TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Image Icons

    Scheduled Pinned Locked Moved Feature Requests & Ideas
    228 Posts 12 Posters 215.3k Views 11 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • FrostionF Offline
      Frostion Admin
      last edited by Frostion

      Maybe a forced change to only display resource icons during purchase (if the map folder even has its own resource icons available) is a bit drastic for some veteran players. Could it be an engine option? Like with the unit flags?

      I agree with the removal of the "x" btw.

      Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @Frostion
        last edited by

        @frostion Its an option. Though given that 95% of maps have really just 1 resource (PUs) not sure that the average/veteran player will be impacted much. And I think maps that do have multiple resources would almost all benefit from moving to icons. My thought is drive at making resource icons the default and then if necessary provide an option for displaying text if enough folks want it.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        General_ZodG 1 Reply Last reply Reply Quote 0
        • General_ZodG Offline
          General_Zod Moderators @redrum
          last edited by

          @redrum Optional text sounds good.

          1 Reply Last reply Reply Quote 0
          • HeppsH Offline
            Hepps Moderators
            last edited by

            Kind tooling around. Kinda neat being able to foresee simplified versions for resources as well.

            0_1519011617816_Simplified resources.png

            "A joyous heart sours with the burden of expectation"
            Hepster

            redrumR 1 Reply Last reply Reply Quote 0
            • FrostionF Offline
              Frostion Admin
              last edited by Frostion

              @Hepps Could you make the dollar Yellow? For gold and reserve the green for food? (like an Apple)
              If you made a new icon set it could maybe be an optional download or something to use in future maps? I kind of like the small drawings better, although these round ones are pretty distinct.
              Edit: And have you tried with black instead of white as outline inside the pictures?

              Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

              HeppsH 2 Replies Last reply Reply Quote 0
              • HeppsH Offline
                Hepps Moderators @Frostion
                last edited by

                @frostion Just tooling around. I can make any adjustments. The idea was just to generate some idea's.

                The current one's we have are pretty detailed, so I thought if we could get a very basic set done to be included with the game... it'd give map makers at least a set to work with to implement quickly and easily.

                Yah I can switch the green out for food. No biggy. I'm just having some fun.

                "A joyous heart sours with the burden of expectation"
                Hepster

                1 Reply Last reply Reply Quote 1
                • redrumR Offline
                  redrum Admin @Hepps
                  last edited by

                  @hepps Yeah, distinctiveness is good. But they seem to conflict with the general style of TripleA. I think probably that they are too white or something.

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  HeppsH 2 Replies Last reply Reply Quote 1
                  • HeppsH Offline
                    Hepps Moderators @redrum
                    last edited by

                    @redrum Yah I haven't really toyed with them all that much other than to draw them and merge them into an example.

                    "A joyous heart sours with the burden of expectation"
                    Hepster

                    1 Reply Last reply Reply Quote 0
                    • HeppsH Offline
                      Hepps Moderators @redrum
                      last edited by

                      @redrum I am just trying to keep the creative side on pace with the developmental side. 😃

                      "A joyous heart sours with the burden of expectation"
                      Hepster

                      General_ZodG 1 Reply Last reply Reply Quote 1
                      • General_ZodG Offline
                        General_Zod Moderators @Hepps
                        last edited by

                        @hepps I like the idea of icons/symbols instead of images. As long as they don't clash too much with existing styles.

                        HeppsH 1 Reply Last reply Reply Quote 1
                        • HeppsH Offline
                          Hepps Moderators @General_Zod
                          last edited by Hepps

                          @general_zod said in Image Icons:

                          @hepps I like the idea of icons/symbols instead of images. As long as they don't clash too much with existing styles.

                          Agreed. As I said... this is just me.... being me. I tend to take a feature and then dink around while it is in development to get some idea's as to how to use this down the road. In this case I just figured I'd post some of my artistic meanderings as it really costs us nothing. If we end up with something we can use as a basic package (which we could then include into the POS 2 game) then we come out ahead with a tool just to show people what can be done. Normally all of these experimental designs never see the light of day.

                          "A joyous heart sours with the burden of expectation"
                          Hepster

                          1 Reply Last reply Reply Quote 1
                          • HeppsH Offline
                            Hepps Moderators @Frostion
                            last edited by

                            @frostion 0_1519052357765_Food_large.png 0_1519052367820_PUs2_Large.png

                            "A joyous heart sours with the burden of expectation"
                            Hepster

                            1 Reply Last reply Reply Quote 0
                            • FrostionF Offline
                              Frostion Admin
                              last edited by

                              @redrum
                              Will you change the picture pulling of the bottom bar, and make the bar pull the non-"_large.png" images?

                              I tested a pre-release, and right now it seems that the bottom bar uses the same _large.png images as the purchase screen. It would make little sence to have the bar pull pictures called something like PUs_large.png, as those bar icons would actually be small pictures, and at the same time have the purchase window pull large icons and have these not be called large.

                              I would suggest having the large icons used by the purchase window be called PUs_large.png (Approximately 48x48 pixels)

                              And have the smaller bar icons be called PUs_small.png or just PUs.png (Approximately 24x24 pixels)

                              And if we would ever think about using the images to display prices in the purchase screen (as @Hepps showed us), then have these icons be called PUs_tiny.png or PUs_small.png (Approximately 12x12 pixels)

                              Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

                              HeppsH 1 Reply Last reply Reply Quote 0
                              • HeppsH Offline
                                Hepps Moderators @Frostion
                                last edited by

                                @frostion We had discussed making 3 image sizes for the resource folder. Small medium and large.... for exactly what you just mentioned.

                                "A joyous heart sours with the burden of expectation"
                                Hepster

                                redrumR 1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin @Hepps
                                  last edited by

                                  @hepps @frostion Yeah, I'm thinking along the same lines that we need probably 3 different resource image sizes:

                                  1. Large (*_large.png) - used anywhere that the resource is used for unit images (purchase/place/etc), can be up to the size of the unit images
                                  2. Normal/Medium (*.png or *_medium.png) - used for resource bar either 24x24 or 32x32
                                  3. Small (*_small.png) - used for areas that is aligned with text like purchase costs 12x12

                                  If we have general agreement on that then I can update the resource bar to pull *.png instead of *_large.png. And I'll probably just take the default images already included in TripleA and rename the 12x12 to *_small.png and duplicate the *_large.png to be both the *.png and *_large.png for now. Then we can modify these as we work through icons.

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  1 Reply Last reply Reply Quote 1
                                  • FrostionF Offline
                                    Frostion Admin
                                    last edited by

                                    @Hepps and @redrum That sounds like a good plan 🙂

                                    Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

                                    General_ZodG 1 Reply Last reply Reply Quote 0
                                    • General_ZodG Offline
                                      General_Zod Moderators @Frostion
                                      last edited by General_Zod

                                      @redrum Just curious as to plan for the economy tab, since we have the info on bar. If we are keeping it, then maybe the "resource_small.png" can be used the in place of text. Similar to the tech sections flags on stats tab. But tooltip should work there if so.

                                      redrumR 1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin @General_Zod
                                        last edited by

                                        @general_zod No hard plan but that would fall most likely into the "Small" category. Anywhere we have resource text today in theory could be replaced with small resource icons. I definitely think economy tab has value since you can see everyone's resources though many of the tabs on the right panel, I'd argue would be better as pop ups like diplomacy as the right panel should really just be actions IMO and the rest should be factored into other areas of the UI or into popups.

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        1 Reply Last reply Reply Quote 0
                                        • wc_sumptonW Online
                                          wc_sumpton
                                          last edited by

                                          @redrum So the plan for a *_small.png, *_medium.png, *_large.png and just *.png but the unit sized one's are called 'large'. I think changing it that way causes more confusion down the road. Normal size IMOA would be called *.png and small 12x12, medium 24x24 and large 32x32 are use elsewhere.

                                          But that's my 2 cents...

                                          Cheers...

                                          1 Reply Last reply Reply Quote 0
                                          • FrostionF Offline
                                            Frostion Admin
                                            last edited by

                                            @wc_sumpton
                                            But the 24x24 and 32x32 size pictures are the same. It is just that 24x24 looks to be a good size for the pictures used in the bar, but they could in theory be as large as 32 high without being too high for the bar. So there are just 3 sizes atm.

                                            Map maker of: Star Wars: Galactic War + Star Wars: Tatooine War + Caribbean Trade War + Dragon War + Age of Tribes + Star Trek: Dilithium War + Iron War + Iron War: Europe + Warcraft: War Heroes

                                            wc_sumptonW 1 Reply Last reply Reply Quote 1

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 11
                                            • 12
                                            • 2 / 12
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums