TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Large Middle Earth queries

    Scheduled Pinned Locked Moved Bug Reports
    131 Posts 9 Posters 94.0k Views 9 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • alkexrA Offline
      alkexr @Hepps
      last edited by

      @hepps Strange behaviors like a two hit unit dying without being hit once? There might be queer things going on, but for sure not queer enough for this.

      Conflicting data? I'm fairly certain it usually works just fine, the problem was that bears had -3/-2 on a settlement, instead of the intended -1/0.

      "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

      1 Reply Last reply Reply Quote 0
      • HeppsH Offline
        Hepps Moderators @mattbarnes
        last edited by Hepps

        @mattbarnes The Bear has a defense of 3 (x2 defensive rolls) the terrain modifier on defense is -2 for a bear in settlement. So the engine will take -2 from both defensive rolls.... (3-2)+(3-2)= 1+1= defense of 2 in LL or a defense of 1 and 1 for dice.

        "A joyous heart sours with the burden of expectation"
        Hepster

        HeppsH M 2 Replies Last reply Reply Quote 0
        • HeppsH Offline
          Hepps Moderators @Hepps
          last edited by

          @hepps I just re-tested and the 2 hit bears function normally and all the attack and defense values match what is in the XML.

          "A joyous heart sours with the burden of expectation"
          Hepster

          alkexrA 1 Reply Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators @alkexr
            last edited by

            @alkexr The issue is in the notes.... in the game notes it says a bear receives a -1 in settlement.... but the value is set to -2 in the XML.

            "A joyous heart sours with the burden of expectation"
            Hepster

            1 Reply Last reply Reply Quote 0
            • alkexrA Offline
              alkexr @Hepps
              last edited by

              @hepps Except download the saved game I sent, look at game history, especially the last two battles:
              1 bat attacking 1 bear (and a factory)
              bat rolls 10 at 4
              bear rolls 4 and 12 at 1
              BOOM bear dies!

              "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

              HeppsH 1 Reply Last reply Reply Quote 0
              • HeppsH Offline
                Hepps Moderators @alkexr
                last edited by

                @alkexr Well I redid the battle and it functioned correctly. The history looks wonky.... but when I executed the same attack on the very next turn it operated perfectly. The bear sustained 2 hits as it is supposed to.

                I have no idea which engine version you are running on.... that may be the issue.

                "A joyous heart sours with the burden of expectation"
                Hepster

                alkexrA 1 Reply Last reply Reply Quote 0
                • alkexrA Offline
                  alkexr @Hepps
                  last edited by

                  @hepps 1.9.0.0.7062

                  "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                  HeppsH 2 Replies Last reply Reply Quote 0
                  • HeppsH Offline
                    Hepps Moderators @alkexr
                    last edited by

                    @alkexr One of the Devs might be better qualified to assess whether that particular release had issues.

                    "A joyous heart sours with the burden of expectation"
                    Hepster

                    1 Reply Last reply Reply Quote 0
                    • HeppsH Offline
                      Hepps Moderators @alkexr
                      last edited by

                      @alkexr Oh and after looking at the XML the territory effects are fine.... they are just formatted slightly differently than I am used to seeing. Threw me for a loop at first glance.

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @mattbarnes
                        last edited by

                        @mattbarnes @alkexr Yeah, if I save right before the battles and re-roll them everything seems to work fine and the bear takes 2 hits to kill with the latest pre-release. I know there were a few bugs around multi-hp units in earlier engine versions but they seem to be resolved based on my test.

                        Can you try downloading the latest pre-release and see if you can reproduce the bug: https://github.com/triplea-game/triplea/releases

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        alkexrA 1 Reply Last reply Reply Quote 0
                        • prastleP Offline
                          prastle Moderators Admin @beelee
                          last edited by prastle

                          @beelee it wasn't the bat attacking a bear part? 😉

                          If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                          1 Reply Last reply Reply Quote 2
                          • alkexrA Offline
                            alkexr @redrum
                            last edited by

                            @redrum Couldn't reproduce in 1.9.0.0.9347

                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                            1 Reply Last reply Reply Quote 1
                            • M Offline
                              mattbarnes @Hepps
                              last edited by

                              @hepps Thanks for your reply but the Game Notes say a Creature defends at -1 in a Settlement. In addition, as @alkexr says, it should also have a +1 for being "All". How do you get -2? Have you read that from the XML? Does the XML differ from the Game Notes?

                              Also, you say the 2 Hit Bears are working correctly and yet @alkexr has posted a bugged file. Why do he and I have the bug and you don't?

                              HeppsH redrumR 2 Replies Last reply Reply Quote 0
                              • HeppsH Offline
                                Hepps Moderators @mattbarnes
                                last edited by

                                @mattbarnes Yes... the XML differs from the notes.

                                I think the bug is related to the exact engine version you may have been playing with. I am on a different engine and the 2 hit issue appears to have been isolated to the engine version you were playing with.

                                "A joyous heart sours with the burden of expectation"
                                Hepster

                                M 1 Reply Last reply Reply Quote 1
                                • redrumR Offline
                                  redrum Admin @mattbarnes
                                  last edited by

                                  @mattbarnes Yeah the hit points bug has been fixed and looks like @alkexr was able to confirm that using one of the pre-releases (1.9.0.0.9347).

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  1 Reply Last reply Reply Quote 2
                                  • M Offline
                                    mattbarnes @Hepps
                                    last edited by

                                    @hepps Is it possible to circulate a table of modifiers based on the XML please, to the extent that they differ from the Notes?

                                    HeppsH alkexrA 2 Replies Last reply Reply Quote 0
                                    • HeppsH Offline
                                      Hepps Moderators @mattbarnes
                                      last edited by

                                      @mattbarnes It is the responsibilty of the map maker to correct issues with the map.

                                      "A joyous heart sours with the burden of expectation"
                                      Hepster

                                      1 Reply Last reply Reply Quote 1
                                      • alkexrA Offline
                                        alkexr @mattbarnes
                                        last edited by

                                        @mattbarnes Known issues affecting gameplay are:

                                        • Incorrect tooltip for dwarven units
                                        • Incorrect territory effect for bears in settlements
                                        • No unit production after losing capital

                                        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                        HeppsH 1 Reply Last reply Reply Quote 0
                                        • HeppsH Offline
                                          Hepps Moderators @alkexr
                                          last edited by

                                          @alkexr I would add....

                                          No nation flags (large and small) to make gameplay more user friendly.

                                          "A joyous heart sours with the burden of expectation"
                                          Hepster

                                          alkexrA 1 Reply Last reply Reply Quote 0
                                          • alkexrA Offline
                                            alkexr @Hepps
                                            last edited by

                                            @hepps That didn't make it to this list since it does not directly affect gameplay. I didn't forget it, don't worry 🙂

                                            "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                                            HeppsH 1 Reply Last reply Reply Quote 2

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 5 / 7
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums