TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Game Options

    Scheduled Pinned Locked Moved Feature Requests & Ideas
    10 Posts 5 Posters 3.2k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • wc_sumptonW Offline
      wc_sumpton
      last edited by

      One of the best features, IMOP, is the ability to add custom options to our maps. It would be nice if there was a to control the screens layout, or at least group like options together. The default layout, top to bottom, then to the right top to bottom, etc... Just the ability to create the number of columns, and place specific option in those columns, I think would help the readability of the screen greatly.

      Just food for thought.

      Cheers...

      HeppsH alkexrA 2 Replies Last reply Reply Quote 1
      • HeppsH Offline
        Hepps Moderators @wc_sumpton
        last edited by

        @wc_sumpton I don't follow. Are you talking about in-game options? Or in the map options screen?

        "A joyous heart sours with the burden of expectation"
        Hepster

        wc_sumptonW 1 Reply Last reply Reply Quote 0
        • wc_sumptonW Offline
          wc_sumpton @Hepps
          last edited by

          @hepps So sorry. You are right. The button label has changed, and I never noticed. It use to be called 'Game Options', now its called 'Map Options'. Maybe I should start opening my eyes when I code.

          The screen I am talking about is the one that is opened when you press that button 'Map Options'. It displays the <propertyList> section of the xml for <property> editable='true'.

          Some maps have a lot of options. (TWW is short and easy to read) So that is the screen I'm talking about.

          Going to close my eyes now...

          Cheers...

          HeppsH 1 Reply Last reply Reply Quote 1
          • HeppsH Offline
            Hepps Moderators @wc_sumpton
            last edited by

            @wc_sumpton Cool. Just wanted to try and visualize what you were suggesting.

            Roiex and myself are working on UI upgrades. So perhaps elaborating on your desires might be a worth-while endeavor.

            "A joyous heart sours with the burden of expectation"
            Hepster

            wc_sumptonW 1 Reply Last reply Reply Quote 2
            • wc_sumptonW Offline
              wc_sumpton @Hepps
              last edited by

              @hepps Right on!
              Oops sorry. By the way when you were asking about 'In-Game Options' were you talking about the 'Purchase Option' method that some game use. I have tried that was also, but IMOA the 'Map Option' seem clearer/cleaner.
              Maybe something that might be possible would be a description tag. Some thing that's displayed but not checked in the xml.

              <property name="Add fifth Player (Northern)" value="false" editable="true">
                      <textDescription value="Adds another player to the game." above="true"/>
              	<boolean/>
              </property>
              

              The textDescription would appear above or below the option, but would not be checked for in the xml.

              Cheers...

              redrumR 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin @wc_sumpton
                last edited by

                @wc_sumpton Valid point. Given the current rework of the initial menus, I think probably waiting til that is complete then taking a look at game properties and giving map makers more flexibility is a good idea.

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                wc_sumptonW 1 Reply Last reply Reply Quote 0
                • wc_sumptonW Offline
                  wc_sumpton @redrum
                  last edited by

                  @redrum Thanks for the input. Things seem to be hopping.

                  Global Dominance wasn't built in a day... or was that TWW

                  Cheers...

                  1 Reply Last reply Reply Quote 1
                  • alkexrA Offline
                    alkexr @wc_sumpton
                    last edited by

                    @wc_sumpton I think it's time to use necromantic arts here. Since the rework of the initial menus hasn't seen much visible progress recently, the question seems to be open again to me.

                    "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                    B 1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee @alkexr
                      last edited by

                      @alkexr what does necromantic mean ?

                      alkexrA 1 Reply Last reply Reply Quote 0
                      • alkexrA Offline
                        alkexr @beelee
                        last edited by

                        @beelee I revived a thread that has long been dead. Now it is an undead thread.

                        "For the world is changing: I feel it in the water, I feel it in the earth, and I smell it in the air."

                        1 Reply Last reply Reply Quote 1

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        • 1 / 1
                        • First post
                          Last post
                        Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums