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    Total World War: December 1941 (BETA) 2.8.0.5

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    • HeppsH Offline
      Hepps Moderators @wirkey
      last edited by

      @wirkey said in Total World War: December 1941 (BETA) 2.8.0.5:

      0_1533725352540_f43110e5-f7dc-4585-a7c1-1cd535d51e8e-image.png
      Why does Germany get those green marking above the infantry, even without special warfare and UK with adv sw doesn't get them? Same for the fighters

      I think I kind of covered it with you personally. What can happen is if you close a game then open another saved game.... (without closing Triple A) it seems the engine somehow keeps ghosts of the existing icons from the previous game. I have found the same issue if try to launch a saved game from a BOT that had a TWW game on it when you entered it. Wasn't sure if it was happening to everybody... but I guess it is.

      currently the only solution I have found is to close Triple A completely then reopen it and load the saved game.

      "A joyous heart sours with the burden of expectation"
      Hepster

      wirkeyW 1 Reply Last reply Reply Quote 0
      • wirkeyW Offline
        wirkey Moderators @Hepps
        last edited by

        @hepps since when does the overfly of a paratrooper over a SZ enables a cruiser to bombard from that SZ into the territory attacked by the paratrooper?
        0_1533844700982_tww spartan bombard.tsvg

        HeppsH 1 Reply Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Moderators @wirkey
          last edited by

          @wirkey Well nothing in the XML has changed. So the either that behavior has always been the or something in the new engine has changed. I will examine your save.

          "A joyous heart sours with the burden of expectation"
          Hepster

          wirkeyW 1 Reply Last reply Reply Quote 0
          • Z Offline
            zlefin Moderators
            last edited by

            Why retire 2.7.7.2? is something in it buggy?

            HeppsH 1 Reply Last reply Reply Quote 0
            • HeppsH Offline
              Hepps Moderators @zlefin
              last edited by

              @zlefin Yes it is bugging me that no one should need to play such a antiquated version of the game. 😃

              "A joyous heart sours with the burden of expectation"
              Hepster

              Z 1 Reply Last reply Reply Quote 1
              • HeppsH Offline
                Hepps Moderators
                last edited by

                So the design for 3.0.0.0. has begun in earnest.

                Here is a glimpse of the initial changes to the Vichy situation.

                0_1533994767983_TWW Africa.png

                So the changes will be a dramatic departure from the current game.

                • While North and Western Africa are more valuable overall... it represents challenges for both sides.

                • If North Africa is liberated but cannot be held. Germany will begin to earn even more PU.

                • For the Axis the material gained every turn will enable Germany to strengthen Western Europe each turn that North Africa remains as protectorates.

                • The loss of 1 PU (overall) for Vichy means that Western Africa is increasingly important to keeping them in the game as a valuable member of the Axis.

                • The increased value of Western Africa makes it more significant to both sides.

                • The significance of North and West Africa will force the Allies to have to commit more resources to liberating Africa if a European campaign is to be successful.

                • The changing priorities for both sides should have a significant impact on how much can committed to the Egyptian front.

                • The changes will mean that the Americans will likely have to play a more balanced game.

                • The increase in the value of Nigeria will mean the British can develop production in Africa.

                There is one other significant change that I will detail in a subsequent post once I have finalized the details.

                "A joyous heart sours with the burden of expectation"
                Hepster

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                • G Offline
                  Gully
                  last edited by

                  I like that. West-Africa always felt kinda boring so far. England collects it and that's it, only choice is how early can you afford to collect it without losing Egypt.

                  But that's a big buff to the Europe-Axis. An extra material for Germany for a long time (need to take Morocca AND Algeria to prevent it), and extra PU for Vichy to spend on subs or aircraft. Extra Material to maybe build a Barracks. Allies need something to balance, maybe 1-2inf when liberating West-Africa and/or Morocco?

                  HeppsH 1 Reply Last reply Reply Quote 0
                  • HeppsH Offline
                    Hepps Moderators @Gully
                    last edited by

                    @gully The Vichy actually earn 1 less PU per turn. Neither them nor Germany collect PU from the protectorates while they remain as such.

                    And yes I was intending on adding EA unit placements to several of the African territories if they are liberated.

                    And yes the idea is to make some difficult decisions for both sides to make the war in Egypt more of a balancing act. 😃

                    "A joyous heart sours with the burden of expectation"
                    Hepster

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                    • G Offline
                      Gully
                      last edited by

                      Ah right. I forgot that intact protectorates don't deliver their PU value. So that's some longer-living protectorates than the Dutch East Indies. I like it.

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        Shonn
                        last edited by

                        I do not think the changes are entirely healthy as they're right now - at least in the intent that it is there.

                        Vichy should have either a barracks already built - either in Algeria or West Afrika, and / or a minor fleet (1 to 2 units, probably both DDs or at best 1 Cruiser and 1 DD) out of Dakar (unable to attack on G1) to represent the Vichy navy thereby present (Also to ensure that single tranny is not just some butchery meat for the British Navy - if really they need to divert assets in the area).

                        Germany loses the flexibility of the Vichy PUs of North Afrika that now go in a resource (whereas they could have got mobile troops) for 1 additional PU that can easily turn in 1 additional PU to the Brits (and brits have already 1 extra PU off Nigeria) whereas it will be high effort for the Germany to defend / delay a territory in which they struggle to bring reinforcements.

                        HeppsH 1 Reply Last reply Reply Quote 0
                        • HeppsH Offline
                          Hepps Moderators @Shonn
                          last edited by

                          @shonn All I will say is there is a lot to consider about what we know about our existing opening moves for Germany. I think if you take a moment to edit in the Tranny, then re-examine your G1 moves.... I think you might find Germany could consider some new approaches to its opening moves.

                          But discussion is certainly welcome.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

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                          • Z Offline
                            zlefin Moderators @Hepps
                            last edited by

                            @hepps
                            that does not sound like a sufficient reason to remove an excellent checkmark point of a stable version.

                            HeppsH 1 Reply Last reply Reply Quote 0
                            • S Offline
                              Shonn
                              last edited by Shonn

                              Tried that out - definitely does not work for me.
                              The Germany Air Trannies cannot get to Algeria in G1. Which means they cannot get a resource via airborne there for a barrack.

                              Germany can divert submarines to threaten the British squadron off Gibraltar but that comes with the rather large sacrifice of not attacking other UK forces - which to me means losing G1 advantage of enemy scattered - since in most cases what I saw is that the UK - USA pack up their things in convots and submarines turn quite redundant there (They may go kamikaze to sink 1 or 2 trannies but getting sunk in turn by the combined escorts of USA + UK).
                              If you don't do that - the UK can simply blockade with their Gibraltar squadron the zone there to prevent Algeria resource to be shipped.
                              And by turn 3 they have their tank or plane factory done in Belgian Congo.
                              So as it is now to be it just seems that the Allies are to sink a cheap unescorted transport, and that a resource is being handed to them, pratically stranded in that region (So a bonus to them) or with extreme risks / tradeoffs for the Axis considering the Allies have naval superiority there AND if Germany tries to extract it via air transport, the only airfield that is there is somewhere that the Allies by turn 3 can invade with UK and USA forces as well.

                              So after this ulterior evaluation I do not think the change is any good. It may delay Allies of 1 turn maybe - but it will net them more PU on the long term, 1 resource probably handed to them, and in general less flexibility for Vichy produced forces due to even less BPs once the West Afrika falls.
                              The Allies do not even need to strictly direct forces in the turn 1 or 2 there (unless they wish to hasten conquest) since anyhow there will be only the starting 3 troopers and if Germany gets a barracks there it will be in the extreme of West Afrika, with the dedication of shifted submarines that do not attack stuff in G1, and eventually the assistance of the fighter starting in Africa getting parked in Marocco (and thus not offering cover in Libya).

                              And as Wirkey pointed out in the chat, UK producing in Nigeria is neither good either.

                              I'd also add 1 INF per side (Germany / UK) to the respective Guyanas.

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                              • G Offline
                                Gully
                                last edited by

                                well, if one complains that it makes Axis OP, and one complains that it makes Allies OP, you might be actually okay 😄

                                The material is never a donation to Allies. Leave it on the Transport and it'll never become helpful for Allies. You can't be forced to drop it somewhere where you can lose it. And you can move it to sz64 (Liberia) in Germany1 and simply sacrifice the Transport in Ger2 to drop it to Morocco. It's easy to make use of it from there.

                                Inf to the Guyanas is in total a slight buff to the Allies I think. They can assist their inf, the Axis can not. Still a good idea though.

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                                • HeppsH Offline
                                  Hepps Moderators @zlefin
                                  last edited by

                                  @zlefin Wouldn't really be affecting the balance. 2.8.0.5. is intended to remain the Gold standard for the game.

                                  3.0.0.0 is meant to be an experimental version. To be perfectly honest I am more concerned how the Destroyer-Sub mechanics will affect the game. this is why I am using an experimental version to test them.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  Z 1 Reply Last reply Reply Quote 0
                                  • Z Offline
                                    zlefin Moderators @Hepps
                                    last edited by zlefin

                                    @hepps

                                    well, to me 2.7.7.2 remains a good checkpoint worth saving. I don't see 2.8.0.5 as a gold standard; not yet at least. imho that's still 2.7.7.2.

                                    I'd like to keep it forever; as I think it's a good end point for that line of it.

                                    while I know the history is different; it's akin to how ww2vX has many different X's each one worthwhile in their own way.

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                                    • redrumR Offline
                                      redrum Admin
                                      last edited by redrum

                                      @Hepps If a player captures materials during their turn, should they be able to transport those materials during non-combat move of the same turn? Currently, the engine allows it unless you capture them over minor nations territory. You can see my game vs Gully where I lost Finland as an example of where I'm going to take back Finland this turn but won't be able to transport the materials as they are given to Finland instead of Germany: https://forums.triplea-game.org/topic/894/tww-2-8-0-4-redrum-axis-vs-gully-allies

                                      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                      HeppsH 1 Reply Last reply Reply Quote 0
                                      • HeppsH Offline
                                        Hepps Moderators @redrum
                                        last edited by

                                        @redrum This has come up before and I just keep forgetting to address it formally.

                                        I feel as though captured things should be consistent within the game. Since really the "loot" is a by product of capturing the territory... it feels like they should be unusable (same as trucks). since you cannot move a captured truck on the same turn that you capture it.... and since you cannot build with a material in a newly captured territory.... I feel as though captured material should be unmovable/unusable during the NCM in which they are gained.

                                        I am open to discussion before arbitrarily making a permanent rule and adding it to the rule book. But that is my feeling on the subject.

                                        "A joyous heart sours with the burden of expectation"
                                        Hepster

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                                        • G Offline
                                          Gully
                                          last edited by

                                          I agree with you Hepps. This seems to be the most consistent rule - noncombat stuff can only be used if you control it for a turn. Trucks can be trapped over multiple turns if the territory is traded again and again.

                                          And if an allied power captures it? For instance, if Italy took Finland in that save? Engine behavior is that it can be used no problem, since Germany (Finland) was in posession at the beginning of their turn.

                                          A weird exception are damaged rails. They can be repaired immediately after conquering.

                                          HeppsH 1 Reply Last reply Reply Quote 0
                                          • HeppsH Offline
                                            Hepps Moderators @Gully
                                            last edited by Hepps

                                            @gully Well the rail is not the only thing that can be repaired in the same turn it is captured. Research Centers are also repairable in the same turn they are captured. so by extension the two things operate consistently since they are the only 2 capture-able things that have the possibility of being repaired.

                                            "A joyous heart sours with the burden of expectation"
                                            Hepster

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