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    EXP G40 Game 4 Trout vs JCat

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    • T Offline
      Trout @JohnnyCat
      last edited by

      @johnnycat Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 battleship, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
      
          Combat - ANZAC
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - ANZAC
              Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              1 air_transport and 1 infantry moved from New Zealand to Queensland
      
          Place Units - ANZAC
              1 battleship and 1 fighter placed in 54 Sea Zone
              1 infantry placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 20 PUs
              Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 21 PUs
              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
      
          Combat Move - French
      
          Combat - French
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - French
              Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      a0ae8950-8642-4519-9e2d-aaa8286aa5ac-trout-cat-game-4-f7.tsvg

      JohnnyCatJ 1 Reply Last reply Reply Quote 0
      • JohnnyCatJ Offline
        JohnnyCat @Trout
        last edited by JohnnyCat

        @trout

        ok
        1774911521928-a0ae8950-8642-4519-9e2d-aaa8286aa5ac-trout-cat-game-4-GERMANY_endTurn8.tsvg

        still confused about multiple armies and army groups but will just continue and see what happens

        EDIT I removed the 6 mines

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @JohnnyCat
          last edited by

          @johnnycat Game History

          Round: 8
          
              Purchase Units - Russians
                  Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body>
                  Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Syria: 2 German_LCVs
                  EDIT: Removing units owned by Italians from Southern Italy: 6 NavalMines
                  EDIT: Adding units owned by Germans to Greece: 2 German_LCVs
                  EDIT: Turning off Edit Mode
                  Russians buy 3 Mass_Tankss, 4 TotalWarFighters, 3 TotalWar_Tank_2s and 1 elite; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
          
              Combat Move - Russians
                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                      EDIT: Russians takes Bulgaria from Germans
                      EDIT: Turning off Edit Mode
                  1 infantry moved from Eastern Poland to Romania
                  1 infantry moved from Eastern Poland to Slovakia Hungary
                  1 infantry moved from Eastern Poland to Poland
                  1 Army_Conscript moved from Baltic States to Novgorod
                  1 FighterAce moved from Russia to Novgorod
                  1 Army_Conscript moved from Baltic States to Novgorod
                  1 infantry moved from Eastern Poland to Romania
                  EDIT: 1 2ndCorps moved from Eastern Poland to 2nd Corps
                  EDIT: 1 guard_infantry moved from 2nd Corps to Romania
                  EDIT: 2 armour moved from 2nd Corps to Romania
                  EDIT: 1 Soviet_Commisar_3 moved from Overflow to Romania
                  EDIT: 1 russian_para moved from Eastern Poland to Bulgaria
                  1 FighterAce moved from Belarus to Slovakia Hungary
                  1 fighter moved from Belarus to Poland
                  1 tactical_bomber moved from Belarus to Poland
                  1 elite moved from Eastern Poland to Poland
                  1 infantry moved from Eastern Poland to Slovakia Hungary
                  1 fighter moved from Belarus to Novgorod
                  1 submarine moved from 111 Sea Zone to 109 Sea Zone
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
          
              Combat - Russians
                  Battle in Novgorod
                      Russians attack with 2 Army_Conscripts, 1 FighterAce and 1 fighter
                      Germans defend with 1 airfield, 1 elite and 1 harbour
                      Russians win, taking Novgorod from Germans with 1 Army_Conscript, 1 FighterAce and 1 fighter remaining. Battle score for attacker is 1
                      Casualties for Russians: 1 Army_Conscript
                      Casualties for Germans: 1 elite
                  Battle in Romania
                      Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 guard_infantry and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Romania from Germans with 1 Soviet_Commisar_3, 2 armour, 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Germans: 1 infantry
                  Battle in Poland
                      Russians attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                      Russians win, taking Poland from Germans with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Slovakia Hungary
                      Russians attack with 1 FighterAce and 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Slovakia Hungary from Germans with 1 FighterAce and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Russians
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Eastern Poland
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                  1 FighterAce moved from Slovakia Hungary to Belarus
                  1 fighter moved from Poland to Belarus
                  1 tactical_bomber moved from Poland to Belarus
                  1 FighterAce moved from Novgorod to Belarus
                  1 fighter moved from Novgorod to Belarus
                  5 infantry moved from Caucasus to Northwest Persia
                  1 elite moved from Caucasus to Northwest Persia
                  1 artillery moved from Caucasus to Northwest Persia
                  1 3rdCorps moved from Volgograd to Caucasus
                  3 infantry moved from Novosibirsk to Urals
                  1 infantry moved from Western Ukraine to Eastern Poland
                  1 Russian_Rail and 1 elite moved from Russia to Eastern Poland
                  1 Elitearmour moved from Russia to Belarus
                  EDIT: 1 Tank_General moved from Russia to 2nd Tank
                  EDIT: 4 armour moved from Russia to 2nd Tank
                  EDIT: 2 armour moved from Russia to 2nd Tank
                  EDIT: Russians undo move 16.
                  EDIT: 1 armour moved from Russia to 2nd Tank
                  EDIT: 1 2ndTankArmy moved from 2nd Tank to Belarus
                  1 armour moved from Russia to Urals
                  1 armour moved from Urals to Kansu
                  1 armour moved from Yenisey to Buryatia
                  4 infantry moved from Belarus to Eastern Poland
                  1 infantry moved from Belarus to Eastern Poland
          
              Place Units - Russians
                  3 Mass_Tankss, 4 TotalWarFighters, 3 TotalWar_Tank_2s and 1 elite placed in Russia
                  Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                  Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                  Trigger RussiansTotalWarFighterPlaceRussia4: has removed 4 TotalWarFighters owned by Russians in Russia
                  Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                  Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                  Trigger RussiansTotalWarFighterPlaceRussia4: Russians has 4 fighters placed in Russia
          
              Turn Complete - Russians
                  Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                  Russians collect 45 PUs; end with 45 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs
          

          f2ed8085-823a-470a-b00a-50691a984502-trout-cat-game-4-r8.tsvg

          JohnnyCatJ 3 Replies Last reply Reply Quote 0
          • JohnnyCatJ Offline
            JohnnyCat @Trout
            last edited by JohnnyCat

            @trout said in EXP G40 Game 4 Trout vs JCat:

            f2ed8085-823a-470a-b00a-50691a984502-trout-cat-game-4-r8.tsvg

            never mind...

            B 1 Reply Last reply Reply Quote 1
            • B Offline
              beelee @JohnnyCat
              last edited by beelee

              @johnnycat

              Those paras are a pita 🙂

              Edit
              another reason that AA Guns are so valuable. I still never by enough

              JohnnyCatJ 1 Reply Last reply Reply Quote 0
              • JohnnyCatJ Offline
                JohnnyCat @beelee
                last edited by

                @beelee dont understand. Was ist "pita"

                B 1 Reply Last reply Reply Quote 1
                • JohnnyCatJ Offline
                  JohnnyCat @Trout
                  last edited by JohnnyCat

                  f2ed8085-823a-470a-b00a-50691a984502-trout-cat-game-4-JAPAN_8_End.tsvg @trout

                  1 Reply Last reply Reply Quote 0
                  • JohnnyCatJ Offline
                    JohnnyCat @Trout
                    last edited by

                    @trout

                    f2ed8085-823a-470a-b00a-50691a984502-trout-cat-game-4-JAPAN_8_End.tsvg

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @JohnnyCat
                      last edited by beelee

                      @johnnycat said in EXP G40 Game 4 Trout vs JCat:

                      @beelee dont understand. Was ist "pita"

                      well it's not a mexican snack 🙂

                      PainInTheAss PITA

                      Edit
                      Wow ! What a bloodbath this is 🙂

                      Reich pushed back to Berlin, still powerful though.

                      I'll have to watch the finish 🙂

                      Someone definitely needs to do a Game report on this one 🙂

                      JohnnyCatJ 1 Reply Last reply Reply Quote 0
                      • JohnnyCatJ Offline
                        JohnnyCat @beelee
                        last edited by

                        @beelee

                        SLOVAK HUNGARY HOW TO COMPUTE.tsvg

                        I am providing a save game that shows one of my elite inf and one Waffen armies (4th Waffen) attacking two inf in Slovak Hungary

                        How do I do this rolling?

                        If I just put the units down they will NOT get the extra dice rolls.

                        If you have a moment please tell me how to do this.

                        Thanks

                        Cat

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @JohnnyCat
                          last edited by beelee

                          @johnnycat

                          Yea so you have the dudes in Berlin to create 4th SS. Easiest way is to edit the Oberst out and edit in Oberst 3 as he gives the SS PnzrGrndr a extra Die roll as well as himself.

                          Screenshot from 2026-04-01 16-23-16.png

                          Then just move in to attack normally. No edit needed to move as long as you do this before anything else in CM.

                          Screenshot from 2026-04-01 16-24-08.png

                          Also you need to switch the AB and Fctry in France to German

                          Edit
                          Note that if the battle goes south you have to take the Oberst as a casualty first once the Army is disbanded.

                          Otherwise it will incorrectly continue to give it's bonus.

                          E.g.

                          Germans get 1 hit and Soviets get 2.

                          SSR loses 1 Inf and G has to lose the Oberst and one other unit as there is no way for the Army to still be active.

                          So when the army or Corps goes inactive, first casualty has to be the Oberst or commisar to prevent the Bonus going forward.

                          In some situations, you can swap out any surviving members of the Army/Corps to replace the Oberst/Commisar.

                          Or if you wanna get ultra technical you can handroll it 🙂

                          JohnnyCatJ 1 Reply Last reply Reply Quote 0
                          • JohnnyCatJ Offline
                            JohnnyCat @beelee
                            last edited by

                            @beelee

                            What does this mean: edit in Oberst 3 as

                            Are you referring to that top bar? You mean that one of the Oberst there is special?

                            OK

                            This was was a sample not a real game.

                            B 1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee @JohnnyCat
                              last edited by beelee

                              @johnnycat

                              just edit directly to Berlin in this case. Ignore the Box

                              Edit
                              Go to edit and add Oberst 3 and remove Oberst in Berlin then do turn at start of CM

                              I am going to remove the overflow Boxes as they are to confusing.

                              Actually I am going to make a option if one wants to use it but have it turned off by default

                              JohnnyCatJ 1 Reply Last reply Reply Quote 0
                              • JohnnyCatJ Offline
                                JohnnyCat @beelee
                                last edited by

                                @beelee Sorry mate BUT I DO NOT UNDERSTAND

                                When I put the units on the map and run the battle THEY DO NOT get extra rollls.

                                Are you telling me to replace my Oberst unit with some special Oberst unit?

                                If so, where do I get that?

                                THANK YOU VERY MUCH. I really need to learn how to do this. ANd how do I get the extra rolls from the ARMY GROUP?

                                B 1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee @JohnnyCat
                                  last edited by

                                  @johnnycat

                                  show me what you did with a save.

                                  If you replace the Oberst in Berlin with a Oberst 3 at start of CM and move the Oberst and 2 SS PnzrGrndr and 1 Waffen SS Inf to Slovakia or wherever it was, you should get 6 rolls.

                                  3 at 3 and 3 at 2

                                  Test that and see if it works

                                  JohnnyCatJ 2 Replies Last reply Reply Quote 0
                                  • JohnnyCatJ Offline
                                    JohnnyCat @beelee
                                    last edited by

                                    @beelee

                                    What is "Oberst 3" and what is "start of CM". what is CM?

                                    1 Reply Last reply Reply Quote 0
                                    • JohnnyCatJ Offline
                                      JohnnyCat @beelee
                                      last edited by

                                      @beelee

                                      I FIGURED IT OUT. THank you.

                                      Yes I had to drag down that Oberst unit from the upper boxes.

                                      Are there other units that are special up there?

                                      JohnnyCatJ B 2 Replies Last reply Reply Quote 0
                                      • JohnnyCatJ Offline
                                        JohnnyCat @JohnnyCat
                                        last edited by

                                        @beelee @trout. WOW

                                        So I figured out all those units up in the top boxes are SPECIAL UNITS that provide the TripleA engine with the appropriate extra dice rolls.

                                        B T 2 Replies Last reply Reply Quote 1
                                        • B Offline
                                          beelee @JohnnyCat
                                          last edited by

                                          @johnnycat

                                          yea i think it may be to confusing though. I thought it'd be easier than having to edit in and out but i'm not so sure.

                                          I think I will remove them or have them as an option turned off by default next update.

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee @JohnnyCat
                                            last edited by beelee

                                            @johnnycat said in EXP G40 Game 4 Trout vs JCat:

                                            @beelee

                                            I FIGURED IT OUT. THank you.

                                            Yes I had to drag down that Oberst unit from the upper boxes.

                                            Are there other units that are special up there?

                                            Yea just the most used ones. Commisar 3 and Oberst 3

                                            Edit

                                            CM = CombatMove

                                            Edit 2
                                            The TankGenerals too =TG

                                            1 Reply Last reply Reply Quote 0

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