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    Total World War: December 1941 (BETA) 2.8.0.5

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    • prastle
      prastle Moderators Admin @General_Zod last edited by

      @general_zod HEHE

      1 Reply Last reply Reply Quote 0
      • prastle
        prastle Moderators Admin @Hepps last edited by

        @hepps and at all. Japan bots updated to .9480 and maps updated. It should run there now

        prastle 1 Reply Last reply Reply Quote 1
        • prastle
          prastle Moderators Admin @prastle last edited by

          @prastle also CA bots and SG

          1 Reply Last reply Reply Quote 1
          • O
            oigroig78 last edited by

            Have you ever thought of designing a TWW game themed "spring 1942"? I suppose that can make the Pacific islands area more playable. And also neutrality between USSR and Japan... Curious to know your opinion...

            Hepps 1 Reply Last reply Reply Quote 0
            • Hepps
              Hepps Moderators @oigroig78 last edited by

              @oigroig78 We took December 41 since it allowed for so many dynamic opening moves....

              Pearl Harbour
              Battle of Java Sea
              Battle of Tobruk

              Pushing the date back further felt like it deprived the game of so many critical moments.

              The Pacific is already very dynamic and playable.

              There has always been a great deal of discussion about Japan and Russia's neutrality.... but seeing as the players can make that decision right at the start of the game.... then we always felt it made more sense to leave it open.... if they choose not to attack each other then so be it. But since the "peace" in the Far East was really just the lack of interest of either side to pursue hostilities... this set up has always felt fine from a game play perspective. We discussed it a couple times but never action'd it.

              I am not planning on revisiting it since 2.7.7.2 is now a complete work. I am not planning on adding or changing anything further.

              I have developed the new 2.8 to test some features and dynamics that are going to be part of Global Dominance. And for that game the Russian-Japanese relationship will be more formally addressed.

              General_Zod 1 Reply Last reply Reply Quote 1
              • General_Zod
                General_Zod Moderators @Hepps last edited by

                @hepps I'd be willing to make a vanilla of tww someday. As long as hepps gives his blessing.

                B 1 Reply Last reply Reply Quote 2
                • B
                  beelee @General_Zod last edited by

                  @general_zod that would be way cool. Probably would help grow the player base. I've checked it out a bit but there's so much going on it's overwhelming to me.

                  of course i'm intellectually challenged so... πŸ™‚

                  General_Zod 1 Reply Last reply Reply Quote 3
                  • General_Zod
                    General_Zod Moderators @beelee last edited by

                    @beelee lol

                    1 Reply Last reply Reply Quote 1
                    • redrum
                      redrum Admin last edited by redrum

                      Moved guide to here: https://forums.triplea-game.org/topic/661/total-world-war-strategy-guide

                      wirkey O 2 Replies Last reply Reply Quote 2
                      • CrazyG
                        CrazyG Moderators last edited by

                        For newer players it might be a good idea to post a default tech order for each country. Something like

                        Japan

                        1. Special Warfare
                        2. Improved Destroyers (free tech if playing with national advantages)
                        3. Improved Special Warfare
                        4. Improved fighters

                        (I don't claim this to be a perfect plan, but its good enough to get a new player going). After that point they can probably make their own decisions, but seeing it clearly stated that technology X needs to go first or second should help speed up their learning.

                        The other thing I'd recommend for new players is researching production early and often. Having more material than you want or need lets you experiment a little bit.

                        redrum 1 Reply Last reply Reply Quote 2
                        • redrum
                          redrum Admin @CrazyG last edited by

                          @crazyg Yeah, I have a technology priorities section already for China and plan to have that for each nation πŸ™‚

                          1 Reply Last reply Reply Quote 3
                          • wirkey
                            wirkey Moderators @redrum last edited by

                            @redrum don't write strategy guides, you can do that during work. Play the game!

                            redrum 1 Reply Last reply Reply Quote 1
                            • redrum
                              redrum Admin @wirkey last edited by

                              @wirkey Just trying to teach you how to play πŸ™‚

                              Hepps wirkey 2 Replies Last reply Reply Quote 0
                              • Hepps
                                Hepps Moderators @redrum last edited by

                                @redrum Ooooohhhhh Snap!

                                1 Reply Last reply Reply Quote 1
                                • wirkey
                                  wirkey Moderators @redrum last edited by

                                  @redrum TouchΓ©. China doesn't help me much, though.

                                  redrum 1 Reply Last reply Reply Quote 0
                                  • redrum
                                    redrum Admin @wirkey last edited by

                                    @wirkey Figure it was best to start with the easiest nation to avoid overwhelming you πŸ™‚

                                    1 Reply Last reply Reply Quote 1
                                    • O
                                      oigroig78 last edited by

                                      One suggestion for future release of this beautiful game. Why not adding troops for desert battles? We have mountain and forest terrains and ski troops.... why not consider sand troops. This could make Africa campaign more intriguing. I hope this could be an idea.

                                      Hepps 1 Reply Last reply Reply Quote 1
                                      • Hepps
                                        Hepps Moderators @oigroig78 last edited by Hepps

                                        @oigroig78 Anything is possible. πŸ˜ƒ

                                        In TWW we included unit types based on the terrain... Alpine for mountains, Marine for sea.

                                        The desert terrain never made the cut for the game. But I have it on good authority that a new release might just include desert. πŸ˜ƒ

                                        prastle 1 Reply Last reply Reply Quote 0
                                        • prastle
                                          prastle Moderators Admin @Hepps last edited by

                                          @hepps LOL and who would have told you that πŸ˜‰

                                          Hepps 1 Reply Last reply Reply Quote 0
                                          • Hepps
                                            Hepps Moderators @prastle last edited by

                                            @prastle I am not at liberty to divulge my sources.... suffice it to say it is someone very close to me. πŸ˜ƒ

                                            prastle 1 Reply Last reply Reply Quote 0
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