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    Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by

      @Alexander

      Game History

      Round: 5
      
          Purchase Units - Americans
              Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
              Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
              Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
              Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
              Americans buy 3 ArmoredInfantrys, 4 SP_ArtilleryUSAs, 1 USA_TankGeneral, 2 artilleries, 2 destroyers, 1 elite, 3 infantry, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              1 destroyer moved from 17 Sea Zone to 6 Sea Zone
              5 usa_fighters and 1 usa_tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
              1 USAbomber moved from Midway to 6 Sea Zone
              1 usa_fighter moved from Midway to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 46 Sea Zone
              1 destroyer moved from 91 Sea Zone to 109 Sea Zone
              2 usa_fighters moved from 91 Sea Zone to 109 Sea Zone
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 USAbomber, 1 destroyer, 6 usa_fighters and 1 usa_tactical_bomber
                  Japanese defend with 1 Escort
                      Americans roll dice for 1 USAbomber, 1 destroyer, 6 usa_fighters and 1 usa_tactical_bomber in 6 Sea Zone, round 2 : 7/9 hits, 4,67 expected hits
                      Japanese roll dice for 1 Escort in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans lost in 6 Sea Zone
                      1 Escort owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 USAbomber, 6 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 Escort
              Battle in 46 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 transport owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Battle in 109 Sea Zone
                  Americans attack with 1 destroyer and 2 usa_fighters
                  Germans defend with 1 GermanUBoat
                      Americans roll dice for 1 destroyer and 2 usa_fighters in 109 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                      Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                  Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 GermanUBoat
              Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Southeast Mexico
              2 transports moved from 91 Sea Zone to 89 Sea Zone
              1 transport moved from 91 Sea Zone to 89 Sea Zone
              1 transport moved from 91 Sea Zone to 89 Sea Zone
              1 ArmoredInfantry moved from Eastern United States to Southeast Mexico
              5 Rails, 1 elite and 4 infantry moved from Eastern United States to Southeast Mexico
              1 artillery and 7 infantry moved from Iwo Jima to 17 Sea Zone
              1 Heavy_BB, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 infantry and 4 transports moved from 17 Sea Zone to 5 Sea Zone
              1 artillery and 7 infantry moved from 5 Sea Zone to Soviet Far East
              1 destroyer moved from 17 Sea Zone to 6 Sea Zone
              6 usa_fighters and 1 usa_tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
              1 USAbomber moved from 6 Sea Zone to Soviet Far East
              1 USANC, 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
              2 usa_fighters moved from Western United States to 5 Sea Zone
              1 usa_fighter moved from 5 Sea Zone to Soviet Far East
              1 USANC, 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
              1 usa_fighter moved from 5 Sea Zone to 3 Sea Zone
              1 submarine moved from 26 Sea Zone to 33 Sea Zone
              1 carrier moved from 26 Sea Zone to 10 Sea Zone
              2 usa_fighters moved from 109 Sea Zone to United Kingdom
              1 ArmoredInfantry moved from Western United States to Southeast Mexico
              1 Rail moved from Eastern United States to Western United States
              1 Rail and 1 infantry moved from Western United States to Southeast Mexico
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 Escort_Convoy moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun and 3 infantry moved from Western United States to British Columbia
              2 submarines moved from 10 Sea Zone to 3 Sea Zone
              1 submarine moved from 41 Sea Zone to 44 Sea Zone
              1 destroyer moved from 38 Sea Zone to 36 Sea Zone
              1 usa_fighter moved from 5 Sea Zone to Soviet Far East
      
          Place Units - Americans
              1 elite placed in Eastern United States
              2 destroyers, 1 usa_fighter and 1 usa_tactical_bomber placed in 10 Sea Zone
              3 ArmoredInfantrys and 3 SP_ArtilleryUSAs placed in Western United States
              1 USA_TankGeneral placed in Eastern United States
              1 SP_ArtilleryUSA, 2 artilleries and 3 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger Americans RemoveUSAConvoySZ91: has removed 1 Escort_Convoy owned by Americans in 91 Sea Zone
              Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
              Trigger Americans RemoveUSAConvoySZ91: Americans has 1 Escort placed in 91 Sea Zone
              Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
              Americans collect 51 PUs; end with 51 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs
              Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
              Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Chinese
              Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
      
          Place Units - Chinese
              1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 1 PU; end with 2 PUs
              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 5 PUs
      
          Purchase Units - British
              Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body>
              Trigger FrenchUK: buyFrenchUK added to productionBritish
              British buy 1 Escort, 1 FrenchUK, 1 UK_LCV, 1 carrier, 1 elite and 7 infantry; Remaining resources: 2 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Place Units - British
              1 FrenchUK placed in United Kingdom
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              Turning on Edit Mode
              EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry
              EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
                  EDIT: British takes Holland Belgium from Germans
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: British takes Denmark from Germans
                  EDIT: British takes Normandy Bordeaux from Germans
                  EDIT: British takes Holland Belgium from Germans
                  EDIT: Turning off Edit Mode
              EDIT: 1 UK_LCV and 2 infantry moved from United Kingdom to Holland Belgium
              EDIT: 3 uk_paras moved from United Kingdom to Norway
              EDIT: British undo move 2.
              EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
              EDIT: British undo move 1.
              EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
              1 bomber moved from United Kingdom to Southern France
              1 bomber moved from United Kingdom to Gibraltar
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              2 uk_fighters and 2 uk_tactical_bombers moved from Egypt to 98 Sea Zone
              1 mech_infantry moved from Egypt to Syria
                    British take Syria from Italians
              1 infantry moved from Yunnan to Szechwan
                    Chinese take Szechwan from Japanese
              1 infantry moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Yunnan to French Indo China
                    British take French Indo China from Japanese
              1 infantry moved from Burma to Shan State
              2 infantry moved from Sumatra to 41 Sea Zone
              1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
              2 infantry moved from 37 Sea Zone to Malaya
      
          Combat - British
              Strategic bombing raid in Gibraltar
                      Italians roll AA dice in Gibraltar : 0/1 hits, 0,17 expected hits
                  Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
                  Bombing raid in Gibraltar causes 5 damage total. 
              Battle in Malaya
              Battle in 98 Sea Zone
                  British attack with 1 destroyer, 2 uk_fighters and 2 uk_tactical_bombers
                  Italians defend with 1 transport
                      British roll dice for 1 destroyer, 2 uk_fighters and 2 uk_tactical_bombers in 98 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                      Italians roll dice for 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                      1 destroyer owned by the British lost in 98 Sea Zone
                      1 transport owned by the Italians lost in 98 Sea Zone
                  British win, taking Malaya from Japanese with 2 uk_fighters and 2 uk_tactical_bombers remaining. Battle score for attacker is -1
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 1 transport
              Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
              1 Escort_Convoy moved from 81 Sea Zone to 98 Sea Zone
              2 carriers, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
              8 infantry moved from Egypt to Alexandria
              1 artillery and 1 uk_armour moved from Egypt to Alexandria
              2 Rails and 2 infantry moved from Union of South Africa to Egypt
              1 infantry moved from Northwest Persia to Iraq
              6 infantry moved from Burma to Yunnan
              6 infantry and 2 mine_unarmeds moved from India to Burma
              1 bomber moved from Gibraltar to British Guiana
              EDIT: 2 uk_fighters moved from 91 Sea Zone to 98 Sea Zone
              2 uk_fighters moved from United Kingdom to 91 Sea Zone
              1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
      
          Place Units - British
              Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              1 Escort and 1 carrier placed in 98 Sea Zone
              1 UK_LCV, 1 elite and 1 infantry placed in United Kingdom
              6 infantry placed in India
      
          Turn Complete - British
              Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
              Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
              Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3
              British collect 54 PUs (5 lost to blockades); end with 56 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 62 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 3,33
      Italians regular : 0,83
      Japanese regular : 0,50
      Germans regular : -0,17
      British regular : 1,33
      Italians AA : -0,17
      

      game-2-alex-vs-panzer_operation-spring-awakening_USUK -5.tsvg

      A 1 Reply Last reply Reply Quote 0
      • A Offline
        Alexander @Panzerstahl-Helm 0
        last edited by

        @panzerstahl-helm-0 Italy is up to some wild plans

        game-2-alex-vs-panzer_operation-spring-awakening_it-5.tsvg

        Purchase Units
        Italians buy 2 Escorts, 3 NavalMines, 1 aaGun, 3 infantry, 1 mech_infantry and 3 mine_unarmeds; Remaining resources: 1 PUs; 
        Combat Move
        Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
        Setting uses for triggers used this phase.
        Resetting and Giving Bonus Movement to Units
        Cleaning up during movement phase
        Turning on Edit Mode
        EDIT: 1 bomber moved from Greece to 100 Sea Zone
        EDIT: 1 bomber moved from 100 Sea Zone to Caucasus
        EDIT: Italians undo move 2.
        EDIT: Italians undo move 1.
        EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Greece to Caucasus
        1 bomber moved from Greece to Caucasus
        Combat
        Battle in Caucasus
        Recording Battle Statistics
        Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
        Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
        Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
        Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        Non Combat Move
        Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
        Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
        Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
        Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
        1 bomber moved from Caucasus to Southern Italy
        Turning on Edit Mode
        EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Tobruk to Malta
        EDIT: Turning off Edit Mode
        1 armour moved from Tobruk to Tunisia
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 Escort moved from 95 Sea Zone to 96 Sea Zone
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 artillery moved from Morocco to Algeria
        Turning on Edit Mode
        EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Algeria
        EDIT: Turning off Edit Mode
        1 fighter moved from Northern Italy to Southern Italy
        2 infantry moved from Northern Italy to Southern Italy
        1 fighter moved from Tobruk to Northern Italy
        Italians undo move 8.
        1 infantry moved from Northern Italy to Southern Italy
        1 artillery and 1 infantry moved from Northern Italy to Southern France
        Italians undo move 5.
        1 artillery moved from Morocco to 92 Sea Zone
        1 artillery moved from 92 Sea Zone to Gibraltar
        1 aaGun moved from France to Southern France
        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
        Setting uses for triggers used this phase.
        Cleaning up during movement phase
        Place Units
        3 NavalMines, 1 aaGun, 2 infantry and 3 mine_unarmeds placed in Southern Italy
        Italians undo move 1.
        Turning on Edit Mode
        EDIT: Adding units owned by Changer to 96 Sea Zone: 3 ITA_SeaMineYellows
        COMMENT: 3 yellow sea mines in 96 are along 98
        EDIT: Adding units owned by Changer to Southern Italy: 3 italy_mine_Reds
        EDIT: Turning off Edit Mode
        3 NavalMines, 1 aaGun and 3 mine_unarmeds placed in Southern Italy
        2 infantry placed in Southern Italy
        1 infantry and 1 mech_infantry placed in Northern Italy
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Southern Italy: 1 NavalMine3 and 4 mine_unarmeds
        EDIT: Adding units owned by Italians to Southern Italy: 1 mine_unarmed
        EDIT: Turning off Edit Mode
        1 Escort placed in 97 Sea Zone
        1 Escort placed in 95 Sea Zone
        Turn Complete
        Italians collect 19 PUs; end with 20 PUs
        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 23 Optional[PUs]
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        
        1 Reply Last reply Reply Quote 0
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0
          last edited by

          @Alexander

          Game History

          Round: 5
          
              Purchase Units - ANZAC
                  ANZAC buy 1 Escort, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
          
              Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                  1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Siam
          
              Combat - ANZAC
                  Battle in Siam
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                  Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - ANZAC
                  Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
                  Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                  Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                  2 air_transports and 2 infantry moved from Queensland to Java
                  1 fighter moved from Java to 62 Sea Zone
          
              Place Units - ANZAC
                  1 Escort, 1 tactical_bomber and 1 transport placed in 62 Sea Zone
          
              Turn Complete - ANZAC
                  Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone
                  Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone
                  ANZAC collect 15 PUs; end with 15 PUs
                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
                  Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 15 PUs
          
              Combat Move - French
          
              Combat - French
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                  Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - French
                  Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
                  Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                  Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
          
              Turn Complete - French
          

          Combat Hit Differential Summary :

          game-2-alex-vs-panzer_operation-spring-awakening_ANZ-5.tsvg

          A 1 Reply Last reply Reply Quote 0
          • A Offline
            Alexander @Panzerstahl-Helm 0
            last edited by

            @panzerstahl-helm-0 I messed up and didn't see the 1st Corp so I did the extra roll with dice (miss):
            ca12fb9a-7526-44c3-82be-d8dacb173648-image.png
            fd037038-5664-4118-9ae8-e20317b95df3-image.png

            Not my finest hour...

            game-2-alex-vs-panzer_operation-spring-awakening_ger-6.tsvg

            Research Technology
            Game Loaded
            Purchase Units
            Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
            Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General.    The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German....
            Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
            Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
            Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
            Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
            Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans
            Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
            triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
            triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
            triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
            triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Setting uses for triggers used this phase.
            Germans buy 2 Atlantic_Walls, 3 GermanUBoats, 1 Panzer_General, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 4 armour, 1 elite, 1 german_paraBoost and 2 infantry; Remaining resources: 0 PUs; 
            Place Units
            Units in Germany being upgraded or consumed: 1 Panzer_Grndrs
            1 WaffenPnzrGrndr placed in Germany
            Combat Move
            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
            Setting uses for triggers used this phase.
            Resetting and Giving Bonus Movement to Units
            Cleaning up during movement phase
            Turning on Edit Mode
            EDIT: 1 German_LCV, 1 artillery and 1 infantry moved from Greece to Caucasus
            1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Baltic States to Novgorod
            1 armour, 1 artillery and 9 infantry moved from Finland to Vyborg
            1 infantry moved from Karelia to Vyborg
            1 elite and 1 infantry moved from Western Germany to Denmark
            2 Me_109Ts moved from 112 Sea Zone to Denmark
            1 artillery and 1 elite moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters and 3 tactical_bombers moved from Western Germany to Vyborg
            1 GAirCommander moved from Germany to Vyborg
            2 bombers moved from Western Germany to Vyborg
            1 armour moved from France to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            1 GermanUBoat moved from 106 Sea Zone to 101 Sea Zone
            1 GermanUBoat moved from 122 Sea Zone to 106 Sea Zone
            Germans undo move 7.
            1 Me_109T moved from 112 Sea Zone to Denmark
            1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone
            2 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone
            Germans undo move 20.
            Germans undo move 19.
            Turning on Edit Mode
            EDIT: 1 german_para moved from Eastern Poland to Archangel
            EDIT: 1 Me_109T moved from 112 Sea Zone to Denmark
            Combat
            EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            EDIT: Battle in 101 Sea Zone
            Battle in Vyborg
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Western Ukraine
            Battle in Denmark
            Recording Battle Statistics
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
            Non Combat Move
            Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
            Turning on Edit Mode
            EDIT: 1 armour, 1 artillery and 3 infantry moved from Karelia to Finland
            EDIT: Turning off Edit Mode
            1 GermanUBoat moved from 112 Sea Zone to 123 Sea Zone
            2 Me_109Ts moved from Denmark to 112 Sea Zone
            2 infantry moved from Norway to Finland
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 GAirCommander and 1 fighter moved from Vyborg to Finland
            2 tactical_bombers moved from Vyborg to Finland
            2 bombers moved from Vyborg to Eastern Poland
            1 infantry moved from France to Holland Belgium
            1 elite moved from Germany to Western Germany
            1 ElitePanzer moved from Germany to Western Germany
            3 mine_unarmeds moved from Western Germany to France
            3 mine_unarmeds moved from Germany to Western Germany
            2 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            1 artillery and 4 infantry moved from Romania to Bulgaria
            1 aaGun moved from Romania to Bulgaria
            Germans undo move 13.
            2 mine_unarmeds moved from Western Germany to France
            1 German_Engineer and 1 WaffenPioneer moved from Germany to Eastern Poland
            1 WaffenPnzrGrndr moved from Germany to Eastern Poland
            1 infantry moved from Germany to Western Germany
            1 G_Rail moved from Germany to France
            1 G_Rail and 1 infantry moved from France to Denmark
            1 G_Rail moved from Germany to Western Germany
            1 G_Rail and 1 aaGun moved from Western Germany to Northern Italy
            Germans undo move 25.
            Germans undo move 24.
            1 aaGun moved from Western Germany to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
            Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Denmark
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            Setting uses for triggers used this phase.
            Cleaning up during movement phase
            Place Units
            2 Atlantic_Walls placed in Norway
            Turning on Edit Mode
            EDIT: Adding units owned by Changer to Western Germany: 2 G_mine_WGER_112s
            EDIT: Removing units owned by Germans from Western Germany: 2 mine_unarmeds
            EDIT: Turning off Edit Mode
            3 GermanUBoats placed in 112 Sea Zone
            2 infantry placed in France
            1 Panzer_General, 1 Panzer_Grndrs, 4 armour, 1 elite and 1 german_paraBoost placed in Germany
            Turn Complete
            Trigger ParaBoost atArchangel: Germans has 1 german_paraBoost placed in Archangel
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Total Cost from Convoy Blockades: 1
            Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 62 Optional[PUs]
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            
            Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
            • Panzerstahl-Helm 0P Offline
              Panzerstahl-Helm 0 @Alexander
              last edited by

              @alexander said in Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening:

              @panzerstahl-helm-0 I messed up and didn't see the 1st Corp so I did the extra roll with dice (miss):
              ca12fb9a-7526-44c3-82be-d8dacb173648-image.png
              fd037038-5664-4118-9ae8-e20317b95df3-image.png

              No biggie! This happened to all of us.
              Did you roll only 1 dice for 1st Corps? It should be 6 dices (all at 2)

              b98a5f81-9249-42c4-81e5-f5ddcae1b8d8-{A8E26011-6414-448F-AD51-D4BD16156772}.png

              The Partisans are blooming everywhere!

              Game History

              Round: 6
              
                  Purchase Units - Russians
                      Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                      Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                      Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                      Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                      Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 4 Soviet_Partisans, 1 UndrgroundFctry, 1 aaGun, 1 elite and 1 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
              
                  Place Units - Russians
                      Units in Russia being upgraded or consumed: 1 factory_major
                      1 UndrgroundFctry placed in Russia
              
                  Combat Move - Russians
                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                      5 Russian_Rocketss moved from Bryansk to Archangel
                      5 Russian_Rocketss moved from Bryansk to Baltic States
                      1 infantry moved from Belarus to Novgorod
                      1 fighter and 2 infantry moved from Vyborg to Novgorod
                      1 elite and 4 infantry moved from Bryansk to Western Ukraine
                      1 bomber moved from Russia to Western Ukraine
                      2 infantry moved from Bryansk to Ukraine
                      4 infantry moved from Volgograd to Caucasus
                      1 bomber moved from Russia to Caucasus
                      1 fighter moved from Bryansk to Ukraine
              
                  Combat - Russians
                      Battle in Novgorod
                          Russians attack with 1 fighter and 3 infantry
                          Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
                              Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 0/4 hits, 1,00 expected hits
                              Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                              Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 1/4 hits, 1,00 expected hits
                              Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                              1 infantry owned by the Russians lost in Novgorod
                              1 mech_infantry owned by the Germans lost in Novgorod
                          Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                          Casualties for Russians: 1 infantry
                          Casualties for Germans: 1 mech_infantry
                      Battle in Ukraine
                          Russians attack with 1 fighter and 2 infantry
                          Germans defend with 1 infantry
                              Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                              Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                              1 infantry owned by the Germans lost in Ukraine
                          Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                          Casualties for Germans: 1 infantry
                      Battle in Western Ukraine
                          Russians attack with 1 bomber, 1 elite and 4 infantry
                          Germans defend with 1 artillery and 2 infantry
                              Russians roll dice for 1 bomber, 1 elite and 4 infantry in Western Ukraine, round 2 : 1/7 hits, 1,67 expected hits
                              Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                              1 infantry owned by the Russians lost in Western Ukraine
                              1 infantry owned by the Germans lost in Western Ukraine
                              Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 3 : 1/6 hits, 1,50 expected hits
                              Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                              1 infantry owned by the Germans lost in Western Ukraine
                              Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 4 : 0/6 hits, 1,50 expected hits
                              Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                              Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 5 : 0/6 hits, 1,50 expected hits
                              Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                              Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 6 : 1/6 hits, 1,50 expected hits
                              Germans roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits, 0,33 expected hits
                              1 infantry owned by the Russians lost in Western Ukraine
                              1 artillery owned by the Germans lost in Western Ukraine
                          Russians win, taking Western Ukraine from Germans with 1 bomber, 1 elite and 2 infantry remaining. Battle score for attacker is 4
                          Casualties for Russians: 2 infantry
                          Casualties for Germans: 1 artillery and 2 infantry
                      Battle in Archangel
                          Russians attack with 5 Russian_Rocketss
                          Germans defend with 1 german_para and 1 german_paraBoost
                              Russians roll dice for 5 Russian_Rocketss in Archangel, round 2 : 1/5 hits, 1,67 expected hits
                              1 german_para owned by the Germans lost in Archangel
                              5 Russian_Rocketss owned by the Russians lost in Archangel
                              1 german_paraBoost owned by the Germans lost in Archangel
                          Germans win with no units remaining. Battle score for attacker is -1
                          Casualties for Germans: 1 german_para and 1 german_paraBoost
                          Casualties for Russians: 5 Russian_Rocketss
                      Battle in Baltic States
                          Russians attack with 5 Russian_Rocketss
                          Germans defend with 1 mech_infantry
                              Russians roll dice for 5 Russian_Rocketss in Baltic States, round 2 : 1/5 hits, 1,67 expected hits
                              1 mech_infantry owned by the Germans lost in Baltic States
                              5 Russian_Rocketss owned by the Russians lost in Baltic States
                          Germans win with no units remaining. Battle score for attacker is -1
                          Casualties for Germans: 1 mech_infantry
                          Casualties for Russians: 5 Russian_Rocketss
                      Battle in Caucasus
                          Russians attack with 1 bomber and 4 infantry
                          Germans defend with 1 German_LCV, 1 artillery and 1 infantry
                              Russians roll dice for 1 bomber and 4 infantry in Caucasus, round 2 : 3/5 hits, 1,33 expected hits
                              Germans roll dice for 1 German_LCV, 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                              1 German_LCV owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                          Russians win, taking Caucasus from Germans with 1 bomber and 4 infantry remaining. Battle score for attacker is 10
                          Casualties for Germans: 1 German_LCV, 1 artillery and 1 infantry
                      Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Germany
                      Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Russians
                      Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Samara
                      1 bomber moved from Caucasus to Russia
                      1 bomber moved from Western Ukraine to Russia
                      1 fighter moved from Ukraine to Volgograd
                      1 infantry moved from Bryansk to Belarus
                      2 mine_unarmeds moved from Russia to Bryansk
                      1 fighter moved from Novgorod to Vyborg
                      10 infantry moved from Russia to Bryansk
                      6 infantry moved from Russia to Samara
                      1 fighter moved from Volgograd to Samara
                      2 infantry moved from Volgograd to Samara
                      1 Russian_Rail moved from Russia to Volgograd
                      1 Russian_Rail and 1 russian_minor moved from Volgograd to Samara
                      3 guard_infantrys moved from Urals to Samara
                      1 armour moved from Urals to Russia
                      1 armour, 1 mech_infantry and 2 russian_paras moved from Iraq to Egypt
              
                  Place Units - Russians
                      3 Mass_Tankss, 1 Soviet_Commisar, 4 Soviet_Partisans and 1 elite placed in Russia
                      1 aaGun and 1 infantry placed in Vyborg
                      Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                      Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
              
                  Turn Complete - Russians
                      Russians collect 27 PUs; end with 27 PUs
                      Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
              

              Combat Hit Differential Summary :

              Germans regular : -1,33
              Russians regular : -5,17
              

              game-2-alex-vs-panzer_operation-spring-awakening_rus-6.tsvg

              A 1 Reply Last reply Reply Quote 0
              • A Offline
                Alexander @Panzerstahl-Helm 0
                last edited by

                @panzerstahl-helm-0 said in Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening:

                Did you roll only 1 dice for 1st Corps? It should be 6 dices (all at 2)

                Yes, I realize when I counted the number of dice rolled in history and then looked at the units in the area the casualties had already been removed so I thought it was just the 'bonus' roll that was missing. I now see that I missed rolling those 5 extra ones

                I can roll those extra 5 dices at 2 with Japan...not sure if that would change your Russian plans though

                Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                • Panzerstahl-Helm 0P Offline
                  Panzerstahl-Helm 0 @Alexander
                  last edited by

                  @alexander

                  Howdy.

                  It would not have affected my Russian turn.
                  You can do the missing rolls on you J-turn and adjust the casualities.

                  👍

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                  • A Offline
                    Alexander @Panzerstahl-Helm 0
                    last edited by

                    @panzerstahl-helm-0 Thanks, I got lucky and only took one extra hit (removed in my 1st place phase):

                    97b4266d-b4c1-403f-a315-1be24d9c0733-image.png

                    Things are shaping up weird in the East!

                    game-2-alex-vs-panzer_operation-spring-awakening_jap-6.tsvg

                    Also, I realised I messed up and clicked the download rather than open--> play by email this turn.

                    Purchase Units
                    Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                    Setting uses for triggers used this phase.
                    Japanese buy 2 Escorts, 2 Fortifications, 1 Heavy_BB, 2 NavyFighters, 1 elite, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 mine_unarmed; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                    Place Units
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from Finland: 1 infantry
                    EDIT: Turning off Edit Mode
                    Combat Move
                    Trigger Banzai: Japanese has 1 Banzai placed in Japan
                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                    Setting uses for triggers used this phase.
                    Resetting and Giving Bonus Movement to Units
                    Cleaning up during movement phase
                    1 pacific_cruiser moved from 6 Sea Zone to 26 Sea Zone
                    Japanese undo move 1.
                    1 elite and 2 infantry moved from Caroline Islands to 33 Sea Zone
                    1 Japan_destroyer, 1 elite, 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                    1 elite and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                    1 Banzai moved from Japan to Hawaiian Islands
                    Japanese undo move 4.
                    Japanese undo move 3.
                    Japanese undo move 2.
                    Japanese undo move 1.
                    1 elite and 2 infantry moved from Caroline Islands to 33 Sea Zone
                    1 Japan_destroyer, 1 elite, 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                    1 elite and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                    1 Banzai moved from Japan to Hawaiian Islands
                    1 Japan_destroyer moved from 44 Sea Zone to 46 Sea Zone
                    2 fighters moved from Caroline Islands to 46 Sea Zone
                    1 artillery moved from New Guinea to Dutch New Guinea
                    1 artillery moved from Sakha to Amur
                    1 infantry moved from Siberia to Amur
                    1 infantry moved from Yenisey to Evenkiyskiy
                    1 infantry moved from Sikang to Szechwan
                    1 infantry moved from Shensi to Kweichow
                    1 infantry moved from Kiangsi to Kwangsi
                    1 elite moved from Kiangsi to Hunan
                    1 JPNbomber moved from Shensi to Szechwan
                    1 JPNbomber moved from Shensi to Kwangsi
                    1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                    1 fighter and 1 tactical_bomber moved from Shensi to Hunan
                    1 artillery moved from Buryatia to Amur
                    3 fighters moved from Japan to 6 Sea Zone
                    Combat
                    Battle in 46 Sea Zone
                    Battle in 6 Sea Zone
                    Battle in Hawaiian Islands
                    Battle in Hunan
                    Battle in Kwangsi
                    Battle in Amur
                    Battle in Kweichow
                    Battle in Szechwan
                    Recording Battle Statistics
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Non Combat Move
                    Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Hawaiian Islands
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Setting uses for triggers used this phase.
                    2 fighters moved from 46 Sea Zone to Caroline Islands
                    3 fighters moved from 6 Sea Zone to Japan
                    1 japanese_para moved from Yakut S.S.R. to Yenisey
                    1 artillery moved from Buryatia to Sakha
                    1 infantry moved from Buryatia to Yakut S.S.R.
                    1 Heavy_BB moved from 19 Sea Zone to 6 Sea Zone
                    1 battleship moved from 19 Sea Zone to 6 Sea Zone
                    2 carriers moved from 19 Sea Zone to 6 Sea Zone
                    2 fighters moved from 19 Sea Zone to 6 Sea Zone
                    2 fighters moved from Anhwe to 6 Sea Zone
                    1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                    1 battleship moved from 19 Sea Zone to 6 Sea Zone
                    1 Japan_destroyer moved from 19 Sea Zone to 6 Sea Zone
                    1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                    2 transports moved from 19 Sea Zone to 6 Sea Zone
                    2 armour, 1 elite and 1 infantry moved from Japan to 6 Sea Zone
                    Japanese undo move 14.
                    Japanese undo move 15.
                    Japanese undo move 13.
                    Japanese undo move 12.
                    Japanese undo move 11.
                    2 armour, 1 elite and 1 infantry moved from Japan to 6 Sea Zone
                    2 armour, 1 elite, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                    2 armour, 1 elite and 1 infantry moved from 19 Sea Zone to Kiangsu
                    Japanese undo move 14.
                    1 elite moved from Kiangsu to Anhwe
                    1 J_Rail and 1 Japanese_LCV moved from Kiangsu to Korea
                    5 artilleries moved from Sikang to Shensi
                    1 elite moved from Sikang to Shensi
                    3 japanese_paras moved from Sikang to Shensi
                    Japanese undo move 14.
                    1 elite moved from Kiangsu to Kiangsi
                    1 artillery moved from Kiangsu to Kiangsi
                    2 armour, 1 elite and 1 infantry moved from 19 Sea Zone to Kiangsu
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Japanese undo move 10.
                    1 carrier moved from 19 Sea Zone to 6 Sea Zone
                    2 fighters moved from Anhwe to 6 Sea Zone
                    2 cruisers moved from 19 Sea Zone to 6 Sea Zone
                    1 battleship moved from 19 Sea Zone to 6 Sea Zone
                    1 Japan_destroyer moved from 19 Sea Zone to 6 Sea Zone
                    Japanese undo move 24.
                    Japanese undo move 23.
                    Japanese undo move 20.
                    Japanese undo move 20.
                    Japanese undo move 20.
                    1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                    2 fighters moved from Anhwe to 19 Sea Zone
                    Japanese undo move 18.
                    1 artillery moved from Kiangsu to Shantung
                    2 artilleries moved from Manchuria to Jehol
                    Japanese undo move 22.
                    1 J_Rail moved from Kiangsu to Manchuria
                    1 J_Rail and 1 artillery moved from Manchuria to Shantung
                    1 artillery moved from Manchuria to Jehol
                    3 tactical_bombers moved from 19 Sea Zone to Kiangsu
                    1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                    1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
                    2 tactical_bombers moved from Anhwe to Shantung
                    1 tactical_bomber moved from Kiangsu to Kiangsi
                    1 tactical_bomber moved from Kiangsu to Kiangsi
                    Japanese undo move 23.
                    Japanese undo move 21.
                    2 tactical_bombers moved from Shantung to Kiangsu
                    1 artillery moved from Kiangsu to Kiangsi
                    1 J_Rail and 1 artillery moved from Manchuria to Kiangsi
                    1 JPNbomber moved from Szechwan to Kiangsu
                    1 JPNbomber moved from Kwangsi to Shensi
                    Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsi
                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Korea
                    Setting uses for triggers used this phase.
                    Cleaning up during movement phase
                    Place Units
                    1 factory_minor placed in Shantung
                    1 Fortification placed in Philippines
                    1 Fortification placed in Celebes
                    Turning on Edit Mode
                    EDIT: Adding units owned by Japanese to Japan: 1 mine_armed
                    EDIT: Removing units owned by Japanese from Japan: 1 mine_unarmed
                    EDIT: Turning off Edit Mode
                    2 infantry and 1 mech_infantry placed in Kiangsu
                    1 elite and 1 mine_unarmed placed in Japan
                    2 Escorts, 1 Heavy_BB and 2 NavyFighters placed in 6 Sea Zone
                    Turn Complete
                    Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                    Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                    Setting uses for triggers used this phase.
                    Total Cost from Convoy Blockades: 0
                    Japanese collect 52 PUs; end with 52 PUs
                    Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 Optional[PUs]; end with 51 Optional[PUs]
                    Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 53 Optional[PUs]
                    Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 55 Optional[PUs]
                    Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 56 Optional[PUs]
                    Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 59 Optional[PUs]
                    Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 62 Optional[PUs]
                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 70 Optional[PUs]
                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                    
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                    • Panzerstahl-Helm 0P Offline
                      Panzerstahl-Helm 0
                      last edited by

                      @Alexander

                      Hello,

                      indeed is this game, especially in the East and Asia, different than other games I played so far. 🙂

                      Game History

                      Round: 6
                      
                          Purchase Units - Americans
                              Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                              Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                              Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                              Americans buy 4 ArmoredInfantrys, 1 Escort, 1 FighterAceUSA, 3 SP_ArtilleryUSAs, 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
                      
                          Combat Move - Americans
                              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                              1 infantry moved from Soviet Far East to Siberia
                                    Russians take Siberia from Japanese
                              1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
                              1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                              1 usa_fighter moved from United Kingdom to 119 Sea Zone
                              2 ArmoredInfantrys, 1 elite and 5 infantry moved from Southeast Mexico to 89 Sea Zone
                              2 ArmoredInfantrys, 1 elite, 5 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                              2 ArmoredInfantrys, 1 elite and 5 infantry moved from 91 Sea Zone to Gibraltar
                              2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                              2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                              2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                              1 usa_fighter moved from United Kingdom to 119 Sea Zone
                      
                          Combat - Americans
                              Battle in Gibraltar
                                  Americans attack with 2 ArmoredInfantrys, 2 artilleries, 1 elite and 7 infantry
                                  Italians defend with 1 aaGun, 1 armour, 3 artilleries and 4 infantry
                                      Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                                      Americans roll dice for 2 ArmoredInfantrys, 2 artilleries, 1 elite and 7 infantry in Gibraltar, round 2 : 4/13 hits, 3,17 expected hits
                                      Italians roll dice for 1 aaGun, 1 armour, 3 artilleries and 4 infantry in Gibraltar, round 2 : 1/8 hits, 2,83 expected hits
                                      1 infantry owned by the Americans lost in Gibraltar
                                      1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Gibraltar
                                      Americans roll dice for 2 ArmoredInfantrys, 2 artilleries, 1 elite and 6 infantry in Gibraltar, round 3 : 5/12 hits, 3,00 expected hits
                                      Italians roll dice for 1 armour and 3 artilleries in Gibraltar, round 3 : 1/4 hits, 1,50 expected hits
                                      1 infantry owned by the Americans lost in Gibraltar
                                      3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
                                  Americans win, taking Gibraltar from Italians with 2 ArmoredInfantrys, 2 artilleries, 1 elite and 5 infantry remaining. Battle score for attacker is 28
                                  Casualties for Americans: 2 infantry
                                  Casualties for Italians: 1 aaGun, 1 armour, 3 artilleries and 4 infantry
                              Battle in 26 Sea Zone
                                  Americans attack with 1 pacific_submarine, 1 usa_fighter and 1 usa_tactical_bomber
                                  Japanese defend with 1 Japan_destroyer and 1 transport
                                      Americans roll dice for 1 pacific_submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                      Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 26 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                                      Japanese roll dice for 1 Japan_destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
                                      1 pacific_submarine owned by the Americans lost in 26 Sea Zone
                                      1 Japan_destroyer owned by the Japanese lost in 26 Sea Zone
                                      Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 26 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                                      Japanese roll dice for 1 transport in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                                      1 transport owned by the Japanese lost in 26 Sea Zone
                                  Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 13
                                  Casualties for Americans: 1 pacific_submarine
                                  Casualties for Japanese: 1 Japan_destroyer and 1 transport
                              Battle in 119 Sea Zone
                                  Americans attack with 2 usa_fighters
                                  Germans defend with 1 GermanUBoat
                                  1 GermanUBoat owned by the Germans submerged
                              Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Americans
                              Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
                              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Southeast Mexico
                              2 usa_fighters moved from 119 Sea Zone to United Kingdom
                              1 SP_ArtilleryUSA and 1 USA_TankGeneral moved from Eastern United States to Southeast Mexico
                              2 Rails, 1 elite and 1 infantry moved from Eastern United States to Southeast Mexico
                              1 transport moved from 3 Sea Zone to 2 Sea Zone
                              1 aaGun and 1 infantry moved from Alaska to 2 Sea Zone
                              1 aaGun, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                              1 infantry moved from 3 Sea Zone to Soviet Far East
                              1 aaGun moved from 3 Sea Zone to Soviet Far East
                              1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 4 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 5 Sea Zone to 3 Sea Zone
                              1 USANC, 1 carrier and 2 submarines moved from 3 Sea Zone to 1 Sea Zone
                              1 usa_fighter moved from 3 Sea Zone to 1 Sea Zone
                              1 usa_tactical_bomber moved from 3 Sea Zone to 1 Sea Zone
                              1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                              1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                              1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                              1 aaGun and 3 infantry moved from British Columbia to Alaska
                              3 ArmoredInfantrys and 3 SP_ArtilleryUSAs moved from Western United States to Alaska
                      
                          Place Units - Americans
                              1 Escort, 1 submarine and 2 transports placed in 10 Sea Zone
                              1 destroyer placed in 101 Sea Zone
                              1 ArmoredInfantry, 1 SP_ArtilleryUSA, 1 artillery and 3 infantry placed in Western United States
                              3 ArmoredInfantrys, 1 FighterAceUSA and 2 SP_ArtilleryUSAs placed in Eastern United States
                      
                          Turn Complete - Americans
                              Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                              Trigger Americans RemoveUSAConvoySZ91Invert: has removed 1 Escort owned by Americans in 91 Sea Zone
                              Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                              Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                              Trigger Americans RemoveUSAConvoySZ91Invert: Americans has 1 Escort_Convoy placed in 91 Sea Zone
                              Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                              Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                              Americans collect 50 PUs; end with 50 PUs
                              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
                              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs
                              Trigger Americans Loses HawaiianIslands: Americans met a national objective for an additional -3 PUs; end with 58 PUs
                              Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 59 PUs
                              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                      
                          Purchase Units - Chinese
                              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
                      
                          Combat Move - Chinese
                      
                          Combat - Chinese
                              Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Chinese
                              Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      
                          Place Units - Chinese
                              1 infantry placed in Yunnan
                      
                          Turn Complete - Chinese
                              Chinese collect 2 PUs; end with 4 PUs
                              Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
                      
                          Purchase Units - British
                              Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish
                              British buy 3 UK_LCVs, 1 artillery, 5 infantry, 2 transports, 2 uk_armours and 2 uk_paras; Remaining resources: 9 PUs; 3 AirLendLease; 3 NavyLendLease; 
                      
                          Combat Move - British
                              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                              2 infantry moved from Malaya to 37 Sea Zone
                              1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                                    British take 42 Sea Zone from Japanese
                              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      
                          Combat - British
                              Battle in Dutch New Guinea
                                  Changer loiter and taunt; British attack with 2 infantry
                                  Changer defend; Japanese defend with 1 artillery
                                      British roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1,17 expected hits
                                      Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                                      1 infantry owned by the British lost in Dutch New Guinea
                                      1 artillery owned by the Japanese lost in Dutch New Guinea
                                  British win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 1
                                  Casualties for British: 1 infantry
                                  Casualties for Japanese: 1 artillery
                              Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - British
                              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                              1 infantry moved from French Indo China to Kwangsi
                              6 infantry moved from Burma to Yunnan
                              6 infantry moved from India to Burma
                              1 infantry moved from Iraq to Persia
                              1 mech_infantry moved from Syria to Persia
                      
                          Place Units - British
                              Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              2 transports placed in 98 Sea Zone
                              1 infantry placed in Egypt
                              1 artillery, 2 infantry and 2 uk_armours placed in India
                              3 UK_LCVs, 2 infantry and 2 uk_paras placed in United Kingdom
                      
                          Turn Complete - British
                              Total Cost from Convoy Blockades: 3
                                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
                                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1
                              British collect 49 PUs (3 lost to blockades); end with 58 PUs
                              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 64 PUs
                              Trigger British Liberates DNG: British met a national objective for an additional 2 PUs; end with 66 PUs
                              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 71 PUs
                      

                      Combat Hit Differential Summary :

                      Americans regular : 3,67
                      Japanese regular : 1,00
                      Italians regular : -2,33
                      British regular : -0,17
                      

                      game-2-alex-vs-panzer_operation-spring-awakening_US UK-6.tsvg

                      A 1 Reply Last reply Reply Quote 0
                      • A Offline
                        Alexander @Panzerstahl-Helm 0
                        last edited by

                        @panzerstahl-helm-0 I believe that Germany can take over Italy this comming turn - if not I may have missplayed!

                        game-2-alex-vs-panzer_operation-spring-awakening_it-6.tsvg

                        Purchase Units
                        Italians buy 1 NavalMine3, 1 battleship, 1 infantry, 1 mine_unarmed and 1 transport; Remaining resources: 0 PUs; 
                        Combat Move
                        Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                        Setting uses for triggers used this phase.
                        Resetting and Giving Bonus Movement to Units
                        Cleaning up during movement phase
                        Combat
                        Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        Non Combat Move
                        Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        1 Italian_LCV and 2 infantry moved from Algeria to 92 Sea Zone
                        1 Italian_LCV, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                        1 armour moved from Tunisia to 94 Sea Zone
                        1 Italian_LCV, 1 armour, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 94 Sea Zone to 95 Sea Zone
                        Turning on Edit Mode
                        EDIT: Removing units owned by Italians from Southern Italy: 1 NavalMine
                        EDIT: Removing units owned by Italians from Southern Italy: 2 NavalMines
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Italians undo move 4.
                        EDIT: Italians undo move 3.
                        EDIT: Italians undo move 2.
                        EDIT: Italians undo move 1.
                        EDIT: Adding units owned by Changer to 92 Sea Zone: 3 ITA_SeaMineBlues
                        COMMENT: Blue Sea Mines in SZ92 along SZ91
                        EDIT: Turning off Edit Mode
                        1 Italian_LCV and 2 infantry moved from Algeria to 92 Sea Zone
                        1 Italian_LCV, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                        1 armour moved from Tunisia to 94 Sea Zone
                        1 Italian_LCV, 1 armour, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 94 Sea Zone to 95 Sea Zone
                        1 Escort moved from 95 Sea Zone to 92 Sea Zone
                        1 Italian_LCV, 1 armour, 2 fighters and 2 infantry moved from 95 Sea Zone to Southern Italy
                        1 artillery moved from Southern France to Northern Italy
                        2 infantry moved from Northern Italy to Southern France
                        1 Europe_Rail and 1 mine_unarmed moved from Southern Italy to Southern France
                        2 mine_unarmeds moved from Southern Italy to Northern Italy
                        1 fighter moved from Northern Italy to Southern Italy
                        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern France
                        Setting uses for triggers used this phase.
                        Cleaning up during movement phase
                        Place Units
                        1 NavalMine3, 1 infantry and 1 mine_unarmed placed in Southern Italy
                        1 battleship and 1 transport placed in 95 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turn Complete
                        Italians collect 19 PUs; end with 19 PUs
                        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 22 Optional[PUs]
                        Game Loaded
                        
                        1 Reply Last reply Reply Quote 0
                        • Panzerstahl-Helm 0P Offline
                          Panzerstahl-Helm 0
                          last edited by

                          @Alexander

                          Hello sir,

                          I am afraid you are 1 turn to early.
                          On the next turn you need to prepare the take over by purchasing the "Take Over Italy" token and place it in 2nd placement phase.
                          This will convert most of the Italian units into German units. Some need to be changed manually (LCV, Air transports mainly)

                          Feel free to adjust and re-do you Italian turn.

                          BR

                          A 1 Reply Last reply Reply Quote 0
                          • A Offline
                            Alexander @Panzerstahl-Helm 0
                            last edited by

                            @panzerstahl-helm-0 Sounds good, I will take a look and get back with a new Italy (likely tomorrow)

                            Ok to clarify, so if I wanted to do the takeover this turn then I would need to have bought the token with Germany? Or am I just too too early on the timeline?

                            B 1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee @Alexander
                              last edited by

                              @alexander

                              Hi Alex

                              The Token should show up in Italys purchase window when it's ready. Buy it for free and place 2nd place. You'll need to add up the Italian income by hand and roll for any convoy damage too.

                              A 1 Reply Last reply Reply Quote 0
                              • A Offline
                                Alexander @beelee
                                last edited by

                                @beelee Ok so next turn I could do it then? (as Italy, so not my next German turn, but the one after would be when they can "double move")

                                I though it was easy to just change via edit (moved the one escort, put the planes back on the carrier, dug in mines/undid one move of the mine).

                                game-2-alex-vs-panzer_operation-spring-awakening_it-6-tweaked.tsvg

                                Italians collect 19 PUs; end with 19 PUs
                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 22 Optional[PUs]
                                Turning on Edit Mode
                                EDIT: Adding units owned by Changer to Northern Italy: 3 italy_mine_Yellows
                                EDIT: Removing units owned by Italians from Northern Italy: 2 mine_unarmeds
                                EDIT: Removing units owned by Italians from Southern France: 1 mine_unarmed
                                COMMENT: Italy yellow mines dug in along SZ 97
                                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 Escort and 2 fighters
                                EDIT: Removing units owned by Italians from 96 Sea Zone: 1 Escort
                                EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                
                                B 1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee @Alexander
                                  last edited by

                                  @alexander

                                  yea the Takeover takes place a turn early so that when it's G's turn, it's already to go.

                                  Panzer can walk you through it. My machine still down. I got one more thing to try and if that doesn't work, I'll have to take it to a tech guy.

                                  I mean it's supposed to be a easy fix but that's if you know how to do it lol

                                  1 Reply Last reply Reply Quote 1
                                  • Panzerstahl-Helm 0P Offline
                                    Panzerstahl-Helm 0
                                    last edited by

                                    @Alexander

                                    Game History

                                    Round: 6
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
                                    
                                        Combat Move - ANZAC
                                            1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                                            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                                            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                                            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                                            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                                            1 infantry moved from 46 Sea Zone to New Guinea
                                    
                                        Combat - ANZAC
                                            Battle in New Guinea
                                                Changer loiter and taunt; ANZAC attack with 1 infantry
                                                Changer defend; Japanese defend with 1 infantry
                                                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,17 expected hits
                                                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                                                    1 infantry owned by the ANZAC lost in New Guinea
                                                    1 infantry owned by the Japanese lost in New Guinea
                                                Japanese win with no units remaining. Battle score for attacker is 0
                                                Casualties for ANZAC: 1 infantry
                                                Casualties for Japanese: 1 infantry
                                            Battle in Celebes
                                                Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                                                Changer defend; Japanese defend with 1 Fortification and 1 infantry
                                                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                                                    Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits
                                                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
                                                    Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 3 : 1/1 hits, 0,50 expected hits
                                                    1 infantry owned by the ANZAC lost in Celebes
                                                    ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                                                    Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 4 : 0/1 hits, 0,50 expected hits
                                                    ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                                                    Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 5 : 0/1 hits, 0,50 expected hits
                                                    ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits
                                                    Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 6 : 0/1 hits, 0,50 expected hits
                                                    ANZAC roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0,33 expected hits
                                                    Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 7 : 1/1 hits, 0,50 expected hits
                                                    1 artillery owned by the ANZAC lost in Celebes
                                                Japanese win with 1 Fortification and 1 infantry remaining. Battle score for attacker is -7
                                                Casualties for ANZAC: 1 artillery and 1 infantry
                                            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - ANZAC
                                            Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            1 Escort_Convoy, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 45 Sea Zone
                                            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                                            1 carrier, 1 cruiser and 2 fighters moved from 37 Sea Zone to 45 Sea Zone
                                    
                                        Place Units - ANZAC
                                            1 destroyer placed in 62 Sea Zone
                                            1 artillery and 1 infantry placed in New South Wales
                                    
                                        Turn Complete - ANZAC
                                            Trigger ANZAC RemoveANZACConvoySZ45: has removed 1 Escort_Convoy owned by ANZAC in 45 Sea Zone
                                            Trigger ANZAC RemoveANZACConvoySZ45: ANZAC has 1 Escort placed in 45 Sea Zone
                                            ANZAC collect 15 PUs; end with 16 PUs
                                            Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 14 PUs
                                    
                                        Purchase Units - French
                                            Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
                                    
                                        Combat Move - French
                                    
                                        Combat - French
                                            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - French
                                            Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    
                                        Turn Complete - French
                                    

                                    Combat Hit Differential Summary :

                                    Japanese regular : -0,33
                                    ANZAC regular : -1,83
                                    

                                    game-2-alex-vs-panzer_operation-spring-awakening_ANZ-6.tsvg

                                    T 1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Trout @Panzerstahl-Helm 0
                                      last edited by

                                      @panzerstahl-helm-0 Hey guys! Your game is very interesting so I am following it. It looks like there was a mistake made with ANZAC in the NG battle. Looks like there was an intent to attack with the infantry/arty but the arty was left on the boat. It seems like an obvious oversight so thought I would point it out to both of you.

                                      A Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 0
                                      • A Offline
                                        Alexander @Trout
                                        last edited by

                                        @trout Good catch, @Panzerstahl-Helm-0 feel free to adjust on Russia's turn. (I think that will give you a NI bonus too)

                                        I don't think I did the engineer's airstrip move correctly so I just edited the planes back in (multiple times to get it to work).

                                        game-2-alex-vs-panzer_operation-spring-awakening_ger7.tsvg

                                        Research Technology
                                        Game Loaded
                                        Purchase Units
                                        Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                        Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                        Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                        Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                        Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to JPNbomber
                                        Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to USAbomber
                                        Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                                        Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                                        Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                        Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                        Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                        Trigger Rockets: buyGerman_Rockets added to productionGermans
                                        Trigger HeavyCV: buyHvyCarrier added to productionJapanese
                                        Trigger HeavyCV: buyHvyCarrier added to productionAmericans
                                        Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                        Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                        Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans
                                        Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                        Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                        Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                        Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                        Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
                                        triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                        triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                        triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                        Setting uses for triggers used this phase.
                                        Germans buy 1 Atlantic_Wall, 1 Elitewaffen_panzer, 1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 4 TotalWarTacBmbrs, 1 elite, 1 fighter, 1 german_para, 3 infantry, 1 waffen_PG and 4 waffen_panzers; Remaining resources: 0 PUs; 
                                        Place Units
                                        Units in Germany being upgraded or consumed: 1 Panzer_General and 4 armour
                                        1 waffen_PG and 4 waffen_panzers placed in Germany
                                        Combat Move
                                        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                        Setting uses for triggers used this phase.
                                        Resetting and Giving Bonus Movement to Units
                                        Cleaning up during movement phase
                                        1 infantry moved from Bessarabia to Western Ukraine
                                        1 bomber moved from Eastern Poland to Western Ukraine
                                        1 bomber moved from Eastern Poland to Western Ukraine
                                        2 infantry moved from Eastern Poland to Western Ukraine
                                        1 infantry moved from Eastern Poland to Western Ukraine
                                        1 waffen_PG and 4 waffen_panzers moved from Germany to Baltic States
                                        1 infantry moved from Eastern Poland to Baltic States
                                        1 infantry moved from Finland to Karelia
                                        1 fighter moved from Finland to Karelia
                                        1 ElitePanzer, 1 German_Engineer, 1 WaffenPioneer, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 2 Waffen_Obersts, 2 armour, 1 artillery, 1 german_para, 1 infantry and 1 waffen_infantry moved from Eastern Poland to Belarus
                                        1 waffen_infantry moved from Eastern Poland to Belarus
                                        1 WaffenPioneer and 1 elite moved from Eastern Poland to Belarus
                                        1 infantry moved from Eastern Poland to Western Ukraine
                                        6 infantry moved from Eastern Poland to Belarus
                                        2 Waffen_Obersts moved from Eastern Poland to Belarus
                                        1 1stPanzerArmy moved from Eastern Poland to Belarus
                                        Combat
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Battle in Karelia
                                        Battle in Western Ukraine
                                        Battle in Baltic States
                                        Battle in Belarus
                                        Recording Battle Statistics
                                        Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                        Non Combat Move
                                        Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                        1 fighter moved from Karelia to Belarus
                                        2 bombers moved from Western Ukraine to Western Germany
                                        1 tactical_bomber moved from Finland to Belarus
                                        1 artillery and 4 infantry moved from Bulgaria to Romania
                                        1 aaGun moved from Bulgaria to Romania
                                        2 aaGuns moved from Eastern Poland to Belarus
                                        1 infantry moved from Eastern Poland to Belarus
                                        1 Panzer_Grndrs moved from Germany to Baltic States
                                        1 G_air_transport and 1 elite moved from Western Germany to Norway
                                        1 artillery and 3 infantry moved from Finland to Norway
                                        1 armour moved from Finland to Norway
                                        1 GAirCommander and 1 tactical_bomber moved from Finland to Western Germany
                                        1 GermanUBoat moved from 106 Sea Zone to 108 Sea Zone
                                        Germans undo move 13.
                                        1 GermanUBoat moved from 106 Sea Zone to 103 Sea Zone
                                        1 GermanUBoat moved from 123 Sea Zone to 108 Sea Zone
                                        1 artillery moved from Normandy Bordeaux to France
                                        1 elite moved from Normandy Bordeaux to France
                                        2 infantry moved from Holland Belgium to France
                                        1 armour moved from Holland Belgium to France
                                        1 infantry moved from France to Northern Italy
                                        1 infantry moved from France to Northern Italy
                                        1 infantry moved from France to Western Germany
                                        3 mine_unarmeds moved from France to Normandy Bordeaux
                                        Germans undo move 22.
                                        2 mine_unarmeds moved from Western Germany to Denmark
                                        1 mine_unarmed moved from France to Western Germany
                                        2 mine_unarmeds moved from France to Normandy Bordeaux
                                        1 elite moved from Germany to Western Germany
                                        Germans undo move 4.
                                        4 infantry moved from Bulgaria to Romania
                                        1 G_Rail moved from Germany to Bulgaria
                                        1 G_Rail and 1 artillery moved from Bulgaria to Belarus
                                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                                        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus
                                        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                        Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                        Setting uses for triggers used this phase.
                                        1 fighter and 1 tactical_bomber could not land in Belarus and were removed
                                        Cleaning up during movement phase
                                        Place Units
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
                                        EDIT: Adding units owned by Germans to 1st Waffen Panzer: 1 waffen_PG and 3 waffen_panzers
                                        EDIT: Adding units owned by Germans to Baltic States: 1 1stWaffenPnzrArmy
                                        EDIT: Removing units owned by Germans from Baltic States: 1 waffen_PG and 3 waffen_panzers
                                        EDIT: Adding units owned by Changer to 112 Sea Zone: 2 G_SeaMines
                                        EDIT: Removing units owned by Germans from Germany: 1 NavalMine2
                                        EDIT: Adding units owned by Germans to 1st Waffen: 1 WaffenPioneer, 1 WaffenPnzrGrndr, 1 Waffen_Arty and 1 Waffen_Oberst
                                        EDIT: Adding units owned by Germans to Belarus: 1 1stWaffenArmy
                                        EDIT: Removing units owned by Germans from Belarus: 1 WaffenPioneer, 1 WaffenPnzrGrndr, 1 Waffen_Arty and 1 Waffen_Oberst
                                        EDIT: Removing units owned by Germans from Belarus: 1 WaffenPioneer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
                                        EDIT: Adding units owned by Germans to Belarus: 1 2ndWaffenArmy
                                        EDIT: Adding units owned by Germans to 2nd Waffen: 1 WaffenPioneer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
                                        EDIT: Adding units owned by Germans to Army Group Centre: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy
                                        EDIT: Adding units owned by Germans to Army Group Centre: 1 ElitePanzer, 1 artillery, 1 elite and 1 infantry
                                        EDIT: Adding units owned by Germans to Army Group Centre: 2 armour
                                        EDIT: Removing units owned by Germans from Army Group Centre: 1 artillery and 1 infantry
                                        EDIT: Removing units owned by Germans from Belarus: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 ElitePanzer, 2 armour and 1 elite
                                        EDIT: Adding units owned by Germans to Belarus: 1 ArmyGroupCentre
                                        EDIT: Turning off Edit Mode
                                        1 Atlantic_Wall placed in Normandy Bordeaux
                                        4 TotalWarTacBmbrs, 1 fighter and 3 infantry placed in Western Germany
                                        1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 1 elite and 1 german_para placed in Germany
                                        Germans undo move 3.
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Germans to Germany: 1 ElitePanzer
                                        EDIT: Units in Germany being upgraded or consumed: 1 ElitePanzer
                                        EDIT: 1 Elitewaffen_panzer, 1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 1 elite and 1 german_para placed in Germany
                                        EDIT: Trigger GermansTotalWarTacBmbrPlaceWesternGermany4: has removed 4 TotalWarTacBmbrs owned by Germans in Western Germany
                                        EDIT: Trigger GermansTotalWarTacBmbrPlaceWesternGermany4: Germans has 4 tactical_bombers placed in Western Germany
                                        EDIT: Setting uses for triggers used this phase.
                                        EDIT: 1 fighter and 1 tactical_bomber could not land in Belarus and were removed
                                        Turn Complete
                                        EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        EDIT: Total Cost from Convoy Blockades: 2
                                        EDIT: Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
                                        EDIT: Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 56 Optional[PUs]
                                        EDIT: Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
                                        Purchase Units
                                        EDIT: Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                        EDIT: Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                        EDIT: Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                        EDIT: Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                        EDIT: Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                        EDIT: Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                        EDIT: Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                        EDIT: Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                        EDIT: Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                        EDIT: Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                        EDIT: Setting uses for triggers used this phase.
                                        EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
                                        EDIT: Removing units owned by Germans from Western Germany: 1 ElitePanzer
                                        EDIT: Adding units owned by Changer to Western Germany: 1 G_mine_WGER_112
                                        EDIT: Removing units owned by Germans from Western Germany: 1 mine_unarmed
                                        EDIT: Adding units owned by Changer to Denmark: 2 G_mine_DEN_112s
                                        EDIT: Removing units owned by Germans from Denmark: 2 mine_unarmeds
                                        EDIT: Adding units owned by Changer to Normandy Bordeaux: 2 G_mine_NORM_110s
                                        EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mine_unarmeds
                                        EDIT: Turning off Edit Mode
                                        
                                        1 Reply Last reply Reply Quote 0
                                        • Panzerstahl-Helm 0P Offline
                                          Panzerstahl-Helm 0 @Trout
                                          last edited by

                                          @trout said in Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening:

                                          @panzerstahl-helm-0 Hey guys! Your game is very interesting so I am following it. It looks like there was a mistake made with ANZAC in the NG battle. Looks like there was an intent to attack with the infantry/arty but the arty was left on the boat. It seems like an obvious oversight so thought I would point it out to both of you.

                                          Thanks for noting,
                                          I will leave it as it is this time. I have to get my turns clean again and stop being sloppy. learning by pain!

                                          @Alexander

                                          Thanks for the offer to change it, but as mentioned above.

                                          Regarding the landing strip - you basically did it correct by editing the planes into the TT.

                                          d57e1686-5e5e-4c53-8699-00aca6c60bb2-{8B62984D-6418-44B9-95B2-28CA399DDEFD}.png

                                          You will need to remove 1 plane in Belarus. It had no impact on the Russian turn.

                                          Game History

                                          Round: 7
                                          
                                              Purchase Units - Russians
                                                  EDIT: Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                                  EDIT: Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                                  EDIT: Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                                  EDIT: Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                                  EDIT: Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                                  EDIT: Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                                  EDIT: Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                                  EDIT: Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                                  EDIT: Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                                  EDIT: Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                                  EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
                                                  EDIT: Removing units owned by Germans from Western Germany: 1 ElitePanzer
                                                  EDIT: Adding units owned by Changer to Western Germany: 1 G_mine_WGER_112
                                                  EDIT: Removing units owned by Germans from Western Germany: 1 mine_unarmed
                                                  EDIT: Adding units owned by Changer to Denmark: 2 G_mine_DEN_112s
                                                  EDIT: Removing units owned by Germans from Denmark: 2 mine_unarmeds
                                                  EDIT: Adding units owned by Changer to Normandy Bordeaux: 2 G_mine_NORM_110s
                                                  EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mine_unarmeds
                                                  EDIT: Turning off Edit Mode
                                                  Russians buy 1 Elitearmour, 5 Russian_Rocketss, 5 Soviet_Partisans, 1 Tank_General and 1 infantry; Remaining resources: 4 PUs; 3 AirLendLease; 3 TankLendLease; 
                                          
                                              Combat Move - Russians
                                                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                                  5 infantry moved from Bryansk to Western Ukraine
                                                  2 bombers moved from Russia to Western Ukraine
                                                  1 infantry moved from Ukraine to Western Ukraine
                                                  1 russian_para moved from Egypt to Ethiopia
                                                  1 russian_para moved from Egypt to Tobruk
                                                        Russians take Tobruk from Italians
                                                  1 infantry moved from Vyborg to Finland
                                                        Russians take Finland from Germans
                                                  1 fighter and 1 infantry moved from Vyborg to Karelia
                                                  1 infantry moved from Ukraine to Western Ukraine
                                          
                                              Combat - Russians
                                                  Russians creates battle in territory Novosibirsk
                                                  Battle in Karelia
                                                      Russians attack with 1 fighter and 1 infantry
                                                      Germans defend with 1 infantry
                                                      Russians win, taking Novosibirsk from Japanese, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                                                      Casualties for Germans: 1 infantry
                                                  Battle in Western Ukraine
                                                      Russians attack with 2 bombers and 7 infantry
                                                      Germans defend with 5 infantry
                                                      Russians win, taking Western Ukraine from Germans with 2 bombers and 5 infantry remaining. Battle score for attacker is 9
                                                      Casualties for Russians: 2 infantry
                                                      Casualties for Germans: 5 infantry
                                                  Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Russians
                                                  Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Tambov
                                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia
                                                  2 bombers moved from Western Ukraine to Russia
                                                  1 infantry moved from Bryansk to Smolensk
                                                  1 R_Europe_Rail moved from Russia to Bryansk
                                                  1 R_Europe_Rail and 1 russian_minor moved from Bryansk to Tambov
                                                  1 armour moved from Urals to Russia
                                                  1 2ndCorps, 2 aaGuns, 4 artilleries, 17 infantry and 22 mine_unarmeds moved from Bryansk to Russia
                                                  1 infantry moved from Novgorod to Vyborg
                                                  3 guard_infantrys moved from Samara to Urals
                                                  1 Soviet_Commisar moved from Russia to Urals
                                                  1 fighter moved from Karelia to Vyborg
                                          
                                              Place Units - Russians
                                                  5 Soviet_Partisans placed in Samara
                                                  1 infantry placed in Vyborg
                                                  1 Elitearmour, 5 Russian_Rocketss and 1 Tank_General placed in Russia
                                                  Turning on Edit Mode
                                          
                                              Turn Complete - Russians
                                                  EDIT: Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                                                  EDIT: Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                                                  EDIT: Russians collect 30 PUs; end with 34 PUs
                                                  EDIT: Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
                                          

                                          game-2-alex-vs-panzer_operation-spring-awakening_Rus7.tsvg

                                          A 1 Reply Last reply Reply Quote 0
                                          • A Offline
                                            Alexander @Panzerstahl-Helm 0
                                            last edited by

                                            @panzerstahl-helm-0 Ah, 1 max! Edited it back some space.

                                            game-2-alex-vs-panzer_operation-spring-awakening_jap7.tsvg

                                            Purchase Units
                                            Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body>
                                            Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                            Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                            Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                            Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                            Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                            Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                            Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                            Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                            Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                            Setting uses for triggers used this phase.
                                            Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 2 armour, 2 artilleries, 1 demo_airfield, 1 demo_harbour, 1 harbour, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                            Place Units
                                            Units in Hawaiian Islands being upgraded or consumed: 1 airfield and 1 harbour
                                            1 Fortification, 1 demo_airfield and 1 demo_harbour placed in Hawaiian Islands
                                            Combat Move
                                            Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                            Setting uses for triggers used this phase.
                                            Resetting and Giving Bonus Movement to Units
                                            Cleaning up during movement phase
                                            2 fighters moved from Caroline Islands to 46 Sea Zone
                                            1 JPNbomber moved from Kiangsu to 44 Sea Zone
                                            Japanese undo move 2.
                                            1 Japan_destroyer, 1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                                            1 pacific_submarine moved from 6 Sea Zone to 21 Sea Zone
                                            1 NavyFighter moved from 6 Sea Zone to 21 Sea Zone
                                            2 Heavy_BBs, 1 battleship, 1 cruiser and 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone
                                            1 fighter moved from 19 Sea Zone to 44 Sea Zone
                                            2 fighters moved from 6 Sea Zone to 21 Sea Zone
                                            2 tactical_bombers moved from Kiangsu to 21 Sea Zone
                                            1 tactical_bomber moved from Kiangsi to 44 Sea Zone
                                            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                                            1 artillery and 1 elite moved from Kiangsi to Kwangsi
                                            1 artillery moved from Amur to Buryatia
                                            1 infantry moved from Yakut S.S.R. to Buryatia
                                            1 japanese_para moved from Yenisey to Buryatia
                                            1 JPNbomber moved from Shensi to Kwangsi
                                            Japanese undo move 15.
                                            Japanese undo move 14.
                                            1 infantry moved from Evenkiyskiy to Timguska
                                            1 JPNbomber moved from Shensi to Timguska
                                            1 japanese_para moved from Yenisey to Buryatia
                                            Combat
                                            Battle in 21 Sea Zone
                                            Battle in 44 Sea Zone
                                            Battle in 35 Sea Zone
                                            Battle in 46 Sea Zone
                                            Battle in Timguska
                                            Battle in Buryatia
                                            Battle in Kwangsi
                                            Recording Battle Statistics
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            Non Combat Move
                                            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                            Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                                            Setting uses for triggers used this phase.
                                            1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone
                                            1 carrier moved from 19 Sea Zone to 35 Sea Zone
                                            1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                            2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                                            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                                            1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone
                                            2 infantry moved from Kiangsu to 19 Sea Zone
                                            2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                                            2 artilleries moved from Kiangsi to 20 Sea Zone
                                            2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                                            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                                            1 elite moved from Hunan to Kweichow
                                            1 infantry moved from Kweichow to Shensi
                                            1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
                                            1 artillery moved from Jehol to Anhwe
                                            1 J_Rail and 1 elite moved from Kiangsu to Szechwan
                                            1 infantry moved from Szechwan to Shensi
                                            Japanese undo move 17.
                                            Japanese undo move 16.
                                            Japanese undo move 15.
                                            Japanese undo move 14.
                                            Japanese undo move 13.
                                            Japanese undo move 12.
                                            1 aaGun, 1 artillery, 1 elite, 2 japanese_paras and 1 mech_infantry moved from Shensi to Kweichow
                                            1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                                            4 artilleries moved from Shensi to Kweichow
                                            1 aaGun and 1 japanese_para moved from Shensi to Kweichow
                                            2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                                            1 JPNbomber moved from Timguska to Kweichow
                                            1 armour moved from Kiangsu to Kweichow
                                            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                                            1 tactical_bomber moved from Kiangsi to Kweichow
                                            1 aaGun moved from Kiangsi to Anhwe
                                            1 artillery moved from Jehol to Anhwe
                                            1 tactical_bomber moved from Kiangsu to Kweichow
                                            1 JPNbomber moved from Kiangsu to Kweichow
                                            1 fighter moved from 19 Sea Zone to Kweichow
                                            1 J_Rail and 1 elite moved from Kiangsu to Szechwan
                                            1 infantry moved from Szechwan to Kweichow
                                            1 J_Rail and 1 infantry moved from Kiangsu to Kweichow
                                            Japanese undo move 26.
                                            1 artillery moved from Amur to Manchuria
                                            1 J_Rail moved from Kiangsu to Sakha
                                            1 J_Rail and 1 artillery moved from Sakha to Kweichow
                                            1 elite moved from Kiangsu to Kiangsi
                                            Turning on Edit Mode
                                            EDIT: 1 Japanese_LCV moved from Korea to Japan
                                            EDIT: Turning off Edit Mode
                                            2 fighters moved from 46 Sea Zone to Caroline Islands
                                            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                                            Setting uses for triggers used this phase.
                                            Cleaning up during movement phase
                                            Place Units
                                            Turning on Edit Mode
                                            EDIT: Adding units owned by Changer to 6 Sea Zone: 3 JPN_SeaMines and 3 JPN_SeaMineBlues
                                            EDIT: Removing units owned by Japanese from Japan: 2 NavalMine3s
                                            EDIT: Turning off Edit Mode
                                            COMMENT: Japan Red Sea mines in SZ6 along SZ7
                                            COMMENT: Japan Blue Sea mines in SZ6 along SZ16
                                            1 harbour placed in Philippines
                                            1 Escort, 1 Japan_destroyer and 1 transport placed in 6 Sea Zone
                                            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                                            1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                                            2 artilleries and 1 infantry placed in Japan
                                            Turn Complete
                                            Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                            Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                                            Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                                            Setting uses for triggers used this phase.
                                            Total Cost from Convoy Blockades: 0
                                            Japanese collect 51 PUs; end with 51 PUs
                                            Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 Optional[PUs]; end with 50 Optional[PUs]
                                            Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 52 Optional[PUs]
                                            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 53 Optional[PUs]
                                            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 56 Optional[PUs]
                                            Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 59 Optional[PUs]
                                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 67 Optional[PUs]
                                            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                                            Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
                                            EDIT: Removing units owned by Germans from Belarus: 1 fighter
                                            EDIT: Turning off Edit Mode
                                            
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