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    Possible Bug with Battlecalc since 0.8304 at least.

    (ARCHIVED) Bug Reports
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    • O
      Ondis Moderators last edited by Ondis

      Hey.

      Been checking out some calcs in my last game with Epi and my battlecalc is bugged in this version, at least on the map Domination or at least it seems so.

      Here's a picture!(0_1518003147508_BuggyTripleACalc.png

      So basically the calc works fine in any normal scenario with endless amount of rounds. But any scenario in where you try to retreat before losing or winning it does not count the losses for the attacker at all. As if the attackers units were all planes attacking subs in older versions of the game.

      So yeah, and basically you guys can report this to the official bug thingy thing but I figured it would be good to crowdsoure some info about whether or not this happens to all people, on what maps it happens and in what versions.

      Interestingly if you change the rounds from 3 to 4 (a round in which it is possible to win or lose, considering I could hit him 4 out of 4 rounds) it produes the result 1.6 average units left for attacker.

      Check the save.
      0_1518004098952_epikgame2.tsvg
      PM me super secret strategies btw!

      1 Reply Last reply Reply Quote 0
      • General_Zod
        General_Zod Moderators last edited by

        Yeah there seems to be a bug here.

        Here's a link to a another post with what's seems to be same problem.

        https://forums.triplea-game.org/topic/520/battle-calc-bug-with-retreat

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        • O
          Ondis Moderators last edited by

          Who are the lads developing the game and did you ever post that report and get a reply? I could go back when I have some time and check some older versions to see if it broke somewhere along the way. I can't remember seeing this until recently.

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          • General_Zod
            General_Zod Moderators last edited by

            I haven't posted an official bug report. I'm hoping more people add to this with examples and their game saves and game version, etc... Then I would be willing to report it on their behalf.

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            • Zjelcop
              Zjelcop Moderators last edited by

              Thanks for posting the bug. Had noticed the same thing.
              Bug issue created here: https://github.com/triplea-game/triplea/issues/2960

              ZjelcoP created this issue in triplea-game/triplea

              closed battle calc bug with retreat after x rounds #2960

              redrum 1 Reply Last reply Reply Quote 2
              • redrum
                redrum Admin @Zjelcop last edited by

                @zjelcop @Ondis This bug is now fixed with PR:
                https://github.com/triplea-game/triplea/pull/2970. Please try the latest pre-release and let me know if you still see any issues.

                ron-murhammer created this issue in triplea-game/triplea

                closed Remove killed units when retreating to ensure proper TUV for battle calc #2970

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