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    Changing AA Value Against Strategic Bombers

    Scheduled Pinned Locked Moved Map Making
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    • wc_sumptonW Online
      wc_sumpton @beelee
      last edited by

      @beelee said:

      yea i already did that at first

      That's for your Research_Facility, your question was about factory_major. So, you did not do it. 🤣
      Add <option name="typeAA" value ="AtmoicProductionFacility"/> to factory_major or remove it from Research_Facility.

      Cheers...

      B 1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @wc_sumpton
        last edited by

        @wc_sumpton

        Lets start over.

        I need to make a a unit that is a Factory, that it's AA defends at 2, against Strategic Bombing and when attacked by Bombrs in a Strategic Bombing raid and there is a "Factory" present, the "Factory" AA will not fire with it's AA against the Bmbrs.

        What should happen, is the new "Factory" will fire at 2 against Strategic Bomber attacks. There should be no AA Fire from any other Facility.

        wc_sumptonW 1 Reply Last reply Reply Quote 1
        • wc_sumptonW Online
          wc_sumpton @beelee
          last edited by wc_sumpton

          @beelee

          <attachment name="unitAttachment" attachTo="Research_Facility" javaClass="UnitAttachment" type="unitType">
                <option name="isInfrastructure" value="true"/>
                <option name="isConstruction" value="true"/>
                <option name="constructionType" value="AtomicProduction"/>
                <option name="constructionsPerTerrPerTypePerTurn" value="1"/>
                <option name="maxConstructionsPerTypePerTerr" value="1"/>
                <option name="canBeDamaged" value="true"/>
                <option name="maxDamage" value="20"/>
                <option name="consumesUnits" value="1:AtomicLevel5"/>
                <option name="unitPlacementOnlyAllowedIn" value="Eastern United States:Germany"/>
                <option name="maxBuiltPerPlayer" value="1"/>
                <option name="isAAforBombingThisUnitOnly" value="true"/> <!-- allows this unit to be an AA gun only when the territory this unit is in is attacked by a strategic bombing raid -->
                <option name="attackAA" value="2"/> <!-- AA defends at 2 -->
              </attachment>
          

          Trying to eat... Thunderstorm... and two dogs...

          Cheers...

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