EXP Game 1 barnee vs Crockett
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@beelee BB, dd, dd, dd, BB.
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@crockett36 God save the king! Get to the aircraft boys!
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heh heh it's a dicey one

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Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers. 4 Divisions are Now Available in Berlin. Note to players Germans: <body><b>It is Early 1942 and Self Propelled Artillery are Now Available for Germany, the Soviet Union and United States.<br><br><img src="SP_Artillery.png"/><b></body> Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans Trigger SP Artillery: buySP_Artillery added to productionGermans Trigger SP Artillery: buySP_ArtilleryUSSR added to productionRussians Trigger SP Artillery: buySP_ArtilleryUSA added to productionAmericans triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942 triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941 triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942 Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941 Germans buy 1 ElitePanzer, 3 GermanUBoats, 1 Panzer_General, 1 Panzer_Grndrs, 2 armour, 1 elite, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Archangel from Russians EDIT: Germans takes Novgorod from Russians EDIT: Turning off Edit Mode 1 german_para moved from Baltic States to Bryansk Germans take Bryansk from Russians EDIT: 1 german_para moved from Baltic States to Archangel EDIT: 1 ArmyGroupNorth moved from Baltic States to Army Group North EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_Grndrs, 4 armour and 1 waffen_infantry moved from Army Group North to Baltic States EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy moved from Baltic States to Novgorod EDIT: 1 Panzer_Grndrs and 2 armour moved from Baltic States to Smolensk EDIT: 1 armour moved from Baltic States to Western Ukraine 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 2 GermanUBoats moved from 94 Sea Zone to 98 Sea Zone 2 bombers moved from Western Germany to 98 Sea Zone 2 tactical_bombers moved from Southern Italy to 98 Sea Zone Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in Smolensk Germans attack with 1 Panzer_Grndrs and 2 armour Russians defend with 1 elite Germans win, taking Smolensk from Russians with 1 Panzer_Grndrs and 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 elite Battle in 98 Sea Zone Germans attack with 2 GermanUBoats, 2 bombers and 2 tactical_bombers British defend with 1 battleship and 3 destroyers Units damaged: 1 battleship owned by the British Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 2 GermanUBoats and 1 tactical_bomber Casualties for British: 1 battleship and 3 destroyers Battle in Western Ukraine Germans attack with 1 armour, 1 artillery and 2 infantry Russians defend with 1 elite Germans win, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 elite Battle in 91 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 transport Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Evenkiyskiy Non Combat Move - Germans Trigger RussiansParaBoost atEvenkiyskiy: Russians has 1 russian_paraBoost placed in Evenkiyskiy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 bombers moved from 98 Sea Zone to Southern Italy 1 tactical_bomber moved from 98 Sea Zone to Greece 1 infantry moved from Bulgaria to Greece 4 infantry moved from Baltic States to Novgorod EDIT: 1 armour moved from Baltic States to Germany 1 artillery moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Romania to Eastern Poland 2 infantry moved from Poland to Eastern Poland 1 infantry moved from Bulgaria to Romania 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 German_Engineer moved from Normandy Bordeaux to Western Germany EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 artillery, 4 infantry and 1 mech_infantry moved from Novgorod to Army Group North EDIT: 1 ArmyGroupNorth moved from Army Group North to Novgorod 1 aaGun moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod EDIT: 1 waffen_infantry moved from Baltic States to Germany 1 waffen_infantry moved from Romania to Germany 1 ElitePanzer moved from Germany to Romania 1 G_Rail and 1 elite moved from Germany to Romania 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 German_LCV moved from Western Germany to Romania 1 artillery moved from Eastern Poland to Baltic States 1 aaGun and 1 infantry moved from Bulgaria to Greece 1 fighter moved from Western Germany to Gibraltar Place Units - Germans 3 GermanUBoats placed in 93 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 German_LCV EDIT: Adding units owned by Germans to Southern France: 1 German_LCV EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 elite and 1 infantry EDIT: Adding units owned by Germans to Southern France: 1 elite and 1 infantry EDIT: Turning off Edit Mode 2 infantry placed in Normandy Bordeaux 1 fighter placed in Normandy Bordeaux 1 ElitePanzer and 2 armour placed in Germany 1 Panzer_General, 1 Panzer_Grndrs, 1 elite and 1 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 5. 1 Panzer_Grndrs placed in Western Germany 1 Panzer_General and 1 elite placed in Germany 1 infantry placed in Germany Turn Complete - Germans Trigger ParaBoost atArchangel: Germans has 1 german_paraBoost placed in Archangel Trigger ParaBoost atBryansk: Germans has 1 german_paraBoost placed in Bryansk Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Germans collect 53 PUs; end with 53 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsGot a little sloppy but it's all correct

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@beelee I don't know if para boost is a unit.
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it's not
Edit
it boosts the Para to A3 or D3triplea auto does it
Edit
The reason it is a option is because sometimes Paras start with other units and it won't auto spawn then.Idk it's probably just easy enough to edit so I should remove it from purchase

Late in the day here. Good day at work and safe travels

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@crockett36 said in EXP Game 1 barnee vs Crockett:
@beelee I don't know if para boost is a unit.
it is not
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@beelee I thought you were in idaho, usa!
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if there’s one rule I would change in this game it’s the LCV‘s. They make it so hard for the allies. It is ridiculous. Really very very has no there is no Allied equivalent. That is as good as the LCB’s for the Germans and the Japanese and this is my opinion obviously but it’s a bad rule. It needs to be plate tested more needs to be changed. Honestly, the problem is the center of the spoke of the wheel. Trying to penetrate that the wheel I mean with such a cheap Mechanic to defend the perimeter is very discouraging and seems very unfair. Even changing it so that the sea base didn’t add one space to it would be much better than this silliness. And then they pull up under the land and should be used as casualties who thinks of this stuff.
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The only LCVs I see used by the Allies are by UK against W EUR.
Definitely a Axis advantage but W EUR attacks shouldn't be discounted, although easily blocked I think. For a while. It's hard to do repeatedly.
I've really never seen the USA move LCVs to attack anywhere.
JPN can Naval Trprt them and use them but they're kind of a one and done.
But yea you'd have to ask the Captain about that. Just playing with rules as is and LCVs aren't an optional one.
Anyway, hope we get some of the Danish guys to join in soon. You an expereinced player OOB and other mods but be nice to see the tier 1 guys show us how they do it

Edit
I think it forces the Allies to defend more as opposed to going all out offensive. Idk. Not all Axis games go that way either.The Landmines are quite effective against them, especially in Caucasus.
Anyway, only your second game

Edit 2
Probably just a ode to history thing
Edit 3
I see Italy using them aginst Syria or in the Black Sea.
Germany in Black Sea, UK Isles or Scandavia.That's about it. Remember, even a Trprt will block them and LMs kills everything if it hits. They are also limited by number.
Anyway, I'd play it out a few games before coming to a conclusion.
I pinged the Captain with your concerns at the other site.
Hopefully he responds there as he is not yet on here

Edit 4
Just to clarify, the LCVs can only be taken as hits when attacking. They can attack empty but if they are in a TTy being attacked, they are dust if the TTy gets conquered.They don't defend or count as a hit point while defending.
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@beelee mostly just BENTING. Dictation. Russia should get some ships in the black sea
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There’s literally nowhere that the axis want to go that they can’t use a three dollar transport instead of a six dollar transport with the exception of India or Queensland or Hawaii. Other than that half price transports.
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@crockett36 and India could be got to my Malaya Maya
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well the Capatain said they tested over a thousand games. He can be reached here https://www.axisandallies.org/forums/topic/36945/axis-allies-global-1940-house-rules-expansion
and here g40expansionrules@gmail.com
if you don't like the rules we should discontinue the game,
No sense wasting our time on a game you think is unfair.
You are the only one with this reaction other than jonny cat.
Disappointed but whatever and good luck.
Game is over
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 5 Purchase Units - Russians Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army ! Up to 26 Army Conscripts are Available This Turn Only. Trigger Army Conscript: buyArmy_Conscript added to productionRussians Russians buy 26 Army_Conscripts; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Karelia to Finland 1 infantry moved from Finland to Vyborg 3 russian_paras moved from Iraq to Caucasus 2 mech_infantrys moved from Iraq to Egypt 2 armour moved from Iraq to Caucasus 2 guard_infantrys moved from Russia to Archangel 1 guard_infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk 1 elite moved from Russia to Bryansk 2 infantry moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 6 infantry moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 armour moved from Caucasus to Kazakhstan 1 artillery moved from Karelia to Vyborg 1 armour moved from Urals to Yenisey 1 russian_para and 1 russian_paraBoost moved from Evenkiyskiy to Urals 3 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 3 armour, 14 infantry and 2 mech_infantrys moved from Finland to Vyborg 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 elite and 2 infantry Germans defend with 1 german_para and 1 german_paraBoost Russians roll dice for 1 elite and 2 infantry in Bryansk, round 2 : 1/4 hits, 0.67 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 german_para owned by the Germans lost in Bryansk 1 german_paraBoost owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 elite and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Western Ukraine Russians attack with 6 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 artillery Russians roll dice for 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 artillery Battle in Archangel Russians attack with 1 fighter and 2 guard_infantrys Germans defend with 1 german_para and 1 german_paraBoost Russians roll dice for 1 fighter and 2 guard_infantrys in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 german_para and 1 german_paraBoost in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 guard_infantry owned by the Russians lost in Archangel 1 german_para owned by the Germans lost in Archangel 1 german_paraBoost owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 guard_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 guard_infantry Casualties for Germans: 1 german_para and 1 german_paraBoost Battle in Smolensk Russians attack with 1 armour, 1 guard_infantry and 6 infantry Germans defend with 1 Panzer_Grndrs and 2 armour Russians roll dice for 1 armour, 1 guard_infantry and 6 infantry in Smolensk, round 2 : 2/8 hits, 1.83 expected hits Germans roll dice for 1 Panzer_Grndrs and 2 armour in Smolensk, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 Panzer_Grndrs owned by the Germans and 1 armour owned by the Germans lost in Smolensk Russians roll dice for 1 armour, 1 guard_infantry and 5 infantry in Smolensk, round 3 : 1/7 hits, 1.67 expected hits Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 armour owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 1 guard_infantry and 4 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 Panzer_Grndrs and 2 armour Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Yenisey Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Urals 3 aaGuns moved from Finland to Vyborg 1 fighter moved from Archangel to Vyborg 1 Russian_Rail and 1 aaGun moved from Russia to Yenisey 1 Russian_Rail and 1 Soviet_Commisar moved from Russia to Yenisey 1 fighter moved from Bessarabia to Russia 1 tactical_bomber moved from Western Ukraine to Russia Place Units - Russians 20 Army_Conscripts placed in Russia 6 Army_Conscripts placed in Volgograd Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atUrals: Russians has 1 russian_paraBoost placed in Urals Russians collect 32 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 1.17 Russians regular : 3.33 -
no, no. Game continues Barnee. I'm a playtester. I critique the rules, especially after market. I was just venting, not benting. My phone number is 978-578-7491. You are my friend. I'll play anything with a friend.
I'm playing a house rule game with Shultzie where Anzac doesn't get the Dutch territories until Japan takes over. That is so stupid on so many levels. But he's my buddy. So play on please.
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OK
sorry for the overreaction.
The Pacific problem is significant. I enjoy the challenge.
Rememeber to check the Timetable for new dudes coming in
Peace
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@beelee Sorry to interrupt but I heard someone mention CATS...
What rule is being discussed and what things are being attributed to my opinion ?
HEY PS I need help to figure out how to row land mines... THX.
EDIT: Are you guys discussing the $3 landing crafts? Those things are so amazing and they seem (at least to me) to add great depth to this game. Many more possibilities ! = More FUN
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