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    Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by

      @Alexander

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 Escort, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
              1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
              1 artillery and 1 infantry moved from 37 Sea Zone to Siam
      
          Combat - ANZAC
              Battle in Siam
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
              Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
              Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
              Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
              2 air_transports and 2 infantry moved from Queensland to Java
              1 fighter moved from Java to 62 Sea Zone
      
          Place Units - ANZAC
              1 Escort, 1 tactical_bomber and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Trigger ANZAC RemoveANZACConvoySZ62Invert: has removed 1 Escort owned by ANZAC in 62 Sea Zone
              Trigger ANZAC RemoveANZACConvoySZ62Invert: ANZAC has 1 Escort_Convoy placed in 62 Sea Zone
              ANZAC collect 15 PUs; end with 15 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 17 PUs
              Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 15 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
              Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - French
              Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
              Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
              Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      game-2-alex-vs-panzer_operation-spring-awakening_ANZ-5.tsvg

      A 1 Reply Last reply Reply Quote 0
      • A Offline
        Alexander @Panzerstahl-Helm 0
        last edited by

        @panzerstahl-helm-0 I messed up and didn't see the 1st Corp so I did the extra roll with dice (miss):
        ca12fb9a-7526-44c3-82be-d8dacb173648-image.png
        fd037038-5664-4118-9ae8-e20317b95df3-image.png

        Not my finest hour...

        game-2-alex-vs-panzer_operation-spring-awakening_ger-6.tsvg

        Research Technology
        Game Loaded
        Purchase Units
        Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
        Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General.    The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German....
        Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
        Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
        Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
        Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
        Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans
        Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
        triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
        triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
        triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
        triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
        Setting uses for triggers used this phase.
        Germans buy 2 Atlantic_Walls, 3 GermanUBoats, 1 Panzer_General, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 4 armour, 1 elite, 1 german_paraBoost and 2 infantry; Remaining resources: 0 PUs; 
        Place Units
        Units in Germany being upgraded or consumed: 1 Panzer_Grndrs
        1 WaffenPnzrGrndr placed in Germany
        Combat Move
        Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
        Setting uses for triggers used this phase.
        Resetting and Giving Bonus Movement to Units
        Cleaning up during movement phase
        Turning on Edit Mode
        EDIT: 1 German_LCV, 1 artillery and 1 infantry moved from Greece to Caucasus
        1 infantry moved from Bessarabia to Ukraine
        1 mech_infantry moved from Baltic States to Novgorod
        1 armour, 1 artillery and 9 infantry moved from Finland to Vyborg
        1 infantry moved from Karelia to Vyborg
        1 elite and 1 infantry moved from Western Germany to Denmark
        2 Me_109Ts moved from 112 Sea Zone to Denmark
        1 artillery and 1 elite moved from France to Normandy Bordeaux
        1 infantry moved from France to Normandy Bordeaux
        2 infantry moved from Western Germany to Holland Belgium
        2 fighters and 3 tactical_bombers moved from Western Germany to Vyborg
        1 GAirCommander moved from Germany to Vyborg
        2 bombers moved from Western Germany to Vyborg
        1 armour moved from France to Holland Belgium
        1 infantry moved from France to Normandy Bordeaux
        1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
        1 GermanUBoat moved from 106 Sea Zone to 101 Sea Zone
        1 GermanUBoat moved from 122 Sea Zone to 106 Sea Zone
        Germans undo move 7.
        1 Me_109T moved from 112 Sea Zone to Denmark
        1 GermanUBoat moved from 119 Sea Zone to 109 Sea Zone
        2 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone
        Germans undo move 20.
        Germans undo move 19.
        Turning on Edit Mode
        EDIT: 1 german_para moved from Eastern Poland to Archangel
        EDIT: 1 Me_109T moved from 112 Sea Zone to Denmark
        Combat
        EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
        EDIT: Battle in 101 Sea Zone
        Battle in Vyborg
        Battle in Normandy Bordeaux
        Battle in Holland Belgium
        Battle in Western Ukraine
        Battle in Denmark
        Recording Battle Statistics
        Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
        Non Combat Move
        Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
        Turning on Edit Mode
        EDIT: 1 armour, 1 artillery and 3 infantry moved from Karelia to Finland
        EDIT: Turning off Edit Mode
        1 GermanUBoat moved from 112 Sea Zone to 123 Sea Zone
        2 Me_109Ts moved from Denmark to 112 Sea Zone
        2 infantry moved from Norway to Finland
        2 infantry moved from Western Germany to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Norway
        1 GAirCommander and 1 fighter moved from Vyborg to Finland
        2 tactical_bombers moved from Vyborg to Finland
        2 bombers moved from Vyborg to Eastern Poland
        1 infantry moved from France to Holland Belgium
        1 elite moved from Germany to Western Germany
        1 ElitePanzer moved from Germany to Western Germany
        3 mine_unarmeds moved from Western Germany to France
        3 mine_unarmeds moved from Germany to Western Germany
        2 infantry moved from Poland to Eastern Poland
        1 aaGun moved from Poland to Eastern Poland
        1 artillery and 4 infantry moved from Romania to Bulgaria
        1 aaGun moved from Romania to Bulgaria
        Germans undo move 13.
        2 mine_unarmeds moved from Western Germany to France
        1 German_Engineer and 1 WaffenPioneer moved from Germany to Eastern Poland
        1 WaffenPnzrGrndr moved from Germany to Eastern Poland
        1 infantry moved from Germany to Western Germany
        1 G_Rail moved from Germany to France
        1 G_Rail and 1 infantry moved from France to Denmark
        1 G_Rail moved from Germany to Western Germany
        1 G_Rail and 1 aaGun moved from Western Germany to Northern Italy
        Germans undo move 25.
        Germans undo move 24.
        1 aaGun moved from Western Germany to Northern Italy
        1 infantry moved from Southern France to Northern Italy
        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
        Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Denmark
        Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
        Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
        Setting uses for triggers used this phase.
        Cleaning up during movement phase
        Place Units
        2 Atlantic_Walls placed in Norway
        Turning on Edit Mode
        EDIT: Adding units owned by Changer to Western Germany: 2 G_mine_WGER_112s
        EDIT: Removing units owned by Germans from Western Germany: 2 mine_unarmeds
        EDIT: Turning off Edit Mode
        3 GermanUBoats placed in 112 Sea Zone
        2 infantry placed in France
        1 Panzer_General, 1 Panzer_Grndrs, 4 armour, 1 elite and 1 german_paraBoost placed in Germany
        Turn Complete
        Trigger ParaBoost atArchangel: Germans has 1 german_paraBoost placed in Archangel
        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
        Total Cost from Convoy Blockades: 1
        Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
        Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 62 Optional[PUs]
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 67 Optional[PUs]
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
        
        Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0 @Alexander
          last edited by

          @alexander said in Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening:

          @panzerstahl-helm-0 I messed up and didn't see the 1st Corp so I did the extra roll with dice (miss):
          ca12fb9a-7526-44c3-82be-d8dacb173648-image.png
          fd037038-5664-4118-9ae8-e20317b95df3-image.png

          No biggie! This happened to all of us.
          Did you roll only 1 dice for 1st Corps? It should be 6 dices (all at 2)

          b98a5f81-9249-42c4-81e5-f5ddcae1b8d8-{A8E26011-6414-448F-AD51-D4BD16156772}.png

          The Partisans are blooming everywhere!

          Game History

          Round: 6
          
              Purchase Units - Russians
                  Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                  Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                  Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                  Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                  Russians buy 3 Mass_Tankss, 1 Soviet_Commisar, 4 Soviet_Partisans, 1 UndrgroundFctry, 1 aaGun, 1 elite and 1 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
          
              Place Units - Russians
                  Units in Russia being upgraded or consumed: 1 factory_major
                  1 UndrgroundFctry placed in Russia
          
              Combat Move - Russians
                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                  5 Russian_Rocketss moved from Bryansk to Archangel
                  5 Russian_Rocketss moved from Bryansk to Baltic States
                  1 infantry moved from Belarus to Novgorod
                  1 fighter and 2 infantry moved from Vyborg to Novgorod
                  1 elite and 4 infantry moved from Bryansk to Western Ukraine
                  1 bomber moved from Russia to Western Ukraine
                  2 infantry moved from Bryansk to Ukraine
                  4 infantry moved from Volgograd to Caucasus
                  1 bomber moved from Russia to Caucasus
                  1 fighter moved from Bryansk to Ukraine
          
              Combat - Russians
                  Battle in Novgorod
                      Russians attack with 1 fighter and 3 infantry
                      Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
                          Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 0/4 hits, 1,00 expected hits
                          Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 1/4 hits, 1,00 expected hits
                          Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians lost in Novgorod
                          1 mech_infantry owned by the Germans lost in Novgorod
                      Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 mech_infantry
                  Battle in Ukraine
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                          Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Germans lost in Ukraine
                      Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 1 bomber, 1 elite and 4 infantry
                      Germans defend with 1 artillery and 2 infantry
                          Russians roll dice for 1 bomber, 1 elite and 4 infantry in Western Ukraine, round 2 : 1/7 hits, 1,67 expected hits
                          Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                          1 infantry owned by the Russians lost in Western Ukraine
                          1 infantry owned by the Germans lost in Western Ukraine
                          Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 3 : 1/6 hits, 1,50 expected hits
                          Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                          1 infantry owned by the Germans lost in Western Ukraine
                          Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 4 : 0/6 hits, 1,50 expected hits
                          Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 5 : 0/6 hits, 1,50 expected hits
                          Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                          Russians roll dice for 1 bomber, 1 elite and 3 infantry in Western Ukraine, round 6 : 1/6 hits, 1,50 expected hits
                          Germans roll dice for 1 artillery in Western Ukraine, round 6 : 1/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians lost in Western Ukraine
                          1 artillery owned by the Germans lost in Western Ukraine
                      Russians win, taking Western Ukraine from Germans with 1 bomber, 1 elite and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Russians: 2 infantry
                      Casualties for Germans: 1 artillery and 2 infantry
                  Battle in Archangel
                      Russians attack with 5 Russian_Rocketss
                      Germans defend with 1 german_para and 1 german_paraBoost
                          Russians roll dice for 5 Russian_Rocketss in Archangel, round 2 : 1/5 hits, 1,67 expected hits
                          1 german_para owned by the Germans lost in Archangel
                          5 Russian_Rocketss owned by the Russians lost in Archangel
                          1 german_paraBoost owned by the Germans lost in Archangel
                      Germans win with no units remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 german_para and 1 german_paraBoost
                      Casualties for Russians: 5 Russian_Rocketss
                  Battle in Baltic States
                      Russians attack with 5 Russian_Rocketss
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 5 Russian_Rocketss in Baltic States, round 2 : 1/5 hits, 1,67 expected hits
                          1 mech_infantry owned by the Germans lost in Baltic States
                          5 Russian_Rocketss owned by the Russians lost in Baltic States
                      Germans win with no units remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 5 Russian_Rocketss
                  Battle in Caucasus
                      Russians attack with 1 bomber and 4 infantry
                      Germans defend with 1 German_LCV, 1 artillery and 1 infantry
                          Russians roll dice for 1 bomber and 4 infantry in Caucasus, round 2 : 3/5 hits, 1,33 expected hits
                          Germans roll dice for 1 German_LCV, 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                          1 German_LCV owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                      Russians win, taking Caucasus from Germans with 1 bomber and 4 infantry remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 German_LCV, 1 artillery and 1 infantry
                  Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Germany
                  Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Russians
                  Trigger JapaneseParaBoost atYakut S.S.R.: Japanese has 1 japanese_paraBoost placed in Yakut S.S.R.
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Samara
                  1 bomber moved from Caucasus to Russia
                  1 bomber moved from Western Ukraine to Russia
                  1 fighter moved from Ukraine to Volgograd
                  1 infantry moved from Bryansk to Belarus
                  2 mine_unarmeds moved from Russia to Bryansk
                  1 fighter moved from Novgorod to Vyborg
                  10 infantry moved from Russia to Bryansk
                  6 infantry moved from Russia to Samara
                  1 fighter moved from Volgograd to Samara
                  2 infantry moved from Volgograd to Samara
                  1 Russian_Rail moved from Russia to Volgograd
                  1 Russian_Rail and 1 russian_minor moved from Volgograd to Samara
                  3 guard_infantrys moved from Urals to Samara
                  1 armour moved from Urals to Russia
                  1 armour, 1 mech_infantry and 2 russian_paras moved from Iraq to Egypt
          
              Place Units - Russians
                  3 Mass_Tankss, 1 Soviet_Commisar, 4 Soviet_Partisans and 1 elite placed in Russia
                  1 aaGun and 1 infantry placed in Vyborg
                  Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                  Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
          
              Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
          

          Combat Hit Differential Summary :

          Germans regular : -1,33
          Russians regular : -5,17
          

          game-2-alex-vs-panzer_operation-spring-awakening_rus-6.tsvg

          A 1 Reply Last reply Reply Quote 0
          • A Offline
            Alexander @Panzerstahl-Helm 0
            last edited by

            @panzerstahl-helm-0 said in Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening:

            Did you roll only 1 dice for 1st Corps? It should be 6 dices (all at 2)

            Yes, I realize when I counted the number of dice rolled in history and then looked at the units in the area the casualties had already been removed so I thought it was just the 'bonus' roll that was missing. I now see that I missed rolling those 5 extra ones

            I can roll those extra 5 dices at 2 with Japan...not sure if that would change your Russian plans though

            Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
            • Panzerstahl-Helm 0P Offline
              Panzerstahl-Helm 0 @Alexander
              last edited by

              @alexander

              Howdy.

              It would not have affected my Russian turn.
              You can do the missing rolls on you J-turn and adjust the casualities.

              👍

              A 1 Reply Last reply Reply Quote 0
              • A Offline
                Alexander @Panzerstahl-Helm 0
                last edited by

                @panzerstahl-helm-0 Thanks, I got lucky and only took one extra hit (removed in my 1st place phase):

                97b4266d-b4c1-403f-a315-1be24d9c0733-image.png

                Things are shaping up weird in the East!

                game-2-alex-vs-panzer_operation-spring-awakening_jap-6.tsvg

                Also, I realised I messed up and clicked the download rather than open--> play by email this turn.

                Purchase Units
                Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                Setting uses for triggers used this phase.
                Japanese buy 2 Escorts, 2 Fortifications, 1 Heavy_BB, 2 NavyFighters, 1 elite, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 mine_unarmed; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                Place Units
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 1 infantry
                EDIT: Turning off Edit Mode
                Combat Move
                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                Setting uses for triggers used this phase.
                Resetting and Giving Bonus Movement to Units
                Cleaning up during movement phase
                1 pacific_cruiser moved from 6 Sea Zone to 26 Sea Zone
                Japanese undo move 1.
                1 elite and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 Japan_destroyer, 1 elite, 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 elite and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 Banzai moved from Japan to Hawaiian Islands
                Japanese undo move 4.
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                1 elite and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 Japan_destroyer, 1 elite, 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 elite and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 Banzai moved from Japan to Hawaiian Islands
                1 Japan_destroyer moved from 44 Sea Zone to 46 Sea Zone
                2 fighters moved from Caroline Islands to 46 Sea Zone
                1 artillery moved from New Guinea to Dutch New Guinea
                1 artillery moved from Sakha to Amur
                1 infantry moved from Siberia to Amur
                1 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Kiangsi to Kwangsi
                1 elite moved from Kiangsi to Hunan
                1 JPNbomber moved from Shensi to Szechwan
                1 JPNbomber moved from Shensi to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Shensi to Hunan
                1 artillery moved from Buryatia to Amur
                3 fighters moved from Japan to 6 Sea Zone
                Combat
                Battle in 46 Sea Zone
                Battle in 6 Sea Zone
                Battle in Hawaiian Islands
                Battle in Hunan
                Battle in Kwangsi
                Battle in Amur
                Battle in Kweichow
                Battle in Szechwan
                Recording Battle Statistics
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Non Combat Move
                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Hawaiian Islands
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Setting uses for triggers used this phase.
                2 fighters moved from 46 Sea Zone to Caroline Islands
                3 fighters moved from 6 Sea Zone to Japan
                1 japanese_para moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 Heavy_BB moved from 19 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Anhwe to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 Japan_destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 armour, 1 elite and 1 infantry moved from Japan to 6 Sea Zone
                Japanese undo move 14.
                Japanese undo move 15.
                Japanese undo move 13.
                Japanese undo move 12.
                Japanese undo move 11.
                2 armour, 1 elite and 1 infantry moved from Japan to 6 Sea Zone
                2 armour, 1 elite, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 armour, 1 elite and 1 infantry moved from 19 Sea Zone to Kiangsu
                Japanese undo move 14.
                1 elite moved from Kiangsu to Anhwe
                1 J_Rail and 1 Japanese_LCV moved from Kiangsu to Korea
                5 artilleries moved from Sikang to Shensi
                1 elite moved from Sikang to Shensi
                3 japanese_paras moved from Sikang to Shensi
                Japanese undo move 14.
                1 elite moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                2 armour, 1 elite and 1 infantry moved from 19 Sea Zone to Kiangsu
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Japanese undo move 10.
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Anhwe to 6 Sea Zone
                2 cruisers moved from 19 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                1 Japan_destroyer moved from 19 Sea Zone to 6 Sea Zone
                Japanese undo move 24.
                Japanese undo move 23.
                Japanese undo move 20.
                Japanese undo move 20.
                Japanese undo move 20.
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Anhwe to 19 Sea Zone
                Japanese undo move 18.
                1 artillery moved from Kiangsu to Shantung
                2 artilleries moved from Manchuria to Jehol
                Japanese undo move 22.
                1 J_Rail moved from Kiangsu to Manchuria
                1 J_Rail and 1 artillery moved from Manchuria to Shantung
                1 artillery moved from Manchuria to Jehol
                3 tactical_bombers moved from 19 Sea Zone to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
                2 tactical_bombers moved from Anhwe to Shantung
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                Japanese undo move 23.
                Japanese undo move 21.
                2 tactical_bombers moved from Shantung to Kiangsu
                1 artillery moved from Kiangsu to Kiangsi
                1 J_Rail and 1 artillery moved from Manchuria to Kiangsi
                1 JPNbomber moved from Szechwan to Kiangsu
                1 JPNbomber moved from Kwangsi to Shensi
                Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yakut S.S.R.
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsi
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Korea
                Setting uses for triggers used this phase.
                Cleaning up during movement phase
                Place Units
                1 factory_minor placed in Shantung
                1 Fortification placed in Philippines
                1 Fortification placed in Celebes
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 1 mine_armed
                EDIT: Removing units owned by Japanese from Japan: 1 mine_unarmed
                EDIT: Turning off Edit Mode
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 elite and 1 mine_unarmed placed in Japan
                2 Escorts, 1 Heavy_BB and 2 NavyFighters placed in 6 Sea Zone
                Turn Complete
                Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                Setting uses for triggers used this phase.
                Total Cost from Convoy Blockades: 0
                Japanese collect 52 PUs; end with 52 PUs
                Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 Optional[PUs]; end with 51 Optional[PUs]
                Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 53 Optional[PUs]
                Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 55 Optional[PUs]
                Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 56 Optional[PUs]
                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 59 Optional[PUs]
                Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 62 Optional[PUs]
                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 70 Optional[PUs]
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                
                1 Reply Last reply Reply Quote 0
                • Panzerstahl-Helm 0P Offline
                  Panzerstahl-Helm 0
                  last edited by

                  @Alexander

                  Hello,

                  indeed is this game, especially in the East and Asia, different than other games I played so far. 🙂

                  Game History

                  Round: 6
                  
                      Purchase Units - Americans
                          Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                          Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                          Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                          Americans buy 4 ArmoredInfantrys, 1 Escort, 1 FighterAceUSA, 3 SP_ArtilleryUSAs, 1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          1 infantry moved from Soviet Far East to Siberia
                                Russians take Siberia from Japanese
                          1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
                          1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                          1 usa_fighter moved from United Kingdom to 119 Sea Zone
                          2 ArmoredInfantrys, 1 elite and 5 infantry moved from Southeast Mexico to 89 Sea Zone
                          2 ArmoredInfantrys, 1 elite, 5 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                          2 ArmoredInfantrys, 1 elite and 5 infantry moved from 91 Sea Zone to Gibraltar
                          2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                          2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                          2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                          1 usa_fighter moved from United Kingdom to 119 Sea Zone
                  
                      Combat - Americans
                          Battle in Gibraltar
                              Americans attack with 2 ArmoredInfantrys, 2 artilleries, 1 elite and 7 infantry
                              Italians defend with 1 aaGun, 1 armour, 3 artilleries and 4 infantry
                                  Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                                  Americans roll dice for 2 ArmoredInfantrys, 2 artilleries, 1 elite and 7 infantry in Gibraltar, round 2 : 4/13 hits, 3,17 expected hits
                                  Italians roll dice for 1 aaGun, 1 armour, 3 artilleries and 4 infantry in Gibraltar, round 2 : 1/8 hits, 2,83 expected hits
                                  1 infantry owned by the Americans lost in Gibraltar
                                  1 aaGun owned by the Italians and 4 infantry owned by the Italians lost in Gibraltar
                                  Americans roll dice for 2 ArmoredInfantrys, 2 artilleries, 1 elite and 6 infantry in Gibraltar, round 3 : 5/12 hits, 3,00 expected hits
                                  Italians roll dice for 1 armour and 3 artilleries in Gibraltar, round 3 : 1/4 hits, 1,50 expected hits
                                  1 infantry owned by the Americans lost in Gibraltar
                                  3 artilleries owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
                              Americans win, taking Gibraltar from Italians with 2 ArmoredInfantrys, 2 artilleries, 1 elite and 5 infantry remaining. Battle score for attacker is 28
                              Casualties for Americans: 2 infantry
                              Casualties for Italians: 1 aaGun, 1 armour, 3 artilleries and 4 infantry
                          Battle in 26 Sea Zone
                              Americans attack with 1 pacific_submarine, 1 usa_fighter and 1 usa_tactical_bomber
                              Japanese defend with 1 Japan_destroyer and 1 transport
                                  Americans roll dice for 1 pacific_submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                  Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 26 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                                  Japanese roll dice for 1 Japan_destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits
                                  1 pacific_submarine owned by the Americans lost in 26 Sea Zone
                                  1 Japan_destroyer owned by the Japanese lost in 26 Sea Zone
                                  Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 26 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                                  Japanese roll dice for 1 transport in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                                  1 transport owned by the Japanese lost in 26 Sea Zone
                              Americans win with 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 13
                              Casualties for Americans: 1 pacific_submarine
                              Casualties for Japanese: 1 Japan_destroyer and 1 transport
                          Battle in 119 Sea Zone
                              Americans attack with 2 usa_fighters
                              Germans defend with 1 GermanUBoat
                              1 GermanUBoat owned by the Germans submerged
                          Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Southeast Mexico
                          2 usa_fighters moved from 119 Sea Zone to United Kingdom
                          1 SP_ArtilleryUSA and 1 USA_TankGeneral moved from Eastern United States to Southeast Mexico
                          2 Rails, 1 elite and 1 infantry moved from Eastern United States to Southeast Mexico
                          1 transport moved from 3 Sea Zone to 2 Sea Zone
                          1 aaGun and 1 infantry moved from Alaska to 2 Sea Zone
                          1 aaGun, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                          1 infantry moved from 3 Sea Zone to Soviet Far East
                          1 aaGun moved from 3 Sea Zone to Soviet Far East
                          1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 4 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 5 Sea Zone to 3 Sea Zone
                          1 USANC, 1 carrier and 2 submarines moved from 3 Sea Zone to 1 Sea Zone
                          1 usa_fighter moved from 3 Sea Zone to 1 Sea Zone
                          1 usa_tactical_bomber moved from 3 Sea Zone to 1 Sea Zone
                          1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                          1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                          1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                          1 aaGun and 3 infantry moved from British Columbia to Alaska
                          3 ArmoredInfantrys and 3 SP_ArtilleryUSAs moved from Western United States to Alaska
                  
                      Place Units - Americans
                          1 Escort, 1 submarine and 2 transports placed in 10 Sea Zone
                          1 destroyer placed in 101 Sea Zone
                          1 ArmoredInfantry, 1 SP_ArtilleryUSA, 1 artillery and 3 infantry placed in Western United States
                          3 ArmoredInfantrys, 1 FighterAceUSA and 2 SP_ArtilleryUSAs placed in Eastern United States
                  
                      Turn Complete - Americans
                          Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                          Trigger Americans RemoveUSAConvoySZ91Invert: has removed 1 Escort owned by Americans in 91 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                          Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ91Invert: Americans has 1 Escort_Convoy placed in 91 Sea Zone
                          Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                          Americans collect 50 PUs; end with 50 PUs
                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
                          Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs
                          Trigger Americans Loses HawaiianIslands: Americans met a national objective for an additional -3 PUs; end with 58 PUs
                          Trigger USA Controls IwoJima Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 59 PUs
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy 1 infantry; Remaining resources: 2 PUs; 
                  
                      Combat Move - Chinese
                  
                      Combat - Chinese
                          Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Chinese
                          Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  
                      Place Units - Chinese
                          1 infantry placed in Yunnan
                  
                      Turn Complete - Chinese
                          Chinese collect 2 PUs; end with 4 PUs
                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
                  
                      Purchase Units - British
                          Trigger FrenchUKRemove: buyFrenchUK removed from productionBritish
                          British buy 3 UK_LCVs, 1 artillery, 5 infantry, 2 transports, 2 uk_armours and 2 uk_paras; Remaining resources: 9 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  
                      Combat Move - British
                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                          2 infantry moved from Malaya to 37 Sea Zone
                          1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                                British take 42 Sea Zone from Japanese
                          2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  
                      Combat - British
                          Battle in Dutch New Guinea
                              Changer loiter and taunt; British attack with 2 infantry
                              Changer defend; Japanese defend with 1 artillery
                                  British roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1,17 expected hits
                                  Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                                  1 infantry owned by the British lost in Dutch New Guinea
                                  1 artillery owned by the Japanese lost in Dutch New Guinea
                              British win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 1
                              Casualties for British: 1 infantry
                              Casualties for Japanese: 1 artillery
                          Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - British
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                          1 infantry moved from French Indo China to Kwangsi
                          6 infantry moved from Burma to Yunnan
                          6 infantry moved from India to Burma
                          1 infantry moved from Iraq to Persia
                          1 mech_infantry moved from Syria to Persia
                  
                      Place Units - British
                          Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          2 transports placed in 98 Sea Zone
                          1 infantry placed in Egypt
                          1 artillery, 2 infantry and 2 uk_armours placed in India
                          3 UK_LCVs, 2 infantry and 2 uk_paras placed in United Kingdom
                  
                      Turn Complete - British
                          Total Cost from Convoy Blockades: 3
                              Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
                              Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1
                          British collect 49 PUs (3 lost to blockades); end with 58 PUs
                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 64 PUs
                          Trigger British Liberates DNG: British met a national objective for an additional 2 PUs; end with 66 PUs
                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 71 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : 3,67
                  Japanese regular : 1,00
                  Italians regular : -2,33
                  British regular : -0,17
                  

                  game-2-alex-vs-panzer_operation-spring-awakening_US UK-6.tsvg

                  A 1 Reply Last reply Reply Quote 0
                  • A Offline
                    Alexander @Panzerstahl-Helm 0
                    last edited by

                    @panzerstahl-helm-0 I believe that Germany can take over Italy this comming turn - if not I may have missplayed!

                    game-2-alex-vs-panzer_operation-spring-awakening_it-6.tsvg

                    Purchase Units
                    Italians buy 1 NavalMine3, 1 battleship, 1 infantry, 1 mine_unarmed and 1 transport; Remaining resources: 0 PUs; 
                    Combat Move
                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                    Setting uses for triggers used this phase.
                    Resetting and Giving Bonus Movement to Units
                    Cleaning up during movement phase
                    Combat
                    Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Non Combat Move
                    Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    1 Italian_LCV and 2 infantry moved from Algeria to 92 Sea Zone
                    1 Italian_LCV, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                    1 armour moved from Tunisia to 94 Sea Zone
                    1 Italian_LCV, 1 armour, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 94 Sea Zone to 95 Sea Zone
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from Southern Italy: 1 NavalMine
                    EDIT: Removing units owned by Italians from Southern Italy: 2 NavalMines
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Italians undo move 4.
                    EDIT: Italians undo move 3.
                    EDIT: Italians undo move 2.
                    EDIT: Italians undo move 1.
                    EDIT: Adding units owned by Changer to 92 Sea Zone: 3 ITA_SeaMineBlues
                    COMMENT: Blue Sea Mines in SZ92 along SZ91
                    EDIT: Turning off Edit Mode
                    1 Italian_LCV and 2 infantry moved from Algeria to 92 Sea Zone
                    1 Italian_LCV, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                    1 armour moved from Tunisia to 94 Sea Zone
                    1 Italian_LCV, 1 armour, 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 94 Sea Zone to 95 Sea Zone
                    1 Escort moved from 95 Sea Zone to 92 Sea Zone
                    1 Italian_LCV, 1 armour, 2 fighters and 2 infantry moved from 95 Sea Zone to Southern Italy
                    1 artillery moved from Southern France to Northern Italy
                    2 infantry moved from Northern Italy to Southern France
                    1 Europe_Rail and 1 mine_unarmed moved from Southern Italy to Southern France
                    2 mine_unarmeds moved from Southern Italy to Northern Italy
                    1 fighter moved from Northern Italy to Southern Italy
                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern France
                    Setting uses for triggers used this phase.
                    Cleaning up during movement phase
                    Place Units
                    1 NavalMine3, 1 infantry and 1 mine_unarmed placed in Southern Italy
                    1 battleship and 1 transport placed in 95 Sea Zone
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turn Complete
                    Italians collect 19 PUs; end with 19 PUs
                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 22 Optional[PUs]
                    Game Loaded
                    
                    1 Reply Last reply Reply Quote 0
                    • Panzerstahl-Helm 0P Offline
                      Panzerstahl-Helm 0
                      last edited by

                      @Alexander

                      Hello sir,

                      I am afraid you are 1 turn to early.
                      On the next turn you need to prepare the take over by purchasing the "Take Over Italy" token and place it in 2nd placement phase.
                      This will convert most of the Italian units into German units. Some need to be changed manually (LCV, Air transports mainly)

                      Feel free to adjust and re-do you Italian turn.

                      BR

                      A 1 Reply Last reply Reply Quote 0
                      • A Offline
                        Alexander @Panzerstahl-Helm 0
                        last edited by

                        @panzerstahl-helm-0 Sounds good, I will take a look and get back with a new Italy (likely tomorrow)

                        Ok to clarify, so if I wanted to do the takeover this turn then I would need to have bought the token with Germany? Or am I just too too early on the timeline?

                        B 1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee @Alexander
                          last edited by

                          @alexander

                          Hi Alex

                          The Token should show up in Italys purchase window when it's ready. Buy it for free and place 2nd place. You'll need to add up the Italian income by hand and roll for any convoy damage too.

                          A 1 Reply Last reply Reply Quote 0
                          • A Offline
                            Alexander @beelee
                            last edited by

                            @beelee Ok so next turn I could do it then? (as Italy, so not my next German turn, but the one after would be when they can "double move")

                            I though it was easy to just change via edit (moved the one escort, put the planes back on the carrier, dug in mines/undid one move of the mine).

                            game-2-alex-vs-panzer_operation-spring-awakening_it-6-tweaked.tsvg

                            Italians collect 19 PUs; end with 19 PUs
                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 22 Optional[PUs]
                            Turning on Edit Mode
                            EDIT: Adding units owned by Changer to Northern Italy: 3 italy_mine_Yellows
                            EDIT: Removing units owned by Italians from Northern Italy: 2 mine_unarmeds
                            EDIT: Removing units owned by Italians from Southern France: 1 mine_unarmed
                            COMMENT: Italy yellow mines dug in along SZ 97
                            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 Escort and 2 fighters
                            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 Escort
                            EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            
                            B 1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee @Alexander
                              last edited by

                              @alexander

                              yea the Takeover takes place a turn early so that when it's G's turn, it's already to go.

                              Panzer can walk you through it. My machine still down. I got one more thing to try and if that doesn't work, I'll have to take it to a tech guy.

                              I mean it's supposed to be a easy fix but that's if you know how to do it lol

                              1 Reply Last reply Reply Quote 1
                              • Panzerstahl-Helm 0P Offline
                                Panzerstahl-Helm 0
                                last edited by

                                @Alexander

                                Game History

                                Round: 6
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
                                
                                    Combat Move - ANZAC
                                        1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                                        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                                        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                                        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                                        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                                        1 infantry moved from 46 Sea Zone to New Guinea
                                
                                    Combat - ANZAC
                                        Battle in New Guinea
                                            Changer loiter and taunt; ANZAC attack with 1 infantry
                                            Changer defend; Japanese defend with 1 infantry
                                                ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,17 expected hits
                                                Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                                                1 infantry owned by the ANZAC lost in New Guinea
                                                1 infantry owned by the Japanese lost in New Guinea
                                            Japanese win with no units remaining. Battle score for attacker is 0
                                            Casualties for ANZAC: 1 infantry
                                            Casualties for Japanese: 1 infantry
                                        Battle in Celebes
                                            Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry
                                            Changer defend; Japanese defend with 1 Fortification and 1 infantry
                                                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                                                Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits
                                                ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
                                                Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 3 : 1/1 hits, 0,50 expected hits
                                                1 infantry owned by the ANZAC lost in Celebes
                                                ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits
                                                Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 4 : 0/1 hits, 0,50 expected hits
                                                ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                                                Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 5 : 0/1 hits, 0,50 expected hits
                                                ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits
                                                Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 6 : 0/1 hits, 0,50 expected hits
                                                ANZAC roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0,33 expected hits
                                                Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 7 : 1/1 hits, 0,50 expected hits
                                                1 artillery owned by the ANZAC lost in Celebes
                                            Japanese win with 1 Fortification and 1 infantry remaining. Battle score for attacker is -7
                                            Casualties for ANZAC: 1 artillery and 1 infantry
                                        Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - ANZAC
                                        Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        1 Escort_Convoy, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 45 Sea Zone
                                        1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                                        1 carrier, 1 cruiser and 2 fighters moved from 37 Sea Zone to 45 Sea Zone
                                
                                    Place Units - ANZAC
                                        1 destroyer placed in 62 Sea Zone
                                        1 artillery and 1 infantry placed in New South Wales
                                
                                    Turn Complete - ANZAC
                                        Trigger ANZAC RemoveANZACConvoySZ45: has removed 1 Escort_Convoy owned by ANZAC in 45 Sea Zone
                                        Trigger ANZAC RemoveANZACConvoySZ45: ANZAC has 1 Escort placed in 45 Sea Zone
                                        ANZAC collect 15 PUs; end with 16 PUs
                                        Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 14 PUs
                                
                                    Purchase Units - French
                                        Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body>
                                
                                    Combat Move - French
                                
                                    Combat - French
                                        Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - French
                                        Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                
                                    Turn Complete - French
                                

                                Combat Hit Differential Summary :

                                Japanese regular : -0,33
                                ANZAC regular : -1,83
                                

                                game-2-alex-vs-panzer_operation-spring-awakening_ANZ-6.tsvg

                                T 1 Reply Last reply Reply Quote 0
                                • T Offline
                                  Trout @Panzerstahl-Helm 0
                                  last edited by

                                  @panzerstahl-helm-0 Hey guys! Your game is very interesting so I am following it. It looks like there was a mistake made with ANZAC in the NG battle. Looks like there was an intent to attack with the infantry/arty but the arty was left on the boat. It seems like an obvious oversight so thought I would point it out to both of you.

                                  A Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 0
                                  • A Offline
                                    Alexander @Trout
                                    last edited by

                                    @trout Good catch, @Panzerstahl-Helm-0 feel free to adjust on Russia's turn. (I think that will give you a NI bonus too)

                                    I don't think I did the engineer's airstrip move correctly so I just edited the planes back in (multiple times to get it to work).

                                    game-2-alex-vs-panzer_operation-spring-awakening_ger7.tsvg

                                    Research Technology
                                    Game Loaded
                                    Purchase Units
                                    Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                    Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                    Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                    Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                    Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to JPNbomber
                                    Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to USAbomber
                                    Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                                    Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                                    Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                    Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                    Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                    Trigger Rockets: buyGerman_Rockets added to productionGermans
                                    Trigger HeavyCV: buyHvyCarrier added to productionJapanese
                                    Trigger HeavyCV: buyHvyCarrier added to productionAmericans
                                    Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                    Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                    Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans
                                    Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                    Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                    Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                    Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                    Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians
                                    triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                    triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                    triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                    Setting uses for triggers used this phase.
                                    Germans buy 1 Atlantic_Wall, 1 Elitewaffen_panzer, 1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 4 TotalWarTacBmbrs, 1 elite, 1 fighter, 1 german_para, 3 infantry, 1 waffen_PG and 4 waffen_panzers; Remaining resources: 0 PUs; 
                                    Place Units
                                    Units in Germany being upgraded or consumed: 1 Panzer_General and 4 armour
                                    1 waffen_PG and 4 waffen_panzers placed in Germany
                                    Combat Move
                                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                    Setting uses for triggers used this phase.
                                    Resetting and Giving Bonus Movement to Units
                                    Cleaning up during movement phase
                                    1 infantry moved from Bessarabia to Western Ukraine
                                    1 bomber moved from Eastern Poland to Western Ukraine
                                    1 bomber moved from Eastern Poland to Western Ukraine
                                    2 infantry moved from Eastern Poland to Western Ukraine
                                    1 infantry moved from Eastern Poland to Western Ukraine
                                    1 waffen_PG and 4 waffen_panzers moved from Germany to Baltic States
                                    1 infantry moved from Eastern Poland to Baltic States
                                    1 infantry moved from Finland to Karelia
                                    1 fighter moved from Finland to Karelia
                                    1 ElitePanzer, 1 German_Engineer, 1 WaffenPioneer, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 2 Waffen_Obersts, 2 armour, 1 artillery, 1 german_para, 1 infantry and 1 waffen_infantry moved from Eastern Poland to Belarus
                                    1 waffen_infantry moved from Eastern Poland to Belarus
                                    1 WaffenPioneer and 1 elite moved from Eastern Poland to Belarus
                                    1 infantry moved from Eastern Poland to Western Ukraine
                                    6 infantry moved from Eastern Poland to Belarus
                                    2 Waffen_Obersts moved from Eastern Poland to Belarus
                                    1 1stPanzerArmy moved from Eastern Poland to Belarus
                                    Combat
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Battle in Karelia
                                    Battle in Western Ukraine
                                    Battle in Baltic States
                                    Battle in Belarus
                                    Recording Battle Statistics
                                    Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                    Non Combat Move
                                    Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                    1 fighter moved from Karelia to Belarus
                                    2 bombers moved from Western Ukraine to Western Germany
                                    1 tactical_bomber moved from Finland to Belarus
                                    1 artillery and 4 infantry moved from Bulgaria to Romania
                                    1 aaGun moved from Bulgaria to Romania
                                    2 aaGuns moved from Eastern Poland to Belarus
                                    1 infantry moved from Eastern Poland to Belarus
                                    1 Panzer_Grndrs moved from Germany to Baltic States
                                    1 G_air_transport and 1 elite moved from Western Germany to Norway
                                    1 artillery and 3 infantry moved from Finland to Norway
                                    1 armour moved from Finland to Norway
                                    1 GAirCommander and 1 tactical_bomber moved from Finland to Western Germany
                                    1 GermanUBoat moved from 106 Sea Zone to 108 Sea Zone
                                    Germans undo move 13.
                                    1 GermanUBoat moved from 106 Sea Zone to 103 Sea Zone
                                    1 GermanUBoat moved from 123 Sea Zone to 108 Sea Zone
                                    1 artillery moved from Normandy Bordeaux to France
                                    1 elite moved from Normandy Bordeaux to France
                                    2 infantry moved from Holland Belgium to France
                                    1 armour moved from Holland Belgium to France
                                    1 infantry moved from France to Northern Italy
                                    1 infantry moved from France to Northern Italy
                                    1 infantry moved from France to Western Germany
                                    3 mine_unarmeds moved from France to Normandy Bordeaux
                                    Germans undo move 22.
                                    2 mine_unarmeds moved from Western Germany to Denmark
                                    1 mine_unarmed moved from France to Western Germany
                                    2 mine_unarmeds moved from France to Normandy Bordeaux
                                    1 elite moved from Germany to Western Germany
                                    Germans undo move 4.
                                    4 infantry moved from Bulgaria to Romania
                                    1 G_Rail moved from Germany to Bulgaria
                                    1 G_Rail and 1 artillery moved from Bulgaria to Belarus
                                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus
                                    Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                    Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                    Setting uses for triggers used this phase.
                                    1 fighter and 1 tactical_bomber could not land in Belarus and were removed
                                    Cleaning up during movement phase
                                    Place Units
                                    Turning on Edit Mode
                                    EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
                                    EDIT: Adding units owned by Germans to 1st Waffen Panzer: 1 waffen_PG and 3 waffen_panzers
                                    EDIT: Adding units owned by Germans to Baltic States: 1 1stWaffenPnzrArmy
                                    EDIT: Removing units owned by Germans from Baltic States: 1 waffen_PG and 3 waffen_panzers
                                    EDIT: Adding units owned by Changer to 112 Sea Zone: 2 G_SeaMines
                                    EDIT: Removing units owned by Germans from Germany: 1 NavalMine2
                                    EDIT: Adding units owned by Germans to 1st Waffen: 1 WaffenPioneer, 1 WaffenPnzrGrndr, 1 Waffen_Arty and 1 Waffen_Oberst
                                    EDIT: Adding units owned by Germans to Belarus: 1 1stWaffenArmy
                                    EDIT: Removing units owned by Germans from Belarus: 1 WaffenPioneer, 1 WaffenPnzrGrndr, 1 Waffen_Arty and 1 Waffen_Oberst
                                    EDIT: Removing units owned by Germans from Belarus: 1 WaffenPioneer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
                                    EDIT: Adding units owned by Germans to Belarus: 1 2ndWaffenArmy
                                    EDIT: Adding units owned by Germans to 2nd Waffen: 1 WaffenPioneer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry
                                    EDIT: Adding units owned by Germans to Army Group Centre: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy
                                    EDIT: Adding units owned by Germans to Army Group Centre: 1 ElitePanzer, 1 artillery, 1 elite and 1 infantry
                                    EDIT: Adding units owned by Germans to Army Group Centre: 2 armour
                                    EDIT: Removing units owned by Germans from Army Group Centre: 1 artillery and 1 infantry
                                    EDIT: Removing units owned by Germans from Belarus: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 ElitePanzer, 2 armour and 1 elite
                                    EDIT: Adding units owned by Germans to Belarus: 1 ArmyGroupCentre
                                    EDIT: Turning off Edit Mode
                                    1 Atlantic_Wall placed in Normandy Bordeaux
                                    4 TotalWarTacBmbrs, 1 fighter and 3 infantry placed in Western Germany
                                    1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 1 elite and 1 german_para placed in Germany
                                    Germans undo move 3.
                                    Turning on Edit Mode
                                    EDIT: Adding units owned by Germans to Germany: 1 ElitePanzer
                                    EDIT: Units in Germany being upgraded or consumed: 1 ElitePanzer
                                    EDIT: 1 Elitewaffen_panzer, 1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 1 elite and 1 german_para placed in Germany
                                    EDIT: Trigger GermansTotalWarTacBmbrPlaceWesternGermany4: has removed 4 TotalWarTacBmbrs owned by Germans in Western Germany
                                    EDIT: Trigger GermansTotalWarTacBmbrPlaceWesternGermany4: Germans has 4 tactical_bombers placed in Western Germany
                                    EDIT: Setting uses for triggers used this phase.
                                    EDIT: 1 fighter and 1 tactical_bomber could not land in Belarus and were removed
                                    Turn Complete
                                    EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    EDIT: Total Cost from Convoy Blockades: 2
                                    EDIT: Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
                                    EDIT: Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 56 Optional[PUs]
                                    EDIT: Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
                                    Purchase Units
                                    EDIT: Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                    EDIT: Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                    EDIT: Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                    EDIT: Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                    EDIT: Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                    EDIT: Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                    EDIT: Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                    EDIT: Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                    EDIT: Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                    EDIT: Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                    EDIT: Setting uses for triggers used this phase.
                                    EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
                                    EDIT: Removing units owned by Germans from Western Germany: 1 ElitePanzer
                                    EDIT: Adding units owned by Changer to Western Germany: 1 G_mine_WGER_112
                                    EDIT: Removing units owned by Germans from Western Germany: 1 mine_unarmed
                                    EDIT: Adding units owned by Changer to Denmark: 2 G_mine_DEN_112s
                                    EDIT: Removing units owned by Germans from Denmark: 2 mine_unarmeds
                                    EDIT: Adding units owned by Changer to Normandy Bordeaux: 2 G_mine_NORM_110s
                                    EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mine_unarmeds
                                    EDIT: Turning off Edit Mode
                                    
                                    1 Reply Last reply Reply Quote 0
                                    • Panzerstahl-Helm 0P Offline
                                      Panzerstahl-Helm 0 @Trout
                                      last edited by

                                      @trout said in Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening:

                                      @panzerstahl-helm-0 Hey guys! Your game is very interesting so I am following it. It looks like there was a mistake made with ANZAC in the NG battle. Looks like there was an intent to attack with the infantry/arty but the arty was left on the boat. It seems like an obvious oversight so thought I would point it out to both of you.

                                      Thanks for noting,
                                      I will leave it as it is this time. I have to get my turns clean again and stop being sloppy. learning by pain!

                                      @Alexander

                                      Thanks for the offer to change it, but as mentioned above.

                                      Regarding the landing strip - you basically did it correct by editing the planes into the TT.

                                      d57e1686-5e5e-4c53-8699-00aca6c60bb2-{8B62984D-6418-44B9-95B2-28CA399DDEFD}.png

                                      You will need to remove 1 plane in Belarus. It had no impact on the Russian turn.

                                      Game History

                                      Round: 7
                                      
                                          Purchase Units - Russians
                                              EDIT: Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body>
                                              EDIT: Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
                                              EDIT: Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
                                              EDIT: Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
                                              EDIT: Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians
                                              EDIT: Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
                                              EDIT: Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
                                              EDIT: Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
                                              EDIT: Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
                                              EDIT: Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
                                              EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber
                                              EDIT: Removing units owned by Germans from Western Germany: 1 ElitePanzer
                                              EDIT: Adding units owned by Changer to Western Germany: 1 G_mine_WGER_112
                                              EDIT: Removing units owned by Germans from Western Germany: 1 mine_unarmed
                                              EDIT: Adding units owned by Changer to Denmark: 2 G_mine_DEN_112s
                                              EDIT: Removing units owned by Germans from Denmark: 2 mine_unarmeds
                                              EDIT: Adding units owned by Changer to Normandy Bordeaux: 2 G_mine_NORM_110s
                                              EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mine_unarmeds
                                              EDIT: Turning off Edit Mode
                                              Russians buy 1 Elitearmour, 5 Russian_Rocketss, 5 Soviet_Partisans, 1 Tank_General and 1 infantry; Remaining resources: 4 PUs; 3 AirLendLease; 3 TankLendLease; 
                                      
                                          Combat Move - Russians
                                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                              5 infantry moved from Bryansk to Western Ukraine
                                              2 bombers moved from Russia to Western Ukraine
                                              1 infantry moved from Ukraine to Western Ukraine
                                              1 russian_para moved from Egypt to Ethiopia
                                              1 russian_para moved from Egypt to Tobruk
                                                    Russians take Tobruk from Italians
                                              1 infantry moved from Vyborg to Finland
                                                    Russians take Finland from Germans
                                              1 fighter and 1 infantry moved from Vyborg to Karelia
                                              1 infantry moved from Ukraine to Western Ukraine
                                      
                                          Combat - Russians
                                              Russians creates battle in territory Novosibirsk
                                              Battle in Karelia
                                                  Russians attack with 1 fighter and 1 infantry
                                                  Germans defend with 1 infantry
                                                  Russians win, taking Novosibirsk from Japanese, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                                                  Casualties for Germans: 1 infantry
                                              Battle in Western Ukraine
                                                  Russians attack with 2 bombers and 7 infantry
                                                  Germans defend with 5 infantry
                                                  Russians win, taking Western Ukraine from Germans with 2 bombers and 5 infantry remaining. Battle score for attacker is 9
                                                  Casualties for Russians: 2 infantry
                                                  Casualties for Germans: 5 infantry
                                              Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      
                                          Non Combat Move - Russians
                                              Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Tambov
                                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia
                                              2 bombers moved from Western Ukraine to Russia
                                              1 infantry moved from Bryansk to Smolensk
                                              1 R_Europe_Rail moved from Russia to Bryansk
                                              1 R_Europe_Rail and 1 russian_minor moved from Bryansk to Tambov
                                              1 armour moved from Urals to Russia
                                              1 2ndCorps, 2 aaGuns, 4 artilleries, 17 infantry and 22 mine_unarmeds moved from Bryansk to Russia
                                              1 infantry moved from Novgorod to Vyborg
                                              3 guard_infantrys moved from Samara to Urals
                                              1 Soviet_Commisar moved from Russia to Urals
                                              1 fighter moved from Karelia to Vyborg
                                      
                                          Place Units - Russians
                                              5 Soviet_Partisans placed in Samara
                                              1 infantry placed in Vyborg
                                              1 Elitearmour, 5 Russian_Rocketss and 1 Tank_General placed in Russia
                                              Turning on Edit Mode
                                      
                                          Turn Complete - Russians
                                              EDIT: Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                                              EDIT: Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                                              EDIT: Russians collect 30 PUs; end with 34 PUs
                                              EDIT: Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
                                      

                                      game-2-alex-vs-panzer_operation-spring-awakening_Rus7.tsvg

                                      A 1 Reply Last reply Reply Quote 0
                                      • A Offline
                                        Alexander @Panzerstahl-Helm 0
                                        last edited by

                                        @panzerstahl-helm-0 Ah, 1 max! Edited it back some space.

                                        game-2-alex-vs-panzer_operation-spring-awakening_jap7.tsvg

                                        Purchase Units
                                        Note to players Germans: <body><b>It is Early 1943 and Heavy Carriers May Now be Purchased by Japan and the United States.<br><br><img src="Hvycarrier.png"/<b></body>
                                        Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
                                        Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
                                        Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
                                        Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
                                        Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
                                        Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
                                        Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
                                        Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
                                        Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
                                        Setting uses for triggers used this phase.
                                        Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 2 armour, 2 artilleries, 1 demo_airfield, 1 demo_harbour, 1 harbour, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                        Place Units
                                        Units in Hawaiian Islands being upgraded or consumed: 1 airfield and 1 harbour
                                        1 Fortification, 1 demo_airfield and 1 demo_harbour placed in Hawaiian Islands
                                        Combat Move
                                        Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                        Setting uses for triggers used this phase.
                                        Resetting and Giving Bonus Movement to Units
                                        Cleaning up during movement phase
                                        2 fighters moved from Caroline Islands to 46 Sea Zone
                                        1 JPNbomber moved from Kiangsu to 44 Sea Zone
                                        Japanese undo move 2.
                                        1 Japan_destroyer, 1 battleship and 1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                                        1 pacific_submarine moved from 6 Sea Zone to 21 Sea Zone
                                        1 NavyFighter moved from 6 Sea Zone to 21 Sea Zone
                                        2 Heavy_BBs, 1 battleship, 1 cruiser and 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone
                                        1 fighter moved from 19 Sea Zone to 44 Sea Zone
                                        2 fighters moved from 6 Sea Zone to 21 Sea Zone
                                        2 tactical_bombers moved from Kiangsu to 21 Sea Zone
                                        1 tactical_bomber moved from Kiangsi to 44 Sea Zone
                                        1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                                        1 artillery and 1 elite moved from Kiangsi to Kwangsi
                                        1 artillery moved from Amur to Buryatia
                                        1 infantry moved from Yakut S.S.R. to Buryatia
                                        1 japanese_para moved from Yenisey to Buryatia
                                        1 JPNbomber moved from Shensi to Kwangsi
                                        Japanese undo move 15.
                                        Japanese undo move 14.
                                        1 infantry moved from Evenkiyskiy to Timguska
                                        1 JPNbomber moved from Shensi to Timguska
                                        1 japanese_para moved from Yenisey to Buryatia
                                        Combat
                                        Battle in 21 Sea Zone
                                        Battle in 44 Sea Zone
                                        Battle in 35 Sea Zone
                                        Battle in 46 Sea Zone
                                        Battle in Timguska
                                        Battle in Buryatia
                                        Battle in Kwangsi
                                        Recording Battle Statistics
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Tobruk
                                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                        Non Combat Move
                                        Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                                        Trigger RussiansParaBoost atTobruk: Russians has 1 russian_paraBoost placed in Tobruk
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                                        Setting uses for triggers used this phase.
                                        1 pacific_carrier moved from 6 Sea Zone to 35 Sea Zone
                                        1 carrier moved from 19 Sea Zone to 35 Sea Zone
                                        1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                        2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                                        1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                                        1 NavyFighter moved from 6 Sea Zone to 35 Sea Zone
                                        2 infantry moved from Kiangsu to 19 Sea Zone
                                        2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                                        2 artilleries moved from Kiangsi to 20 Sea Zone
                                        2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                                        2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                                        1 elite moved from Hunan to Kweichow
                                        1 infantry moved from Kweichow to Shensi
                                        1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
                                        1 artillery moved from Jehol to Anhwe
                                        1 J_Rail and 1 elite moved from Kiangsu to Szechwan
                                        1 infantry moved from Szechwan to Shensi
                                        Japanese undo move 17.
                                        Japanese undo move 16.
                                        Japanese undo move 15.
                                        Japanese undo move 14.
                                        Japanese undo move 13.
                                        Japanese undo move 12.
                                        1 aaGun, 1 artillery, 1 elite, 2 japanese_paras and 1 mech_infantry moved from Shensi to Kweichow
                                        1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                                        4 artilleries moved from Shensi to Kweichow
                                        1 aaGun and 1 japanese_para moved from Shensi to Kweichow
                                        2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                                        1 JPNbomber moved from Timguska to Kweichow
                                        1 armour moved from Kiangsu to Kweichow
                                        1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                                        1 tactical_bomber moved from Kiangsi to Kweichow
                                        1 aaGun moved from Kiangsi to Anhwe
                                        1 artillery moved from Jehol to Anhwe
                                        1 tactical_bomber moved from Kiangsu to Kweichow
                                        1 JPNbomber moved from Kiangsu to Kweichow
                                        1 fighter moved from 19 Sea Zone to Kweichow
                                        1 J_Rail and 1 elite moved from Kiangsu to Szechwan
                                        1 infantry moved from Szechwan to Kweichow
                                        1 J_Rail and 1 infantry moved from Kiangsu to Kweichow
                                        Japanese undo move 26.
                                        1 artillery moved from Amur to Manchuria
                                        1 J_Rail moved from Kiangsu to Sakha
                                        1 J_Rail and 1 artillery moved from Sakha to Kweichow
                                        1 elite moved from Kiangsu to Kiangsi
                                        Turning on Edit Mode
                                        EDIT: 1 Japanese_LCV moved from Korea to Japan
                                        EDIT: Turning off Edit Mode
                                        2 fighters moved from 46 Sea Zone to Caroline Islands
                                        Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey
                                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow
                                        Setting uses for triggers used this phase.
                                        Cleaning up during movement phase
                                        Place Units
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Changer to 6 Sea Zone: 3 JPN_SeaMines and 3 JPN_SeaMineBlues
                                        EDIT: Removing units owned by Japanese from Japan: 2 NavalMine3s
                                        EDIT: Turning off Edit Mode
                                        COMMENT: Japan Red Sea mines in SZ6 along SZ7
                                        COMMENT: Japan Blue Sea mines in SZ6 along SZ16
                                        1 harbour placed in Philippines
                                        1 Escort, 1 Japan_destroyer and 1 transport placed in 6 Sea Zone
                                        1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                                        1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                                        2 artilleries and 1 infantry placed in Japan
                                        Turn Complete
                                        Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
                                        Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
                                        Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
                                        Setting uses for triggers used this phase.
                                        Total Cost from Convoy Blockades: 0
                                        Japanese collect 51 PUs; end with 51 PUs
                                        Trigger Japan Loses IwoJima: Japanese met a national objective for an additional -1 Optional[PUs]; end with 50 Optional[PUs]
                                        Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 Optional[PUs]; end with 52 Optional[PUs]
                                        Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 Optional[PUs]; end with 53 Optional[PUs]
                                        Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 56 Optional[PUs]
                                        Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 Optional[PUs]; end with 59 Optional[PUs]
                                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 67 Optional[PUs]
                                        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                                        Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
                                        EDIT: Removing units owned by Germans from Belarus: 1 fighter
                                        EDIT: Turning off Edit Mode
                                        
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                                        • Panzerstahl-Helm 0P Offline
                                          Panzerstahl-Helm 0
                                          last edited by Panzerstahl-Helm 0

                                          @alexander
                                          5 LM in Normandy defent against SZ110:

                                          ef3b2d56-1fa0-47dc-ae9a-1d4981d51cac-image.jpeg

                                          1 hit

                                          3 LM in Yunnan defend against Burma

                                          8bbc703f-760b-44c0-a184-a0549b6eaeeb-image.jpeg

                                          0 hits

                                          hmm...I didn´t get a turn overview at the end of UKs turn.
                                          It smells like an Italian Take Over...

                                          BR

                                          game-2-alex-vs-panzer_operation-spring-awakening_US UK7.tsvg

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                                          • A Offline
                                            Alexander @Panzerstahl-Helm 0
                                            last edited by

                                            @Panzerstahl-Helm-0 The takeover has occured! (I'll edit the units over to the Germans in their buy phase)

                                            game-2-alex-vs-panzer_operation-spring-awakening_it7.tsvg

                                            Purchase Units
                                            Setting uses for triggers used this phase.
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by British from 110 Sea Zone: 1 UKNC
                                            EDIT: Adding units owned by British to 110 Sea Zone: 1 UKNC1
                                            EDIT: Turning off Edit Mode
                                            Italians buy 1 NavalMine3, 1 TakeOverItaly, 5 infantry and 3 mine_unarmeds; Remaining resources: 1 PUs; 
                                            Game Loaded
                                            Combat Move
                                            Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                                            Setting uses for triggers used this phase.
                                            Resetting and Giving Bonus Movement to Units
                                            Cleaning up during movement phase
                                            Turning on Edit Mode
                                            EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Malta to Tobruk
                                            EDIT: Turning off Edit Mode
                                            1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium
                                            2 fighters moved from Southern Italy to Holland Belgium
                                            1 bomber moved from Southern Italy to Gibraltar
                                            1 armour moved from Southern Italy to 95 Sea Zone
                                            1 artillery moved from Northern Italy to 95 Sea Zone
                                            3 infantry moved from Southern Italy to 95 Sea Zone
                                            1 armour, 1 artillery, 3 infantry and 3 transports moved from 95 Sea Zone to 93 Sea Zone
                                            1 infantry moved from Southern France to 93 Sea Zone
                                            1 armour, 1 artillery, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                                            1 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to Gibraltar
                                            Combat
                                            Battle in Holland Belgium
                                            Battle in Tobruk
                                            Battle in Gibraltar
                                            Recording Battle Statistics
                                            Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Denmark
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Ethiopia
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            Non Combat Move
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger RussiansParaBoost atEthiopia: Russians has 1 russian_paraBoost placed in Ethiopia
                                            Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
                                            Turning on Edit Mode
                                            EDIT: 1 Italian_LCV moved from Southern Italy to Greece
                                            EDIT: Turning off Edit Mode
                                            1 Escort, 2 battleships, 1 carrier and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                                            3 destroyers moved from 95 Sea Zone to 92 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Adding units owned by Changer to 96 Sea Zone: 3 ITA_SeaMineYellows
                                            EDIT: Italians undo move 1.
                                            EDIT: Removing units owned by Italians from Southern Italy: 1 NavalMine3
                                            EDIT: 1 Italian_LCV moved from Southern Italy to Greece
                                            EDIT: Turning off Edit Mode
                                            1 Escort moved from 97 Sea Zone to 96 Sea Zone
                                            2 fighters moved from 95 Sea Zone to Western Germany
                                            2 fighters moved from Holland Belgium to Western Germany
                                            1 transport moved from 95 Sea Zone to 92 Sea Zone
                                            1 bomber moved from Gibraltar to Southern France
                                            1 mine_unarmed moved from Southern Italy to Northern Italy
                                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern Italy
                                            Setting uses for triggers used this phase.
                                            Cleaning up during movement phase
                                            Place Units
                                            3 infantry placed in Southern France
                                            1 NavalMine3, 1 TakeOverItaly, 2 infantry and 3 mine_unarmeds placed in Southern Italy
                                            Trigger ConquerItaly: Germans takes ownership of territory Gibraltar
                                            Trigger ConquerItaly: Germans takes ownership of territory Cyprus
                                            Trigger ConquerItaly: Germans takes ownership of territory Malta
                                            Trigger ConquerItaly: Germans takes ownership of territory Morocco
                                            Trigger ConquerItaly: Germans takes ownership of territory Algeria
                                            Trigger ConquerItaly: Germans takes ownership of territory Southern France
                                            Trigger ConquerItaly: Germans takes ownership of territory Tunisia
                                            Trigger ConquerItaly: Germans takes ownership of territory Tobruk
                                            Trigger ConquerItaly: Germans takes ownership of territory Albania
                                            Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
                                            Trigger ConquerItaly: Germans takes ownership of territory Libya
                                            Trigger ConquerItaly: Germans takes ownership of territory Sicily
                                            Trigger ConquerItaly: Germans takes ownership of territory Italian Somaliland
                                            Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
                                            Trigger ConquerItaly: Germans takes ownership of territory Sardinia
                                            Trigger ConquerItaly: Germans takes ownership of territory Greece
                                            Trigger ConquerItaly: Germans takes ownership of territory Yugoslavia
                                            Setting uses for triggers used this phase.
                                            Turn Complete
                                            Trigger Italians RemoveItalyConvoySZ92Invert: has removed 1 Escort owned by Italians in 92 Sea Zone
                                            Trigger Italians RemoveItalyConvoySZ92Invert: Italians has 1 Escort_Convoy placed in 92 Sea Zone
                                            
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