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    Scheduled Pinned Locked Moved Feature Requests & Ideas
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    • HeppsH Offline
      Hepps Moderators
      last edited by Hepps

      I think we can have a tendency to over think things... I was just looking at the example for Iron War from the other thread. Bear in mind I have only played the game once or maybe twice.

      In looking at the example I found it very intuitive to get the meaning of 100% of everything displayed in the example. This includes the things that have never been explicitly defined to me... such as the sonar scope in the Destroyer unit image which is meant to define it as a destroyer unit. Or the geometric icons that differentiate the assorted distinct mechanized unit types.

      Don't get me wrong...I think revisiting the tooltips is an awesome suggestion.

      But I also think we need to give people enough credit to be able to work some of this out in their heads or at least show enough wherewith-all to read the game notes. If a maps iconography is so muddled, indistinguishable, or convoluted that a player cannot translate the images meaning... well then perhaps that has as much to do with the game design than it does with the engine needing to spell everything out explicitly.

      "A joyous heart sours with the burden of expectation"
      Hepster

      1 Reply Last reply Reply Quote 3
      • HeppsH Offline
        Hepps Moderators
        last edited by

        I just want to apologize if my comments seem harsh or abrupt. They are really just meant to serve as a reminder about how fixated we get on the details of things despite having EXCRUCIATINGLY LIMITED resources. When you look at this objectively we currently have a handful (or a partial amputees handful) of individuals working on features, feature requests and engine improvements at the play level of the game mechanics. Then we seem to dissect the improvements being worked on as though we have inexhaustible resources to throw at them.

        So using this as an example.... we are pursuing this as a method of cleaning up and condensing the display mechanics in an effort to support the further development and usability of consumable resources within a game. Then, even though this represents just one branch of the over-all objective.... we are now getting bogged down in details that are already usable in their current state. Even though there are still several other components of the over-all objective that need to be addressed in order to make this feature truly usable.

        So if I seem argumentative or abrupt... then please accept my apology and understand that it is just the project manager in me that focuses on the prioritization of completing a broader goal over getting bogged down in the details of one specific component.

        "A joyous heart sours with the burden of expectation"
        Hepster

        1 Reply Last reply Reply Quote 4
        • General_ZodG Offline
          General_Zod Moderators
          last edited by

          @redrum I just loaded 9220. The new features look great, nice job.

          1 Reply Last reply Reply Quote 1
          • redrumR Offline
            redrum Admin
            last edited by

            Cool. And yeah, the pre-release now has the changes. Next step is updating all the default icons we include in the engine to have a 20x20 and 48x48 size. @Hepps Is starting to work on it 🙂

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            prastleP 1 Reply Last reply Reply Quote 2
            • prastleP Offline
              prastle Moderators Admin @redrum
              last edited by

              @redrum using right now as well good stuff!

              If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

              1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin
                last edited by redrum

                The following are some of the suggested 20x20 resource icons to add as default options to the engine. The existing ones can be found here and could consider resizing some of those as well: https://github.com/triplea-game/triplea/tree/master/game-core/assets/resources. Goal is to provide a base set of resource icons but map makers can always override with their own. Feedback welcome!

                @Frostion I added a few of those from your maps to the list. I'd like to keep the base set simple/consistent though so if you'd like the DW ones to be considered then I'd need a version without the yellow glow.

                Wood:
                19_1519499246490_Wood (single log)  20.png 20_1519499246490_Wood_20.png
                Tools:
                18_1519499246490_Tools_20.png
                SuicideTokens:
                16_1519499246490_Suicide (simplified) 20.png
                Stone:
                15_1519499246490_Stone 20.png
                TechTokens:
                14_1519499246490_Research(simplified) 20.png
                PUs:
                13_1519499246490_PUs_20.png 12_1519499246490_PUs 20.png
                Oil:
                11_1519499246489_Oil (simplified) 20.png2_1519499246488_Fuel_20.png
                Metal:
                10_1519499246489_Metal_20.png
                Manpower:
                8_1519499246489_Manpower 20.png 9_1519499246489_Manpower_20.png
                Leadership:
                6_1519499246489_Leadership 20.png 7_1519499246489_Leadership_20.png
                Iron:
                5_1519499246489_Iron_20.png
                Steel:
                4_1519499246488_Industry_20.png
                Gold:
                3_1519499246488_Gold 20.png
                Food:
                0_1519499246487_Food 20.png 1_1519499246488_Food_20.png

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                prastleP 1 Reply Last reply Reply Quote 1
                • prastleP Offline
                  prastle Moderators Admin @redrum
                  last edited by

                  @redrum Like em all! One small point for the suicide one I question if it can be the kami tokens from the old maps? The skull works fine for me tho.

                  If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @prastle
                    last edited by

                    @prastle The suicideToken one is primarily for global 40. Are there other maps that use suicide/kami tokens?

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    prastleP 1 Reply Last reply Reply Quote 0
                    • prastleP Offline
                      prastle Moderators Admin @redrum
                      last edited by

                      @redrum I seem to recall all of them did if kami was turned on. Just a point for the old players that liked kamis. I was never a fan. Just was mentioning.

                      If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                      HeppsH 1 Reply Last reply Reply Quote 0
                      • HeppsH Offline
                        Hepps Moderators @prastle
                        last edited by

                        @prastle 0_1519500278267_Japanese_fade.png

                        Do you mean this thing?

                        "A joyous heart sours with the burden of expectation"
                        Hepster

                        prastleP 1 Reply Last reply Reply Quote 0
                        • prastleP Offline
                          prastle Moderators Admin @Hepps
                          last edited by

                          @hepps well the original maps had a kami symbol. Skulls work fine for me. I was just suggesting we use the Original Kami symbol for those that might play with them.

                          If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                          HeppsH 1 Reply Last reply Reply Quote 0
                          • HeppsH Offline
                            Hepps Moderators @prastle
                            last edited by

                            @prastle Yes... I got what you are saying....

                            But I looked in global and there is no unit. The one I just posted is the only think I could find. If there is some other image post it here or let me know which game folder I can find it in.

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            prastleP 1 Reply Last reply Reply Quote 0
                            • prastleP Offline
                              prastle Moderators Admin @Hepps
                              last edited by

                              @hepps I never play kami so i am recalling from the originals

                              Perhaps pull an image from HOI2 in @RogerCooper collection of maps?

                              If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                              prastleP 1 Reply Last reply Reply Quote 0
                              • prastleP Offline
                                prastle Moderators Admin @prastle
                                last edited by

                                @prastle it had kami as i recall but that was hmm 4 years ago 🙂

                                If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                HeppsH 1 Reply Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @prastle
                                  last edited by

                                  @prastle Find where it is... post the original image here... and I will recreate a smaller version.

                                  Otherwise I have no desire to go hunting for some obscure icon.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  prastleP 1 Reply Last reply Reply Quote 0
                                  • prastleP Offline
                                    prastle Moderators Admin @Hepps
                                    last edited by

                                    @beelee what's rogers home page again?

                                    If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                    1 Reply Last reply Reply Quote 0
                                    • prastleP Offline
                                      prastle Moderators Admin
                                      last edited by

                                      @Hepps never mind guess he used this in Hoi2

                                      0_1519501769979_kamikazeZero.png

                                      If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                      prastleP General_ZodG 2 Replies Last reply Reply Quote 1
                                      • prastleP Offline
                                        prastle Moderators Admin @prastle
                                        last edited by

                                        @Hepps I guess i am thinking of older maps. Thanks for the link @redrum

                                        If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                        1 Reply Last reply Reply Quote 0
                                        • redrumR Offline
                                          redrum Admin
                                          last edited by

                                          I've added the list of icons to the first post as well so its easier to find and keep track of them.

                                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                          prastleP 1 Reply Last reply Reply Quote 0
                                          • General_ZodG Offline
                                            General_Zod Moderators @prastle
                                            last edited by

                                            @prastle I like that kamikaze image, I will have to borrow for my BW3 map. 🙂

                                            HeppsH 1 Reply Last reply Reply Quote 1

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