Italians roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                  1 uk_fighter owned by the British lost in 92 Sea Zone
                                  1 battleship owned by the Italians lost in 92 Sea Zone
                              British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
                              Casualties for British: 2 uk_fighters and 1 uk_tactical_bomber
                              Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                          Battle in 94 Sea Zone
                              British attack with 1 cruiser and 1 destroyer
                              Italians defend with 1 destroyer
                                  British roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                                  Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  1 destroyer owned by the Italians lost in 94 Sea Zone
                              British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                              Casualties for Italians: 1 destroyer
                          Battle in Iraq
                              British attack with 1 artillery, 1 infantry and 1 mech_infantry
                              Neutral_Axis defend with 3 infantry
                                  British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 0.83 expected hits
                                  Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                                  1 infantry owned by the British lost in Iraq
                                  British roll dice for 1 artillery and 1 mech_infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                                  Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1.00 expected hits
                                  British roll dice for 1 artillery and 1 mech_infantry in Iraq, round 4 : 2/2 hits, 0.67 expected hits
                                  Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 0/3 hits, 1.00 expected hits
                                  2 infantry owned by the Neutral_Axis lost in Iraq
                              1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Persia
                              Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
                              Casualties for British: 1 infantry
                              Casualties for Neutral_Axis: 2 infantry
                          Battle in Yunnan
                              British attack with 2 infantry and 1 uk_fighter
                              Japanese defend with 1 infantry
                                  British roll dice for 2 infantry and 1 uk_fighter in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                                  Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                                  1 infantry owned by the British lost in Yunnan
                                  1 infantry owned by the Japanese lost in Yunnan
                              British win, taking Yunnan from Japanese with 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 0
                              Casualties for British: 1 infantry
                              Casualties for Japanese: 1 infantry
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - British
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Changing ownership of Kiangsi from Japanese to British
                          EDIT: Turning off Edit Mode
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                          1 uk_fighter moved from Yunnan to Burma
                          5 infantry moved from India to Burma
                          1 infantry moved from Malaya to Shan State
                          1 infantry moved from Persia to Northwest Persia
                                British take Northwest Persia from Neutral_Allies
                          1 battleship moved from 79 Sea Zone to 76 Sea Zone
                          2 transports moved from 80 Sea Zone to 76 Sea Zone
                          1 uk_fighter moved from Union of South Africa to Egypt
                          1 uk_armour moved from Kenya to Egypt
                          1 Rail and 1 mech_infantry moved from Union of South Africa to Egypt
                          1 Rail and 1 uk_armour moved from Union of South Africa to Egypt
                          1 bomber moved from 92 Sea Zone to Malta
                          EDIT: 1 transport moved from 76 Sea Zone to 81 Sea Zone
                          EDIT: 1 transport moved from 76 Sea Zone to 71 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                          1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                                British take Brazil from Neutral_Allies
                          EDIT: 1 infantry moved from Kwangtung to Kiangsi
                  
                      Place Units - British
                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                          2 aaGuns and 3 infantry placed in India
                          1 infantry and 1 uk_para placed in United Kingdom
                          1 infantry placed in United Kingdom
                          Turning on Edit Mode
                          EDIT: Removing units owned by British from United Kingdom: 1 elite
                          EDIT: Adding units owned by British to Scotland: 1 elite
                          EDIT: Turning off Edit Mode
                          1 elite placed in United Kingdom
                          1 destroyer and 2 submarines placed in 98 Sea Zone
                          1 air_transport placed in United Kingdom
                  
                      Turn Complete - British
                          Total Cost from Convoy Blockades: 8
                              Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,5,2,1
                          British collect 43 PUs (8 lost to blockades); end with 43 PUs
                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
                          Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 59 PUs
                  

                  Combat Hit Differential Summary :

                  Chinese regular : 0.67
                  Italians regular : 0.83
                  Japanese regular : 0.67
                  Neutral_Axis regular : -2.00
                  British regular : 1.00
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    crockett36 @beelee
                    last edited by

                    @beelee said in EXP Game 1 barnee vs Crockett:

                    @crockett36 said in EXP Game 1 barnee vs Crockett:

                    How can subs evade dds?

                    Subs can't evade DDs. They work same as OOB

                    Edit
                    You can adjust SSR build if you thought different. J up in a bit.

                    Game History

                    Round: 3
                    
                        Purchase Units - Japanese
                            Turning on Edit Mode
                            EDIT: Removing units owned by Russians from Rostov: 1 Soviet_Commisar
                            EDIT: Adding units owned by Russians to Rostov: 1 Soviet_Commisar_2
                            EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar
                            EDIT: Turning off Edit Mode
                            Japanese buy 3 Fortifications, 1 Japan_destroyer, 4 armour, 1 elite, 1 harbour, 3 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    
                        Combat Move - Japanese
                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                            Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre....
                            2 JPNbombers moved from Kwangsi to Kansu
                            1 infantry moved from Suiyuyan to Kansu
                            1 armour moved from Central Mongolia to Yakut S.S.R.
                                  Japanese take Yakut S.S.R. from Russians
                            4 artilleries and 3 infantry moved from Buryatia to Yakut S.S.R.
                            1 infantry moved from Kweichow to Shensi
                                  Japanese take Shensi from Chinese
                            3 armour moved from Shantung to Hopei
                            1 infantry moved from Kweichow to Hopei
                            2 fighters moved from Kwangsi to Szechwan
                            2 tactical_bombers moved from Anhwe to Szechwan
                            1 infantry moved from Yunnan to Szechwan
                            1 artillery moved from Kweichow to Szechwan
                            1 infantry moved from Kweichow to Szechwan
                            1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                            2 fighters moved from Anhwe to Hopei
                            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
                            1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                    
                        Combat - Japanese
                            Battle in Hopei
                                Japanese attack with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers
                                Chinese defend with 1 infantry
                                    Japanese roll dice for 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 4/10 hits, 5.00 expected hits
                                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Chinese lost in Hopei
                                Japanese win, taking Hopei from Chinese with 3 armour, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                            Battle in Szechwan
                                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                                Chinese defend with 1 infantry
                                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 5/9 hits, 4.33 expected hits
                                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Chinese lost in Szechwan
                                Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                            Battle in Kansu
                                Japanese attack with 2 JPNbombers and 1 infantry
                                Chinese defend with 1 infantry
                                    Japanese roll dice for 2 JPNbombers and 1 infantry in Kansu, round 2 : 0/3 hits, 1.50 expected hits
                                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                    Japanese roll dice for 2 JPNbombers and 1 infantry in Kansu, round 3 : 2/3 hits, 1.50 expected hits
                                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Chinese lost in Kansu
                                Japanese win, taking Kansu from Chinese with 2 JPNbombers and 1 infantry remaining. Battle score for attacker is 3
                                Casualties for Chinese: 1 infantry
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - Japanese
                            Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                            1 infantry moved from Hunan to Kweichow
                            2 JPNbombers moved from Kansu to Kweichow
                            2 infantry moved from Chahar to Suiyuyan
                            3 fighters and 3 tactical_bombers moved from Szechwan to Kweichow
                            1 infantry moved from Kwangsi to Yunnan
                            3 fighters moved from Hopei to Anhwe
                            1 fighter and 2 tactical_bombers moved from Hopei to Kweichow
                            1 transport moved from 36 Sea Zone to 37 Sea Zone
                            2 infantry moved from Siam to 37 Sea Zone
                            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                            2 infantry moved from 36 Sea Zone to Kwangsi
                            2 J_Rails moved from Kiangsu to Korea
                            2 J_Rails, 1 aaGun and 1 infantry moved from Korea to Kweichow
                            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                            1 aaGun moved from Amur to Buryatia
                            1 infantry moved from Sakha to Buryatia
                            1 infantry moved from Siberia to Sakha
                            1 infantry moved from Siberia to Amur
                            1 Japanese_LCV moved from Siberia to 5 Sea Zone
                            1 infantry moved from Soviet Far East to Siberia
                            1 Japanese_LCV and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                            1 Japanese_LCV moved from 6 Sea Zone to Japan
                            1 elite and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                            1 elite, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                            1 elite and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                            1 transport moved from 33 Sea Zone to 6 Sea Zone
                            1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
                            1 Japan_destroyer moved from 16 Sea Zone to 7 Sea Zone
                            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                    
                        Place Units - Japanese
                            Turning on Edit Mode
                            EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
                            EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
                            EDIT: Turning off Edit Mode
                            1 harbour placed in Kwangsi
                            3 Fortifications placed in Caroline Islands
                            1 Japan_destroyer placed in 6 Sea Zone
                            2 armour and 1 infantry placed in Shantung
                            2 armour and 1 infantry placed in Kiangsu
                            1 elite, 1 infantry and 3 mine_unarmeds placed in Japan
                    
                        Turn Complete - Japanese
                            Japanese collect 42 PUs; end with 42 PUs
                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUs
                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : -1.33
                    Japanese regular : -1.33
                    

                    EXP Game 1 Crockett J 3.tsvg

                    I activated the Commisar in Rostov to Commisar 2. That means the Commisar and the Arty each get an extra roll. I put the inactive Commisar in 1st Corps Box.

                    So Rostov has Commisar 2 Arty 2 Inf which is 1st Corps. They have to start there turn together in order to be active.

                    Thanks!

                    B 1 Reply Last reply Reply Quote 1
                    • B Online
                      beelee @crockett36
                      last edited by beelee

                      @crockett36

                      Yea you getting it dialed in 🙂 Moved the Elite to Scotland to be rule compliant. I mean why not have a double hitter there for 3 bucks 🙂

                      Nippon under some heavy pressure. RAF took a bit of a hiding off GIB but you sunk the BB. Royal Navy still in the Med.

                      Maybe U-boats can do some damage. For 4 bucks those things are huge for the Kriegsmarine. Every dollar spent there takes away from the SSR though.

                      It's a balance or maybe not. I've never seen a 30 build lol

                      OK Italia in a bit

                      Game History

                      Round: 3
                      
                          Purchase Units - Italians
                              Italians buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
                      
                          Politics - Italians
                              Italians takes Political Action: Political Action Axis To War With Russians
                                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                              Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
                      
                          Combat Move - Italians
                              Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                  Turning on Edit Mode
                                  EDIT: Italians takes Iraq from Neutral_Axis
                                  EDIT: Italians takes Syria from French
                                  EDIT: Changing ownership of Iraq from Italians to Neutral_Axis
                                  EDIT: Removing units owned by Italians from Iraq: 1 infantry
                                  EDIT: Adding units owned by Neutral_Axis to Iraq: 1 infantry
                                  EDIT: Turning off Edit Mode
                              Note to players Russians: Unprovoked Italian Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Germany has Already Attacked.
                              1 armour moved from Romania to Western Ukraine
                                    Italians take Bessarabia from Russians
                                    Italians take Western Ukraine from Russians
                              1 infantry moved from Romania to Eastern Poland
                                    Italians take Eastern Poland from Russians
                              EDIT: 1 italian_para moved from Greece to Syria
                              1 armour moved from Morocco to Tunisia
                                    Italians take Algeria from French
                                    Italians take Tunisia from French
                              1 mech_infantry moved from Libya to Alexandria
                                    Italians take Alexandria from British
                              1 bomber moved from Southern Italy to 81 Sea Zone
                      
                          Combat - Italians
                              Battle in 81 Sea Zone
                                  Italians attack with 1 bomber
                                  British defend with 1 transport
                                      Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                      British roll dice for 1 transport in 81 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                      1 transport owned by the British lost in 81 Sea Zone
                                  Italians win with 1 bomber remaining. Battle score for attacker is 6
                                  Casualties for British: 1 transport
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                      
                          Non Combat Move - Italians
                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                              Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                              1 bomber moved from 81 Sea Zone to Libya
                              EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar
                              1 armour moved from Northern Italy to Romania
                              1 Europe_Rail and 1 infantry moved from Southern Italy to Greece
                      
                          Place Units - Italians
                              1 destroyer placed in 97 Sea Zone
                              1 armour placed in Northern Italy
                              2 infantry placed in Southern Italy
                              Turning on Edit Mode
                              EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
                              EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
                              EDIT: Turning off Edit Mode
                              Italians undo move 3.
                              Italians undo move 2.
                              Italians undo move 1.
                              2 infantry placed in Southern Italy
                              1 destroyer placed in 97 Sea Zone
                              1 armour placed in Northern Italy
                      
                          Turn Complete - Italians
                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                              Total Cost from Convoy Blockades: 0
                                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5,5,6
                              Italians collect 16 PUs; end with 16 PUs
                              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                              Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                      

                      Combat Hit Differential Summary :

                      Italians regular : 0.33
                      British regular : 0.00
                      

                      EXP Game 1 Crockett I 3.tsvg

                      I forgot to move 2 Inf to N Italy so I edited. I coulda just placed 2 there for the same result but 😊

                      Also, if you notice in History when the Para attacked Syria he activated Iraq.

                      That is incorrect so have to switch em back when that happens. Sometimes you can manipulate the path and not have to do it.

                      Anyway, Duce wanted to upstage adolph and kicked off the war to rid the World of the scourge of communism.

                      You get 10 free bucks of dudes to place or save in the bank for SSR

                      Screenshot from 2026-03-11 20-18-41.png

                      Edit
                      Yea we just add them after the turn. I suppose in some high stakes tornament play you should follow the rule to the T as it could affect the Axis NCM but it's a Gentlemans game here on triplea 🙂

                      1 Reply Last reply Reply Quote 1
                      • C Offline
                        crockett36
                        last edited by

                        TripleA Turn Summary: French round 3

                        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                        Game History

                        Round: 3
                        
                            Purchase Units - ANZAC
                                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
                        
                            Combat Move - ANZAC
                                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                                3 fighters moved from Shan State to Szechwan
                                1 infantry moved from Shan State to Siam
                                      ANZAC take Siam from Japanese
                                2 infantry moved from Egypt to Trans-Jordan
                        
                            Combat - ANZAC
                                Battle in Szechwan
                                    ANZAC attack with 3 fighters
                                    Japanese defend with 1 artillery and 2 infantry
                                        ANZAC roll dice for 3 fighters in Szechwan, round 2 : 3/3 hits, 1.50 expected hits
                                        Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                                        1 fighter owned by the ANZAC lost in Szechwan
                                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                                    ANZAC win with 2 fighters remaining. Battle score for attacker is 1
                                    Casualties for ANZAC: 1 fighter
                                    Casualties for Japanese: 1 artillery and 2 infantry
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                        
                            Non Combat Move - ANZAC
                                Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                2 fighters moved from Szechwan to Burma
                                1 transport moved from 41 Sea Zone to 60 Sea Zone
                                1 destroyer and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
                                1 submarine moved from 56 Sea Zone to 55 Sea Zone
                                1 infantry moved from New Guinea to Dutch New Guinea
                                      ANZAC take Dutch New Guinea from Dutch
                        
                            Place Units - ANZAC
                                2 submarines and 1 transport placed in 62 Sea Zone
                        
                            Turn Complete - ANZAC
                                ANZAC collect 19 PUs; end with 20 PUs
                                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs
                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                        
                            Politics - French
                                French takes Political Action: Political Action French To War With Japanese
                                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
                        
                            Combat Move - French
                                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                                1 infantry moved from Egypt to Trans-Jordan
                        
                            Combat - French
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                        
                            Non Combat Move - French
                                Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                        
                            Turn Complete - French
                        

                        Combat Hit Differential Summary :

                        Japanese regular : 0.00
                        ANZAC regular : 1.50
                        

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • C Offline
                          crockett36
                          last edited by

                          What is a 30 build?

                          B 1 Reply Last reply Reply Quote 0
                          • B Online
                            beelee @crockett36
                            last edited by beelee

                            @crockett36

                            Just me goofing on a massive U-boat spam 🙂

                            Edit
                            Did you wanna just add 10 PUs to SSR Treasury or add some dudes ? Dudes that can only be produced in Moscow, LMs, Commisars e.g. can only be placed in Moscow.

                            Edit 2
                            Reminder that A Trprt can only move 5 when loaded when starting from a AB. Triplea will allow max move of 7 which is for when it's unloaded.

                            So PE when loaded

                            Edit 3
                            Only the Reich can A Trprt Armor Units

                            C 1 Reply Last reply Reply Quote 1
                            • C Offline
                              crockett36 @beelee
                              last edited by

                              @beelee two tanks in Moscow.

                              B 1 Reply Last reply Reply Quote 1
                              • B Online
                                beelee @crockett36
                                last edited by beelee

                                @crockett36

                                Game History

                                Round: 4
                                
                                    Research Technology - Germans
                                
                                    Purchase Units - Germans
                                        Note to players Germans: It is Late 1941 and the Reich has Promoted their Best Panzer Commanders to Elite Status !     Elite Panzers are Now Available for Purchase. You May Only Purchase One Per Turn.
                                        Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                                        Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                                        Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
                                        Trigger GermansElitePanzer: buyElitePanzer added to productionGermans
                                        Trigger FrenchEscortsA3: buyEscort added to productionFrench
                                        Trigger BritishEscortsA3: buyEscort added to productionBritish
                                        Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                                        Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                                        Trigger RussiansEscortsA3: buyEscort added to productionRussians
                                        Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                                        Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                                        Trigger GermansEscortsA3: buyEscort added to productionGermans
                                        triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                                        triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                                        Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                                        triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                                        triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Germans buy 1 ElitePanzer, 1 Escort, 1 GermanUBoat, 1 German_Heavy_BB, 1 carrier, 1 elite, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
                                
                                    Politics - Germans
                                        Germans takes Political Action: Political Action Axis To War With Russians
                                            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                                
                                    Combat Move - Germans
                                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                        1 elite moved from Finland to Karelia
                                              Germans take Karelia from Russians
                                        2 bombers moved from Western Germany to United Kingdom
                                        1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                                        1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                                        1 mech_infantry moved from Slovakia Hungary to Belarus
                                              Germans take Belarus from Russians
                                        1 infantry moved from Poland to Baltic States
                                              Germans take Baltic States from Russians
                                        1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
                                        3 GermanUBoats moved from 93 Sea Zone to 94 Sea Zone
                                        1 fighter moved from Gibraltar to 94 Sea Zone
                                        1 tactical_bomber moved from Western Germany to 94 Sea Zone
                                
                                    Combat - Germans
                                        Trigger Wolfpack at94 SeaZones: Germans has 1 Wolfpack placed in 94 Sea Zone
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Strategic bombing raid in United Kingdom
                                                British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                                            Bombing raid in United Kingdom rolls: 6,3 and causes: 9 damage to unit: factory_major
                                            Bombing raid in United Kingdom causes 9 damage total. 
                                        Battle in 125 Sea Zone
                                            Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                                            Russians defend with 1 submarine
                                                Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                                                Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                                                Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                                                1 destroyer owned by the Germans lost in 125 Sea Zone
                                                1 submarine owned by the Russians lost in 125 Sea Zone
                                            Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                                            Casualties for Germans: 1 destroyer
                                            Casualties for Russians: 1 submarine
                                        Battle in 94 Sea Zone
                                            Germans attack with 3 GermanUBoats, 1 Wolfpack, 2 fighters and 2 tactical_bombers
                                            British defend with 1 cruiser and 1 destroyer
                                                Germans roll dice for 3 GermanUBoats in 94 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                                                Germans roll dice for 1 Wolfpack, 2 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                                                British roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                                                1 GermanUBoat owned by the Germans lost in 94 Sea Zone
                                                1 destroyer owned by the British and 1 cruiser owned by the British lost in 94 Sea Zone
                                                1 Wolfpack owned by the Germans lost in 94 Sea Zone
                                            Germans win with 2 GermanUBoats, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                                            Casualties for Germans: 1 GermanUBoat and 1 Wolfpack
                                            Casualties for British: 1 cruiser and 1 destroyer
                                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                
                                    Non Combat Move - Germans
                                        Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Normandy Bordeaux
                                        Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 93 Sea Zone
                                        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
                                        Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                        1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
                                        EDIT: 1 German_LCV and 2 infantry moved from Southern France to Gibraltar
                                        1 aaGun moved from Romania to Bulgaria
                                        1 infantry moved from Romania to Bulgaria
                                        2 bombers moved from United Kingdom to Western Germany
                                        1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                                        1 German_Engineer and 3 mine_unarmeds moved from Western Germany to Normandy Bordeaux
                                        1 elite moved from Norway to Finland
                                        1 artillery and 5 infantry moved from Finland to Norway
                                        EDIT: 1 German_LCV moved from Norway to Western Germany
                                        1 aaGun, 1 artillery and 4 infantry moved from Poland to Baltic States
                                        2 artilleries and 3 infantry moved from Romania to Eastern Poland
                                        1 Panzer_General, 2 Waffen_Artys, 2 Waffen_Obersts, 5 armour and 4 waffen_infantrys moved from Slovakia Hungary to Baltic States
                                        2 german_paras moved from Romania to Baltic States
                                        2 armour moved from Romania to Baltic States
                                        1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
                                        2 tactical_bombers moved from Romania to Southern Italy
                                        1 infantry moved from Romania to Bessarabia
                                        1 waffen_infantry moved from Germany to Romania
                                        3 mine_unarmeds moved from Germany to Western Germany
                                        1 transport moved from 112 Sea Zone to 110 Sea Zone
                                        1 infantry moved from Holland Belgium to 110 Sea Zone
                                        1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                                        1 armour moved from Western Germany to 112 Sea Zone
                                        1 armour and 1 infantry moved from 112 Sea Zone to Norway
                                        1 infantry moved from Normandy Bordeaux to Holland Belgium
                                        1 G_Rail and 1 Panzer_Grndrs moved from Germany to Normandy Bordeaux
                                        1 G_Rail and 1 elite moved from Germany to Normandy Bordeaux
                                        1 Panzer_Grndrs and 2 armour moved from Germany to Baltic States
                                        1 waffen_infantry moved from Germany to Baltic States
                                        1 mech_infantry moved from Western Germany to Poland
                                        2 infantry moved from Germany to Poland
                                        1 infantry moved from Germany to Western Germany
                                
                                    Place Units - Germans
                                        1 Escort, 1 German_Heavy_BB and 1 carrier placed in 93 Sea Zone
                                        1 GermanUBoat placed in 112 Sea Zone
                                        1 ElitePanzer and 1 elite placed in Germany
                                        1 fighter and 1 infantry placed in Western Germany
                                        1 infantry placed in Germany
                                        1 infantry placed in Germany
                                        Germans undo move 6.
                                        1 infantry placed in Western Germany
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Germans from Normandy Bordeaux: 3 mine_unarmeds
                                        EDIT: Adding units owned by Changer to Normandy Bordeaux: 2 G_mine_NORM_110s
                                        EDIT: Adding units owned by Changer to Normandy Bordeaux: 1 G_mine_NORM_105
                                        EDIT: Removing units owned by Germans from Baltic States: 1 Panzer_General and 5 armour
                                        EDIT: Adding units owned by Germans to 1st Panzer: 1 Waffen_Oberst_3 and 5 armour
                                        EDIT: Removing units owned by Germans from 1st Panzer: 1 BoxFctry
                                        EDIT: Removing units owned by Germans from 1st Panzer: 1 Waffen_Oberst_3
                                        EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General3
                                        EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General
                                        EDIT: Removing units owned by Germans from 1st Panzer: 1 1stPanzerArmy
                                        EDIT: Adding units owned by Germans to Baltic States: 1 1stPanzerArmy
                                        EDIT: Removing units owned by Germans from Baltic States: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
                                        EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
                                        EDIT: Removing units owned by Germans from 1st Waffen: 1 1stWaffenArmy
                                        EDIT: Adding units owned by Germans to Baltic States: 1 1stWaffenArmy
                                        EDIT: Removing units owned by Germans from Baltic States: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
                                        EDIT: Adding units owned by Germans to 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
                                        EDIT: Removing units owned by Germans from 2nd Waffen: 1 2ndWaffenArmy
                                        EDIT: Adding units owned by Germans to Baltic States: 1 2ndWaffenArmy
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Germans from Baltic States: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy
                                        EDIT: Adding units owned by Germans to Army Group North: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy
                                        EDIT: Removing units owned by Germans from Baltic States: 1 Panzer_Grndrs, 4 armour and 1 waffen_infantry
                                        EDIT: Adding units owned by Germans to Army Group North: 1 Panzer_Grndrs, 4 armour and 1 waffen_infantry
                                        EDIT: Removing units owned by Germans from Army Group North: 1 ArmyGroupNorth
                                        EDIT: Adding units owned by Germans to Baltic States: 1 ArmyGroupNorth
                                        EDIT: Turning off Edit Mode
                                
                                    Turn Complete - Germans
                                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                        Germans collect 49 PUs; end with 49 PUs
                                        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs
                                        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                                

                                Combat Hit Differential Summary :

                                British AA : -0.33
                                Russians regular : 0.67
                                Germans regular : -0.83
                                British regular : 0.17
                                

                                EXP Game 1 Crockett G 4.tsvg

                                uggh I totally forgot to move to the Box in NCM. I wanted to show you how it worked. So I edited it. Anyway AG North is In Baltic STs 🙂

                                Reminder you have conscripts coming up next turn. You'll need to save some dough for them. Also USA and UK can do LL. Costs a buck a piece and the LL Units can't take part in Combat same turn.

                                Edit
                                In case you didn't know this about triplea, you can click on the more than less than signs and go full screen.

                                Screenshot from 2026-03-12 23-01-46.png

                                top right.

                                Maybe it'll help with your videos or not. idk how they work 🙂

                                Edit again lol

                                AB in Rome can scramble 4

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                                • C Offline
                                  crockett36
                                  last edited by

                                  TripleA Manual Gamesave Post: Russians round 4

                                  TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                  Game History

                                  Round: 4
                                  
                                      Purchase Units - Russians
                                          Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
                                          Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
                                          Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
                                          Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                                          Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                                          Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                                          Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                                          Russians buy 1 aaGun, 1 armour, 1 elite and 3 guard_infantrys; Remaining resources: 9 PUs; 3 AirLendLease; 3 TankLendLease; 
                                  
                                      Combat Move - Russians
                                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                          2 armour moved from Novgorod to Finland
                                          1 armour moved from Urals to Yenisey
                                          1 infantry moved from Dzavhan to Yenisey
                                          1 elite moved from Bryansk to Western Ukraine
                                          1 artillery moved from Bryansk to Western Ukraine
                                          1 infantry moved from Bryansk to Western Ukraine
                                          2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                                          2 russian_paras moved from Caucasus to Iraq
                                          1 russian_para moved from Caucasus to Iraq
                                          1 armour moved from Ukraine to Caucasus
                                          1 Soviet_Commisar_2 moved from Rostov to Caucasus
                                          1 infantry moved from Rostov to Ukraine
                                          1 infantry moved from Bryansk to Smolensk
                                          8 infantry moved from Vyborg to Finland
                                          7 infantry moved from Vyborg to Finland
                                          1 armour moved from Vyborg to Finland
                                          1 artillery moved from Vyborg to Karelia
                                          1 mech_infantry moved from Vyborg to Karelia
                                          1 mech_infantry moved from Vyborg to Finland
                                          1 fighter moved from Vyborg to Karelia
                                          1 fighter and 1 tactical_bomber moved from Vyborg to Belarus
                                          1 infantry moved from Bryansk to Belarus
                                          3 infantry moved from Rostov to Caucasus
                                          1 artillery moved from Rostov to Caucasus
                                          1 submarine moved from 127 Sea Zone to 125 Sea Zone
                                  
                                      Combat - Russians
                                          Battle in Finland
                                              Russians attack with 3 armour, 15 infantry and 1 mech_infantry
                                              Germans defend with 1 elite
                                                  Russians roll dice for 3 armour, 15 infantry and 1 mech_infantry in Finland, round 2 : 2/19 hits, 4.17 expected hits
                                                  Germans roll dice for 1 elite in Finland, round 2 : 0/2 hits, 0.67 expected hits
                                                  1 elite owned by the Germans lost in Finland
                                              Russians win, taking Finland from Germans with 3 armour, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                                              Casualties for Germans: 1 elite
                                          Battle in Karelia
                                              Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
                                              Germans defend with 1 elite
                                                  Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits
                                                  Germans roll dice for 1 elite in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                                                  1 elite owned by the Germans lost in Karelia
                                              Russians win, taking Karelia from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                                              Casualties for Germans: 1 elite
                                          Battle in Western Ukraine
                                              Russians attack with 1 artillery, 1 elite and 1 infantry
                                              Italians defend with 1 armour
                                                  Russians roll dice for 1 artillery, 1 elite and 1 infantry in Western Ukraine, round 2 : 0/4 hits, 1.17 expected hits
                                                  Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                                                  1 infantry owned by the Russians lost in Western Ukraine
                                                  Russians roll dice for 1 artillery and 1 elite in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits
                                                  Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                                                  Russians roll dice for 1 artillery and 1 elite in Western Ukraine, round 4 : 1/3 hits, 1.00 expected hits
                                                  Italians roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits
                                                  1 artillery owned by the Russians lost in Western Ukraine
                                                  1 armour owned by the Italians lost in Western Ukraine
                                              Russians win, taking Western Ukraine from Italians with 1 elite remaining. Battle score for attacker is -2
                                              Casualties for Russians: 1 artillery and 1 infantry
                                              Casualties for Italians: 1 armour
                                          Battle in Iraq
                                              Russians attack with 2 armour, 2 mech_infantrys and 3 russian_paras
                                              Neutral_Axis defend with 1 infantry
                                                  Russians roll dice for 2 armour, 2 mech_infantrys and 3 russian_paras in Iraq, round 2 : 4/7 hits, 1.83 expected hits
                                                  Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Neutral_Axis lost in Iraq
                                              Russians win, taking Iraq from Neutral_Axis with 2 armour, 2 mech_infantrys and 3 russian_paras remaining. Battle score for attacker is 3
                                              Casualties for Neutral_Axis: 1 infantry
                                          Battle in Belarus
                                              Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                                              Germans defend with 1 mech_infantry
                                                  Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                                                  Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Belarus
                                                  1 mech_infantry owned by the Germans lost in Belarus
                                              Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                                              Casualties for Russians: 1 infantry
                                              Casualties for Germans: 1 mech_infantry
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  
                                      Non Combat Move - Russians
                                          Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Finland
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Yenisey
                                          1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Finland
                                          1 Russian_Rail and 1 armour moved from Russia to Yenisey
                                          1 Russian_Rail and 1 armour moved from Russia to Yenisey
                                          1 russian_para moved from Russia to Evenkiyskiy
                                          7 infantry moved from Bryansk to Smolensk
                                          1 elite moved from Russia to Smolensk
                                          1 tactical_bomber moved from Belarus to Ukraine
                                          1 fighter moved from Belarus to Ukraine
                                          1 fighter moved from Karelia to Smolensk
                                  
                                      Place Units - Russians
                                          1 aaGun, 1 armour, 1 elite and 3 guard_infantrys placed in Russia
                                  
                                      Turn Complete - Russians
                                          Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                                          Russians collect 32 PUs; end with 41 PUs
                                          Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                                          Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
                                          Turning on Edit Mode
                                          EDIT: Removing units owned by Russians from Smolensk: 1 fighter and 8 infantry
                                          EDIT: Adding units owned by Russians to Russia: 1 fighter and 8 infantry
                                          EDIT: Turning off Edit Mode
                                  

                                  Combat Hit Differential Summary :

                                  Italians regular : 0.50
                                  Germans regular : -0.67
                                  Russians regular : -1.67
                                  Neutral_Axis regular : -0.33
                                  

                                  Savegame

                                  B 1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee @crockett36
                                    last edited by beelee

                                    @crockett36

                                    Hi crockett

                                    Yea you can't rail to Finland because you conquered it this turn. Have to control it at start of your turn.

                                    Also I'm guessing you wanted to move your AA in Vyborg ?

                                    Game History

                                    Round: 4
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 1 Escort, 1 Heavy_BB, 1 airfield_Hvy, 2 armour, 1 carrier, 1 elite and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                    
                                        Place Units - Japanese
                                            Units in Japan being upgraded or consumed: 1 airfield
                                            1 airfield_Hvy placed in Japan
                                    
                                        Combat Move - Japanese
                                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                            Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                                            1 elite moved from Caroline Islands to 33 Sea Zone
                                            1 elite and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                                            1 infantry moved from Paulau Island to 34 Sea Zone
                                            1 elite, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                                            1 elite and 1 infantry moved from 42 Sea Zone to Java
                                            3 infantry moved from Kwangsi to 36 Sea Zone
                                            2 Japan_destroyers, 1 battleship, 1 cruiser, 3 infantry, 2 submarines and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                                            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                                            3 infantry moved from 37 Sea Zone to Malaya
                                            1 armour moved from Hopei to Kansu
                                            2 infantry moved from Suiyuyan to Kansu
                                            1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                                            2 infantry moved from Kweichow to Yunnan
                                            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                                            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                                            1 artillery and 5 infantry moved from Kweichow to Shensi
                                            2 armour moved from Hopei to Shensi
                                            2 JPNbombers moved from Kweichow to Kwangtung
                                            2 armour and 1 infantry moved from Kiangsu to Kiangsi
                                            1 artillery moved from Kwangsi to Kwangtung
                                            2 infantry moved from Japan to 6 Sea Zone
                                            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                                            2 infantry moved from 20 Sea Zone to Kwangtung
                                            3 fighters moved from Anhwe to Kiangsi
                                            1 tactical_bomber moved from Kweichow to Kansu
                                            1 fighter moved from Kweichow to Shensi
                                            1 armour moved from Yakut S.S.R. to Dzavhan
                                                  Japanese take Dzavhan from Russians
                                            1 armour moved from Dzavhan to Yakut S.S.R.
                                    
                                        Combat - Japanese
                                            Battle in Java
                                            Battle in Shensi
                                                Japanese attack with 2 armour, 1 artillery, 1 fighter and 5 infantry
                                                Chinese defend with 2 infantry
                                                    Japanese roll dice for 2 armour, 1 artillery, 1 fighter and 5 infantry in Shensi, round 2 : 3/9 hits, 2.83 expected hits
                                                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                                                    2 infantry owned by the Chinese lost in Shensi
                                                Japanese win, taking Java from ANZAC, taking Shensi from Chinese with 2 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                                                Casualties for Chinese: 2 infantry
                                            Battle in 37 Sea Zone
                                                Japanese attack with 2 Japan_destroyers, 1 battleship, 1 cruiser, 2 submarines and 2 transports
                                                ANZAC defend with 1 destroyer
                                                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                                    Japanese roll dice for 2 Japan_destroyers, 1 battleship, 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                                                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                Units damaged: 1 battleship owned by the Japanese
                                                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                                                Japanese win, taking 37 Sea Zone from Neutral with 2 Japan_destroyers, 1 battleship, 1 cruiser, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                                                Casualties for ANZAC: 1 destroyer
                                            Battle in Malaya
                                                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                                                British defend with 1 infantry
                                                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 1.67 expected hits
                                                    British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the British lost in Malaya
                                                Japanese win, taking Malaya from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                                Casualties for British: 1 infantry
                                            Battle in Yunnan
                                                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                                                British defend with 1 infantry
                                                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                                                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                    1 infantry owned by the British lost in Yunnan
                                                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                                                Casualties for British: 1 infantry
                                            Battle in Kiangsi
                                                Japanese attack with 2 armour, 3 fighters and 1 infantry
                                                British defend with 1 infantry
                                                    Japanese roll dice for 2 armour, 3 fighters and 1 infantry in Kiangsi, round 2 : 3/6 hits, 2.67 expected hits
                                                    British roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Japanese lost in Kiangsi
                                                    1 infantry owned by the British lost in Kiangsi
                                                Japanese win, taking Kiangsi from British with 2 armour and 3 fighters remaining. Battle score for attacker is 0
                                                Casualties for Japanese: 1 infantry
                                                Casualties for British: 1 infantry
                                            Battle in Kansu
                                                Japanese attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
                                                Chinese defend with 3 infantry
                                                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Kansu, round 2 : 2/6 hits, 2.67 expected hits
                                                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
                                                    2 infantry owned by the Chinese lost in Kansu
                                                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Kansu, round 3 : 2/6 hits, 2.67 expected hits
                                                    Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Japanese lost in Kansu
                                                    1 infantry owned by the Chinese lost in Kansu
                                                Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                                                Casualties for Chinese: 3 infantry
                                                Casualties for Japanese: 1 infantry
                                            Battle in Kwangtung
                                                Japanese attack with 2 JPNbombers, 1 artillery and 2 infantry
                                                British defend with 1 infantry
                                                    Japanese roll dice for 2 JPNbombers, 1 artillery and 2 infantry in Kwangtung, round 2 : 2/5 hits, 2.17 expected hits
                                                    British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                                                    1 infantry owned by the Japanese lost in Kwangtung
                                                    1 infantry owned by the British lost in Kwangtung
                                                Japanese win, taking Kwangtung from British with 2 JPNbombers, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                                                Casualties for Japanese: 1 infantry
                                                Casualties for British: 1 infantry
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                    
                                        Non Combat Move - Japanese
                                            Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                            Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy
                                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Szechwan
                                            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                                            2 fighters moved from Caroline Islands to Japan
                                            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                                            3 fighters moved from Kiangsi to 6 Sea Zone
                                            1 tactical_bomber moved from Kweichow to 6 Sea Zone
                                            1 carrier moved from 36 Sea Zone to 37 Sea Zone
                                            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                                            1 Japanese_LCV and 1 elite moved from Japan to 6 Sea Zone
                                            1 Japanese_LCV, 1 elite and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                            1 Japanese_LCV and 1 elite moved from 36 Sea Zone to Kwangsi
                                            1 J_Rail moved from Kiangsu to Korea
                                            1 J_Rail and 1 infantry moved from Korea to Kwangsi
                                            2 armour moved from Shantung to Kweichow
                                            1 infantry moved from Hopei to Shensi
                                            1 J_Rail moved from Kiangsu to Shantung
                                            1 J_Rail and 1 infantry moved from Shantung to Szechwan
                                            1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
                                            1 infantry moved from Amur to Buryatia
                                            1 aaGun moved from Korea to Amur
                                            2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
                                            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                                            2 JPNbombers moved from Kwangtung to Anhwe
                                            1 fighter moved from Shensi to Kweichow
                                            1 fighter and 2 tactical_bombers moved from Kansu to Kweichow
                                    
                                        Place Units - Japanese
                                            1 Escort, 1 Heavy_BB and 1 carrier placed in 6 Sea Zone
                                            1 armour and 1 infantry placed in Shantung
                                            1 armour and 1 infantry placed in Kiangsu
                                            1 elite placed in Japan
                                    
                                        Turn Complete - Japanese
                                            Japanese collect 51 PUs; end with 51 PUs
                                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 59 PUs
                                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Chinese regular : -1.33
                                    Japanese regular : 1.17
                                    ANZAC regular : 0.67
                                    British regular : 1.00
                                    

                                    EXP Game 1 Trout J 4.tsvg

                                    I removed the Natl Grd dudes. They should only deploy when JPN makes a DOW against USA. So it's still possible for that to happen as long as USA doesn't DOW first.

                                    Also I upgraded Tokyo AB to scramble 4

                                    Edit
                                    Forgot to move Caroline DD also you are not Trout 🙂

                                    EXP Game 1 Crockett J 4 Edit.tsvg

                                    C 1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      crockett36 @beelee
                                      last edited by

                                      @beelee As I understand page 38, those higgins boats that only the USA had and no other nation had anything as effective, those higgins boats can't reach British Isles.

                                      C 1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        crockett36 @crockett36
                                        last edited by

                                        @crockett36 They can go to British or French Guiana or FWA.

                                        B C 2 Replies Last reply Reply Quote 0
                                        • B Online
                                          beelee @crockett36
                                          last edited by beelee

                                          @crockett36

                                          Incorrect. They can move 1 space in water and then 2nd space in land. Need to use edit. If starting at a NB, can move 2 water then 1 to land.

                                          Surface Ships, including Trprts block movement. Subs don't.

                                          Are no restrictions on where they can go if the above conditions are met

                                          Edit
                                          They can use Naval Trprt. They cost same as a Armor to transport.

                                          Edit 2
                                          Are you talking about the LCVs in GIB ? They can make Guiana Brazil and F AF

                                          Edit 3
                                          Correction. Can't reach Brazil

                                          Edit 4
                                          Ahh I think I get your point. Threw me off at first with the USA 🙂

                                          So yea, a little extreme a LCV could hit S America from GIB. The Captain created the mod to be played with the physical board, so i guess he could make special limitations but my experience is he won't.

                                          One could use an overlay like Voldot uses at the other site https://www.axisandallies.org/forums/topic/42262/modular-g40-map-overlays-sz-splits-cartography-fixes-new-victory-cities-and-more?_=1773633915352

                                          for the physical board. Triplea can be changed as well but it basically changes from a mod to almost a new map/game at that point.

                                          Could extend 91 to the West and 89 to the East. It woud affect a Brazil shuck or at least delay an early use of the Brazil units by a rd.

                                          Anyway, that's how HRE rolls with it. You might wanna interview The Captain again and tell him your impressions 🙂

                                          Personally I'd be OK with a bigger S Atlantic. It most likely favors the Axis I would think.

                                          Idk though. I never really see any LCVs go to S America. It's obviously possible but unlikely. I think it better not to over complicate it and just roll as is 🙂

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                                            crockett36 @crockett36
                                            last edited by

                                            @crockett36 Hey I did a practice attack on sz 6. No Kamis hit me in tripleA. Is that correct?

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