TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Taking your suggestions for a new UI

    Scheduled Pinned Locked Moved Development
    183 Posts 18 Posters 167.1k Views 19 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • RoiEXR Offline
      RoiEX Admin @redrum
      last edited by

      @redrum This screen is actually the second screen, the game selection screen.
      The first screen can be seen in my original post.

      1 Reply Last reply Reply Quote 0
      • HeppsH Offline
        Hepps Moderators @RoiEX
        last edited by

        @roiex Not sure what you mean.... there are no letters.

        the one box is the military map symbol for Mechanized Infantry and the other 2 boxes are the military map symbol for Infantry. The only other thing in the images is the arrows they use on military maps to show troop movements.

        "A joyous heart sours with the burden of expectation"
        Hepster

        RoiEXR 1 Reply Last reply Reply Quote 0
        • RoiEXR Offline
          RoiEX Admin @Hepps
          last edited by

          @hepps Ahh, that's what it's supposed to represent. I already assumed something along those lines ^^
          Let me clarify what I find a little bit odd about them: They look too perfect.
          So if it's possible to make it look a little bit more irregular without losing this simplistic style I'd go with that ^^

          HeppsH 1 Reply Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators @RoiEX
            last edited by

            @roiex Sure... what I'd like to do is do the image for both with a hand drawn image. then scan it and digitize it... then colour it to match the 2 tone style.

            "A joyous heart sours with the burden of expectation"
            Hepster

            1 Reply Last reply Reply Quote 0
            • HeppsH Offline
              Hepps Moderators
              last edited by

              The new logo was just me fucking around. Tried to make a logo that paid homage to the original one we have had for 12 years.

              As far as colour.... I am currently testing what I wanted to go with... which is an Army olive green.

              "A joyous heart sours with the burden of expectation"
              Hepster

              1 Reply Last reply Reply Quote 1
              • RoiEXR Offline
                RoiEX Admin
                last edited by

                Do as you prefer.
                Just make sure the image resolution is high enough, if possible even high enough to look good on a 4K display in fullscreen mode.

                redrumR 1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin @RoiEX
                  last edited by

                  @roiex I see. I do wonder whether 1 screen or 2 screens is better. Really depends on the number of options that we end up with I guess.

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  1 Reply Last reply Reply Quote 0
                  • HeppsH Offline
                    Hepps Moderators
                    last edited by

                    Here is the same layout but with an army olive green for the icons.

                    0_1515798343374_UI design1B.jpg

                    "A joyous heart sours with the burden of expectation"
                    Hepster

                    1 Reply Last reply Reply Quote 1
                    • HeppsH Offline
                      Hepps Moderators
                      last edited by

                      Some slight alterations.

                      0_1515801440288_UI design1B.jpg

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      LaFayetteL 1 Reply Last reply Reply Quote 3
                      • LaFayetteL Offline
                        LaFayette Admin @Hepps
                        last edited by

                        @hepps nice : )
                        A question, how would 'login' and 'join lobby' differ, would 'login' open the lobby window?

                        HeppsH prastleP 2 Replies Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators @LaFayette
                          last edited by

                          @lafayette No idea. I'm just copying what is on the test UI when I open it.

                          That question is better directed @RoiEX

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          LaFayetteL 1 Reply Last reply Reply Quote 1
                          • LaFayetteL Offline
                            LaFayette Admin @Hepps
                            last edited by

                            @hepps hah, nice work @RoiEX

                            1 Reply Last reply Reply Quote 0
                            • prastleP Offline
                              prastle Moderators Admin @LaFayette
                              last edited by

                              @lafayette login would be forum
                              join lobby would be lobby login
                              hopefully one database for both eventually
                              🙂

                              If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                              1 Reply Last reply Reply Quote 1
                              • RoiEXR Offline
                                RoiEX Admin
                                last edited by

                                @LaFayette My idea was to better integrate the lobby with the engine.
                                So the login button at the bottom of the screen, would simply connect the user to the lobby, which enables the join lobby button. If we implement an Automated login at some point this first initial login step could be skipped.
                                I'm going to move this login field to a dedicated screen though, it doesn't really fit on the start screen.

                                1 Reply Last reply Reply Quote 0
                                • alkexrA Offline
                                  alkexr
                                  last edited by

                                  With the white unit stack size indicator it's not always easy to tell the size of a stack at a glance.

                                  • The unit stack size indicator numbers should have an outline, maybe white font with black outline.
                                  • Alternatively, the number could be inside a circle of whatever color.
                                  • Or simply make it customizable for each map.

                                  Territory tab is really inconvenient, you sometimes have to make tricky maneuvers with your cursor. Also unit tooltips appearing in the middle of the map, blocking sight and action for a while is dumb.

                                  • Create a separate GUI where tooltips appear, maybe a sidebar.
                                  • If you hover over a territory or a unit for say 0.75 seconds (exact time could be engine settings customizable), the respective tooltip for that territory/unit would appear on this GUI and stay there until the user hovers over something else for the same amount of time.
                                  • Allow html format customization for the information displayed on this GUI. (Similar to the way unit tooltips are customizable.) So a map maker could decide to display e.g. photos of real combat scenes that happened on that territory, or a photo of the Brandenburg Gate for Berlin or etc. And also, the map maker could decide what information is relevant to that territory and display that, instead of a generic info dump. (For example, in Greyhawk Wars the only way to tell what sort of mercenaries you will get at each territory is to look up the trigger in the xml. It isn't overly important in this case, but this information could be displayed when hovering over the territory.)

                                  "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                  HeppsH 1 Reply Last reply Reply Quote 0
                                  • HeppsH Offline
                                    Hepps Moderators @alkexr
                                    last edited by

                                    @alkexr Not sure if you are aware, but you can change the colour and font size of the stack number.

                                    Love the idea of having the outline around the numbers and or a placard that automatically get placed under the number when there is more than 1 of any unit type.

                                    "A joyous heart sours with the burden of expectation"
                                    Hepster

                                    1 Reply Last reply Reply Quote 1
                                    • HeppsH Offline
                                      Hepps Moderators
                                      last edited by

                                      So here is my attempt at the main login page.

                                      0_1515876600443_UI design 2A.jpg

                                      "A joyous heart sours with the burden of expectation"
                                      Hepster

                                      prastleP General_ZodG LaFayetteL B 4 Replies Last reply Reply Quote 5
                                      • prastleP Offline
                                        prastle Moderators Admin @Hepps
                                        last edited by

                                        @hepps love it!

                                        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                        1 Reply Last reply Reply Quote 0
                                        • General_ZodG Offline
                                          General_Zod Moderators @Hepps
                                          last edited by

                                          @hepps
                                          Very nice, your hired. 😉

                                          1 Reply Last reply Reply Quote 0
                                          • HeppsH Offline
                                            Hepps Moderators
                                            last edited by Hepps

                                            Played around with the logo a little more trying to add some detail.

                                            0_1515900207760_Logo 1B.jpg
                                            (Putting a little more of the old into it for those who can't handle change)

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

                                            prastleP B 2 Replies Last reply Reply Quote 4

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 10
                                            • 6 / 10
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums