Tips of Map Making
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I've been away for a long time and want to learn the current state of map making.
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Is there any practical limit for map lengths? Like, does it become buggy or laggy after exceeding a certain pixel limit?
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To make more room for unit placements, is it better to enlarge the map or shrink the unit size and make players zoom in?
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Are 48px images at 100% zoom still optimal?
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Can AI make relief tiles now?
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Any interesting features or conveniences added in recent years regarding map making?
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Is there any practical limit for map lengths? Like, does it become buggy or laggy after exceeding a certain pixel limit?
see here
https://forums.triplea-game.org/topic/699/terra-firma-1939/19
He say 22,000 x 9,000.
....1941 Global Command Decision is 16816 x 8085 Black_Elk said that was about the limit of his PC, IIRC with 16GB, at the time of making the map. So yes laggy greater than this. At some point he used Inkscape for the baseTiles, see here
https://forums.triplea-game.org/topic/3318/easier-map-making-with-inkscape-reusable-art-assets
.Are 48px images at 100% zoom still optimal?
No, I would say 72x54px unit images at 100% is optimal
.Can AI make relief tiles now?
Dont know.
.Any interesting features or conveniences added in recent years regarding map making?
isAI is new xml function are you familiar its function?
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