Large Middle Earth queries
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@hepps I just re-tested and the 2 hit bears function normally and all the attack and defense values match what is in the XML.
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@alkexr The issue is in the notes.... in the game notes it says a bear receives a -1 in settlement.... but the value is set to -2 in the XML.
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@hepps Except download the saved game I sent, look at game history, especially the last two battles:
1 bat attacking 1 bear (and a factory)
bat rolls 10 at 4
bear rolls 4 and 12 at 1
BOOM bear dies! -
@alkexr Well I redid the battle and it functioned correctly. The history looks wonky.... but when I executed the same attack on the very next turn it operated perfectly. The bear sustained 2 hits as it is supposed to.
I have no idea which engine version you are running on.... that may be the issue.
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@hepps 1.9.0.0.7062
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@alkexr One of the Devs might be better qualified to assess whether that particular release had issues.
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@alkexr Oh and after looking at the XML the territory effects are fine.... they are just formatted slightly differently than I am used to seeing. Threw me for a loop at first glance.
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@mattbarnes @alkexr Yeah, if I save right before the battles and re-roll them everything seems to work fine and the bear takes 2 hits to kill with the latest pre-release. I know there were a few bugs around multi-hp units in earlier engine versions but they seem to be resolved based on my test.
Can you try downloading the latest pre-release and see if you can reproduce the bug: https://github.com/triplea-game/triplea/releases
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@beelee it wasn't the bat attacking a bear part?
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@redrum Couldn't reproduce in 1.9.0.0.9347
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@hepps Thanks for your reply but the Game Notes say a Creature defends at -1 in a Settlement. In addition, as @alkexr says, it should also have a +1 for being "All". How do you get -2? Have you read that from the XML? Does the XML differ from the Game Notes?
Also, you say the 2 Hit Bears are working correctly and yet @alkexr has posted a bugged file. Why do he and I have the bug and you don't?
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@mattbarnes Yes... the XML differs from the notes.
I think the bug is related to the exact engine version you may have been playing with. I am on a different engine and the 2 hit issue appears to have been isolated to the engine version you were playing with.
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@mattbarnes Yeah the hit points bug has been fixed and looks like @alkexr was able to confirm that using one of the pre-releases (1.9.0.0.9347).
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@hepps Is it possible to circulate a table of modifiers based on the XML please, to the extent that they differ from the Notes?
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@mattbarnes It is the responsibilty of the map maker to correct issues with the map.
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@mattbarnes Known issues affecting gameplay are:
- Incorrect tooltip for dwarven units
- Incorrect territory effect for bears in settlements
- No unit production after losing capital
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@alkexr I would add....
No nation flags (large and small) to make gameplay more user friendly.
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@hepps That didn't make it to this list since it does not directly affect gameplay. I didn't forget it, don't worry
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@alkexr Fine what about the questionable support mechanics? Were those already corrected?
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Can I just say again: it's a fantastic map? So intriguingly complex.