Game 2 - Global 40 EXP - Alexander (Axis) vs. Panzer (Allies) - Operation Spring Awakening
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea Changer loiter and taunt; ANZAC attack with 1 infantry Changer defend; Japanese defend with 1 infantry ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Guinea 1 infantry owned by the Japanese lost in New Guinea Japanese win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Celebes Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry Changer defend; Japanese defend with 1 Fortification and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 4 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 5 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 6 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery in Celebes, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 7 : 1/1 hits, 0,50 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 Fortification and 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 Escort_Convoy, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 37 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ45: has removed 1 Escort_Convoy owned by ANZAC in 45 Sea Zone Trigger ANZAC RemoveANZACConvoySZ45: ANZAC has 1 Escort placed in 45 Sea Zone ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 14 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : -1,83 -
@panzerstahl-helm-0 Hey guys! Your game is very interesting so I am following it. It looks like there was a mistake made with ANZAC in the NG battle. Looks like there was an intent to attack with the infantry/arty but the arty was left on the boat. It seems like an obvious oversight so thought I would point it out to both of you.
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@trout Good catch, @Panzerstahl-Helm-0 feel free to adjust on Russia's turn. (I think that will give you a NI bonus too)
I don't think I did the engineer's airstrip move correctly so I just edited the planes back in (multiple times to get it to work).
game-2-alex-vs-panzer_operation-spring-awakening_ger7.tsvg
Research Technology Game Loaded Purchase Units Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: <body><b>It is Early 1943 and Elite Waffen Panzers are Now Available for Purchase !<br><br><img src="Elitewaffen_panzer.png"/><br><br> You May Only Have One Total at Anytime .<b></body> Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting carrierCost to 2 for unitAttachment attached to USAbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger HeavyCV: buyHvyCarrier added to productionJapanese Trigger HeavyCV: buyHvyCarrier added to productionAmericans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansEliteWaffenPanzer: buyEliteWaffen_Panzer added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Setting uses for triggers used this phase. Germans buy 1 Atlantic_Wall, 1 Elitewaffen_panzer, 1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 4 TotalWarTacBmbrs, 1 elite, 1 fighter, 1 german_para, 3 infantry, 1 waffen_PG and 4 waffen_panzers; Remaining resources: 0 PUs; Place Units Units in Germany being upgraded or consumed: 1 Panzer_General and 4 armour 1 waffen_PG and 4 waffen_panzers placed in Germany Combat Move Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Setting uses for triggers used this phase. Resetting and Giving Bonus Movement to Units Cleaning up during movement phase 1 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 waffen_PG and 4 waffen_panzers moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Finland to Karelia 1 fighter moved from Finland to Karelia 1 ElitePanzer, 1 German_Engineer, 1 WaffenPioneer, 1 WaffenPnzrGrndr, 2 Waffen_Artys, 2 Waffen_Obersts, 2 armour, 1 artillery, 1 german_para, 1 infantry and 1 waffen_infantry moved from Eastern Poland to Belarus 1 waffen_infantry moved from Eastern Poland to Belarus 1 WaffenPioneer and 1 elite moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 6 infantry moved from Eastern Poland to Belarus 2 Waffen_Obersts moved from Eastern Poland to Belarus 1 1stPanzerArmy moved from Eastern Poland to Belarus Combat Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in Karelia Battle in Western Ukraine Battle in Baltic States Battle in Belarus Recording Battle Statistics Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Yenisey Non Combat Move Trigger JapaneseParaBoost atYenisey: Japanese has 1 japanese_paraBoost placed in Yenisey 1 fighter moved from Karelia to Belarus 2 bombers moved from Western Ukraine to Western Germany 1 tactical_bomber moved from Finland to Belarus 1 artillery and 4 infantry moved from Bulgaria to Romania 1 aaGun moved from Bulgaria to Romania 2 aaGuns moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 Panzer_Grndrs moved from Germany to Baltic States 1 G_air_transport and 1 elite moved from Western Germany to Norway 1 artillery and 3 infantry moved from Finland to Norway 1 armour moved from Finland to Norway 1 GAirCommander and 1 tactical_bomber moved from Finland to Western Germany 1 GermanUBoat moved from 106 Sea Zone to 108 Sea Zone Germans undo move 13. 1 GermanUBoat moved from 106 Sea Zone to 103 Sea Zone 1 GermanUBoat moved from 123 Sea Zone to 108 Sea Zone 1 artillery moved from Normandy Bordeaux to France 1 elite moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 infantry moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from France to Western Germany 3 mine_unarmeds moved from France to Normandy Bordeaux Germans undo move 22. 2 mine_unarmeds moved from Western Germany to Denmark 1 mine_unarmed moved from France to Western Germany 2 mine_unarmeds moved from France to Normandy Bordeaux 1 elite moved from Germany to Western Germany Germans undo move 4. 4 infantry moved from Bulgaria to Romania 1 G_Rail moved from Germany to Bulgaria 1 G_Rail and 1 artillery moved from Bulgaria to Belarus Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals Setting uses for triggers used this phase. 1 fighter and 1 tactical_bomber could not land in Belarus and were removed Cleaning up during movement phase Place Units Turning on Edit Mode EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 1st Waffen Panzer: 1 waffen_PG and 3 waffen_panzers EDIT: Adding units owned by Germans to Baltic States: 1 1stWaffenPnzrArmy EDIT: Removing units owned by Germans from Baltic States: 1 waffen_PG and 3 waffen_panzers EDIT: Adding units owned by Changer to 112 Sea Zone: 2 G_SeaMines EDIT: Removing units owned by Germans from Germany: 1 NavalMine2 EDIT: Adding units owned by Germans to 1st Waffen: 1 WaffenPioneer, 1 WaffenPnzrGrndr, 1 Waffen_Arty and 1 Waffen_Oberst EDIT: Adding units owned by Germans to Belarus: 1 1stWaffenArmy EDIT: Removing units owned by Germans from Belarus: 1 WaffenPioneer, 1 WaffenPnzrGrndr, 1 Waffen_Arty and 1 Waffen_Oberst EDIT: Removing units owned by Germans from Belarus: 1 WaffenPioneer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry EDIT: Adding units owned by Germans to Belarus: 1 2ndWaffenArmy EDIT: Adding units owned by Germans to 2nd Waffen: 1 WaffenPioneer, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry EDIT: Adding units owned by Germans to Army Group Centre: 1 1stPanzerArmy, 1 1stWaffenArmy and 1 2ndWaffenArmy EDIT: Adding units owned by Germans to Army Group Centre: 1 ElitePanzer, 1 artillery, 1 elite and 1 infantry EDIT: Adding units owned by Germans to Army Group Centre: 2 armour EDIT: Removing units owned by Germans from Army Group Centre: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from Belarus: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 1 ElitePanzer, 2 armour and 1 elite EDIT: Adding units owned by Germans to Belarus: 1 ArmyGroupCentre EDIT: Turning off Edit Mode 1 Atlantic_Wall placed in Normandy Bordeaux 4 TotalWarTacBmbrs, 1 fighter and 3 infantry placed in Western Germany 1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 1 elite and 1 german_para placed in Germany Germans undo move 3. Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 ElitePanzer EDIT: Units in Germany being upgraded or consumed: 1 ElitePanzer EDIT: 1 Elitewaffen_panzer, 1 German_LCV, 2 German_Rocketss, 1 SP_Artillery, 1 elite and 1 german_para placed in Germany EDIT: Trigger GermansTotalWarTacBmbrPlaceWesternGermany4: has removed 4 TotalWarTacBmbrs owned by Germans in Western Germany EDIT: Trigger GermansTotalWarTacBmbrPlaceWesternGermany4: Germans has 4 tactical_bombers placed in Western Germany EDIT: Setting uses for triggers used this phase. EDIT: 1 fighter and 1 tactical_bomber could not land in Belarus and were removed Turn Complete EDIT: Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone EDIT: Total Cost from Convoy Blockades: 2 EDIT: Germans collect 44 PUs (2 lost to blockades); end with 44 PUs EDIT: Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 56 Optional[PUs] EDIT: Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs] Purchase Units EDIT: Note to players Russians: <body><b>It is Early 1943 and the Best Soviet Tank Unit has been Promoted to Elite Status.<br><br><img src="Elitearmour.png"/><br><br> You May Only Have One Total at Anytime .<b></body> EDIT: Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians EDIT: Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians EDIT: Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians EDIT: Trigger RussiansEliteArmor: buyEliteArmour added to productionRussians EDIT: Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians EDIT: Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians EDIT: Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians EDIT: Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians EDIT: Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians EDIT: Setting uses for triggers used this phase. EDIT: Adding units owned by Germans to Belarus: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 1 ElitePanzer EDIT: Adding units owned by Changer to Western Germany: 1 G_mine_WGER_112 EDIT: Removing units owned by Germans from Western Germany: 1 mine_unarmed EDIT: Adding units owned by Changer to Denmark: 2 G_mine_DEN_112s EDIT: Removing units owned by Germans from Denmark: 2 mine_unarmeds EDIT: Adding units owned by Changer to Normandy Bordeaux: 2 G_mine_NORM_110s EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 mine_unarmeds EDIT: Turning off Edit Mode